00:03Grazie a tutti.
00:30A starting belief that will lead toward founding a religion.
00:33A pantheon belief can provide many different advantages, so pick one that directly benefits your early empire.
00:38For example, if your city is next to ocean resources, the god of the sea pantheon will give bonus production
00:44to those worked by fishing boats.
00:49Great profits are used to found major religions.
00:52You can earn great profit points through social policies and by building holy sites.
00:57When founding a religion, you may pick one follower belief that benefits all cities in which your religion is dominant,
01:04and one founder belief, which primarily benefits your civilization.
01:08You can also choose the ability to build special religious buildings on your holy site.
01:13The total number of religions founded are limited, so only civilizations that push early for a profit will found a
01:20religion.
01:20Religion emanates naturally from converted cities, but to really spread, you'll need missionaries and apostles, which you can acquire with
01:27faith.
01:29Missionaries are the first religious units you'll get.
01:32They have a limited number of charges, which they use to promote their religion near another city.
01:37You'll need a shrine in your holy site in order to recruit them with faith.
01:42Apostles are your most powerful religious units and require a temple.
01:46Each apostle gets access to a special set of promotions.
01:52Apostles can also be used to evangelize your beliefs, adding a new ability to the religion.
01:59Have an invading army of missionaries converting your cities?
02:02Have an apostle launch an inquisition?
02:07Inquisitors are inexpensive units that can remove competing religions from your cities,
02:11as well as engage in theological conflict with other missionaries, apostles, and inquisitors.
02:17Theological conflict is a new feature that changes the theological landscape in broad new ways.
02:24Apostles can attack other religious units to keep them from spreading their religion,
02:28and if a unit is defeated, it affects every city within ten tiles,
02:32while promoting the opposing religion.
02:34Some apostles can even generate relics from defeat, with the martyr ability.
02:40Certain wonders also benefit your religion.
02:43Stonehenge, the first wonder in the game, grants a free great prophet,
02:47and allows you to establish a religion without having a holy site.
02:51The Mahabodhi Temple grants two free apostles,
02:54and the Hagia Sophia gives all religious units an extra spread charge.
02:59Mont Saint-Michel gives all apostles the martyr promotion.
03:03A religious victory is achieved when more than half of all cities in the world's civilizations follow your religion.
03:11The best way to achieve this is by creating missionaries and apostles,
03:15and sending them to cities and civilizations that didn't start a religion of their own.
03:21You can also send apostles promoted with the proselytizer ability to convert other nations' holy cities.
03:26This will upset their leaders, so be prepared to deal with the diplomatic consequences.
03:32Go forth and spread your good word in Sid Meier's Civilization VI.
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