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00:00Open world games have a huge impact on how we play.
00:03They give us freedom, let us do whatever we want without following a linear story,
00:08and still deliver amazing narratives and characters that we'll definitely remember forever.
00:13I truly believe these are the 20 best open world games of all time.
00:17I'm sure you'll agree with this list, and if you haven't played some of them yet,
00:21I'm here to save you from wasting money and help you make the right choice.
00:24Let's get to the list.
00:25Number 1. Far Cry 5.
00:31Kicking off this legendary list with a game that absolutely nailed its setting
00:36and brought a unique kind of chaos, Far Cry 5.
00:41The open world of Hope County, Montana is the real star here.
00:45It's perfect because it feels genuinely American, vast, and hostile.
00:50You've got those rolling hills, dense forests, and that small-town Americana vibe,
00:57which just makes the invasion by the Edensgate cult feel so much more personal and unsettling.
01:03The game drops you in and says,
01:05Here are three regions. Go start a resistance.
01:09That level of freedom is addictive.
01:10The gameplay is pure Far Cry sandbox fun, but refined.
01:16I love the guns-for-hire system,
01:18recruiting awesome characters like Herc or Nick Rye,
01:22or even having Cheeseburger the Bear as your companion.
01:25That was peak craziness.
01:27My most memorable experience was flying a plane over an outpost,
01:31only to bail out and land on a herd of elk,
01:34which then drew the attention of a nearby cult patrol.
01:38Unscripted, hilarious chaos.
01:39The antagonist, Joseph Seed, is one of the franchise's best.
01:45He's genuinely chilling,
01:46and his influence permeates every corner of the map.
01:50If I had a critique,
01:51it's that the forced main mission captures
01:53could sometimes interrupt the flow of the open world.
01:57But honestly, for delivering an incredibly unique, chaotic,
02:01and beautiful open world experience based on regional liberation,
02:05Far Cry 5 earned its spot on this list.
02:092. Assassin's Creed 4 Black Flag
02:14Next up, a game that totally reinvented a franchise
02:18and gave us the greatest open world pirate experience ever made,
02:23Assassin's Creed 4 Black Flag.
02:25This open world isn't a city,
02:27it's the entire Caribbean Sea.
02:30And that's why it's perfect.
02:32The freedom of sailing the jackdaw,
02:34hearing your crew belt out sea shanties,
02:36and chasing down a man of war,
02:38that feeling of being a ruthless privateer is unmatched.
02:42It captured the spirit of adventure better than almost any game I've played.
02:47The gameplay beautifully balances naval combat and on-foot exploration.
02:52Upgrading your ship by scavenging materials
02:54and engaging in massive, spectacular sea battles
02:57felt incredibly rewarding.
02:59Then you'd land on some deserted island
03:01to hunt treasure or die for sunken riches.
03:04That loop is magic.
03:07Edward Kenway is easily one of the most charismatic protagonists in the AC series.
03:12He's a selfish pirate who stumbles into the assassin-Templar conflict,
03:16and his journey is compelling and authentic.
03:19What didn't I love?
03:20The occasional tailing missions on land always felt clunky and tedious
03:24compared to the epic high seas action.
03:26But when you look at the sheer scale,
03:28the incredible naval combat,
03:30and the atmosphere,
03:31Black Flag is a timeless open-world masterpiece.
03:383. Red Dead Redemption 2
03:41Alright, we can't talk about the best open worlds
03:45without talking about the undisputed goat of atmosphere.
03:48Red Dead Redemption 2.
03:50This game isn't just an open world.
03:53It's a living, breathing, 1899 life simulator.
03:57The open world of the American West here is perfect
04:00because it's built on immersion and detail.
04:03Every snowdrift, every muddy town street,
04:06every rustle in the trees feels intentional.
04:09The game forces you to slow down and live in its world,
04:12caring for your horse, hunting,
04:14and dealing with random encounters that feel totally organic.
04:17I've spent hundreds of hours in this map,
04:20and I'm still finding new things.
04:22The gameplay is built on systems.
