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00:00Buying games isn't cheap anymore.
00:02Nobody wants to drop their hard-earned money on something that looks...
00:05Cool for two hours, and then lives in the, yeah, I'll finish it someday folder.
00:09So today, I've...
00:10I've got you covered.
00:10In this video, we're talking about 20 great single-player games you genuinely...
00:15Won't regret buying.
00:16Some of these are underrated gems, some are modern classics, and a few are...
00:20a little rough around the edges, but in a fun way, not a why did I pay for this way.
00:25So let's go through 20 single-player games that are 100% worth your time and your storage.
00:30Let's go through this.
00:35Let's start with
00:40South of midnight because this one is wild in a way that feels like someone poured southern
00:45Gothic folklore into a blender and hit chaos you play as hazel
00:50a woman whose home has been torn up by a hurricane and then dragged into a weird magical
00:55version of the deep south think spooky bayous gritty characters and
01:00enough mythical critters to make your grandma say what in tarnation the game's big hook is that
01:05hazel learns ancient weaving magic that lets her heal broken spirits and punch
01:10awful folk monsters called haints in the face visually it leans into this stop
01:15motion aesthetic that almost looks like a claymation movie come to life with art that some
01:20how feels both creepy and gorgeous at the same time the story's emotional vibe
01:25finding your mom mending traumas and reconnecting family threads will hit you
01:30more than a banjo at midnight and most reviewers said the presentation is the main reason
01:35they kept playing even when the combat started to feel repetitive it's not perfect there are
01:40parts that feel like filler and a few too many collectibles but if you want a solo adventure with
01:45heart weirdness and style south of midnight is a great way to spend
01:5010 to 15 hours of your life
01:55more of your life
02:00I'd be screwed without these hoops.
02:02Shinobi Art of Vengeance is like someone said,
02:04Hey!
02:05What if classic ninja action got dipped in anime sauce,
02:08then sprinkled with Metro...
02:10Metroidvania secrets.
02:11You step into the tabby of Joe Musashi,
02:13legendary ninja leader of...
02:15the Oboro clan,
02:16whose life gets flipped on its head
02:17when a corporate bad guy named Lord Root
02:20wipes out his village.
02:21Cue fast-paced slashing,
02:23double jumps,
02:24wall runs,
02:24ninja...
02:25magic,
02:25and combo chains that feel so good when they land.
02:28The combat is stylish.
02:29You can...
02:30tag enemies and unleash a shinobi execution
02:32that basically turns a gauntlet of goons into...
02:35shurikens.
02:35And there's this satisfying push-and-pull rhythm of fighting
02:38that keeps you focused.
02:40The visuals are hand-drawn and gorgeous.
02:42And while some reviewers thought the level design could have used...
02:45a little more oomph,
02:46it doesn't take away from how smooth and fun the movement and combat feel.
02:50With unlockable moves,
02:51challenges,
02:52and extra modes like arcade and boss rush...
02:55it's a good chunk of exciting gameplay that feels nostalgic without being stale.
02:59Whether you grew up with...
03:00the old shinobi games,
03:01or you just like tight 2D action that doesn't overstay its welcome...
03:05expect about 10 to 15 hours of ninja thrills.
03:10a region...
03:10the
03:15Okay, here's the weirdest
03:20and best part of my list so far, Keeper.
03:23No, seriously, this is a game where you
03:25play as a walking lighthouse.
03:27I'm not joking, and yes, someone absolutely gre-
03:30You're this forgotten lighthouse, legs sprouted, mystery unfolding, and you're a company-
03:35accompanied by a lively seabird named Twig, who's basically the Watson to your Sherlock.
03:40Except they chirp, and you shine light.
03:43The whole thing is a wordless adventure-
03:45where you solve environmental puzzles mostly by casting your beam of light
03:49in exactly the right-
03:50weird way to make things grow, disappear, or move around.
03:54It's surreal.
03:55And it often feels like wandering around a dreamscape painted by someone who watched
03:59The Dark Crystal-
04:00Nausicaa and a Bob Ross marathon, then fell asleep at the art table.
04:04It's-
04:05short, maybe 4-8 hours, but the world's atmosphere and that unique concept make it-
04:10feel like a breath of fresh air compared to the usual sword slash collect loot routine.
