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Warhorse Studios ha pubblicato un lungo filmato di Kingdom Come: Deliverance, il suo gioco di ruolo medievale di stampo realistico, in cui ci viene mostrato il sistema di quest e viene fatta luce su alcuni aspetti dello sviluppo. Il filmato è tratto dalla versione alpha del gioco. Prima di lasciarvi al filmato vi ricordiamo che Kingdom Come: Deliverance è in sviluppo per PC, Xbox One e PlayStation 4.
Trascrizione
00:00:00www.feyyaz.org
00:00:13www.feyyaz.org
00:00:14My name is Daniel Wawra
00:00:16and today
00:00:17we're going to show you
00:00:18Kingdom Come Deliverance.
00:00:20Hi guys! Welcome
00:00:23to our new stream.
00:00:25I hope everything works this time.
00:00:27funny thing is we eventually made it on time
00:00:31for the first time
00:00:32for the first time
00:00:33great thing
00:00:36nice one
00:00:37welcome
00:00:38so thank you very much for joining
00:00:39today we are showing you Kingdom Come Deliverance
00:00:42of course
00:00:43but we will show you something very special
00:00:45we will show you the first quest of Kingdom Come Deliverance
00:00:47maybe some of you saw it already
00:00:49because I was showing it in Germany
00:00:52on our smaller press tour
00:00:54but now we are going to show it even in English
00:00:57and I have with me today Martin Ziegler
00:00:59I guess he is a known face
00:01:02among the Kingdom Come community
00:01:04but of course he knows way more about the game than me
00:01:08and he can give you a lot of details
00:01:11so first things first
00:01:14we have the end of the year right now
00:01:16so of course Merry Christmas to everyone
00:01:19but for us, for Warhorse Studios
00:01:21and for the game Kingdom Come Deliverance
00:01:23this year was super exciting
00:01:25maybe what was your like
00:01:27what's the thing for you for last year?
00:01:29exciting is the right word I think
00:01:30it was a huge year for Kingdom Come Deliverance
00:01:34we are picking up pace in the final months of development
00:01:38and I think that the most exciting thing for me was seeing all the vision
00:01:44and all the things that we had mostly in our minds still at the beginning of this year
00:01:52I think we have made great progress this year
00:01:55we started with only a few quests in the game
00:01:58and we now have pretty much all the content that should be in the final game now
00:02:03and we just need to polish it
00:02:04yes and that's actually really funny because as you said
00:02:07in the beginning of the year we were in Alpha 5 or something
00:02:11in March we had the chance together to travel the world and show the Beta
00:02:15so we showed the public Beta of Kingdom Come Deliverance
00:02:18and now actually Martin was saying it already
00:02:21we kinda finished the game already
00:02:26it's called internal Alpha
00:02:28so maybe you can say something about this
00:02:30what is this?
00:02:32sure, sure
00:02:32so there's two important milestones that we are just in between these weeks
00:02:37so that's internal Alpha and internal Beta
00:02:39so internal Alpha is basically when we are locking all the features of the game
00:02:46so this is several months ago
00:02:48and that's when we sort of decided to stop adding new features
00:02:52and after that we are progressing right now
00:02:56and approaching internal Beta which is very very near now
00:03:00and internal Beta means that we are going to lock the content as well
00:03:04so we now have pretty much all the quests that we want to have in the game
00:03:09most of the other stuff around it that should
00:03:13cutscenes and voiceovers
00:03:14yeah, yeah, cutscenes was also like the open world
00:03:17I'm voice actor actually
00:03:18yeah, voice acting now
00:03:20so internal Beta essentially means that we are content locking the game as well
00:03:25and from this point on we are just concentrating on optimizing the performance
00:03:30polishing the stuff and then we release
00:03:32yeah, and then another big thing happened for us
00:03:35for the team, for the studio, for the game
00:03:37we actually are cooperating right now with Deep Silver
00:03:42with a co-publisher
00:03:44or Coach Media or Deep Silver
00:03:46a big publisher you might know
00:03:47and we were signing a deal together
00:03:50and now we are together publishing the game Kingdom Come Deliverance
00:03:53which for us is a huge milestone
00:03:55because with their great expertise
00:03:57and their knowledge about game developing
00:03:59and how to get the game into the market actually
00:04:03we can now address even more people out there
00:04:06and that's a very good thing
00:04:07and I personally also thank Deep Silver a lot
00:04:11for giving us feedback about the stuff
00:04:13about what we are doing
00:04:15about the way how we are communicating
00:04:16and so on
00:04:17and so far they like what we do
00:04:18so that's a good thing
00:04:21they also help us with their infrastructure as well
00:04:24they are a huge publishing company
00:04:26so they have a lot of things that they are actually practically able to help us
00:04:30even on the development side of things
00:04:32they have their own QA team
00:04:33which is checking our game as well
00:04:35they are sitting in Munich
00:04:37that's not that far from Prague
00:04:39so it's a good connection between both of us
00:04:41and this will benefit all of us
00:04:43us, the developers, the game of course
00:04:45and you, the gamers, will also benefit a lot of it
00:04:47but
00:04:48well
00:04:48we are in Christmas times right now
00:04:50and for those who
00:04:51well
00:04:52some of you for sure
00:04:54know it
00:04:55the Weekly Torch
00:04:56it's a
00:04:57how should I call it
00:04:58a show
00:04:59or
00:05:00blog post we are doing
00:05:01where we introduce every week another
00:05:03developer
00:05:04and we have something special for you
00:05:06because tomorrow
00:05:07Friday
00:05:08the Weekly Torch comes up every Friday
00:05:11tomorrow
00:05:13this guy is going to introduce himself
00:05:15Daniel Vavra himself
00:05:18came down to us
00:05:20to answer
00:05:20to answer the Weekly Torch questions
00:05:23so tomorrow we have a very special thing for you
00:05:25we have the Weekly Torch with Daniel Vavra
00:05:27our creative director
00:05:28and
00:05:29that's your chance to actually place your questions
00:05:31go to our forum
00:05:33it's kingdomcomerpg.com
00:05:34there you find our forums
00:05:35there you can read about Daniel's mind
00:05:38about Daniel's mind
00:05:39and you can actually place your questions
00:05:40asking what you have always wanted to ask him
00:05:42so that's the place where you can go
00:05:44tomorrow
00:05:45and another thing is
00:05:46since
00:05:47Christmas
00:05:47well it's on Saturday right
00:05:51there's
00:05:51the last chance for you
00:05:54to actually
00:05:55get a very precious item
00:05:56let me just
00:05:58hide it here
00:05:59under this
00:06:00under the table
00:06:01because we are
00:06:03ending our physical tears
00:06:05so if you're going
00:06:05if you're going on
00:06:06our homepage
00:06:07kingdomcomerpg.com
00:06:08you can get the game
00:06:10and there you find some
00:06:11collector's editions
00:06:13and in the biggest one
00:06:14in the
00:06:15collector's edition
00:06:16you can get
00:06:17something like this
00:06:18yay
00:06:19a real sword
00:06:20made of
00:06:22made in a
00:06:23in a
00:06:23Czech smithery here
00:06:24nearby
00:06:25and you
00:06:26have the last chance
00:06:27to actually get
00:06:28Henry's sword
00:06:29it's not exactly
00:06:30this one
00:06:30it's still in progress
00:06:32the Henry's sword looks a bit different
00:06:33this is for the
00:06:34backers from Kickstarter times
00:06:36but the Henry's sword will be of similar quality
00:06:38and will be a very very cool item
00:06:40or is a very cool item
00:06:41well who doesn't want
00:06:42a
00:06:43blade in his
00:06:44in his room
00:06:45and I think
00:06:46even grandma would appreciate
00:06:47to have such a
00:06:48awesome
00:06:49it's a great Christmas
00:06:50it's a great Christmas gift
00:06:51so
00:06:52make sure
00:06:53to get your sword
00:06:54and as I said
00:06:55we will
00:06:55cut the
00:06:57physical
00:06:58collector's edition
00:06:59so far
00:07:00which we are
00:07:00which we are offering
00:07:01on our homepage
00:07:02on the 31st of December
00:07:04so
00:07:05make sure
00:07:06to get your sword
00:07:07but
00:07:07enough
00:07:08talking about
00:07:09swords and stuff
00:07:11we are here
00:07:11to play actually
00:07:12some video games together
00:07:14let me just edit
00:07:15the scene a bit
00:07:15I hope I will not
00:07:16mess it up now
00:07:17because I need to
00:07:19make us a little
00:07:20smaller
00:07:21because we are not
00:07:21that interesting
00:07:22even though you are
00:07:23a pretty handsome guy
00:07:24well it's a beautiful game
00:07:25of course
00:07:26the game is more important
00:07:27than us
00:07:28so let me just make us
00:07:29a bit smaller
00:07:31and that's it
00:07:32and let's jump
00:07:33into the game
00:07:34so
00:07:35where are we right now
00:07:36we are in
00:07:37Scalice
00:07:38or Silver Scalice
00:07:39to be more precise
00:07:40and check it would be
00:07:41Stribrena Scalice
00:07:43and it's your
00:07:44actually hometown
00:07:45or home village
00:07:45so we are living here
00:07:47we are right now in our home
00:07:49we woke up after
00:07:50I don't know
00:07:51Christmas party
00:07:52or something
00:07:52but
00:07:54we are here at home
00:07:55and our quest is to
00:07:56actually
00:07:57go and talk to our father
00:07:59ask him how he's doing
00:08:01see the three-handed guy
00:08:02that's not some mutant
00:08:04but
00:08:04this should show how
00:08:06he's actually working
00:08:07and you see the great details
00:08:09we put in our map
00:08:10well you know them already
00:08:11but this is the map
00:08:12of Silver Scalice
00:08:13your home village
00:08:15yeah
00:08:16so we are going now
00:08:17to our father
00:08:18but
00:08:18before we go there
00:08:20maybe Martin
00:08:21what are you working on
00:08:22right now
00:08:22what's actually polishing
00:08:23what are you doing right now
00:08:25in the office
00:08:26so as you are saying
00:08:27we're mostly polishing things
00:08:29so
00:08:31there's a lot of different things
00:08:32that this means
00:08:33two different departments
00:08:35on the
00:08:36technical design
00:08:38side of things
00:08:39this means
00:08:40a lot of balancing
00:08:42of numbers
00:08:42there's a huge amount
00:08:44of numbers
00:08:44in our game
00:08:45there's dozens of numbers
00:08:47that describe every NPC
00:08:48and there's
00:08:49maybe a thousand
00:08:50or two thousand NPCs
00:08:52depending on how you look at it
00:08:53and a lot of RPG constants
00:08:55that we all need to tweak
00:08:57in order for them
00:08:58to be in balance
00:08:58for the game
00:09:00to be the most fun
00:09:02we need to tie
00:09:03all the loose ends
00:09:04of the stories
00:09:05of the way
00:09:07that they interact
00:09:07with each other
00:09:08on the way
00:09:10that they will react
00:09:12to whatever you do
00:09:13so for example
00:09:13there might be
00:09:15consequences
00:09:16that we need to
00:09:17think about right now
00:09:19for the player
00:09:20killing different NPCs
00:09:21or doing something
00:09:22that we didn't expect him
00:09:23to do when we roll the quest
00:09:24so this is what we're doing
00:09:25a lot right now
00:09:26in terms of voiceovers
00:09:28we're currently
00:09:29in the stage
00:09:30when we're confident enough
00:09:31that all the text
00:09:34in the game
00:09:34is pretty much
00:09:36what we want it to be
00:09:37so now is the time
00:09:38to be recording
00:09:41all the voiceovers
00:09:41there's a huge amount
00:09:43of voiceovers
00:09:44that we need to be doing
00:09:44we're recording
00:09:46with 50 actors
00:09:47a small disclaimer here
00:09:49we are right now
00:09:50playing the internal alpha
00:09:51pretty much
00:09:51so please
00:09:52there are a lot of glitches here
00:09:54there are heads moving around
00:09:56you see that he's now
00:09:57head on
00:09:58head off
00:09:59so you see there
00:10:00there are a lot of mistakes
00:10:02that's the polishing
00:10:02that's what we are working on
00:10:03right now
00:10:04but another more important
00:10:05or more interesting
00:10:06thing is
00:10:07if we actually talk to him
00:10:08so what can we hear
00:10:09I will turn off the mic
00:10:10so you can have
00:10:10best experience here
00:10:14at least you're up
00:10:15that's a start
00:10:17anyway
00:10:17we've a lot of work
00:10:18to do today
00:10:19I'm finishing the sword
00:10:20for Sir Radzic
00:10:21and I need your help
00:10:22with what?
