00:00That's supposed to be creepy. It's rather corny. It's a rather poor attempt to appeal to people who like macabre
00:08elements to the thrillers.
00:10But we do know what their aim is. Criminals in Fox Norman Jaden comes into contact with.
00:17Same goes for other characters. They do not match that tone. They are clearly inspired by Law & Order and
00:26NYPD Blue TV shows.
00:28They all have those city-urban twang to their accents, and those action sequences really are stupidly derivative.
00:38Like running through a butcher market, for example, which happens in his gameplay.
00:43Only there to add, like, minutes to his gameplay, the amount that pertinent to the plot.
00:51Hence this game wouldn't have had to have so much action sequences in it.
00:55Like other games of this nature, which I'll touch on later on, I was actually playing this game with my
01:01parents in the room.
01:03Or my dad in the room. Because I brought the PS3 out to the family room to play the game
01:09on a larger screen.
01:11Rather than the 27-inch plasma that's wrapped up in the corner of my bedroom.
01:23I was actually very embarrassed to play these criminal encounter sequences. Because they are, once again, derivative and filler.
01:34Now my dad wasn't actually watching the TV when I was in there. I think he was sorting through some
01:40papers and looking through a book he had ordered.
01:43But I'm very certain he wasn't impressed by the game's dialogue and screenwriting.
01:49He looked at the screen a few times. Not of idle interest.
01:54But I'm very certain he wasn't impressed by the game's dialogue or screenwriting.
02:01My dad, he's seen a lot of movies. He owns a lot of fucking movies. A lot of war films.
02:09Espionage films. Isolation setting films. Dating all the way back to the 1910s.
02:15And of course, big fair movies. The ones most people know are known are comedies. Unless it's like movies like
02:25Borat or Tarantino movies.
02:28I was very ashamed to be reviewing this game while everyone else in the landscape could witness it.
02:34Then, Norman encounters a man who has glasses all over his apartment walls. Yeah, it's that kind of subplot.
02:43Tertiary blot. Tertiary blot. Whatever you call it. That thing that crosses doesn't will me. It's just overdone in all
02:52aspects.
02:54It leaves me in dire need of a new color palette to chase Louise.
03:00I was the fucking creative director for this part. It's like something else Sergio from the Temple Realms would come
03:07up with to try and add edge to the game.
03:12By a catch, I should say. I'm neither religious nor do I believe in supernatural entities. So I was there
03:20in the living room with my dad on the couch. And I was just feeling very underwhelmed.
03:26Don't hire Elsugio to screenwrite a mystery video game. Elsugio isn't the type of person who is well-versed with
03:35literature or stories. It's just all so boyish and not chic and very gay like it could have been.
03:43I felt like I was going to catch some sort of Miller Lite product placement around this point when playing.
03:51Yeah, and then there's the shit. Yeah, I'm so impressed by these fucking Nitek sunglass sequences at his desk. I
04:03feel like I'm watching a spy movie.
04:06Scott Shelby is the older detective. He's another stereotype, the fat, steezy private investigator. He meets a hugger named Lauren
04:16Winters, and he has her deck along with him during the investigation, which he shouldn't allow to happen.
04:23The voiceovers for his character display that urban tone to them, yet he rarely does have anything interesting to say.
04:32He's rather soft-spoken, and he doesn't have enough character development, even compared to Ethan and Lauren.
04:39Like the other characters, Scott Shelby has a quote unquote impromptu action sequence, which actually happens a number of times
04:48at the start in Lauren's apartment.
04:52In a convenience store, and a few other times, and those action sequences are just side moments to the plot.
05:01You'll never see Lauren's ex-client again in that store. You'll never see him again either.
05:12And in the segments with these action sequences, there's nothing that you can do to switch up the plot.
05:19It all remains linear and the same. And no matter how many ways you play through the game,
05:26the story and event sequencing remains on the same linear route.
05:33The last main character from the box art is Madison Page.
05:38She's supposed to be the journalist, and she was the one who went into the house where the supposed origami
05:46killer lived.
