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Meet (The Real) Van Gogh!
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TechnologieTranscription
00:00Hi, welcome back.
00:03Oh, it's always a bit of exercise getting up that ramp, you know, I've got to do, got to work
00:06on it.
00:07Running up a ramp.
00:09How are you doing? Good?
00:10Yeah? Feeling good?
00:12Happy with the event so far?
00:14Yeah?
00:15Some smiles?
00:17No one's saying, no, I hate it.
00:19No?
00:20I mean, there's lots to see, right?
00:22And yes, we have something nice for you to see now.
00:25So we have a startup, they hail from Strasbourg.
00:28They're called Jumbo Manna.
00:34I always keep forgetting their name, Jumbo Manna.
00:36And these guys are using AI technology to get you to speak to people from history
00:43and ask them all kinds of questions.
00:46Okay, so it sounds a bit like ghosts, but very interesting.
00:49Here to tell you more is Fatma from Jumbo Manna.
00:55Welcome.
01:01Hello, everyone.
01:03Do you hear me well?
01:05I'm Fatma, marketing manager for Jumbo Manna.
01:09And I'm going to talk about my boss's dream.
01:13So my boss, when he was a kid, he had a dream to bring Pinocchio to life.
01:19He had a dream to create the technology to transform a wooden puppet into a real boy.
01:24And this is why we bring characters to life, to humanize AI.
01:34We wanted the world, what you could discuss with your favorite characters and more of that, interact with them, laugh
01:42with them, and even play with them.
01:44We are not here to compete with open AI, and we are not here to compete or to build Skynet.
01:52We are here to create authentic, realistic, and confident AI with their own personality, own limits, and own strengths.
02:06Our main value is our ability to create living personalities and generative AI.
02:14At Jumbo Manna, we developed the technology to get characters really alive.
02:19And we've been talking to characters alive.
02:24It is not just about dialogue.
02:26It is about having an AI that takes possession of virtual body.
02:31It is about having an AI that has its own brain.
02:36Our AI can talk.
02:39Yes, it can talk.
02:40But for us, it is just the beginning.
02:43We are working on AI that can move.
02:46Can that interact, enjoy, like Pinocchio enjoying his life.
02:54And for that, we are specialized in behavior-generative AI, a new kind of architecture dedicated to reproduce human behaviors.
03:07We are developing AI with possible human behaviors, starting with its ability to dialogue with users,
03:15with a text generation and voice synthesis, but also with facial expression and non-verbal behavior.
03:25Our positioning is not to limit ourselves to the conventional agent or chatbot,
03:30but to create an AI capable of taking possession of 3D characters and embodying a virtual character or a famous
03:40celebrity.
03:41To do this, the AI must be able to animate the character to react in real-time with a dialogue
03:52formulated and with the right emotions and right gestures.
03:57For that, we are working on perception AI as understanding the language.
04:04Our AI now can't talk English and French, but in the future, can talk Arabic, Japanese, Dutch, Spanish, and Chinese.
04:17We adapt to generative AI to dialogue with you like a human does.
04:29But our purpose, again, is to create a living character, not to chatbot or to chat GBT-like.
04:37This is why we are experts in behavior, generative AI, not just generative AI.
04:48To make our technology able to create body behavior, like face animation or body-led gestures.
04:59We are here to match text generation with animation generation, just like a human do.
05:07To humanize AI and to create authentic interaction.
05:14And finally, I have a question for you.
05:19What is a living character without a brain, without a personality?
05:27It is nothing.
05:30This is why we are working on ignition AI to have an AI with its own memories, its own knowledge,
05:39and its own personality.
05:42And this is certainly the core technology of our solution.
05:46The technology to respect the memories and its consistency during the generation by the AI.
05:54The technology is to respect the knowledge of a character and to avoid allotation.
06:00To force generation AI to stay in its area.
06:04So our solution is to take static 3D character, put it into jumbo mana through AI, and it comes to
06:16life.
06:19And that's what we did exactly with Vincent van Gogh.
06:24We bring van Gogh to life.
06:27For the next van Gogh exhibition, October 2023, at Musée d'Arcet, visitors could discuss the AI of van Gogh
06:37and speak with him.
06:38To understand his life and his paintings, because who better talk about van Gogh than van Gogh himself.
06:47The exhibition will be the first time where all van Gogh paintings would be gathered in the same place.
06:54It would be the biggest exhibition of van Gogh.
06:58And we are very glad to work with those amazing people to create a new kind of culture, mediation.
07:06Indeed, our solution, with our solution, visitors are not just visitors.
07:12But they become actors of that mediation.
07:16Visitors are fully involved in culture, asking their own questions to find out about van Gogh.
07:24Or looking for information in a fun and entertainment way.
07:29We are really going to involve the user in their learning, in their quest for information, in their way of
07:36enjoying themselves.
07:43So, the van Gogh project is a scientific research program.
07:47It is not a chat GPT.
07:49It is an AI with the knowledge of van Gogh to respect the truth and the authenticity of the artist.
07:56It is an AI that synthesizes a voice as close as the voice of van Gogh.
08:01And finally, it is an AI that speaks as van Gogh with the syntax of the 90s century and the
08:09voice used by van Gogh thanks to 1,000 letters analyzed by Jumbomana.