00:10:25I'm running out of charcoal
00:10:26run to the market
00:10:28and buy a bag
00:10:28from the charcoal burner
00:10:30I'll need some money then
00:10:32yeah that's the other thing
00:10:34Kunesh still owes me
00:10:35for an axe
00:10:36a hammer
00:10:37and the nails
00:10:37I sold him a month ago
00:10:39not to mention his debt
00:10:40from before
00:10:41go and tell him to pay up
00:10:43at least for the axe
00:10:44and hammer
00:10:44and then use the money
00:10:45to buy the charcoal
00:10:47Kunesh?
00:10:48that drunkard?
00:10:49heh
00:10:49that'll be fun
00:10:50well you're a big lad now
00:10:52I'm sure you can manage
00:10:54if not
00:10:55tell him that next time
00:10:56I'll come myself
00:10:57and personally use that hammer
00:10:59to bang those nails
00:11:00into his arse
00:11:01sure I'll be happy to hear it
00:11:07ok I will just skip this
00:11:09but what?
00:11:10they have actually
00:11:11they have
00:11:12they do actually speak
00:11:14they have no lip sync
00:11:15but believe us
00:11:16it's all in production
00:11:17but lip sync is usually
00:11:18something you do last
00:11:20but what?
00:11:21they have a voice
00:11:22and what?
00:11:22Henry looks different
00:11:23tell us something about that
00:11:24so that's our new Henry
00:11:25and these voiceovers
00:11:27are actually
00:11:28probably the final voiceovers
00:11:30for the game
00:11:30so this is what we're doing
00:11:31right now
00:11:32we are actually recording the voiceovers
00:11:35for the final release
00:11:36we know
00:11:37so these are not the placeholders
00:11:38that we did for betas
00:11:40or alphas
00:11:40these are the real actors
00:11:42that we carefully assigned
00:11:43to each of the thousands NPCs
00:11:45so that the voices are distributed equally
00:11:47and you won't hear the same voice
00:11:49too much
00:11:50but at the same time
00:11:52so that we'll have only to record
00:11:55so much that we'll actually be able to make it in time
00:12:00we have to record about 100,000 lines
00:12:02which is a huge number
00:12:04but we're getting there
00:12:05yeah but you saw Henry
00:12:07he has actually a really cool haircut
00:12:08do you see that?
00:12:09yeah
00:12:09maybe
00:12:10he's way ahead of his time
00:12:11I want to believe that
00:12:13I inspired someone
00:12:15but well
00:12:16I'm sure it's based on YouTube
00:12:19it must be
00:12:20but you see there's a main level thing just popping up
00:12:22so it's the RPG system running there
00:12:24what can you tell us about that?
00:12:25so this level is essentially a tutorial level
00:12:29so this is sort of a safe space
00:12:31when we want to introduce you to the story
00:12:33as well as to all the mechanics of our game
00:12:35so this is one of the example
00:12:37of introducing you to how our game works
00:12:40by talking to these guys over here
00:12:43our speech skill has increased
00:12:45and as a consequence our main level has increased as well
00:12:50so that's one of the things that we're going to
00:12:52to explain in more detail in a tutorial window
00:12:55that's still not there
00:12:56but tutorials are something that we're leaving for
00:12:59this late in development
00:13:01mm-hmm
00:13:02so okay
00:13:02so the first thing we did
00:13:04because don't forget
00:13:05we are questing here
00:13:06we asked our father what he actually needs
00:13:08he's working on a masterpiece sword
00:13:10and he wants us to help him a bit
00:13:11so one thing is to get a crossguard
00:13:13he wants us to get some coal
00:13:15he wants us to get a cold beer
00:13:18which is important
00:13:19every Czech guy wants a cold beer
00:13:21and he wants us to talk to Kunesh
00:13:24which is like the village drunkard
00:13:27like the fighter
00:13:28the angry guy
00:13:29and he's owing us money
00:13:31or he's owing our father money
00:13:33because father sold him something
00:13:34and he never paid
00:13:36so we are about to ask him about that
00:13:39yeah we need to
00:13:39yeah exactly
00:13:40we need to get the money
00:13:41that Kunesh owes our father
00:13:43in order to be able to buy the coal
00:13:45that our father needs
00:13:47to finish the story
00:13:48if you see the compass on the top
00:13:49you see the ABC signs
00:13:51but you don't see
00:13:52on the screen itself
00:13:53you don't see any arrow
00:13:54or any go there
00:13:55press A to salute or something
00:13:57but you will always have only
00:13:59the indicator compass
00:14:01then you will have
00:14:02of course a quest lock
00:14:03which tells you
00:14:04buy a bag of charcoal
00:14:06collect the depth of Kunesh
00:14:07buy ale at the tavern and so on
00:14:09so of course we tell you
00:14:10what to do
00:14:11somehow
00:14:11you will have a map
00:14:13of course
00:14:13which tells you
00:14:14C A B E
00:14:15and go to these places
00:14:16but we will never tell you
00:14:18A who is the right guy
00:14:20so you just get an idea
00:14:21of where to find the right space
00:14:23so it's somewhere here
00:14:24obviously
00:14:25but you will never have an error
00:14:27on Kunesh
00:14:28talk to him
00:14:28that's him
00:14:30that's the guy
00:14:31or we never tell you
00:14:32how to actually collect the depth
00:14:33we just tell you
00:14:34talk to him
00:14:35and see yourself
00:14:36so I know where he lives
00:14:38and I know who he is
00:14:39so we are immediately going to him
00:14:42but I heard
00:14:43since I played it the last time
00:14:45that you actually made him
00:14:46a lot stronger
00:14:47yeah that's part of the
00:14:48balancing of things
00:14:49so combat is one of the things
00:14:51that's most difficult to get right
00:14:54but I think that combat is pretty difficult
00:14:57at this point
00:14:57and mostly the hand-to-hand combat
00:15:01I think is very good
00:15:02but I really have to admit
00:15:04that I like the look
00:15:05of the new Henry
00:15:06you need to keep in mind
00:15:07that the old one
00:15:08the one you might be used to
00:15:09from Alpha
00:15:09was just a computer-generated person
00:15:12like something artificial actually
00:15:14and this is actually
00:15:15a real person
00:15:17who was face-scanned
00:15:18to become Henry
00:15:20which is I think a cool thing
00:15:21and I really think
00:15:22that he has
00:15:22he has a character face
00:15:24for sure
00:15:25he's not like
00:15:26the Superman guy
00:15:27I like the voice
00:15:28the voice is also very nice
00:15:29of course
00:15:29so we are now in front of Kunesh
00:15:32and he wants us
00:15:33because we want him to pay his debt
00:15:35so pay the loot or else
00:15:38that's what we are going to tell him
00:15:40and now we have again the RPG system
00:15:42maybe say something about that
00:15:43for sure
00:15:44so again
00:15:45this is the introductory level
00:15:48where we want you to learn
00:15:49how our game works
00:15:50so we try to
00:15:51sort of foreshadow
00:15:52all the mechanics
00:15:54even in how our quests develop
00:15:57so right now
00:15:58you can choose between
00:15:59two different skill checks
00:16:00you can either persuade
00:16:02try to be reasonable
00:16:03with Kunesh
00:16:04and persuade him to
00:16:06pay the money that he owes you
00:16:08or you can try to
00:16:09threaten him
00:16:10be a strong guy
00:16:11and if you see this indicator
00:16:13this small half circle above it
00:16:15it actually tells you
00:16:16how good the chances are
00:16:17that you will succeed
00:16:18so right now
00:16:19I immediately went to Kunesh
00:16:20if we would
00:16:21you saw the main level
00:16:23reach a new level
00:16:24if we would talk to more people
00:16:25use the speech
00:16:27the deeper we go into this dialogue
00:16:29the more we haggle
00:16:30or deal with the people
00:16:31the better our speech will get
00:16:32and then we can actually
00:16:33try to persuade him
00:16:34here
00:16:34and that may be very interesting
00:16:36the intimidation works
00:16:38not only with your skills
00:16:39like your strength
00:16:40or something
00:16:40but it also
00:16:42checks what you are actually wearing
00:16:44so the more badass you look
00:16:45the more
00:16:45you look like a fighter
00:16:46if you have a full plate armor
00:16:48or something
00:16:48the more you will frighten the people
00:16:50but again
00:16:51it also
00:16:52depends on how the stance
00:16:53of the opponent is
00:16:54so Kunesh is a fighter
00:16:55he is drunken most of the time
00:16:57I guess he will not be
00:16:58afraid of us
00:16:59but the third option
00:17:00here on the top
00:17:01is that we can actually
00:17:03go to our father
00:17:04and tell him
00:17:05I couldn't get the money
00:17:06of Kunesh
00:17:07but this would be
00:17:08a relatively bad choice
00:17:09because
00:17:10you have a reputation system
00:17:11with every
00:17:12with the most important people
00:17:14at least
00:17:15in the game
00:17:15with shopkeepers and such
00:17:17and everything you do
00:17:18will somehow
00:17:19or most of the things you do