04:25The weight of Arthur Morgan,
04:26the demanding gunplay,
04:28the detailed camp management,
04:30it's all designed to ground you in reality.
04:32That feeling of riding your horse
04:34across a massive plains area at sunset,
04:37getting ambushed,
04:38and having a messy, desperate firefight?
04:40Pure cinematic value.
04:43Arthur Morgan is one of the best protagonists
04:45in video game history.
04:47Complex, flawed, and deeply human.
04:49His story arc is tragic and beautiful.
04:53My main criticism is that the slow pace
04:55and the heavily guided mission structure
04:57can feel tedious compared to pure sandboxes.
05:01But for delivering the most detailed,
05:03atmospheric, and emotionally resonant open world
05:06ever created,
05:07RDR 2 is an essential experience
05:09that fully justifies its legendary status.
05:12He is you.
05:14Poor bastard.
05:164. Metal Gear Solid V The Phantom Pain
05:20Jumping from deep realism
05:22to pure, brilliant espionage freedom,
05:25Metal Gear Solid V The Phantom Pain.
05:28Hideo Kojima basically perfected
05:30the open world sandbox with this one.
05:32The open world is perfect
05:34because it functions as a massive tactical playground.
05:37Unlike other games where the world is just scenery,
05:39the maps of Afghanistan and Africa
05:42are designed to facilitate
05:43endless stealth and tactical possibility.
05:46Every mission can be approached
05:48in a thousand different ways,
05:50using everything from cardboard boxes
05:52to Fulton recovery balloons.
05:54The gameplay is the most refined
05:56stealth system ever made.
05:58That feeling of scouting a massive base,
06:00marking every guard,
06:02finding the optimal path,
06:03and executing a flawless infiltration,
06:06it's addicting.
06:07And the mother base system
06:08adds amazing value,
06:10giving you constant incentive
06:11to use that brilliant Fulton device
06:13to recruit literally everything
06:15from soldiers to goats.
06:17Punished Venom Snake
06:18is a mysterious and compelling protagonist,
06:21and the story, while fragmented,
06:23has those classic, mind-bending MGS twists.
06:27My only complaint?
06:28The repetitive mission structure
06:30in the middle section
06:31could sometimes feel like filler,
06:33but for delivering an unrivaled level
06:35of tactical freedom,
06:37stealth depth,
06:38and amazing sandbox potential,
06:40MGS Vive is easily one of the most innovative
06:43and best open-world games of all time.
06:495. Mad Max
06:52Alright, let's talk about a game
06:54that often gets slept on
06:55but delivers unparalleled atmosphere
06:57and a truly unique loop,
07:00Mad Max.
07:00If you want a visceral,
07:02post-apocalyptic open world,
07:04this is it.
07:06The open world,
07:07The Great White,
07:08is perfect
07:09because it's built around
07:10vast, hostile emptiness.
07:12It's not cluttered with icons,
07:14it's a desolate,
07:15beautiful wasteland
07:17where survival is the only objective.
07:19The map is designed
07:20to sell the desperation.
07:22You are always scrounging
07:23for scrap,
07:24water,
07:25and fuel.
07:26The gameplay is centered
07:27entirely around vehicular combat.
07:29Your car,
07:31the Magnum Opus,
07:32is your lifeline
07:33and upgrading it
07:34is deeply addictive.
07:36The feeling of ramming
07:37a rival vehicle,
07:38grappling it with a harpoon,
07:40and pulling the driver out
07:41at 60 mph,
07:42that raw,
07:43heavy metal action
07:44is unmatched.
07:46It elevates the open world
07:47by making the car
07:48the primary tool
07:49of exploration
07:50and destruction.
07:52Max is the ultimate
07:53silent protagonist
07:54in this world of War Boys.
07:55His journey of revenge
07:57and survival
07:58perfectly mirrors
07:59the grim environment.
08:00My one major critique
08:01is that the on-foot brawling
08:03while decent,
08:04couldn't quite keep up
08:05with the incredible car chaos.
08:07But for delivering
08:08the most authentic,
08:10gritty,
08:10and vehicular-focused
08:11open-world survival experience,
08:14Mad Max is a truly awesome
08:15entry on this list.