04:15If you want something chill and genuinely different that makes you smile at how bizarrely pretty-
04:20it all is, lighthouses with legs forever, Keeper is worth a look.
04:25What-
04:30Ah.
04:35Atlas Fallen is like Dune crashed into God of War, but instead of riding a sandworm,
04:40you're surfing across dunes with a giant magical sand gauntlet, punching monsters.
04:45Until they go boom, you create your own character and jack into this massive desert world where
04:50your main tool isn't a sword or a gun, but this gauntlet that turns nearby sand into-
04:55to weapons like whips, hammers, or claws.
04:58As cool as that sounds, and it is-
05:00The plot and characters aren't going to leave you with deep soul scars.
05:04It's more about moving-
05:05movement in combat than plot twists that will punch you in the feels.
05:09The real joy comes from-
05:10How slick it feels to glide over deserts, chain combos, and build momentum to-
05:15unleash flashier, stronger attacks.
05:17Some critics called the story forgettable and the world-
05:20a bit repetitive, but for pure action and exploration, it has its moments, especially-
05:25when you're dashing through the air like a sand ninja.
05:27If you're picking this up full price, maybe have-
05:30a discount alert ready, but for what it is, an action RPG with fun traversal and web-
05:35weapons made of sand, you'll enjoy the ride.
05:40let's get from there.
05:41Let go of the air like a추.
05:42Let go of the sea.
05:43Let go of the sea.
05:44What's the thing in this stream?
05:45Bring it to the sea.
05:46That's it.
05:47That's it.
05:48If you're gonna land in the beach, what is-
05:50Do you want to fly, or do you want to pull that day?
05:52Go, do you want to fly, what's the way out?
05:54Let go of course.
05:55I can't do it.
05:56If you're going to fly here, try to fly.
05:57Or do you want to fly, there's a year that I can fly.
05:58Key to fly.
05:59To fly, try, you should use my ship.
06:00This one can fly.
06:01Can fly, I can fly.
06:03Ahh.
06:04See, it's a 42-
06:04There's a kind of old T-
06:05crime syndicate called The Family, trying to blast your way through rival gangs, corrupt
06:10cops, weird dudes with rocket launchers and probably your ex somewhere in the background.
06:15All backed by a pixel art style so slick it makes your grandma's oil paintings look
06:20like MS Paint masterpieces.
06:22What's cool here is the hybrid gameplay, stage by stage.
06:25You're running, gunning, dodging bullets and then suddenly bam, you're shooting into the
06:29background.
06:30You're running around like it's a cabal style gallery shooter, and sometimes both
06:33at once.
06:34It's like a 2D.
06:35Dance fight where the enemies forgot the choreography.
06:38You've got weapons, upgrades and even.
06:40A bullet time mechanic that lets you deflect projectiles like some kind of cyberpunk Neo.
06:45If Neo had a chain gun and wasn't saving the world, just blowing up goons.
06:50The challenge can spike.
06:51Yeah, it ain't baby mode, but that's part of the charm if you enjoy it.
06:55It's like the old school chaos with modern polish.
06:58Critics mostly dug it for its style and energy.
07:00It's a bit of a bit of an energetic combat, though some players found it a bit punishing
07:03or rough around the edges.
07:05Especially on higher difficulties.
07:06And the story's more flavor text than deep narrative art.
07:10But if you like 2D action shooters with retro flare and enough explosions to make.
07:15your cat judge you, Neon Inferno is a blast worth checking out.
07:20Yeah.
07:21Yeah.
07:22Yeah.
07:23Yeah.
07:24Yeah.
07:25Yeah.
07:25Prince of Persia The Lost Crown
07:30is one of those games that might make you go,
07:32wait, Prince of Persia is a Metroidvania now?
07:35And yes, it absolutely is.
07:37And it works really well.
07:38Instead of the 3D San...
07:40...of time action you may remember.
07:42This one is a 2.5D action-adventure...
07:45...slash-platformer that feels like a Metroidvania
07:48wrapped in silk and wrapped against...
07:50...in a slightly smug satisfaction...
07:52...when you nail that perfect dash plus pair...
07:55...to carry combo.
07:56You play as Sargon,
07:57a blade-wielding wanderer with enough time fiddling...
08:00...tricks to make Doctor Who dizzy.