00:17:20will somehow affect your reputation
00:17:21so if you fail something
00:17:23like for example
00:17:24if you go to your father
00:17:25he might be a bit angry
00:17:26because you
00:17:27couldn't fulfill his
00:17:28job or his quest
00:17:29so
00:17:30I rather
00:17:31don't want to choose that
00:17:33but
00:17:34I can already tell you that
00:17:35both of them
00:17:36will most likely fail
00:17:37yeah
00:17:38but that's actually a good thing
00:17:39in Kingdom Come
00:17:40because we want you
00:17:42we don't want you to fail
00:17:43in the dialogues
00:17:44but we want you to
00:17:47choose one option
00:17:48and then deal with the consequence
00:17:49what I mean is that
00:17:50if I'm
00:17:50if I'm now telling him
00:17:52pay you drunkard
00:17:53or I will beat you up
00:17:54it's not like
00:17:55it doesn't tell you fail
00:17:56and now choose something else
00:17:57it just
00:17:58tells you fail
00:17:59and then
00:18:00okay dammit
00:18:00I have to fight him
00:18:01and according to
00:18:03how this will end up
00:18:04and I know that Kunesh got a lot
00:18:06stronger
00:18:06I think he's going to dodge
00:18:08a lot
00:18:09yes
00:18:09I think that's what's
00:18:10well done
00:18:11yeah there you go
00:18:12no no no no
00:18:13I'm running out of stamina
00:18:15if he hits me now
00:18:16I will get a critical hit
00:18:18and with a critical hit
00:18:19oh dammit
00:18:19with a critical kick in his face
00:18:22god dammit drunkard
00:18:24if I'm getting a critical hit
00:18:26I'm losing maximum energy
00:18:28god dammit
00:18:29you saw it just right now
00:18:30and with losing maximum energy
00:18:31I'm also losing stamina
00:18:34because the stamina is bond
00:18:35to your health level
00:18:37which oh dammit
00:18:38god dammit
00:18:40I need to run
00:18:41he's pretty strong
00:18:41he's pretty strong
00:18:42so let me just try to focus on this
00:18:44but you can say something about the combat system in general
00:18:47so this is
00:18:48most of this you probably saw
00:18:50and we introduced in the previous videos
00:18:53but this is the hand-to-hand combat
00:18:54which I'm not sure if you saw already
00:18:57it works
00:18:59it works pretty much the same as our armed combat
00:19:02except for the slashing and
00:19:06and the secondary attack being replaced by what makes sense
00:19:10he beat me up
00:19:11he did
00:19:12he did
00:19:13but this is actually pretty good
00:19:14well because in the GameStar video in Germany
00:19:17I won against Kunis
00:19:18so you will now see that I wasn't lying
00:19:21when I was telling you that there are several ways
00:19:23how you can actually solve a quest
00:19:25please cheat me a bit more energy
00:19:27because actually in the game I would have to eat
00:19:29alright for sure
00:19:30wait a second
00:19:30in the game to regain energy you need to eat of course
00:19:34so I will eat something except
00:19:36oh no I dropped it
00:19:37I'm stupid
00:19:39don't roll away apple
00:19:42well whatever
00:19:43I'll just heat you up
00:19:44wait a second
00:19:46so if you eat the apple
00:19:49it will slowly regenerate energy
00:19:50of course immersion is a thing
00:19:52and of course we want to keep it somehow realistic
00:19:55but in the end it will slowly give you more energy
00:19:57if you eat something big like a roasted duck or something
00:19:59you will gain more energy
00:20:01and you actually have to sleep to regain energy
00:20:04or get a potion
00:20:05so of course it's just a game
00:20:07so we have some small here and there
00:20:10out of realism
00:20:11but hey
00:20:12again
00:20:12please cheat me some energy
00:20:14because we don't want to sleep now
00:20:15for sure
00:20:15we want
00:20:17cheats
00:20:18good thing that this is still a thing in 2016
00:20:21yeah we need a lot of cheats
00:20:22to be able to test what we need to actually test
00:20:25but
00:20:26now
00:20:26and that's interesting
00:20:28now we have a problem
00:20:29because
00:20:29what happened
00:20:30we got beaten up
00:20:31and we couldn't get the debt of Kunis
00:20:33we
00:20:33we should have get the money
00:20:35right
00:20:36if we would actually win
00:20:38Kunis would say
00:20:39I'm sorry I don't have money
00:20:40please don't hurt me anymore
00:20:41take my key
00:20:42find whatever you like in my house
00:20:44and sell it
00:20:45I'm sorry
00:20:46but this
00:20:47won't happen right now
00:20:48because we
00:20:49failed
00:20:49I failed
00:20:50so what can we do now
00:20:52well
00:20:53so
00:20:54there's several
00:20:54there's several ways that
00:20:55you can approach this quest
00:20:57on several levels
00:20:58and that's
00:20:58again something that we want to
00:21:01teach you
00:21:02while playing
00:21:03this first main quest
00:21:04so
00:21:05right now
00:21:06the
00:21:06first thing that we could do
00:21:08is
00:21:08we just need
00:21:10Kunis to pay
00:21:10the money
00:21:11so that we have
00:21:12something to buy the charcoal with
00:21:14so we could
00:21:15get the money in some other way
00:21:17first things that
00:21:19we
00:21:19could try
00:21:20is stealing the things that
00:21:22we actually sold Kunis
00:21:23that he owes us
00:21:24money for
00:21:25so there's the eggs
00:21:26the nails
00:21:26and the hammer actually lying around Kunis' house
00:21:29and we could just
00:21:30take them back
00:21:31they're pretty much
00:21:32ours anyway
00:21:33and then try to sell them
00:21:34but they would be stolen things
00:21:35so they would be hard to sell
00:21:36with certain merchants
00:21:37we would need
00:21:38to find someone shady enough
00:21:39to
00:21:41sell this to
00:21:42so that's
00:21:43another thing that
00:21:44you could
00:21:45learn
00:21:46if you play the quest
00:21:47in this particular way
00:21:48some things are hidden
00:21:49in locked
00:21:50chests
00:21:51so that way
00:21:52you would also
00:21:53learn how to
00:21:54lockpick
00:21:55but
00:21:55if we don't want to do that
00:21:57just because
00:21:58well it doesn't seem like
00:21:59a very honest thing to do
00:22:00we could just check back
00:22:01with our father
00:22:01and see whether
00:22:02he has an idea
00:22:03and that's what we're going to do
00:22:04so we're going
00:22:05with a blue eye
00:22:06which we cheated away
00:22:08we will talk to our father
00:22:10and tell him actually
00:22:11that we lost
00:22:11about the things he wanted
00:22:14not yet
00:22:15I still blah blah blah
00:22:16or Kunesh beat me up
00:22:17and wouldn't pay
00:22:19and again
00:22:20even though
00:22:21we just answered something
00:22:22again
00:22:22we have several options
00:22:24what to do
00:22:24so either
00:22:25we can try to
00:22:27deal again with him
00:22:28we can try to
00:22:30rob Kunesh
00:22:31but then our father
00:22:32will get really angry
00:22:33he will tell you that
00:22:33that's not a good thing
00:22:34even though we explain
00:22:36that
00:22:36it's pretty much our stuff
00:22:37so if you steal stolen stuff
00:22:39but well
00:22:40you know it
00:22:41it's not a good thing
00:22:41but we can actually
00:22:42just ask for money
00:22:44the interesting thing
00:22:45is that here
00:22:46you will not suffer
00:22:46any reputation loss
00:22:48or something
00:22:48because
00:22:49we at least tried
00:22:51father will be
00:22:51ok well
00:22:52you tried
00:22:53but
00:22:54you saw that I was fighting
00:22:55pretty long
00:22:56so you can do it
00:22:57you saw that the indicator
00:22:58was bad
00:22:59but you can actually do it
00:23:00if you're smart enough
00:23:02strong enough
00:23:02if you're good enough
00:23:04with your fingers
00:23:05that's what's important here
00:23:07because you obviously
00:23:08didn't train it before
00:23:09so if you're good enough
00:23:10with your controller
00:23:11which I'm playing with
00:23:11the pet right now
00:23:12or with mouse and keyboard
00:23:14then you can beat him up
00:23:15and then you don't have to
00:23:16go to your father
00:23:17but you will never know
00:23:18what happens
00:23:20if you don't try it
00:23:21right?
00:23:21so ok
00:23:22we have the money right now
00:23:23so we are going to get
00:23:25the charcoal
00:23:25from Mr. Cool Charcoal Guy
00:23:27so
00:23:29again
00:23:29we will see
00:23:30we will see
00:23:32Henry's nice face
00:23:33but
00:23:33the more important thing
00:23:35is again the reputation
00:23:36if you
00:23:37take a look here
00:23:38on the top
00:23:38it's 73
00:23:39so that's our reputation
00:23:41right now with him
00:23:42or with the village
00:23:43with Scalas
00:23:44we are
00:23:44and the reputation
00:23:45is really important
00:23:46for everything you do
00:23:47in the game
00:23:47so no matter if you want to
00:23:48if you want to deal
00:23:49for example with someone
00:23:50every successful deal
00:23:52will boost your reputation
00:23:53every negative deal
00:23:54we will suffer a decrease of reputation
00:23:57and it can get so far
00:23:59that the innkeeper
00:24:00actually hates you
00:24:01right?
