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  • 12 ore fa
Warhorse Studios e Deep Silver hanno mostrato un nuovo trailer di Kingdom Come: Deliverance dedicato al sistema di combattimento. Il lancio del gioco rimane fissato per il 13 febbraio 2018 su PC, PlayStation 4 e Xbox One.
Trascrizione
00:00PEGI 18
00:11Ciao e benvenuti in questo grande film armore
00:13con mille di armori e armori di film come Narnia o Hellboy
00:17è l'unica pubblica accessibile film armore in Europa
00:20dove vi mostre le armature e il sistema di combattimento di Kingdom Come Deliverance
00:36Come Deliverance
00:37Quando sviluppo il combattimento è stato creare un sistema immersivo, sofisticato
00:39first person melee che sarebbe così vicino alla realtà
00:42ma ancora più facile da controllare come ogni first person shooter
00:45Il combattimento è basato su fisica
00:47che significa che gli uomini si trattano
00:49e si trattano all'amore
00:51ogni hito ha una reazione fisica
00:52e abbiamo detectato più di 30 zone di target
00:55su ogni carattere con 4 layer di armore
00:58è anche molto complesso
00:59potete fare 3 tipi di attacchi
01:02slash, stab, kick
01:04e potete attaccare 5 diretti
01:06sulle lonti, lonti, lonti, lonti, lonti, lonti
01:09sulle le condizioni
01:11sulle tecniche
01:12Introduzione speciale situazioni
01:14delle tecniche
01:15sulle tecniche
01:15in una videogame
01:15non è facile
01:17perché
01:17avete limitato controllo
01:19limitato il modo di view
01:20limitato la novitare
01:21di ruote
01:22quindi
01:23abbiamo usato
01:24lonti
01:24e funziona come in una moltissima
01:26fighting
01:26Se vincere un particolare
01:28straccato
01:28si potete
01:29potete
01:29evitare un attacchio
01:35We wanted to let you try and fight with almost every common weapon that was used back then.
01:41Axe, or mace, is heavy.
01:43It's short, slow, quite bad at defense, but very practical in armored fight.
01:48Sword, on the other hand, is an all-purpose combat tool, but a good sword was quite expensive.
01:53You can see how effective it is in our other video.
01:57In medieval times, you never go wrong if you bring a shield with you to the battlefield.
02:02Or something long enough to keep the enemy at a distance.
02:12Fighting an opponent in armor is like fighting a tank.
02:14Check out our other video where we tested how much medieval armor could withstand.
02:18A lot.
02:19So when you fight with armored opponent, the most important stat is your and opponent's stamina.
02:24When it's slow, attacks are weaker, block could be broken, and opponent could be easily finished.
02:29Just like in the real world.
02:30Stamina is also lowered by low health, bleeding, or when your character is tired or hungry.
02:36So you better prepare, eat and sleep well before you get into a fight.
02:39And I'm not joking.
02:47It's very important to move around the enemy and strike from the direction he doesn't expect it.
02:52That's why we have directional attacks.
02:54First, you want to strike the bad guy where his armor is weakest.
02:57With every strike, you also damage his armor, so it's a good strategy to attack repeatedly from one direction.
03:03However, the enemy will anticipate that and cover the area with his sword or shield.
03:07You can exploit it and change the attack zone at the last moment to trick him.
03:21The blocking is an important game mechanism.
03:24You can just parry the attacks by holding the button, but it won't last long, as blocking this way will
03:29cost you a lot of stamina.
03:30So what you want to do is to time your blocks into enemy attacks, lead the strikes away, and counterattack
03:36immediately.
03:49The very new feature of the game is unarmed combat, because sometimes you don't want to hurt someone too much.
03:56Throughout the game, you can also learn special techniques that allow you to strike back even during the parry.
04:01These master strikes will slay your typical foe quite quickly or they can give you more space.
04:06or some other advantage.
04:08But they are very difficult to perform when you first learn them.
04:11However, we are the RPG, so if you train a little, your gaming character gets used to these techniques
04:16and they become much easier to perform.
04:18And you can always bring a big heavy shield, and you don't need to learn this fancy stuff,
04:23or just get a bow and shoot everyone, or get them from behind when they are sleeping or fighting someone
04:28else.
04:38All these techniques, parrying, master strikes or combo strikes, are based on real historical martial arts.
04:44We worked with experts to make fighting in Kingdom Come as real as possible.
04:48And it's still a lot of fun.
04:49So, that's our combat system.
04:51It took a lot of people, a lot of effort, to create something unique, complex and as close to the
04:56real thing as possible.
04:57But intuitive and accessible at the same time.
04:59But I believe that we nailed it.
05:01Thanks for watching, and bye.
05:21Thanks for watching, and I'll see you next time.
05:22Bye.
05:23Bye.
05:32Bye.
05:36Bye.
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