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00:00PEGI 18
00:33Metro, the epic first-person shooter series based on the novels by Dmitry Glukowski and developed by 4A Games, pits
00:41players as Artyom, a survivor and Spartan ranger in post-apocalyptic Russia.
00:45After the critically acclaimed Metro 2033 and its sequel, Last Light, the series returns with its third and most ambitious
00:52installment yet, Metro Exodus.
00:54This walkthrough takes place in a level situated near the Volga River, shortly after Artyom, his wife Anna and their
01:00fellow Spartans discover there is life outside the Moscow Metro, and flee the tunnels on a hijacked train called the
01:06Aurora, heading east in search of answers.
01:09The Volga is one of a number of huge open levels in the game. This is a bold new concept
01:14for Metro, but these self-contained worlds are woven together by more traditional linear levels.
01:19The Volga contains many hours of gameplay, but this walkthrough will focus on just a handful of segments in order
01:25to demonstrate the multitude of new features in Metro Exodus.
01:30Having been briefed by the Spartan Order's commander, Miller, to explore the area, players will quickly find themselves thrust into
01:37a dangerous and hostile world.
01:39Even far away from Moscow, radiation levels are still a constant threat, with players having to manage the time remaining
01:45on their gas mask filters in addition to their other resources.
01:50Scavenging for chemicals and materials that can be used to craft equipment and ammunition, therefore, is a must, and you'll
01:56be immersed within a world that constantly demands your attention in order to survive.
02:00The Volga level is many times larger than the most expansive level in Last Light, and is indicative of the
02:07new sandbox survival gameplay mechanic in Exodus.
02:10A critical narrative path is always there to follow, but these wild, open environments offer countless locations to explore, and
02:18unique encounters for those who dare to venture off the beaten track.
02:28Some of these locations may reward you with upgrades and new equipment, while others may provide greater insight into the
02:34lore of Metro.
02:35Within these huge environments, players will traverse the territories of the mutants, bandits, drifters, and survivors that inhabit post-apocalyptic
02:44Russia.
02:45Here, you'll see the AI biomes in effect, where humans, mutants, and animals will all react differently to their surroundings,
02:53depending on a variety of factors.
02:55Players may see mutants hunting other mutants, and an open firefight could attract unwanted, or maybe wanted, attention.
03:04Early into their mission, Artyom and Anna stumble upon a group of cultists, who believe electricity and technology caused the
03:11destruction of society in Russia.
03:13Having infiltrated the cultist's church, and rescued two of their prisoners, players must find their way back to Mila and
03:20the Spartans, and can choose a number of different methods with which to escape.
03:24As with any Metro title, Exodus places the onus on the player to choose how they progress.
03:30It's possible to play this entire level without killing a single human being, or if subtlety isn't your style, you
03:37can adopt a take-no-prisoners approach.
03:39Regardless of ethics and playstyle, however, there will always be a need to infiltrate areas with a level of discretion.
03:46Stealth, therefore, plays a significant role in Metro Exodus.
03:50With the ability to modify weapons in the field, players can customize their setup depending on the situation at hand.
03:57The flexible Kalash can quickly transform from long-range to close-quarters configuration.
04:02And with the right upgrades, the basic three-shot revolver can be turned into a silenced, six-chambered, and deadly
04:08accurate handgun.
04:11Crouching and sticking to the shadows will reduce your chances of being discovered by enemies.
04:16The blue stealth indicator on your wrist will glow when you're at risk of being seen.
04:20Interacting with the environment around you is also key.
04:24Extinguishing torches and creating a distraction by throwing tin cans to confuse enemies as to your whereabouts,
04:29allowing you to get close and execute a silent kill.
04:37If it's too difficult to approach from behind, a throwing knife will bring down sentries from range.
04:54If your presence is discovered, perhaps through a missed shot, or by making too much noise and the alarm is
05:00raised,
05:00the game isn't over, but the rules have changed.
05:07Players will hear dynamic battle chatter as foes call out to their companions and attempt to pinpoint your location.
05:16Enemies will try to hunt you down as the game transitions into a frenetic, action-oriented shooter.
05:49As you eliminate more enemies, some might finally realize the threat of your presence and surrender,
05:56forcing you to make a decision and decide their fate.
06:14For the full range of weapon crafting and modification options,
06:18players will find workbenches in small outposts scattered throughout every level,
06:22where they can customize their loadout.
06:24Everything from medpacks and gas mask filters to ammunition and throwable items can be crafted at the workbench
06:30from materials scavenged in the field.
06:35As players use their weapons, dirt and grime will accumulate on them in real time,
06:40reducing accuracy and damage and making them prone to jamming and overheating.
06:45Resources can be spent cleaning and maintaining your weapons here.
06:49Another signature feature of Metro is the unique arsenal of handcrafted, improvised weaponry.
06:55There are hundreds of modification combinations that drastically affect a weapon's stats and performance
07:00as they are stripped for upgrades.
07:02Every component in a Metro weapon is modeled on real-life materials,
07:06such as a Soviet-era kitchen utensil that forms part of a heavy stock to provide stability to the kalash,
07:12or the fan-favorite T-HAR, a pneumatic sniper rifle that fires ball bearings for silent, long-range kills.
07:19The T-HAR has its very own set of upgrades available,
07:22like increasingly airtight seals keeping up air pressure in the pneumatic system.