00:24:02yeah people will refuse to talk to you
00:24:03which means they won't give you quests
00:24:05or you won't be able to shop with them
00:24:06but it's not that aggressive in the tutorial level
00:24:10and how is the reputation linked in the village
00:24:13how can you
00:24:14if he begins to hate you
00:24:15what can you do?
00:24:16sure so
00:24:17the first thing is that
00:24:18the reputation sort of propagates throughout the world
00:24:21so
00:24:21if you do something particularly positive
00:24:24or negative
00:24:26to a particular person
00:24:28then obviously
00:24:29your reputation is going to increase
00:24:31or decrease
00:24:32significantly with that particular person
00:24:33but it's going to
00:24:34increase or decrease
00:24:36slightly with other people around him
00:24:39socially speaking
00:24:40so with other people
00:24:41in the same village
00:24:43or linked to the same faction
00:24:45and that means that for example
00:24:47you can use that to recover
00:24:49from penalties that you suffered
00:24:52with some NPC
00:24:54so if you really
00:24:57if you have a bad reputation
00:24:59with someone in the village
00:25:00by being good towards other people
00:25:03around him
00:25:04that might help you get in good favour with him
00:25:07again
00:25:08we just saw on the bottom
00:25:09on the top left
00:25:10maybe you saw it
00:25:10we increased our speech skill
00:25:12again
00:25:12the more you talk with the people
00:25:14the better you are in haggling
00:25:16if you get a good prize or something
00:25:18you will boost your speed skill
00:25:20and again
00:25:20you are only leveling or learning by doing
00:25:22so it's
00:25:23if you want to compare it to other games
00:25:25it's a bit like the Skyrim approach
00:25:26just do it
00:25:27if you want to be better in it
00:25:29so
00:25:30if you are a good sword fighter
00:25:31it will not boost your bow skills for example
00:25:33so again
00:25:34let's try something in order to get something
00:25:37you can see this here in your inventory
00:25:39you have different
00:25:41skills
00:25:41and combat perks
00:25:43and stuff
00:25:43so you see that
00:25:44and the better you get with something
00:25:46for the sword for example
00:25:47we just leveled up
00:25:48in this build
00:25:49so that's just to show you
00:25:51you will be able to choose
00:25:53with this small plus here
00:25:55some new
00:25:55attacks
00:25:56so the more you level something
00:25:58the better you get in something
00:26:00and another thing I wanted to show you
00:26:02remember the
00:26:02reputation 73
00:26:04now we are on reputation 75
00:26:06because again
00:26:07positive deal
00:26:08boost the reputation
00:26:09good thing
00:26:09people like us
00:26:10the funny thing is
00:26:11you saw the haggling system
00:26:13right
00:26:13and if
00:26:14you can actually
00:26:17haggle against your favor
00:26:18what I mean is that you can tip the
00:26:21shopkeeper
00:26:22and if you do so
00:26:24you will pay him less money
00:26:25or depending on if you sell something
00:26:27he will give you less money
00:26:29but the interesting thing is that
00:26:30if you tip him
00:26:31if you say
00:26:31you know what don't pay me 10
00:26:33pay me just 8
00:26:34he will
00:26:34you will gain a huge reputation boost
00:26:37because of course he will say
00:26:38awesome you're a good guy
00:26:39and the funny thing is
00:26:40what actually can happen is that
00:26:42and correct me if I'm wrong
00:26:43but you can be a douche to everyone here in the village
00:26:45but the shopkeepers will love you
00:26:47because you tip him all the time
00:26:48so
00:26:49everyone hates you
00:26:50but the shopkeepers
00:26:51you're very popular with the shopkeepers
00:26:53very popular
00:26:54and that is going to
00:26:55improve your prices
00:26:56with that particular shopkeeper
00:26:58because
00:26:59those are driven by his particular reputation
00:27:01so
00:27:02it might be a good strategy
00:27:03so let's go to the pub
00:27:05of course
00:27:06so it will trigger a cutscene
00:27:08which I will
00:27:09show you for a few seconds
00:27:11again please keep in mind
00:27:12internal alpha
00:27:13the cutscenes are in a very very raw state
00:27:16those are just placeholders
00:27:17so our cutscene artists
00:27:19or the animation team
00:27:20knows what to work on
00:27:21but I want to show you
00:27:22because
00:27:23it pretty much
00:27:24sums up
00:27:25in short seconds
00:27:28they will show you
00:27:29what this game is about
00:27:31and will tell you something about the story
00:27:32and I will just give you a second to take a look
00:27:34and I will explain later
00:28:02the empire is falling asunder
00:28:04in his hands
00:28:05the german counts
00:28:06elected ruprecht of the palatinate as king
00:28:08because your wenceslas
00:28:10would not go
00:28:11to their deets even
00:28:12german counts
00:28:14traitor
00:28:15now even the pope
00:28:16is opposed to your king
00:28:18and so are such lords
00:28:19as henry of Rosenberg
00:28:21even the
00:28:24okay
00:28:26so I will just
00:28:27don't worry that it cut down
00:28:28it's because I jumped out of the game
00:28:30to put on the sound again
00:28:32so
00:28:33it was a bit quiet
00:28:34but well
00:28:35I will tell you anyway what happened
00:28:36so those guys
00:28:37the green guy who was talking
00:28:39with the german accent
00:28:40wasn't me
00:28:40but he was a german guy
00:28:42and he was talking with bohemians
00:28:43with Czech guys
00:28:44and the german guy was talking about
00:28:46they were talking about
00:28:47king Sigismund
00:28:48who is right now invading bohemia
00:28:50the german actually says something like
00:28:52hey
00:28:53this invading king
00:28:54this king Sigismund of Hungary
00:28:55is actually a good guy
00:28:56because
00:28:57he is a very strong ruler
00:28:58and he might be a new good king for your country
00:29:01for bohemia
00:29:01and he might
00:29:02be even maybe the new
00:29:05emperor of the holy roman empire
00:29:06the Czechs on the other side
00:29:08they say
00:29:08you are completely nuts
00:29:10this guy is actually pillaging the lands
00:29:12he is killing us
00:29:13they are killing our people
00:29:14and he is a bad guy
00:29:15and he actually kidnapped the actual bohemian king
00:29:18king Wenceslaus
00:29:19so the problem is that the actual king is a weak one
00:29:22he is drinking a lot
00:29:23whoring around
00:29:24more interested in hunting than in ruling
00:29:25so it is very hard to say who is actually a good guy
00:29:28and who is the bad guy
00:29:29so you see that we are talking a lot about this
00:29:32problem
00:29:33this political problem actually
00:29:36this civil war
00:29:37which will then break out
00:29:39and you will get torn into this conflict between those kings
00:29:43of course
00:29:44and right now what happens is that those three guys here
00:29:48are your friends
00:29:49if you look closely
00:29:50the guy here in front
00:29:51is actually
00:29:52that is actually me
00:29:54it is not going to be me in the final game
00:29:56but
00:29:56again
00:29:57but he is
00:29:57and in the back we see Riki
00:29:59from the public beta
00:30:01well don't mind this
00:30:02again it is internal alpha
00:30:03we need some faces there
00:30:04but
00:30:05what is happening right now is that
00:30:06my friends
00:30:07those guys are saying
00:30:09they are looking like the ducktales by the way
00:30:13but they are saying something like
00:30:15this german guy is talking so much shit
00:30:17let's take some more shit
00:30:19some horse poop
00:30:20and throw it in his house
00:30:21so
00:30:22we have two options right now
00:30:24I can either say
00:30:24I will do it
00:30:25I will help you
00:30:26then you go with them
00:30:27and do the stuff
00:30:28or you can say
00:30:29I won't do it
00:30:30but there could be actually another
00:30:32well
00:30:32yeah yeah
00:30:33the favorite
00:30:35my favorite thing about this dialogue is that
00:30:38if the situation with Kunesh
00:30:40would have resolved differently
00:30:42Kunesh would beat us up
00:30:44but
00:30:44we won't just go
00:30:46we wouldn't just go back to our father
00:30:50and let him know
00:30:51it was an option which we didn't tell you
00:30:53you
00:30:53you come up with it
00:30:55but we could
00:30:56yeah if from Kunesh
00:30:57we would just go deeper inside the village
00:31:00and then just went to the inn
00:31:01and got to this point
00:31:02without stopping to check with our father first
00:31:06in this particular point
00:31:09we would be able to choose
00:31:12to promise these guys
00:31:13to help them with their plan
00:31:16but in exchange for them
00:31:18helping us
00:31:19dealing with Kunesh
00:31:20exactly
00:31:20there would be something aligned
00:31:22saying like
00:31:23I will help you
00:31:24but help me first with this guy
00:31:25which would be actually funny
00:31:26because they would then help you
00:31:27to pursue Kunesh
00:31:28Yeah they would actually go with you
00:31:29intimidate him
00:31:30and then four against one
00:31:31right?