08:166.
08:21Stalker 2
08:21Heart of Chernobyl
08:23Let's dive into
08:24a unique kind of terror
08:25with Stalker 2
08:26Heart of Chernobyl.
08:28This game doesn't just
08:29put you in a big map,
08:30it puts you in
08:31the most hostile,
08:33unpredictable,
08:34and atmospheric
08:34open world
08:35ever created,
08:37the zone.
08:38The zone is perfect
08:39because it's built
08:39on systemic unpredictability.
08:42This massive,
08:43non-linear exclusion zone
08:45is constantly challenging,
08:46you with deadly,
08:48invisible anomalies,
08:50horrific mutants,
08:51and the constant threat
08:52of lethal radiation
08:53and sudden emissions.
08:55The atmosphere
08:56and the sense of
08:57genuine danger
08:58are what makes this game
08:59an absolute masterpiece.
09:02The gameplay
09:02is hardcore survival.
09:05You are managing
09:05hunger, sleep,
09:07radiation,
09:08and equipment durability
09:09while desperately hunting
09:11for rare artifacts.
09:13Every piece of gear,
09:14every bullet,
09:15and every healing item
09:16feels earned.
09:17That cycle of risk
09:19versus reward
09:20is insanely addictive
09:21and creates
09:22legendary emergent stories.
09:25The protagonists
09:26are the stalkers themselves,
09:27tough, broken individuals
09:29trying to survive.
09:31The story is non-linear
09:32and complex,
09:34reacting dramatically
09:35to the choices you make.
09:37If I have one worry,
09:38it's that the brutal difficulty
09:40and lack of hand-holding
09:41might be too much
09:42for casual players,
09:43but for delivering
09:44the most immersive,
09:46deeply atmospheric,
09:47and truly survival-focused
09:49open-world FPS experience,
09:51Stalker 2 is a game
09:53that is destined
09:53to be a classic.
09:577.
09:58Marvel's Spider-Man 2
09:59Swinging back
10:01into the modern era,
10:02let's talk about a game
10:03that sets the bar
10:04for traversal
10:05and fluid action,
10:06Marvel's Spider-Man 2.
10:08This game makes you feel
10:09like a superhero
10:10like no other.
10:11The open world of New York City
10:13is perfect
10:13because it's a vertical
10:14playground of pure speed.
10:17Swinging through the skyscrapers,
10:18especially with the addition
10:19of the web wings,
10:20is the best traversal mechanic
10:22in gaming, period.
10:23The sheer flow and momentum
10:25make moving around the city
10:26an absolute joy.
10:28Fast travel becomes optional
10:29because moving is so fun.
10:32The gameplay is a blend
10:33of spectacular action
10:34and fluid combat,
10:36being able to seamlessly switch
10:37between Peter Parker's
10:38heavy symbiote powers
10:40and Miles Morales' sleek
10:41Venom blast attacks
10:42adds amazing variety.
10:45The boss battles,
10:46especially the encounters
10:46with Venom and Kraven,
10:48are epic cinematic events.
10:50The story is fantastic,
10:51dealing with heavier themes
10:53and giving both protagonists
10:54excellent arcs.
10:56Venom is arguably
10:56the best live-action version
10:58of the character
10:59we've ever seen.
11:00My only critique
11:01is that the side content
11:02felt a little less unique
11:04than the main narrative,
11:05which is a minor thing.
11:06But for delivering
11:07flawless traversal,
11:08top-tier superhero action
11:10and an exciting
11:11emotional story,
11:12Spider-Man 2
11:13is an essential
11:14open-world experience.
11:19Number 8.
11:20The Elder Scrolls V Skyrim.
11:24Alright, time to talk about
11:25the absolute heavyweight champion
11:27of open-world fantasy immersion,
11:30The Elder Scrolls V Skyrim.
11:33This game didn't just release,
11:34it became a lifestyle.
11:37The world of Skyrim is perfect
11:38because it is built entirely
11:41on unrestricted freedom
11:42and emergent stories.