08:02Dashing through time,
08:03setting shadow markers you can...
08:05...teleport back to instantly.
08:07Wall climbing,
08:08air dashing,
08:09all that good stuff.
08:10The exploration is Chef's Kiss.
08:12The map encourages you to go back and forth...
08:15...find new shortcuts and unlock abilities...
08:17...that make old areas feel fresh all over...
08:20...again.
08:21Combat is responsive and fun.
08:23Platforming feels smooth as butter.
08:25And the enemy variety actually manages to keep things interesting...
08:28...for a slow-burning adventure...
08:30...that's easy to sink 20 plus hours into...
08:33...if you're doing side content.
08:34Critics generally...
08:35...loved it.
08:36Metacritic scores sit comfortably in the go play this range...
08:39...and it even...
08:40...scooped up awards for design and accessibility...
08:42...at big industry shows.
08:44That said...
08:45...but it's not perfect.
08:46Some folks online think the story and bosses could use more pun...
08:50...if you're coming from classics like Hollow Knight or Ori...
08:53...you might find parts a bit...
08:55...button-mashy or the backtracking a tad long.
08:58But overall it's a fun...
09:00...polished love letter to both Prince of Persia fans...
09:03...and Metroidvania nuts alike.
09:05And if someone asks you...
09:06...what do you want from a side-scrolling Prince of Persia...
09:09...this one...
09:10...almost nails it.
09:15...my turn.
09:21Banisher's Ghosts of New Eden is the kind of game...
09:23...that feels like a spooky campfire...
09:25...you voluntarily went to play.
09:27And honestly...
09:28...that's a vibe.
09:29Developed by Don't...
09:30...the folks behind Life is Strange and Vampyr...
09:33...it's a third-person action RPG...
09:35...about ghost hunters...
09:36...but not the silly kind...
09:37...with proton packs and rubber boots.
09:39You're through...
09:40...you're thrown into this cursed settlement...
09:41...called New Eden in 1695...
09:43...with Red and his partner...
09:45...Antea...
09:46...who...
09:47...plot twist...
09:48...becomes a ghost herself early in the game.
09:50Yeah, that's right.
09:51It's both...
09:52...let's banish evil spirits...
09:53...and...
09:54...holy crap...
09:55...my partner is a literal...
09:55...ghost now...
09:56...all at once.
09:57The core of the experience is about choices.
09:59Do you honor your...
10:00...oath and help the living...
10:01...or do you dive deep into supernatural powers...
10:04...and risk losing...
10:05...in touch with reality?
10:06Your decisions...
10:07...from combat choices...
10:08...to how you deal with NPC...
10:10...and hauntings...
10:11...genuinely affect how the story unfolds.
10:13Combat blends...
10:14...reds...
10:15...grounded weapons...
10:16...with Antaea's spectral abilities...
10:17...so...
10:18...sometimes you're swinging...
10:19...blades...
10:20...sometimes you're sending spirits...
10:21...screaming back to wherever they came from...
10:23...and sometimes you're just...
10:25...standing in a haunted forest...
10:26...wondering why ghosts...
10:27...have better fashion sense...
10:28...than you do.
10:29The game's...
10:30...has received a lot of praise...
10:31...for its narrative depth...
10:32...character development...
10:33...and emotional beats...
10:34...with many...
10:35...calling it...
10:36...one of the more personal...
10:37...action RPG experiences...
10:38...out there.
10:39It's not a...
10:40...quick five-hour sit-down...
10:41...either.
10:42You're looking at...
10:43...25 plus hours...
10:44...if you dive into most of...
10:45...the content...
10:46...and haunting cases...
10:47...and that's without...
10:48...counting optional quests.
10:49So if you...
10:50...you want something...
10:51...that feels alive...
10:52...a little eerie...
10:53...and just emotional enough...
10:54...to make you worry...
10:55...about ghosts...
10:56...while also caring about them...
10:57...Banishers is a wild ride.
11:00Over...
11:03...you...
11:04...goulated...
11:05...can...
11:05Next on a little
11:10list is Biomutant. This game is one of those. I love the idea. I love parts of it.
11:15But it kind of trips over itself sometimes situations. You play as this customizable
11:20mutant in a post-apocalyptic kung-fu fable where the world is literally dying because
11:25the giant tree of life has been polluted and a bunch of world eaters are chomping at its root.