00:31:31but the other
00:31:33what's right now
00:31:34and that will
00:31:35this will follow you throughout the game
00:31:36you will not see this in every quest of course
00:31:38but in many many many quests
00:31:40you will have these
00:31:41like
00:31:42option B
00:31:43option C
00:31:43secret options
00:31:44that you can get if you play a particular game
00:31:46exactly exactly
00:31:46you will just get them if you think about it
00:31:48and that's
00:31:49what we want you
00:31:50we want to offer you a real role playing game
00:31:52where we ask you as the player
00:31:54what would you do
00:31:55or you ask yourself
00:31:56what would I do
00:31:57okay
00:31:57I will go to Kunesh
00:31:59I will try to beat him
00:32:00I lost
00:32:01so what's the next thing
00:32:02we don't tell you
00:32:03now go there and do this
00:32:04we
00:32:05in the quest lock
00:32:06you see some information
00:32:07and then you have to think about
00:32:08okay let me
00:32:09let me think
00:32:09I can try to get the other stuff first
00:32:11then you would encounter your friends
00:32:13and they would be the third option
00:32:14or you say
00:32:15well I will immediately go to my dad
00:32:16and ask him for help
00:32:17so it's again
00:32:18think about what would you do
00:32:20and
00:32:22another interesting thing is that
00:32:23if we tell them that we don't go with them
00:32:26and that's also very important for kingdom come deliverance
00:32:28they will actually go themselves
00:32:29yeah
00:32:30this quest will happen
00:32:31even without you going there
00:32:33because Kunesh is living
00:32:34no not Kunesh
00:32:35the German guy lives here
00:32:36sorry
00:32:37lives here in the back
00:32:38in this white house
00:32:39and they will actually go there
00:32:41and start to throw the poop
00:32:42and if we follow them
00:32:43if we go there
00:32:44we can enter the quest even later
00:32:47right
00:32:47so how would this work
00:32:48yeah so
00:32:49that's two things
00:32:50that you mentioned
00:32:51that I think are important
00:32:52so first of all
00:32:53even though
00:32:54we're not going to help them
00:32:56it's not going to stop them
00:32:57from doing what they want to do
00:32:59and
00:33:00you can actually watch them
00:33:01go
00:33:02and
00:33:03execute their plan
00:33:05even without you
00:33:06and if you
00:33:06decide to join in later
00:33:08just because
00:33:08you change your mind
00:33:09even though you
00:33:11said initially
00:33:12that you're not going to help them
00:33:13well you can just
00:33:15by actually getting involved
00:33:16get back into the branch of quest
00:33:18where you would
00:33:19promise
00:33:20to help them
00:33:21in the first place
00:33:22so we could go there
00:33:23and watch them
00:33:25do their thing
00:33:26or we could talk to
00:33:28our girlfriend Bianca
00:33:29which should be over here
00:33:30yes we will
00:33:31we will go further
00:33:32because we are not
00:33:33we are running a bit out of time
00:33:34so the thing is
00:33:35that if we go there
00:33:36of course
00:33:37let me just find Bianca
00:33:38Bianca here
00:33:39the thing is of course
00:33:40that if we go there
00:33:42there will be
00:33:42a cutscene
00:33:43will be
00:33:43oh I have dark eyes
00:33:45the cutscene
00:33:46will
00:33:46there will be a cutscene
00:33:48where guards are coming
00:33:49they are shouting
00:33:49no don't do this
00:33:50there will be
00:33:51hans
00:33:51which is
00:33:53which is me
00:33:55not my face
00:33:56but my voice
00:33:57so I am playing
00:33:58voicing hans
00:33:59but
00:34:00they will of course
00:34:01shout
00:34:01don't throw the poop
00:34:02bla bla bla
00:34:03there will be guards coming
00:34:04there will be a big fist fight
00:34:05and you run away with your friends
00:34:07but you will
00:34:08you will lose them
00:34:09everything will be cool
00:34:10and
00:34:10as a thank you
00:34:11they will teach you
00:34:12how to lockpick
00:34:13or pick
00:34:14how to open locks
00:34:16and this you can use of course
00:34:17to open the chests
00:34:18in
00:34:19the treasure of Kunesh
00:34:21so again
00:34:22if you fail in some particular branch
00:34:24this doesn't mean that the quest is gone
00:34:26it just means that you need to come up with a new idea
00:34:28so maybe go with those guys
00:34:29maybe learn how to lockpick
00:34:31or go to your father
00:34:32ask for the money
00:34:33or
00:34:33try to steal money in the other houses
00:34:36and so on and so on
00:34:37and a lot of this comes down to role playing as well
00:34:40so it's not just about practical consequences
00:34:42of how will you be able to progress in the quest
00:34:44but also
00:34:45who do you want Henry to be
00:34:47do you want him to be the guy that's bullying Germans
00:34:49just for being Germans
00:34:50or
00:34:51do you want him to be the good guy
00:34:52and just
00:34:54go talk to his girlfriend
00:34:56ok
00:34:56so what we are doing right now
00:34:58we are talking to Bianca
00:34:59she works at the tavern
00:35:00and we want to get the cold beer for our father
00:35:02it's a small introduction to the
00:35:04let's call it rotting system
00:35:06because food
00:35:07or apples
00:35:08or whatever you take in your pocket
00:35:09can actually spoil
00:35:10so they will not be good forever
00:35:13and why I am saying that
00:35:15because we got cold beer right now
00:35:17if we would do this in the first place
00:35:19and then later come again to
00:35:22if we would do this in the first place
00:35:24and do the rest of the quest
00:35:25and then go to our father
00:35:26then the beer would be already warm
00:35:28he would say
00:35:29I don't want this warm beer
00:35:30go again
00:35:30and only the first one was for free
00:35:32so then again you need money
00:35:34which you don't have
00:35:35if you don't beat up Kunish
00:35:36or if you don't ask your father
00:35:37so again you see
00:35:38how the quests are linked
00:35:40into each other
00:35:41and this is just an introduction
00:35:42this is just a tutorial game
00:35:43just think about how
00:35:44big
00:35:45how big the consequences
00:35:46can be later in the game
00:35:48but we got another thing
00:35:49we got
00:35:50saver
00:35:51how it's called in English
00:35:52or
00:35:53savervice
00:35:54how we call it in Czech
00:35:55which is actually
00:35:56slivervice
00:35:56if you know it
00:35:57it's a strong plum liquor
00:35:58but we got
00:36:00is it in the food
00:36:01actually
00:36:02yes it's in the food
00:36:03saver
00:36:03and this is something you need
00:36:05to quick save
00:36:06how does this work?
00:36:08this is a very particular system
00:36:10that I don't think
00:36:12has been in any other game before
00:36:14so
00:36:15no one was
00:36:16I don't think nobody did
00:36:18everyone was afraid
00:36:19before us
00:36:20but I think it's a really cool idea
00:36:22so
00:36:23the way that saving works
00:36:25in Kingdom Come
00:36:26is that
00:36:27of course we autosave
00:36:28whenever you
00:36:29leave the game
00:36:30we don't want to
00:36:31make this
00:36:32any more difficult
00:36:33than it needs to be
00:36:34quit and save
00:36:35if you
00:36:36yeah if you quit the game
00:36:37then
00:36:37save and quit
00:36:38yeah
00:36:39you can quit without saving
00:36:41but we save the game
00:36:42if you want to
00:36:42whenever you quit
00:36:43we autosave at particular
00:36:45very specific
00:36:47fixed points
00:36:48of the game
00:36:49and you can also save
00:36:51whenever you are
00:36:52in a bed
00:36:53that's actually owned by you
00:36:54so you will have
00:36:55several shelters
00:36:56throughout the game
00:36:57as you progress
00:36:58through the main story
00:36:59and whenever you reach
00:37:00one of these
00:37:00safe places
00:37:01you can save
00:37:02for free
00:37:03other than that
00:37:04if you choose to save
00:37:05at a random point
00:37:06you just want to
00:37:06quick save
00:37:07before doing something
00:37:08risky say
00:37:09then
00:37:11you need to
00:37:13get a shot
00:37:13of this
00:37:14saver
00:37:16or saver
00:37:17and that actually has
00:37:18an RPG consequence
00:37:20for
00:37:21your character
00:37:22he is going to get
00:37:23a bit tipsy
00:37:24so
00:37:25this might not be
00:37:26anything serious
00:37:27if you just quick save
00:37:28from time to time
00:37:30but if you want to
00:37:32quick save a lot
00:37:33then
00:37:33you will actually get
00:37:34drunk
00:37:34and your combat readiness
00:37:36will drop
00:37:36and your charisma
00:37:37will drop as well
00:37:38so
00:37:39that's
00:37:40I think that's a very
00:37:42unique way
00:37:42to
00:37:43try to prevent players
00:37:45from just quick saving
00:37:46all the time
00:37:46and overcoming
00:37:48things like
00:37:49being able to save
00:37:50we saved a lot
00:37:51yesterday
00:37:52at our
00:37:52Christmas party
00:37:54no but the thing is again
00:37:56the role playing experience
00:37:57we want you
00:37:58we want you to
00:37:59get in the dialogue
00:38:00with Kunash
00:38:01and then we want you to
00:38:02eventually fail
00:38:03all the quests
00:38:04all the options
00:38:05we want you to
00:38:06actually get into a fight
00:38:08with him
00:38:08and then deal with the consequences
00:38:09again
00:38:10we want to make it a real
00:38:12role playing game
00:38:14where your
00:38:15decisions matter
00:38:16and where you think about
00:38:17what you do
00:38:18so we don't want you to save
00:38:19in front of every chest
00:38:20in front of every dialogue
00:38:21in front of every fight
00:38:22just go there and try
00:38:24and then go with the consequences
00:38:26and then go with the consequences
00:38:26then there should be
00:38:27a way for you to recover
00:38:28if you die
00:38:28then that's the problem
00:38:31but if you don't die
00:38:32if you just like
00:38:33get beaten up by Kunash
00:38:34in this place
00:38:35you can actually
00:38:36if you get into a fight
00:38:37and you are losing
00:38:38you don't have to die
00:38:39you don't have to kill
00:38:40you can actually even say
00:38:41retreat
00:38:42or even
00:38:43not everyone is
00:38:45necessarily killing you
00:38:46even though you are
00:38:46sword fighting with him
00:38:47so that's a very
00:38:48important thing
00:38:50and I think that gives
00:38:51a lot of
00:38:52adds a lot of
00:38:53repel value of course
00:38:54adds a lot of
00:38:55immersion
00:38:56and yeah
00:38:57so we are going
00:38:58now to our father
00:38:59about the things he wanted
00:39:01have everything
00:39:02of course
00:39:03start forging
00:39:04so
00:39:04it triggers another
00:39:06cutscene
00:39:06we gave our father
00:39:08what he wants
00:39:08and cutscene is a good thing
00:39:10we have
00:39:11three and a half hours
00:39:12of it right?