11:44You can ignore the main quest forever,
11:46become a master thief,
11:48join the College of Winterhold,
11:49or just wander off to climb
11:51a ridiculously steep mountain.
11:53That freedom to literally become
11:55anyone you want
11:56is why this game is timeless.
11:59The gameplay loop is addictive.
12:01It's all about exploration,
12:02finding an unmarked cave,
12:05fighting a frost dragon
12:06in the mountains,
12:06or stumbling upon
12:07a massive Civil War battle.
12:09The sheer density
12:11of lore and unique encounters
12:12in every corner of the map
12:14is staggering.
12:16The Dragonborn
12:17is the ultimate
12:18protagonist avatar.
12:20The game lets you
12:21tell the story,
12:22and the thousands of mods
12:23available only amplify
12:25that creative freedom.
12:26My one genuine complaint
12:28is that the combat system
12:30always felt a little clunky
12:31compared to the game's
12:32sheer ambition.
12:33But honestly,
12:34for defining the fantasy
12:35open world genre
12:36and offering endless hours
12:38of unparalleled adventure
12:39and role playing,
12:41Skyrim belongs
12:42at the very top of this list.
12:469. Ghost of Tsushima
12:48Let's slow down
12:50and talk about Ghost of Tsushima,
12:53a game that is a work of art
12:55and a true master class
12:56in atmosphere.
12:58The open world
12:59of Tsushima Island
13:00is perfect
13:01because it's built
13:02on cinematic beauty
13:03and minimalist immersion.
13:06Sucker Punch created a map
13:07that looks like
13:08a living Kurosawa film,
13:10with fields of waving grass,
13:12bright yellow leaves,
13:13and misty forests.
13:15The genius guiding wind system
13:17replaces the annoying mini-map,
13:19making exploration organic
13:21and constantly rewarding.
13:23The gameplay is spectacular.
13:25The samurai stances
13:27and the challenging standoffs
13:29make the combat feel weighty
13:31and incredibly satisfying.
13:33That moment when you challenge
13:34three Mongols to a duel
13:36and take them all down
13:37with one perfectly timed sequence
13:39never gets old.
13:41Switching to the stealthy
13:42ghost persona
13:43added amazing depth.
13:46Jin Sakai is a brilliant protagonist,
13:48dealing with the internal conflict
13:50of honor versus necessity.
13:52His journey to save his home
13:54is deeply moving.
13:56My only wish is that
13:57the fast travel loading times
13:59were maybe a little slower,
14:01just so I could admire
14:02the scenery more.
14:03Seriously though,
14:04for delivering a world
14:05of unparalleled beauty,
14:07cinematic quality,
14:09and truly epic combat,
14:11Ghost of Tsushima
14:11is a mandatory
14:13open world experience.
14:1710. Days Gone
14:19Next up,
14:20let's talk about
14:21an open world gem
14:22that truly surprised me
14:23and delivered an awesome
14:25survival horror experience.
14:27Days Gone
14:27The open world of Oregon
14:29is perfect
14:30because it feels wild,
14:31rugged,
14:32and hostile.
14:33The vast forests,
14:34snow-dusted mountains,
14:35and destroyed towns
14:36create a beautiful
14:37yet desolate backdrop
14:38for the apocalypse.
14:40It truly feels like
14:41an unforgiving wilderness
14:42where you're just trying
14:43to scrape by.
14:44The gameplay loop centers
14:45around the motorcycle
14:46and the hordes.
14:48Deacon St. John's bike
14:49isn't just a vehicle,
14:50it's a critical tool
14:51for survival,
14:52forcing you to manage
14:53fuel and repairs.
14:55And the hordes,
14:56these massive,
14:57fluid rivers of freakers,
14:59are the unique factor.
15:00Facing 300 infected at once
15:02is a pure panic moment
15:03that requires meticulous
15:04planning and trap setting.
15:06That level of overwhelming threat
15:08is what sets this game apart.
15:10Deacon St. John
15:11is a complex protagonist
15:12whose story deals
15:13with loss and brotherhood.
15:15His personal journey,
15:16fueled by the search
15:16for his wife,
15:17is surprisingly emotional.