07:26Your equipment can similarly be repaired or upgraded at a workbench,
07:31allowing you to increase your protection or mobility with upgrades to your helmet or armor,
07:35or make life a little easier with additions like a compass to your wrist bracer.
07:45Outposts also provide a new feature to players – rest.
07:49You can change the time of day depending on how you want to approach your next challenge.
07:54During the day, enemies may be spread out, on patrol, and easier to pick off.
08:00However, you too will be more visible in the daylight, or huddled around a camp.
08:05A more concentrated threat, but you'll benefit from a stealth approach.
08:12Outposts
08:14Outposts
08:15Outposts
08:18Outposts
08:22Outposts
08:24Outposts
08:24Outposts
08:39Outposts
08:40Even in such open environments, claustrophobic, close-quarters combat is never far away.
08:46Players will still experience the tense, frightening encounters that have made Metro what it is today.
08:51But these moments of pure, anxiety-inducing combat are seamlessly embedded into the wider, open levels.
09:17Outposts
09:18That way, humanimals are a new mutant to exodus, fierce and unrelenting – the A-shot serves as an effective
09:25close-range weapon for this frantic – breathless type of gameplay.
09:28a marked distinction from more tactically demanding human encounters.
10:11Artyom's wife, Anna, the Spartan Order's top sniper, has gone missing, and players
10:16now have a new directive to find her.
10:19Mission updates will be marked on a player's map, a physicalized object that you can access
10:24at any time.
10:25Metro avoids the clutter of HUD and UI wherever possible, communicating all critical information
10:31through tangible, tactile objects to increase immersion.
10:35Whilst nighttime can provide cover, it brings its own set of challenges.
10:40A watchman on patrol can spell danger, and if not dealt with, it will call its pack to
10:45ambush you.
10:50And in a world rife with dangers, a more mysterious threat is that of the anomaly, a roaming electrical
10:57phenomena that expels radiation and will kill you if it gets too close.
11:02of course.
11:11of course.
11:17of course.
11:19of course.
11:25of course.
11:26of course.
11:40of course.
11:49of course.
11:50of course.
11:50of course.
11:50of course.
11:50of course.
11:50of course.
11:50of course.
12:00Artyom
12:02I heard you call me
12:04It was so great there
12:09But I heard you
12:11And couldn't leave you
12:27Upon finding Anna
12:28It's clear the effect of radiation
12:30In an enclosed environment
12:31Has taken its toll
12:34Artyom will need to find a way
12:35To open the doors
12:36In order to get out in time
12:37Before the gas mask filters run out
12:57Although much of the surface
12:59Is breathable now
13:00Metro Exodus retains
13:02The claustrophobic
13:03Gas mask gameplay
13:04That the series is known for
13:05Where your Nixie watch
13:07Ticks down the minutes and seconds
13:08Of air left to breathe
13:10In comparison to previous Metro titles
13:13Players can craft
13:14New filters in the field
13:16If they have sufficient materials
13:17To do so
13:18But it will always be
13:20Under constant threat of mutants
13:21And limited resources
13:23In this haunting
13:23Atmospheric setting
13:50There's no more
13:51In this depict
13:51Okay, you're there
14:00Here in this
14:00I'm ready
14:00To the
14:00Prove
14:01To the
14:01To the
14:08To the
14:15If your gas mask gets damaged, you also have the ability to make a temporary field repair.
14:20Although until you can find a workbench, your vision will be somewhat compromised.
14:24Nothing a little duct tape can't handle for the time being though.
14:57One of the key new aspects of gameplay in Metro Exodus is the dynamic weather system and a day-night
15:03cycle that offers tactical opportunities.
15:06At the midway point in the level, Artyom must steal a train carriage to add to the Aurora so that
15:12they can transport the additional survivors that have joined the Spartan ranks.
15:16With the darkness of night time and the storm providing cover, players will want to whittle down the large number
15:22of bandits on guard one by one, as they keep to the shadows in a stealth assault.
15:29The Trainyard is just one of many settings that demonstrate the progression seen in Exodus from previous Metro games.
15:36The classic Metro gameplay elements of human and mutant combat, stealth and resourcefulness, all set in tense, frantic and often
15:45claustrophobic environments, are ever-present.
15:49Juggling the charging of your battery to keep power flowing to your night vision goggles, disabling tin can traps, keeping
15:56air pressure in the Tihar high, all while staying alert to the hostility around you, are all part of the
16:03unique and highly engaging gameplay that has made this series so revered.
16:11Attention to detail is another contributing factor to that status.
16:27Everything in Exodus is built on real-life lighting, materials and physics.
16:34A knife thrown into enemy armor may not penetrate deeply enough to kill them.
16:42Just like you can extinguish lamps, shooting them will cause them to explode and a fire to spread.
16:48As a player, you will need to hone both your aim and tactics in order to successfully navigate your way
16:54through the game.
16:58This was just one brief stop on an epic journey across post-apocalyptic Russia.
17:04Metro Exodus offers a world of stunningly rich environments to traverse and explore, new and overhauled gameplay mechanics and unsurpassed
17:12attention to detail.
17:13For fans of the series and newcomers alike, the gripping next chapter in Artyom's story promises countless hours of tense
17:20and exciting exploration ahead.
17:30To be continued...
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