11:30You can tweak your critters look stats mutations and weapon parts like some kind of DIY.
11:35Sci-fi blacksmith and then decide whether your team save the world or team
11:40groups. I did it again. Combat can be juicy mixing melee ranged and funky mute.
11:45And blending shooting and muscle combos can feel like you're in an anime fight scene.
11:50But let's be real. It got mixed reviews because while the world is vibrant and weirdly charming,
11:55the quest can feel repetitive. Some NPC dialogue is chef's kiss questionable.
12:00And the story structure never quite lives up to its own hype. Still, for an open
12:05world RPG that tells you to make your own madness, Biomutant is worth picking up if you
12:10go in expecting something quirky rather than a perfection.
12:15So...
12:20If Kenna Bridge
12:25of Spirits were a movie, it'd be the one that looks like a Pixar blockbuster with a sprinkle
12:29of-
12:30You play as Kenna, a young spirit guide who's-
12:35His job is basically help lost souls find peace.
12:38And the way the game turns that into actual-
12:40Gameplay is adorable, yet surprisingly challenging.
12:43You swing your magical staff, which-
12:45Later becomes an actual bow and grappling tool, bash corrupted spirits, and command a-
12:50Squad of tiny spirit critters called the Rot.
12:53Think Pikmin, but way cuter and a-
12:55Bit spooky.
12:56The world is gorgeous, the music is hauntingly lovely, and the combat-
13:00Plus puzzles ebb and flow in that classic action-adventure rhythm.
13:04Some folks out there say-
13:05The story is kind of meh, and combat can get repetitive if you stick to nothing but fights.
13:09But most-
13:10Most players agree that the feel of the game-
13:12Healing forests, restoring shrines, watching-
13:15Little spirits do ridiculous things like surf on your shoulder is worth the ride on its own.
13:20It's a short-ish adventure, around a dozen plus hours, but it's polished, expressive-
13:25And one of those games you'll remember for how it made you feel, not just what you clicked.
13:30And one of those games you'll remember for how it made you feel, not just how it made you feel.
13:35Middle-earth sh-
13:40Middle-earth sh-
13:40Shadow of War is basically what you get when Tolkien lore hits Batman's combat system.
13:45And the result is an open-world adventure that can legitimately surprise you.
13:49Sometimes in good ways-
13:50Sometimes in why-are-there-so-many-orcs ways.
13:53You're Talion, the undead-
13:55Gondorian ranger fused with the elf spirit Celebrimbor.
13:58And your main goal is forging a-
14:00New ring of power strong enough to challenge Sauron.
14:03Without actually becoming that guy with the-
14:05The evil ring vibe.
14:06The real star here is the expanded nemesis system, which procedurally-
14:10creates orc captains that remember you, taunt you, betray you, and sometimes-
14:15die in ways that make you go, yeah, that was awesome.
14:18The world is huge, there's a-
14:20a ton of fortress sieges to orchestrate, and the combat feels punchy-
14:23Whether you're stealthing around with a dag-
14:25or charging in sword first.
14:27Early versions were criticized for microtransactions, which-
14:30were later removed, and some people felt the story was more big blockbuster energy than-
14:35deep lore.
14:36But if you like Lord of the Rings-esque worlds with emergent enemy chaos-
14:40and satisfying squad building, this one earns its hours.
14:45you probably don't give it to anymore.
14:46you probably don't give some news-
14:47but if you like Lord of the Rings,
14:49you're still in power.
14:50youagh
14:50All right, cyber cowboys pray is one
14:55of those sci-fi gems that secretly makes
14:57you feel like you should have paid more
14:59attention in physics.
15:00You wake up as Morgan Yu aboard the orbital
15:03station Talos 1.
15:05A lab of corporate science and weird
15:07vibes, only to discover the place is
15:10overrun by Typhon, creepy alien shapeshifters
15:13that can literally disguise them-
15:15themselves as coffee mugs.
15:16Yes, coffee mugs.
15:18From there, you're left-
15:20with a very arcane blend of immersive sim
15:22gameplay.
15:23You'll sneak, shoot-
15:25craft, hack, or telekinetically fling things
15:28around as you explore this-
15:30station's interconnected corridors and hidden
15:32labs.