15:19My only critique
15:20is that the story
15:21takes a bit too long
15:22to ramp up in the early hours.
15:23But once it hits its stride
15:25and you start tackling
15:25the big hordes,
15:27Days Gone is an intense,
15:28rewarding,
15:29and truly unique
15:30open world survival game.
15:3411.
15:35Fallout 4
15:36Time to step into
15:39the Commonwealth,
15:40a brilliant open world
15:41that defines
15:42post-nuclear scavenging.
15:44Fallout 4,
15:45I've lost
15:46hundreds of hours here
15:48and it's all down
15:49to the value
15:50this world provides.
15:51The open world
15:52of post-war Boston
15:53is perfect
15:54because it's built
15:55on scavenging
15:56and creative rebuilding.
15:58The sheer density
15:59of lore,
16:00stories,
16:01and junk
16:02you can find
16:02in every crumbling building
16:03is amazing.
16:05The core loop
16:06of collecting
16:06literally everything
16:08to feed
16:08the settlement building system
16:10is genius.
16:11You're not just exploring,
16:12you're rebuilding civilization.
16:15The gameplay
16:16balances FPS combat,
16:18RPG progression,
16:19and base management.
16:21The power armor mechanic
16:22is awesome,
16:24making you feel
16:24like a walking tank.
16:26The VAT system
16:27is still the best way
16:28to pause chaos
16:29and tactically cripple
16:30an enemy.
16:31The protagonist
16:32can be customized,
16:34but the central quest
16:35to find your son
16:36gives you a clear purpose
16:37in this massive,
16:38broken world.
16:39The companions,
16:40especially Nick Valentine
16:42and Dogmeat,
16:43had so much heart.
16:45My only issue
16:46was that the dialogue
16:47system was simplified
16:48compared to past
16:49Fallout games,
16:50which hurt the overall
16:51role-playing depth,
16:52but for delivering
16:53an incredibly dense,
16:55rewarding,
16:55and highly replayable
16:56open world
16:57centered on scavenging
16:58and freedom,
16:59Fallout 4 is an
17:00absolute classic.
17:0512.
17:07Horizon Forbidden West.
17:09Next on the list,
17:10a game that delivers
17:11unparalleled visual
17:13splendor
17:13and imaginative
17:14world-building,
17:15Horizon Forbidden West.
17:17This sequel took the formula
17:19and made it bigger
17:20and better.
17:21The open world
17:22of the Forbidden West
17:23is perfect
17:24because it's a vast,
17:25beautiful,
17:25and dangerous
17:26jungle of machine beasts.
17:28The contrast between
17:29the lush,
17:30natural environments
17:31and the intricate,
17:32giant,
17:33mechanical dinosaurs
17:34like the Tremor Tusk
17:35and the Slitherfang
17:36is stunning.
17:38Exploration is always
17:39a visual feast.
17:41The gameplay is a masterclass
17:42in tactical hunting.
17:44Playing as Aloy,
17:45you have an incredible arsenal
17:46of specialized bows,
17:48traps,
17:48and tools.
17:50Figuring out the weakness
17:51of a machine,
17:52setting up a perfect ambush,
17:54and stripping its armor
17:55piece by piece,
17:56that strategic hunting loop
17:57is intensely rewarding
17:59and sets the combat apart.
18:01The story expands
18:04the fascinating lore
18:05of the collapse
18:06of the Old Ones
18:06and takes Aloy
18:08on a desperate quest
18:09to save the planet.
18:10Her continued growth
18:11and curiosity
18:12make her a fantastic
18:13protagonist.
18:15My one small critique
18:16is that the story
18:17often pulls you away
18:18from the sheer joy
18:19of exploring the huge map,
18:21but that's a minor thing.
18:24Horizon Forbidden West
18:25is a stunning,
18:26high-value open-world game
18:28that gives you endless hours
18:29of visually spectacular
18:31machine hunting
18:31and exploration.
18:3513.
18:36Batman Arkham Knight
18:38Let's switch gears
18:39and talk about
18:40the definitive superhero experience
18:42in an open world.