08:16The aim is to bring van Gogh back to life with an AI express itself in van Gogh's own way,
08:25imitating his style as faithfully as possible.
08:28While all at the same time respecting the known knowledge of van Gogh and all its industry.
08:40So, we are experts in behavior-generative AI.
08:43And for creating realistic behavior, for creating realistic personalities, we need to control the new generation.
08:51You cannot do it with a black box.
08:53You need a gray box.
08:55And that's exactly what we do.
08:59Create an AI that embodies personalities with guarantees the truth of its words.
09:03That's the most important thing that we develop.
09:07To develop acceptable and ethical AI instead of generative AI.
09:13Explicable because the purpose is not to speak to an AI but to explore the life of van Gogh.
09:18To learn art history.
09:20And for that, you must have an AI that guarantees the truth.
09:22This is why we develop an expectable architecture and generative AI.
09:27To ensure that van Gogh doesn't say irrelevant content or associate.
09:34Finally, AI needs to be ethical.
09:36And for this purpose, we develop safeguards to prevent inoperatable content.
09:43There are one last point I didn't mention here.
09:46Is the environment impact of generative AI.
09:50Because AI is not green.
09:53Data centers are not green.
09:54What's the point if, on one hand, we create a living world with a lot of living characters to reproduce
10:02the magic inside Disney stories.
10:05And on the other hand, we destroy the planet.
10:08We burn the planet.
10:10It is not the future, I imagine.
10:12It is not our future.
10:14This is why we make deeply and extremely innovative research in a new way to compress generative AI.
10:20And right now, we are able to reduce the environmental impact of our AI by a factor of 100.
10:29And with this, we can democratize our technology and effort to all industries.
10:33The magic of living characters.
10:35With this, we have a capable product respectful of the environment.
10:40And because when you are working on AI, when you are working on AI, on the next level of AI,
10:47as we do,
10:48you need to think about the consequences of your research.
10:53You can't just think about profit because consequences are just too important for our society.
10:58And this is why we always think about responsible and ethical AI.
11:03And we work with our partners.
11:04This is why our customers trust us to respect their data, to respect their content, and to respect their brand.
11:15Finally, this is why for the Van Gogh project, to make this project come to life,
11:21we are working with Wouter van der Wien, the world expert in Van Gogh.
11:27As a scientific director, indeed, we need to bring personalities to life.
11:33It is not just an entertainment project.
11:35It is a scientific project to test and validate the AI with the respect of the personality.
11:42And this is something we are working on closely with Wouter, to specialize the AI in Van Gogh.
11:48So that this, AI can only embody Van Gogh's body.
11:53So we are working a lot on Van Gogh's style, his way of writing, of expressing himself,
12:00so that the AI can imitate his style, and embody Van Gogh as actually as possible.
12:07Our project is to put all the expertise of the world expert in Van Gogh, into generative AI.
12:15And with our technology, and with Wouter, this is possible.
12:20So, let's talk to Van Gogh.
12:25Hello, Van Som, I want to know, do you have a relationship, how is your relationship with
12:30Gauguin?
12:31Well, I have my ups and downs with Gauguin.
12:33While I had great admiration for his art, our personalities and views sometimes clashed,
12:38leading to disagreements.
12:40Nevertheless, I will always consider him an important figure in my life and career as an artist.
12:45Okay, and your relationship with your brother Theo, how was it?
12:51Yes, I love my brother Theo very much.
12:54He played an important role in supporting me during my artistic career.
12:58How about you?
12:59Do you have any siblings?
13:00Actually, I have assistant two brothers.
13:02Thank you.
13:09You're welcome.
13:10Have a good day.
13:11Have a good day.
13:41And the animation and video game industry.
13:43To reproduce the cost of the production.
13:48And finally, our technology is a new way to improve the experience of the user.
13:53For example, in the video game, industry will create a new kind of video game.
13:58More immersive than ever.
14:00A video game where all characters come to life.
14:03Where all characters are ready to chat and are ready to play.
14:08So if you are interested to speak to Van Gogh, to interact with him, to ask him any question you
14:13want,
14:14you can visit our booth, G61-005, Digital and Experiences AI, Parked by Version.
14:21And thank you.
14:26Thank you. Thank you very much, Fatma.
14:28So just a question before you go.
14:30So you can ask him anything, right?
14:32Yeah, you can ask him anything you want.
14:34Okay, so like, for example, on another historical figure, for example, like Friedrich Nietzsche,
14:39I could, for example, ask him, so how did you get syphilis?
14:43Well.
14:44I mean, you know, you can't read about it in the history books, so it was always a great mystery.
14:49I think I've got a pretty good idea how he got it, but, you know, so I'm just curious.
14:54Well, you can try it yourself and you'll see how he's going to reply.
14:58But I can't guarantee that he's so funny and he will be, he will reply in a funny way.
15:05Okay, okay.
15:06So, anyway, you can test the tech over.
15:08You guys, where can we find you?
15:09Yeah, it is just on there, next to Stage 3, and Experience AI, Parked by Version.
15:15All right, Jumbo Manor, ladies and gentlemen.
15:18Thank you.
15:21All right, so I think we're going to take a little pause because normally we have Enchanted
15:26Tools with us, but we're going to wait and see.
15:29We're going to wait and see.
15:30All right, see you shortly.
15:31We're going to wait and see.
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