15:33You can customize ability-
15:35these through neuromods, letting you become
15:37a stealth tech genius or a psychic pain-
15:40train-train, and the way you deal with
15:41encounters is almost entirely up to you.
15:45The locking, tracking, and loot management can
15:47feel a bit inventory nerdy, and some-
15:50bits of combat can be finicky, but the
15:52atmospheric tension and freedom of choice-
15:55make Prey one of those games that feels like an
15:57old-school sci-fi novel come alive.
16:00It's smart, spooky, clever, and absolutely worth
16:04your time if you want-
16:05a solo adventure that rewards experimentation.
16:10It's 12 to 3 p.m.
16:12We've referred to the weekly upload for today's
16:14moment-
16:15Quantum Bra-
16:20Quantum Brake is that one game that tried something
16:22bold, and honestly, mostly pulled it-
16:25off.
16:26This is Remedy doing what they do best-
16:28stylish third-person shooting mixed with a story-
16:30that's way more ambitious than it needs to be-
16:32in a good way.
16:33You play as Jack Joyce-
16:35a regular dude who gets time manipulation powers
16:38after a science experiment goes sideways.
16:40Because, of course it does.
16:42From there, everything turns into time chaos.
16:45Freezing enemies mid-bullet, dashing through explosions,
16:48rewinding bad decisions-
16:50and it feels awesome when you start chaining abilities together.
16:53What really sets Quantum Brake-
16:55a part is the live-action TV episodes baked into the game, where your choices act-
17:00actually affect how those episodes play out.
17:02Yeah, it's a bit gimmicky, and yes, some people-
17:05bounced off the pacing or didn't love switching from controller to cut scenes, but credit
17:10where it's due.
17:11It was different.
17:12The shooting is solid, the powers are fun, and the story-
17:15keeps escalating in classic Remedy fashion until reality itself feels tired.
17:20It's not perfect, but if you like narrative-driven single-player games with style and amb-
17:25edition, Quantum Brake is worth your time.
17:27Just, maybe don't play it on a laptop from 2-
17:302009 unless you enjoy slideshow combat.
17:35Apollo as the Daniel Zeep has the horseshit-
17:38Mini-Sniper cover.
17:39Optimization from the F Anti-Fern handle on the B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B-B.
17:40Solar Ash is one of those games you don't
17:45play for loot, XP, or big numbers popping up on screen, you play it for the vibe.
17:50You're dropped into this surreal abstract world called the Ultra Void and your main
17:55goal is to skate, climb, and dash your way through massive environments while taking down
18:00colossal bosses that feel more like puzzles than traditional fights.
18:04Movement is-
18:05The Star here.
18:06Once you get into the rhythm of chaining jumps, wall runs, and midair boots-
18:10boosts, it feels smooth as hell, almost like the game is daring you to flow better.
18:15Combat is minimal, the story is mostly environmental and symbolic, and some-
18:20players wished it went deeper narratively, but that's kind of the point.
18:24Solar Ash trusts-
18:25It helps you to feel the experience rather than over-explain it.
18:28It's not super long, maybe-
18:30six to ten hours depending on how much you explore, but it leaves an impression.
18:34If you're the-
18:35If you're the type who enjoyed games like Journey or Hyper Light Drifter, and you just
18:38want to zone out and ex-
18:40exist in a beautifully strange world for a while, Solar Ash is absolutely worth it.
18:45It's worth the ride.
18:46It's worth the ride.
18:50Like a
19:12You follow Amicia and her younger brother Hugo, and what begins as a survival story…
19:17slowly turns into something darker, heavier, and way more personal than you'd expect.
19:22Gameplay is mostly stealth-focused, using light, tools, and environmental tricks to
19:27avoid soldiers and literal oceans of rats.
19:30While combat stays tense and…
19:32These games shine in storytelling, atmosphere, and character…
19:37Watching Amicia grow more hardened, and Hugo struggle with his curse…
19:42is genuinely heartbreaking at times.
19:44Some players felt Requiem leaned a bit too hard…
19:47into misery…
19:48And yeah, it's not exactly a relax after work game…
19:52But if you want a strong single player narrative that sticks with you long after the credits roll…
19:57A plague tale is one of the most memorable journeys you can take.