18:44Batman Arkham Knight.
18:45This game totally nails
18:47the feeling of being
18:48the Batman.
18:49The open world
18:50of Gotham City
18:51is perfect
18:51because it's built
18:52on atmosphere
18:53and verticality.
18:55It's a gorgeous,
18:56rain-slicked,
18:57neon-drenched
18:58urban environment
18:59that truly feels
19:00like Batman's domain.
19:02The brilliance
19:03is the fluid traversal.
19:05Grappling and gliding
19:06across the massive
19:07city rooftops
19:08is seamless,
19:09fast,
19:10and incredibly fun.
19:11You are literally
19:12stalking the streets.
19:14The gameplay
19:15is a polished masterpiece.
19:17The free-flow combat system
19:18is still the best
19:19melee system in gaming.
19:21That feeling of
19:22chaining together
19:23strikes,
19:24counters,
19:25and gadgets
19:25against dozens
19:26of thugs
19:27is pure
19:27power fantasy.
19:29The introduction
19:30of the Batmobile
19:30added vehicular combat
19:32and puzzle solving,
19:34which,
19:34while sometimes divisive,
19:36brought a unique
19:37dynamic to the world.
19:38Batman himself
19:39and the incredible
19:41cast of villains
19:42elevate the game.
19:43Scarecrow
19:44is a fantastic antagonist,
19:46and the story's
19:47focus on Batman's
19:48psyche
19:48is compelling
19:49and dark.
19:51My only critique
19:52is that the heavy
19:53reliance on the Batmobile
19:54felt a little excessive
19:56in some parts.
19:57But for delivering
19:58the ultimate power fantasy,
20:00incredible combat,
20:01and the most atmospheric
20:03rendition of Gotham City
20:04ever,
20:05Arkham Knight
20:05is an absolute
20:06top-tier
20:07open-world experience.
20:1114.
20:12Cyberpunk 2077.
20:15Next up,
20:15let's talk about
20:16the absolute definition
20:17of a futuristic,
20:19high-density open world.
20:21Cyberpunk 2077.
20:23The sheer scale
20:24and detail in this game
20:26are unmatched.
20:27The open world
20:28of Night City
20:28is why this game
20:29is one of the best.
20:31It's perfect
20:32because it's built
20:32on density
20:33and verticality.
20:35It's not just
20:35a big, flat map.
20:37It's a massive,
20:38layered metropolis
20:39with skyscrapers,
20:40packed streets,
20:41and dangerous underlevels.
20:43Walking through
20:43the crowded markets
20:44of Japantown,
20:46seeing the neon shine
20:47and hearing the chaos,
20:48you genuinely feel
20:50immersed in a dystopian future.
20:52The gameplay loop
20:54is all about freedom
20:55and role-playing.
20:56You can be a stealthy
20:57netrunner
20:58who hacks enemies
20:59through the floor,
21:00a brutal solo
21:01who uses guerrilla arms,
21:03or a smooth corpo
21:04talking your way
21:05out of trouble.
21:06That flexibility
21:07in character build
21:08and mission approach
21:09is a huge value.
21:11V and Johnny Silverhand
21:12are fantastic protagonists,
21:15and the story
21:15is deep,
21:16tragic,
21:17and full
21:18of incredible characters.
21:19The moral choices
21:20you make
21:21feel heavy
21:22and consequential.
21:23My only hesitation,
21:25which is old news now,
21:26was the rocky launch,
21:27but the current version
21:28of the game
21:29is polished
21:30and delivers
21:30an unbelievable amount
21:32of content
21:32and visual fidelity.
21:34For delivering
21:35the most detailed,
21:36atmospheric,
21:37and dense sci-fi city
21:38sandbox,
21:39Cyberpunk 2077
21:40is an easy entry
21:42on the goat list.
21:4715 Mafia
21:48Definitive Edition
21:49Let's take a deep breath
21:51and talk about a game
21:52that focuses on story
21:53and atmosphere
21:54over pure sandbox chaos.
21:56Mafia Definitive Edition
21:58brought a classic
21:59back to life
21:59and proved that open worlds
22:01can serve narrative first.