05:48Woe's residing and nearly gets killed, yet she manages to escape.
05:53That's what I saw in the trailer, which advised me to play the game, since it was subtle enough as
06:00a trailer.
06:01Her gameplay isn't too terrible, even when there are intense moments like trying to escape the one older gentleman's house.
06:11The segment ends, and I feel like the quick time events didn't suffice in terms of really getting busy with
06:18the gaming part of the game.
06:19There's a lot of thinking around with her character, and just like Ethan, you catch her walking around her home
06:27in her underwear.
06:29I guess they did this to have some sort of flag to the player, like, here, this is your mature
06:36gamer game, where the characters nonchalantly walk around their house in their underwear.
06:45I don't do that, not even when I'm alone.
06:50There's nothing cool and mature about it.
06:53It's just annoying because I know it's trying to imitate all those old, dark-town, urban, mature movies.
07:02Like filming characters, you know how they walk around their bedrooms with their shirts off and in their underwear.
07:09Sometimes you see nipples showing.
07:12You get what I'm talking about.
07:14And you're not supposed to stick a gun in front of the microwave.
07:17Let's never take the one-dimensional soundtrack while we're at it.
07:23These developers should have watched Deep Red or Denebrae before composing this game's soundtrack.
07:29What we have, what we have, is just the generic West Coast big budget thriller action movie soundtrack.
07:39And that makes me less enticed by this game anymore after we first played Vue.
07:45I'm just too much past the run-of-the-mill Hollywood carnage means as far as movie music or effects
07:53go.
07:55Gamers in general shouldn't feel satisfied with the shit it's an insult to people who play video games, let alone
08:02mystery fanatics.
08:03Let me reiterate, I have no memory of what any of the game music sounds like.
08:11And it's only been three months since I last played this game.
08:15That means I cannot recall how one specific score piece flowed.
08:21It scored sequence or whatever.
08:24I cannot remember it.
08:26And this might be because of the all-for-all stylization of the game.
08:31It's so generic and made for housewives and watch shows like Lawn Order or NYPD Blue.
08:41So however, don't expect any sort of action elements if you're thinking about playing this game.
08:49You don't get to do anything interesting until after two or three hours after this quote-unquote game commences.
08:57For a game of its playstyle, there's far too much thinking around.
09:03You'll find yourself five or six hours into the game, expected to wander around a PlayStation looking to find the
09:10correct actions to advance the plot.
09:13Then you'll be so bored, you'll want to switch your television settings to broadcast and watch golf.
09:22Golf!
09:23It's uncolourful, trite, space and time eating.
09:28Instead of finding who the murderer is, you'll want to murder the characters instead.
09:35There is so much more to play on the PS3 than Heavy Ring.
09:41Much more.
09:42You should play other games like Ninja Gaiden, Africa, Demon's Souls, Folklore, Metal Gear Solid 4 once again.
09:54Infamous, downloadable games like Pain, like Siren Blockers, and non-exclusive games like The Last Planet and Dead Space.
10:07If you've already bought it and you're watching this game, this review, you're not going to want to play through
10:14this game for more than like an hour or like 45 minutes.
10:19It's not fun.
10:20Heavy Rain on PlayStation 3 sucks.
10:26Heavy Rain on PlayStation 3
10:27Heavy Rain on PlayStation 3
10:31Heavy Rain on PlayStation 3
10:35Heavy Rain on PlayStation 3
10:36Heavy Rain on PlayStation 3
10:36Heavy Rain on PlayStation 3
10:43Heavy Rain on PlayStation 4
10:45Heavy Rain on PlayStation 4
10:48Heavy Rain on PlayStation 4
10:51Heavy Rain on PlayStation 4
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10:53Heavy Rain on PlayStation 4
10:53Heavy Rain on PlayStation 4
10:53Heavy Rain on PlayStation 4
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10:53Heavy Rain on PlayStation 4
10:54Heavy Rain on PlayStation 4
10:54Heavy Rain on PlayStation 4
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