00:39:13yeah in the end
00:39:13we have about
00:39:14three and a half hours
00:39:15of cutscenes
00:39:15which is a huge amount
00:39:17that's two full-length feature movies
00:39:20and therefore
00:39:22they are the points
00:39:24where the story
00:39:24is getting most dramatic
00:39:27or most interesting
00:39:28so we spend a lot of time
00:39:31trying to make them right
00:39:33in every way
00:39:34which is not really represented
00:39:35in these placeholders
00:39:36but for the cutscenes that are
00:39:39in the more polished stage
00:39:42it's definitely
00:39:43but it's funny how they are looking
00:39:45what he is actually doing
00:39:46and that's very important
00:39:47I will explain to you
00:39:50they are taking a look
00:39:51and they are working on
00:39:52a masterpiece sword
00:39:53and this masterpiece sword
00:39:54will be extremely important
00:39:55throughout the game
00:39:56so this will be for you
00:39:58a very very very precious item
00:40:00I can tell you already
00:40:01that it will kind of
00:40:02follow you throughout the game
00:40:04even though you
00:40:04don't have it necessarily with you
00:40:07so this is super important for you
00:40:08and you are right now
00:40:09with your father creating it
00:40:11you got the stuff he wanted
00:40:12and here is
00:40:13I don't know what her name is
00:40:15but she is also one of the
00:40:16it is Teresa
00:40:17oh Teresa
00:40:18so she is one of the
00:40:20she is one of the face scanned people
00:40:23we had
00:40:24we invited to the studio
00:40:26and yeah
00:40:27but the thing is
00:40:28what is happening right now
00:40:29we should
00:40:29our last step here
00:40:32is to get some nails
00:40:32because Teresa is just
00:40:34an ordinary customer
00:40:35who wants those nails
00:40:36father created them for her
00:40:38we are delivering them
00:40:39but it will trigger a new cutscene
00:40:42which is a bit broken
00:40:44so I will skip it immediately
00:40:45but I will tell you
00:40:46what happened
00:40:46what will happen
00:40:47the cutscene
00:40:48will show
00:40:49lords coming
00:40:50they will investigate the sword
00:40:52everything will be cool
00:40:53they will say
00:40:53how awesome this sword is
00:40:55how good quality this is
00:40:57but in distance
00:40:58we will hear horns
00:41:00and we will see a messenger
00:41:02arriving on a horse
00:41:03who is shouting
00:41:03alarm alarm alarm
00:41:04and King Sigismund
00:41:06from Hungary
00:41:07is attacking with his soldiers
00:41:09his humans
00:41:10his bad guys
00:41:11and they are attacking
00:41:12this village
00:41:13your hometown
00:41:13with your friends and families
00:41:15with Teresa
00:41:16with everyone
00:41:17and your father
00:41:18gives you the sword
00:41:20and tells you to run away
00:41:21to inform the local
00:41:22the nearby lords
00:41:23to run to their castle
00:41:25to ask for reinforcements
00:41:26for help
00:41:27you don't want of course
00:41:28you want to fight
00:41:29but he
00:41:30pushes you away
00:41:31and you actually go there
00:41:32in last minute
00:41:34and you are running away
00:41:35to this noble
00:41:36this noble is called
00:41:37was called
00:41:38is called
00:41:39Ratzakobila
00:41:40who is even back then
00:41:41he is a real NPC
00:41:42who
00:41:43or a real historical
00:41:45person
00:41:45who lived back then
00:41:47and did those things
00:41:47like King Sigismund
00:41:48like King Václav
00:41:49like most of the important NPCs
00:41:51here
00:41:51are actually historical persons
00:41:52and he will
00:41:54or he is creating a resistance
00:41:55against the invading forces
00:41:57and you will
00:41:57by talking to him
00:41:59by the things that will happen
00:42:01happen later in the game
00:42:02you will get torn into this resistance
00:42:03into this civil war
00:42:04and you will actually
00:42:06have to find out
00:42:07that
00:42:07Silver Skellis
00:42:08that something bad
00:42:09will happen to it
00:42:09maybe you can say something about it
00:42:10it's true
00:42:11so this is sort of
00:42:13how we kick you out
00:42:14into the real world
00:42:15this is the village
00:42:16where you grew up in
00:42:17you start your
00:42:18you start the game
00:42:19in the very room
00:42:20that you grew up in
00:42:22but as I was saying
00:42:23this tutorial is going to end
00:42:24with a vicious attack
00:42:27on your hometown
00:42:28and not a lot of people
00:42:29will survive
00:42:32and as Stavi was saying
00:42:33what you need to do
00:42:34is run
00:42:35and warn the local lords
00:42:38that there was an invasion
00:42:40on Skalitz
00:42:40and things just roll up from there
00:42:45with the lords having other stuff
00:42:47for you to do
00:42:49now we finished the sword
00:42:52our father managed to finish the sword
00:42:53and he gave it to us
00:42:55because that's the sword that is actually ordered by
00:42:59Ratzik
00:42:59that you're supposed to reach
00:43:01in the castle of Thalberg
00:43:02so this is where we're heading right now
00:43:04this is where the first main quest ends
00:43:06and we naturally progress into the second one
00:43:08which is you running away
00:43:10and running the local lords in time
00:43:13the interesting thing is that
00:43:14even though Skalitz will get attacked
00:43:17it will be even destroyed
00:43:18but you can actually revisit it later
00:43:21right?
00:43:22because not everyone will actually die
00:43:23so we will maybe even find Kunish
00:43:25yeah yeah yeah
00:43:26there's a lot of people
00:43:27who you will have been introduced to in the first quest
00:43:34that will be in the later game as well
00:43:37because as I was saying
00:43:38like not a lot of people will survive
00:43:40but a few will
00:43:41and you will be able to
00:43:43they won't disappear from the world magically
00:43:45so where would these people go?
00:43:47and these people would become refugees in the nearby town
00:43:50and you will be able to meet them
00:43:51and they play some minor roles in other quests
00:43:54and side quests
00:43:55so for example Kunish
00:43:56we will be able to meet again
00:43:57and depending on how we interacted with him in the first quest
00:44:02there will be different reactions
00:44:04such as you still owe me money
00:44:05exactly
00:44:06because I got beaten up by Kunish
00:44:07and I didn't get the money from him
00:44:09so later in the game
00:44:10if we meet him again
00:44:11he will be actually locked down as a refugee
00:44:13and he will ask us to help him
00:44:15and we can say
00:44:16you know what guy?
00:44:17Kunish
00:44:17you still owe me money man
00:44:19so screw you
00:44:20screw you
00:44:21another interesting thing is
00:44:23if you run away here from the place
00:44:25from Skellis
00:44:26you will go down the hill
00:44:27and you will leave the safe space
00:44:29as Martin was saying
00:44:30so you can actually die already
00:44:32and you will encounter those humans
00:44:33they will be down there
00:44:34they will be attacking the village
00:44:35and the village is bigger than you saw right now
00:44:39and there will be an attack on villagers
00:44:43and there will be a certain woman
00:44:45which will be attacked by a soldier
00:44:47and you can actually help her or not
00:44:49and again
00:44:50depending on how you decide
00:44:52or what you actually choose to do
00:44:53you can either save her
00:44:55or she will die
00:44:56because again
00:44:57quests will happen without you
00:44:59so if you save her
00:45:00you will meet her later in the game
00:45:01and she might help you
00:45:03might give you another quest
00:45:04something
00:45:04but if you say
00:45:05I'm sorry
00:45:06I'm busy
00:45:07I have to deliver this package
00:45:09I have to run and save the world
00:45:11then she will die
00:45:12and you will never know about
00:45:13the fact that you might
00:45:15lost some quests or something
00:45:17and again
00:45:17this gives a lot of
00:45:18repay value to the game
00:45:19because different
00:45:20your friends can have another
00:45:23gaming experience than we do
00:45:24or you do
00:45:26it also means that
00:45:27you can come up with a quest solution
00:45:29we didn't even thought about
00:45:30and that's very interesting
00:45:33and that's pretty much it
00:45:34so this was
00:45:35this was the first quest
00:45:36or parts of the first quest
00:45:37of Kingdom Come Deliverance
00:45:39I have some
00:45:41questions
00:45:41we collected
00:45:42from the community
00:45:43and I guess
00:45:44we will just
00:45:45go through them
00:45:46or at least
00:45:47some of them
00:45:48and then I will
00:45:49release you
00:45:50into your well-deserved
00:45:51Christmas holiday
00:45:52kind of
00:45:53so let me start
00:45:54from the top
00:45:55there's the question
00:45:56will there be
00:45:57different difficulties
00:45:58so
00:45:59in general
00:46:00no
00:46:01the answer is pretty much
00:46:02no
00:46:02but it depends heavily
00:46:04on the way
00:46:05how you play
00:46:05so of course
00:46:06different situations
00:46:07are different
00:46:08difficult for you
00:46:09depending on how you
00:46:10decided to quest your
00:46:11or to do
00:46:12to train your character
00:46:13so of course
00:46:14a Kunish fight
00:46:15might be super easy
00:46:16for someone
00:46:16or a general fight
00:46:18with someone
00:46:18might be super easy
00:46:19for someone
00:46:20who trained the fist fight
00:46:21a lot
00:46:21or the fighting a lot
00:46:22and it's an RPG thing
00:46:24on the other hand
00:46:25what you might maybe think
00:46:26if you can in the beginning
00:46:27of the game say
00:46:28easy, normal, hard
00:46:29no
00:46:30it will be one particular
00:46:32difficulty
00:46:33which will be difficult
00:46:36not that difficult
00:46:37but
00:46:38it's hard enough
00:46:39to balance the game
00:46:40for the optimal experience
00:46:41for just one difficulty
00:46:42so maybe
00:46:43we
00:46:44could add
00:46:45some sort of
00:46:46different modes
00:46:47later on
00:46:48but for the first series
00:46:49we're definitely going
00:46:50with just one difficulty
00:46:52a recent question
00:46:53I heard
00:46:54was
00:46:54if we
00:46:56well I can't remember
00:46:57how he actually said it
00:46:58but something
00:46:59in the
00:47:00he meant something like
00:47:01if we are too crazy
00:47:02about those questing things
00:47:03and if it's too hard
00:47:04if you have those
00:47:05outbranching quests
00:47:07and stuff
00:47:07I would definitely say
00:47:08no
00:47:09not at all
00:47:09it's not
00:47:10difficult or hard at all
00:47:12to find those things out
00:47:14what
00:47:14because
00:47:15what we try to do
00:47:15is a logical approach
00:47:17and everything
00:47:17so
00:47:18we believe
00:47:19strongly believe
00:47:20I strongly believe
00:47:21that all those quest options
00:47:22are actually logic
00:47:24valid options
00:47:26you can choose
00:47:27if you think about
00:47:27this situation
00:47:28so again
00:47:29the role playing thing
00:47:30those are like
00:47:31logical aspects
00:47:32or logical options
00:47:33to go to a father
00:47:34or try to
00:47:35go on
00:47:36and see what happens
00:47:38so that's one thing
00:47:39we try for these
00:47:39to be natural
00:47:40we try to get you
00:47:42into the mind
00:47:42of
00:47:43how would a real person
00:47:44react
00:47:45for
00:47:47to that particular situation
00:47:48so
00:47:49what is your favorite place
00:47:50in the game?