22:03The open world
22:03of Lost Heaven,
22:05based on 1930 Chicago,
22:06is perfect
22:07because it's a beautifully
22:08detailed historical setting
22:10that serves as
22:10a cinematic backdrop.
22:12It's not about
22:13hundreds of side activities,
22:14it's about driving
22:15through the stylized,
22:17authentic Depression-era streets
22:18and experiencing
22:19the atmosphere.
22:20The world is a key character
22:22in the story.
22:24The gameplay is a perfect blend
22:25of period-authentic driving,
22:27solid shooting,
22:28and a gripping linear story.
22:30The cars feel heavy
22:31and slow,
22:32exactly as they should,
22:33which forces you
22:34to respect the environment
22:35and the time period.
22:37Tommy Angelo's story
22:38is the ultimate value
22:39here.
22:40It's a gripping,
22:41tragic tale
22:42of a taxi driver
22:43who gets sucked
22:43into the mob life.
22:45The narrative is cinematic,
22:46well-paced,
22:47and utterly compelling
22:48from beginning to end.
22:50My only point is that
22:51this isn't a true sandbox
22:52like GTA.
22:53The open world is there
22:54to facilitate the story,
22:56and that might disappoint
22:57players looking for
22:58endless side quests.
22:59But for delivering
23:00one of the best narratives
23:01in gaming
23:02with incredible atmosphere
23:03and historical detail,
23:05Mafia Definitive Edition
23:06is a must-play.
23:0916.
23:12Dying Light
23:13Next up,
23:15let's talk about a game
23:16that nails first-person parkour
23:18and day-night terror,
23:19Dying Light.
23:20This game is a non-stop
23:22adrenaline rush.
23:24The open world of Haran
23:25is perfect
23:26because it's built on
23:27verticality and dual threat.
23:29You're constantly looking up,
23:31running across rooftops,
23:32and using every piece
23:34of the environment
23:34to evade or attack.
23:36The city is a playground
23:37during the day,
23:38but at night,
23:39it flips into a pure
23:40survival horror experience,
23:42where the terrifying
23:43volatiles hunt you.
23:45That day-night switch
23:46is genius.
23:48The gameplay is a phenomenal blend
23:50of parkour,
23:51heavy melee combat,
23:52and survival crafting.
23:54The feeling of barely escaping
23:56a horde
23:56and scrambling over a fence
23:58is intense.
24:00Crafting unique weapons
24:01and using environmental hazards
24:03makes the combat
24:04incredibly engaging.
24:06The protagonist,
24:07Kyle Crane,
24:07is an engaging character
24:09caught in a desperate situation.
24:11His internal struggle
24:12while navigating
24:13the chaos of Haran
24:14drives the narrative.
24:16My only critique
24:17is that the main story dialogue
24:19felt a little weak
24:20compared to the amazing
24:21core gameplay loop.
24:23But for delivering
24:23the best first-person traversal
24:25and the most terrifying,
24:27systemically brilliant
24:28day-night cycle
24:29in open-world gaming,
24:30Dying Light
24:31is an undisputed legend.
24:3917.
24:40Death Stranding 2
24:41On the Beach
24:42Let's talk about
24:44the absolute
24:45most unique
24:46open-world experience
24:47on this entire list,
24:49Death Stranding 2
24:50On the Beach.
24:52Hideo Kojima
24:52created a genre
24:53and this sequel
24:54refines it
24:55into something
24:56mesmerizing.
24:58The open world,
24:59the fractured,
25:00desolate America,
25:01is perfect
25:02because it's billed
25:03as an obstacle
25:04to be overcome.
25:05This is the ultimate
25:06value proposition.
25:08The entire map
25:09is your puzzle.
25:10Playing as Sam Porter
25:11bridges,
25:12the gameplay loop
25:13centers entirely
25:14on traversal
25:15and infrastructure.
25:17You're not fighting
25:17enemies constantly,
25:19you're battling
25:20the terrain,
25:21physics,
25:21and weather.