20:02A plague tale…
20:03A plague tale…
20:05A plague tale…
20:07A plague tale…
20:07A plague tale…
20:08A plague tale…
20:09A plague tale…
20:10A plague tale…
20:11A plague tale…
20:12A plague tale…
20:13A plague tale…
20:14A plague tale…
20:15A plague tale…
20:16A plague tale…
20:17A plague tale…
20:18A plague tale…
20:19A plague tale…
20:20A plague tale…
20:21A plague tale…
20:22A plague tale…
20:23A plague tale…
20:24A plague tale…
20:25A plague tale…
20:26A plague tale…
20:27A plague tale…
20:28A plague tale…
20:29A plague tale…
20:30A plague tale…
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20:32A plague tale…
20:33A plague tale…
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20:35A plague tale…
20:36change as he tells those stories. Enemies move, locations shift, and objectives
20:41rewrite themselves mid-mission because Silas remembered it differently.
20:46One play is tight, pacing is snappy, and the skill system encourages flashy headshots
20:51and quickdraw madness. It's short, maybe 6-8 hours, but it never works.
20:56It never wastes your time, and the score attack style gameplay makes it super replayable.
21:01If you want a single-player shooter that's fun, self-aware, and doesn't pretend to be deeper
21:05than it needs to be...
21:06Gunslinger is an absolute no-brainer.
21:11Gunslinger is an absolute no-brainer.
21:16Gunslinger is an absolute no-brainer.
21:19Hellblade isn't the kind of game-
21:21the hero You casually boot up while scrolling your phone.
21:24This one demands your attention, your headphones
21:26and maybe your emotional stability. You play as Senua, a picked warrior
21:31traveling through a nightmarish version of Norse hell to reclaim the soul of her lover.
21:36And the game represents psychosis in a way that's intense, uncomfortable, and incredibly-
21:41respectful. The voices in Senua's head aren't just there for story flavor, they act-
21:46actively mess with you, warn you, lie to you, and sometimes save your life.
21:51Combat is simple but weighty. Puzzles mess with perspective and perception.
21:56And the atmosphere is thick enough to chew. It's not a long game, maybe 7-8 hours-
22:01but it sticks with you way longer than that. Some people bounce off because the gameplay-
22:06isn't deep or flashy, but honestly, that's missing the point. Hellblade is about-
22:11immersion and mental struggle, not combo counters. Play it in one or two sittings with-
22:16headphones on, lights off, and congratulations, you've just unlocked an unforgettable-
22:21single-player experience and mild existential dread.
22:26That story 지 summer has stopped ourselves, and times, you've got to be so cool as you can.
22:31You can write that out of the video, you can write it in one or two.
22:32But I have to quit doing it at home when you think it was just a flash it, even if you don't touch,
22:35you wanna treat your head around and try it in one or two.
22:37You can't afford the killer, you can't afford the killer, but if you make it a spell.
22:42So, it's definitely the title of the B4-2.
22:45You can't afford it. You can still do that. You can't afford it, man.
22:48You can just afford it. You can just do that. You can pass those numbers, alright.
22:50You can decide to push it in one or two.
22:51You can easily come with your thoughts, and don't switch those guys and don't get a point,
22:53space zombies aboard the USG Ishimura, but here we are.
22:58The iPad design, directional audio, and dynamic lighting crank the tension to unhealthy levels.
23:03And the remake adds smarter enemy behavior and seamless ship exploration that makes
23:08the horror feel non-stop.
23:10Combat is still all about cutting limbs instead of headshots.
23:13Which somehow never stops being satisfying, even when you're screaming internally.
23:18The story is expanded just enough to give Isaac more personality without overdoing it, and
23:23the whole thing feels modern while respecting the original.
23:26Is it terrifying?
23:27Absolutely.
23:28Is it one of the best single-player horror experiences you can buy right now?
23:32Also yes.
23:33Just maybe don't play it at 2am unless you enjoy questioning every noise in your head.
23:38Absolutely.
23:39I hope the Misi will help you out on the back.
23:40No!
23:41No!
23:42No!
23:43No!
23:44No!
23:45Chesney.
23:46No!
23:47No!
23:48No!
23:49No!
23:50No!
23:51No!
23:52No!
23:53No!
23:54No!
23:55No!
23:56No!
23:57No!
23:58No!
23:59No!