00:47:52that's a good question
00:47:54there's
00:47:55a lot of
00:47:57character
00:47:57to a lot of places
00:47:58in our game
00:47:58I really like that
00:47:59about
00:48:00Kingdom Come
00:48:01I have to say
00:48:02every village
00:48:03really has
00:48:04its own layout
00:48:06and its own character
00:48:07and so
00:48:07I like
00:48:08a lot of places
00:48:09for very different reasons
00:48:10I think that's
00:48:11an amazing feature
00:48:12of our game
00:48:13and if I have to
00:48:14if I would have to pick
00:48:15just one
00:48:17I would probably say
00:48:19the Sansba Monastery
00:48:20is a very
00:48:22beautiful landmark
00:48:22it's still
00:48:23it's very similar to
00:48:24how it actually
00:48:26looked like
00:48:26as similar as
00:48:28we could
00:48:29get it
00:48:30to the actual monastery
00:48:31which is
00:48:32obviously
00:48:32a beautiful landmark
00:48:33in the real world
00:48:35as well
00:48:35and it's very beautiful
00:48:36in our game
00:48:37with all the gardens
00:48:38and orchards
00:48:39and we have a lot of
00:48:41points of interest
00:48:42I would say
00:48:43it's not only the villages
00:48:44and the castles
00:48:45and the monasteries
00:48:45and such
00:48:46our 3D artists
00:48:47are working on
00:48:48very interesting forests
00:48:50for example
00:48:50and I strongly believe
00:48:51that our forests
00:48:52and I dare to say
00:48:54that we have the most
00:48:54beautiful forests
00:48:55ever displayed
00:48:56in a video game
00:48:58and it's like
00:48:59it's just
00:49:00something you expect
00:49:01if you go
00:49:01if you are from
00:49:03Central Europe
00:49:03somewhere
00:49:04go to the forest
00:49:05and it's exactly
00:49:06how we transferred
00:49:06into the game
00:49:07so that
00:49:08my favorite place
00:49:10are forests
00:49:11in Kingdom Deliverance
00:49:12so
00:49:13are there multiple
00:49:14endings
00:49:14for the game
00:49:15that's a very smart
00:49:16question actually
00:49:18well
00:49:19not really
00:49:20because we
00:49:21do want to
00:49:22stay
00:49:23through to
00:49:24the actual story
00:49:25that
00:49:25we're picturing
00:49:27so
00:49:28obviously there was
00:49:29a specific outcome
00:49:30in the
00:49:31real historical context
00:49:32so
00:49:33that's what we need
00:49:34to stay
00:49:35through to
00:49:36but
00:49:37I would say
00:49:37that
00:49:39what we
00:49:41maybe don't have
00:49:42with the multiple endings
00:49:43we definitely
00:49:44try
00:49:45to have
00:49:45with the multiple
00:49:47ways that you could
00:49:48get to the very same ending
00:49:49we want
00:49:49your storyline to be
00:49:51very
00:49:52different from
00:49:53other people's
00:49:54we want your storyline
00:49:55to be your storyline
00:49:56you saw this
00:49:56this was just a
00:49:58tutorial quest
00:49:59which branched out
00:50:00completely
00:50:01and you have to
00:50:02find your own way
00:50:03so the end
00:50:03as Martin was saying
00:50:05the historical fact
00:50:06castles
00:50:07need to be
00:50:08sieged
00:50:08fights need to be fought
00:50:09people need to die
00:50:11and so on
00:50:12so some things have to
00:50:13happen because of the
00:50:13historical facts
00:50:14but how you get there
00:50:16how this castle was sieged
00:50:17how
00:50:18you learn to lockpick
00:50:20is completely up to you
00:50:21and it's
00:50:21your way
00:50:23how you tell the story
00:50:24so it's
00:50:24pretty much
00:50:25you are explaining
00:50:27history
00:50:27kind of
00:50:28so it's not multiple
00:50:29end but multiple
00:50:31gaming
00:50:32or how to
00:50:33how you reach
00:50:33multiple ways to get there
00:50:34yes
00:50:35what is the release date?
00:50:38ha ha
00:50:392017
00:50:40that's what we can say so far
00:50:42but I can tell you a secret already
00:50:44in
00:50:45early
00:50:45early next year
00:50:48let's say in the first quarter of
00:50:50next year
00:50:51we are going to tell you
00:50:52when exactly
00:50:53and we will do it with a big bang
00:50:55so give us a small
00:50:56give us some time
00:50:57and we will
00:50:58tell you in
00:50:59not so long ago
00:51:01not so far ahead
00:51:02we will tell you
00:51:03we're getting there
00:51:04we're getting there
00:51:05but
00:51:05well
00:51:06if you know game development
00:51:07kind of
00:51:08we are right now transferring the internal alpha
00:51:10to internal beta
00:51:11you can guess
00:51:13so
00:51:15what when I need to quit the game
00:51:16and I don't have a safe liquor
00:51:18then save and quit
00:51:20yeah
00:51:20that doesn't matter
00:51:21yeah yeah
00:51:22like that's a common question
00:51:23like what if I don't have
00:51:24the
00:51:25drink that I need to
00:51:26have in order to save
00:51:27and I need to quit the game
00:51:28then obviously if you quit the game
00:51:30we save the game
00:51:31if you want to
00:51:31but maybe if you're
00:51:32what he also maybe meant is
00:51:34what if I want to
00:51:35continue playing
00:51:36but still don't
00:51:37well
00:51:38again
00:51:39prepare if you go on a quest
00:51:40if you
00:51:41if you know that
00:51:42you're going on a long quest
00:51:43take your food
00:51:43you need to take food anyway
00:51:45with you because that's the way
00:51:46how you regenerate energy
00:51:47so take food
00:51:48take liquor
00:51:49take stuff
00:51:49and then you go on a quest
00:51:50or try to find a shelter
00:51:52or something
00:51:52where you can
00:51:54save as well
00:51:55so
00:51:55yeah
00:51:57will we
00:51:57will we be able to leave
00:51:58Skellis before the human attack
00:52:01nope
00:52:01nope
00:52:02but if you leave it
00:52:04after the human attack
00:52:04or while the human attack
00:52:05you can return to Skellis
00:52:07and it will be
00:52:08afterwards
00:52:09it's just part of the open world
00:52:11as any other villages
00:52:12obviously it's burned down
00:52:14and it doesn't look as it looked in the first place
00:52:16I'm just saying
00:52:17burnt bodies
00:52:19okay
00:52:20when
00:52:20when will the beta be updated?
00:52:23never
00:52:23the beta or the public beta will never
00:52:25won't be updated anymore
00:52:27Martin was saying it
00:52:28we are working
00:52:29we are concentrating
00:52:30only on the
00:52:31release of the game right now
00:52:33so the public beta
00:52:34was an indicator in March
00:52:36of
00:52:36which way we are going
00:52:38but right now
00:52:39of course it's already
00:52:40not
00:52:41up to date anymore
00:52:43and
00:52:43it doesn't make sense
00:52:44to update it anymore
00:52:45the next update is the final game
00:52:46exactly
00:52:46the next update will be
00:52:51someday
00:52:512030
00:52:53what season will we see in the game?
00:52:55you won't see season changes
00:52:57so it will be
00:52:58always
00:52:59late spring
00:53:00or early summer
00:53:011403
00:53:02so
00:53:03you were telling
00:53:04talking about the story
00:53:06which happened in those
00:53:07weeks
00:53:08let's say
00:53:11ok
00:53:11and now
00:53:12that was one page
00:53:14I had a second page
00:53:15wait a second
00:53:15here is the second page
00:53:16you did not
00:53:17well
00:53:19when can we expect another video
00:53:21January
00:53:21well
00:53:23thank you very much that you noticed
00:53:24that we are publishing videos all over the place
00:53:28but yeah
00:53:28of course
00:53:29we will
00:53:29with the
00:53:30with the release date
00:53:32which we are going to tell you
00:53:34soon
00:53:35we will of course release
00:53:36some video around it
00:53:38something around it
00:53:38so
00:53:39there will be something
00:53:40early next year
00:53:41I can't promise you January
00:53:43but we'll see
00:53:44as I said
00:53:44first quarter of 2017
00:53:47you will get something new
00:53:48on our YouTube channels
00:53:50ok
00:53:51will we meet Hans later in the game?
00:53:53will you speak Hans also with German voice?
00:53:55so that's a question for me
00:53:56you
00:53:57you will meet Hans
00:53:58in the
00:53:59in the
00:54:00only in the tutorial
00:54:02quest
00:54:02as far as I know
00:54:03he will be most likely one of the victims
00:54:05but
00:54:06I'm not sure about that
00:54:07but definitely
00:54:08I'm not
00:54:09well I'm not totally talking
00:54:10I will
00:54:11my voice will not go only to Hans
00:54:13but also to some random villagers somewhere
00:54:15so
00:54:15I
00:54:16of course I'm no voice actor
00:54:17I'm just a German guy who's able to speak English with a German accent
00:54:22so
00:54:22some
00:54:23random
00:54:25completely unimportant persons will get my voice
00:54:27and of course you can talk to me virtually
00:54:29because that's how it actually was at the time
00:54:31like
00:54:31the German was mixing with the language
00:54:34with the other languages
00:54:34so
00:54:35there were people who would have German accents naturally
00:54:38and
00:54:38we sort of want to
00:54:39there were something like the
00:54:41powerful minority in Germany
00:54:43in Bohemia
00:54:45pardon
00:54:45so
00:54:46there were
00:54:47Bohemian
00:54:48the government kind of invited them
00:54:50from the Holy Roman Empire to work and live there without paying taxes
00:54:53and so on and so on
00:54:54and other reasons why they loved hate each other
00:54:56and yeah
00:54:57so
00:54:57you will meet me in the game
00:54:59not my face but my voice at least
00:55:01my
00:55:03first
00:55:03first I annoyed you in articles and on live streams
00:55:06then I will annoy you in the
00:55:07in the
00:55:08from the actual game
00:55:09in the actual game
00:55:10is Warhouse working between Christmas and New Year?
00:55:12definitely
00:55:14we have
00:55:15not
00:55:15not everyone of course
00:55:16but the studio will run
00:55:18the power will run
00:55:18PCs will run
00:55:19and I will be here as well
00:55:20so yeah
00:55:21we are working as we speak
00:55:23there are still people right now working
00:55:25and it's
00:55:26what is it
00:55:26oh damn it it's already 8 nearly
00:55:28so we need to stop this stream already
00:55:30so
00:55:32in-game reputation system
00:55:34we talked about it
00:55:35if you do something good to
00:55:36how does the in-game reputation system work
00:55:38do something good
00:55:39good to someone
00:55:39solve a quest
00:55:40have a successful deal
00:55:42then you will rise the reputation
00:55:44fight with someone
00:55:45put out your sword
00:55:46fail a quest
00:55:49let yourself get getting kicked out by the
00:55:51by the by the shopkeeper
00:55:52then you will lose reputation
00:55:54so if you do bad stuff you will lose reputation
00:55:56and again how Martin was
00:55:59Martin told you already
00:56:00it will
00:56:00rumors will kind of spread
00:56:02and then people will talk to each other
00:56:04so if you do something
00:56:05if I do something bad to him
00:56:06his colleagues will also know
00:56:08and then they will dislike me
00:56:09but if I pay those guys
00:56:11then he will like me again
00:56:12and
00:56:12and this is how it will work
00:56:14well it's tied into the open world
00:56:15mechanisms of the game
00:56:16so as they were saying
00:56:17like if you shop with people
00:56:19or if you hurt people
00:56:22then that's going to affect their reputation
00:56:23all the time
00:56:24but it's also tied into a lot of particular quests
00:56:26so obviously if you complete a quest
00:56:28then that's going to improve your reputation
00:56:30maybe if you complete it in a particular way
00:56:33that might mean that you improve it even more
00:56:36or perhaps less
00:56:37so there's a lot of ways
00:56:38it's also very important to know that
00:56:40you can mess up with the shopkeepers
00:56:42if they hate you
00:56:43they will not want to talk to you
00:56:44so that's another thing
00:56:45and another thing is
00:56:47if someone maybe dislikes you
00:56:50he doesn't want to send you on a quest for example
00:56:52so you need to take care about this as well
00:56:55but on the other hand
00:56:56maybe some bandits will like you more
00:56:58just role-playing consequences
00:57:00that don't necessarily mean anything consequential to you
00:57:04so as I was saying
00:57:06if your reputation drops really low
00:57:08then people will not talk to you at all
00:57:09and won't give you quests
00:57:10and won't shop with you
00:57:12but if you maybe just get a small drop of reputation
00:57:19like people will still talk to you
00:57:20but they will greet you in a more angry way
00:57:23and this sort of very subtle stuff
00:57:27that doesn't really mean anything substantial
00:57:30but is going to affect your role-playing experience
00:57:34so there's a lot of things that reputation is tied into
00:57:38okay I think
00:57:40okay let's give them three minutes
00:57:42because then it's eight
00:57:43and then it was exactly one hour that we're streaming
00:57:46so if you have any questions for me to answer
00:57:50for us to answer right now in the chat
00:57:51just shoot your questions
00:57:53and we will try to answer something
00:57:56meanwhile I want to thank you of course for stopping by today
00:57:59for taking a look at Kingdom Come Deliverance
00:58:01I hope you like what you saw
00:58:03and let's just see in what languages voices will the game be after releasing
00:58:08so definitely we are definitely planning
00:58:11we are working on the English voice over
00:58:13that's something we are working on right now
00:58:14Martin is working on it
00:58:15I'm talking
00:58:16my voice will be English
00:58:18but with German accent of course
00:58:19you know my English
00:58:20so it will be this one
00:58:21and we are definitely planning with a German voice over
00:58:25and we really want to have a French one
00:58:27and the rest is something we need to still see
00:58:30so of course it's always a question of time
00:58:33money
00:58:34it's a huge production
00:58:36as I was saying it's about 100,000 lines
00:58:38that we need to record in every language
00:58:40so it's open
00:58:41and again thank you Deep Silva
00:58:43we will of course get support from our new colleagues
00:58:46and they will help us with the voice over for German for example
00:58:50so we are definitely talking about three voice over languages
00:58:53so far let's say this might still change
00:58:56but the rest might be subtitles for sure
00:58:59and yeah in terms of subtitles we do localize already
00:59:02and we write it already
00:59:03Polish for example
00:59:04Czech for sure
00:59:05Russian
00:59:06and Russian
00:59:06so we are here in the studio
00:59:08we are already translating it
00:59:10so this shouldn't be a problem
00:59:12we'll see of course
00:59:13but hey
00:59:14yeah
00:59:15give us that's Kingdom Come Deliverance
00:59:17and we'll see where this goes
00:59:20and if let's say
00:59:21let's say maybe in future there will be another title
00:59:24then it looks different than already
00:59:26okay
00:59:26can you use bows?
00:59:28of course you can use bows
00:59:29because this is one of the weapons you will have
00:59:30the bow will be a very very powerful
00:59:34nearly one kill
00:59:36one insta kill weapon
00:59:38so if you draw the bow you will lose the crosshair in the middle
00:59:41so it will be super hard
00:59:42this yellow dot
00:59:43it will be super hard to actually aim at someone
00:59:46but if you hit him he will die
00:59:48and that's a good thing
00:59:49on the other hand it drains a lot of stamina
00:59:51it's very hard to aim
00:59:53and if a lot of people are approaching
00:59:55it doesn't make sense to fight with the bow
00:59:57but on the other hand if you train it
00:59:59if you skill it
00:59:59if you level it with the RPG system
01:00:03you will suffer
01:00:06it doesn't drain that much of your stamina
01:00:08you will have a slight zoom for example
01:00:10so of course the RPG system
01:00:13it's tied into the RPG system in a lot of ways
01:00:15in terms of how strong you are
01:00:18how skilled with the bow you are
01:00:21and as Tobbe is saying
01:00:22bow is going to be a powerful weapon in the game
01:00:25but only in the right hands
01:00:26only if you are very skilled with the bow
01:00:28and are sort of going that way with your character
01:00:32like at the beginning if you just pick up a bow
01:00:35you are not going to be like a deadly sniper or anything
01:00:37so it's tied into the RPG system in a lot of ways
01:00:39yes you will be able to
01:00:40ok
01:00:42let me just check
01:00:45repairing weapons
01:00:46so yeah
01:00:46unfortunately we had to
01:00:49with the internal alpha
01:00:50we unfortunately had to
01:00:54like scratch the blacksmithing minigame
01:00:57which is a huge pain for us of course
01:00:59but in the end it turned out to be way harder to implement
01:01:02than we actually thought
01:01:03but
01:01:04well
01:01:05you can still repair kind of your weapons
01:01:08right so
01:01:08you will have the grinding stone minigame
01:01:10so you can sharpen your weapons
01:01:11which is very important
01:01:12because you need a sharp weapon to use it actually
01:01:15every blow on the wrong surface
01:01:17let's say
01:01:18if you hit someone in the full plate armor with the sword
01:01:20it will blunton
01:01:21is it the right word?
01:01:22yeah it blunts
01:01:22blunts your weapon
01:01:23then you need to sharpen it again
01:01:25because it will be less powerful
01:01:26yes
01:01:26and you will have repair kits
01:01:28where you can like repair your stuff
01:01:30your armor
01:01:31but
01:01:31well
01:01:32go to an
01:01:33you can repair with merchants obviously
01:01:35you can repair with blacksmiths
01:01:37with armor switch
01:01:38with weaponsmiths
01:01:39and
01:01:39there's some sort of logic to it as well
01:01:41so you're not
01:01:42with the repair kits for example
01:01:43you're only able to
01:01:45repair your stuff up until the certain point
01:01:47and then
01:01:48if you want it to be really
01:01:50like
01:01:51super
01:01:52in top shape
01:01:53you just need to visit a blacksmith
01:01:55or
01:01:56I think this is the way it works
01:01:59for
01:02:00different types of weapons and armors
01:02:02the different merchants are going to be able to help you in a different way
01:02:06so
01:02:06armor smith is going to
01:02:08help you repair your armor
01:02:09but only up until a certain quality
01:02:12and you might need to see a better armor smith to improve it even more
01:02:15and what's even cooler
01:02:18as far as I believe
01:02:21if your sword is destroyed or something
01:02:24or your helmet or something
01:02:25well then just kill someone else and take his armor
01:02:27you can loot everyone in this game
01:02:29you can take whatever armor you like
01:02:31it will always fit
01:02:32it's just a game right
01:02:33so you will not need a squire to take on some play armor
01:02:36but you can loot everyone you find on this world
01:02:39you can just take what you like
01:02:40but remember
01:02:41if you like someone's shiny helmet
01:02:43don't attack his helmet
01:02:45because with the physical collision
01:02:47we calculate where you actually hit this opponent
01:02:50and you would destroy the helmet before you can even take it on
01:02:53so
01:02:54don't do that
01:02:55so think ahead
01:02:55ok so this is it
01:02:57this was our stream
01:02:59I hope you liked what you saw
01:03:00again a small reminder
01:03:01visit KingdomComeRPG.com
01:03:04and get your sword now
01:03:07and you can get a pledge with the sword of course
01:03:11and if you
01:03:12I promise to my friend Joseph
01:03:14who is one marketing guy
01:03:16if you like our swag
01:03:18our swag for example
01:03:20this hoodie
01:03:21which is really cool
01:03:22these are super warm
01:03:23these are super warm
01:03:24they are super warm
01:03:24they are going to keep you really warm
01:03:27during winter
01:03:27yes for Christmas the best
01:03:29make sure to visit our homepage
01:03:31you will find everything there
01:03:33our community managers
01:03:35our forum
01:03:35everything is on
01:03:37throughout the Christmas holidays
01:03:39so make sure to stop by
01:03:41and don't forget tomorrow will be the Secret Santa
01:03:43not Secret Santa
01:03:44the Weekly Torch
01:03:45Secret Santa was yesterday
01:03:46the Weekly Torch
01:03:48with Daniel Vavra
01:03:49so don't
01:03:49make sure not to miss
01:03:51and prepare your questions
01:03:53so thank you very much
01:03:54for stopping by
01:03:56have a nice evening
01:03:57and Merry Christmas
01:03:58see you guys soon
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