24:00No!
24:01No!
24:02No!
24:03No!
24:04No!
24:05No!
24:06No!
24:07Gameplay is simple, like combat, exploration, platforming, but the real focus
24:12is on movement, emotion, and the evolving relationship between you and Neva.
24:17As the seasons change, so does Neva, both physically and emotionally, and watching
24:22that growth unfold is weirdly powerful.
24:25It's short, maybe 4-6 hours.
24:27But every frame looks like a painting, and every moment feels deliberate.
24:32Looking for deep systems or hardcore mechanics, this isn't it.
24:35But if you want a single player experience,
24:37that's calm, beautiful, and quietly devastating in the best way, Neva
24:42is absolutely worth your time.
24:44Also, yes, you will get attached to the wolf.
24:47Not optional.
24:52So that's what our dream is.
24:53Let's see.
24:55I'll talk to you again tonight.
24:56I'm feeling pretty good.
24:57The English English English Is kind a beautiful thing.
24:59I mean, if you want a single player, you can't be a little bit,
25:01you can't be in a good way.
25:02I don't love this, I just love it.
25:03I hate it.
25:04I love it.
25:05But I love it.
25:06I love it.
25:07I love it.
25:08I love what I love it.
25:09I love it.
25:10I love it.
25:11I love it.
25:12I love it.
25:13I love it.
25:14I love it.
25:15I love it.
25:17I love it.
25:18corruption. And while the story exists, let's be honest, you're here to juggle enemies in the air.
25:23And feel like a blender with legs. Combat is fast, aggressive, and surprising.
25:28It's surprisingly deep once you unlock more abilities, letting you chain attacks, skills, and dodges.
25:33Into satisfying combo strings. The game isn't super polished. Animations can
25:38be stiff voice acting is hit or miss and environments can repeat. But if you meet it where it
25:43is, there's a lot of fun to be had. Bloody spell knows its strengths and leans in.
25:48Hard. Stylish action, power fantasy, and zero shame about it.
25:53If you like skill-based combat and don't mind some rough edges, this one's a guilty pleasure that
25:58earns its spot.
26:03Hard.
26:04Hard.
26:05Hard.
26:06Hard.
26:07Hard.
26:08Hard.
26:09Hard.
26:10Hard.
26:13Hard.
26:14Hard.
26:15Hard.
26:18Hard.
26:19Hard.
26:20Hard.
26:23Hard.
26:25Hard.
26:26Hard.
26:27Hard.
26:28Hard.
26:29Hard.
26:30Hard.
26:31Hard.
26:32Hard.
26:33Hard.
26:34Hard.
26:35Hard.
26:36Hard.
26:37Hard.
26:38Hard.
26:39Hard.
26:40We're looking at people waiting for some
26:41peeks.
26:43On.
26:28into corporate madness, assassins,
26:30and extremely questionable life choices.
26:32Gameplay is-
26:33This is a mix of third person shooting and brutal melee combat.
26:36And when it clicks, it really clicks.
26:38Sword executions are violent, flashy,
26:40and unapologetically over the top.
26:42The gunplay-
26:43Gameplay can feel stiff at times,
26:44enemy difficulty spikes can be frustrating,
26:46and yeah, the controls take-
26:48a minute to fully wrestle into submission.
26:50But here's the thing,
26:51Wanted Dead knows exactly what it is.
26:53The tone is weird,
26:54the cutscenes are awkward in a so-bad-it's-kind-of-amazing way.
26:58And the game throws in mini-games and random tonal shifts
27:01like it lost a bet with itself.
27:02Critics were-
27:03mixed, mostly because it's rough around the edges,
27:05but players who stuck with it found a genuinely fun-
27:08stylish action game underneath the jank.
27:10If you missed that old-school, no-nonsense action-
27:13in-game energy, where style matters more than polish,
27:16Wanted Dead is a flawed but memorable-
27:18single-player ride that you absolutely won't forget,
27:21even if you sometimes yell at your controller.
27:23So, let's begin!
27:28You
27:33All right, that's my list 20 single
27:38player games you won't regret buying.
27:40If this video helped you out, hit the like button.
27:43It really helps the channel more than you think.
27:45Subscribe if you want more game recommendations
27:47without the high.
27:48I'll see you next time.
27:53Maybe.
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