25:22That feeling
25:23of meticulous planning
25:24and finally connecting
25:25two distant points
25:27with a bridge
25:27or a zipline
25:28is intensely satisfying
25:30and profoundly unique.
25:32The atmosphere
25:33and story
25:34are pure Kojima,
25:35deeply philosophical,
25:37visually stunning,
25:38and emotionally complex.
25:40The narrative twists,
25:41combined with the bizarre,
25:43beautiful world design,
25:44demand hours of investment.
25:46The protagonist,
25:47Sam,
25:48is a reluctant hero
25:49whose emotional journey
25:50anchors the weirdness.
25:52My only piece of advice
25:53is that this game
25:54requires patience.
25:56It's deliberate
25:56and slow.
25:58But for delivering
25:59an unmatched,
26:00meditative,
26:00and systemic open world
26:02that genuinely makes you
26:03rethink what a game can be,
26:05Death Stranding 2
26:06is a masterpiece
26:07of innovation.
26:10Number 18.
26:12The Witcher 3
26:13Wild Hunt
26:14Complete Edition.
26:16Now we hit a game
26:18that defined
26:19the modern open world RPG,
26:21The Witcher 3
26:22Wild Hunt
26:23Complete Edition.
26:25This is the goat
26:27of narrative density
26:28and side quest quality.
26:30The open world
26:31of the Northern realms
26:32is perfect
26:33because it's built
26:34on narrative depth
26:35and consequence.
26:37The map,
26:38from the war-torn Velen
26:39to the bustling Novigrand
26:41and the beautiful
26:42Skellige Isles,
26:43is vast,
26:44but every single icon
26:46tells a genuine story.
26:49The value here
26:50is that the side quests
26:51are often better
26:52than other games'
26:53main stories.
26:55They are complex,
26:56morally gray,
26:57and feel like they
26:58genuinely matter
26:59to the world.
27:01The gameplay
27:02is a massive time sink.
27:04You're tracking monsters,
27:05mixing potions,
27:06using Witcher signs,
27:08and engaging
27:08in challenging combat.
27:09The included expansions,
27:12Hearts of Stone,
27:13and Blood and Wine,
27:14add entire new regions
27:16and another hundred hours
27:17of quality content,
27:19making the Complete Edition
27:20the best value in gaming.
27:23Geralt of Rivia
27:23is an iconic protagonist,
27:26whose dry wit
27:26and reluctance
27:27to get involved
27:28in politics
27:29makes his journey compelling.
27:32My one major critique
27:33is that the early combat system
27:35felt clunky
27:36until you invested deep
27:38into the skill trees.
27:40But for delivering
27:41the most emotionally resonant,
27:44narratively complex,
27:46and content-rich
27:47open-world RPG
27:48ever made,
27:49The Witcher 3
27:50is the gold standard.
27:5519.
27:56Hogwarts Legacy
27:57Let's talk about
27:59pure fantasy
28:00wish fulfillment
28:01in an open world,
28:02Hogwarts Legacy.
28:04This game
28:04perfectly captured
28:06the magic
28:06of a legendary universe.
28:09The open world
28:10of Hogwarts Castle
28:11and the Scottish Highlands
28:12is perfect
28:13because it's built
28:14on unparalleled
28:15immersion and verticality.
28:17Exploring the castle,
28:19finding secret passages,
28:20solving puzzles
28:21with spells,
28:22and stumbling
28:23into hidden rooms
28:24is an incredible experience.
28:25The surrounding highlands
28:27are massive
28:28and gorgeous,
28:30perfect for soaring
28:31on a broom
28:31or a hippogriff.
28:33The gameplay
28:34is pure fantasy action.
28:36The combat
28:37is fluid,
28:38flashy,
28:38and satisfying,
28:40letting you chain together
28:41dozens of spells.
28:43The progression,
28:44learning new spells
28:45and brewing potions,
28:46feeds directly
28:47into the exploration
28:48and combat.
28:49It feels genuinely great
28:51to be a powerful wizard.
28:53The protagonist,
28:54your custom character
28:56might be a little generic,
28:57but the world itself
28:59is the star.
29:00It feels genuinely alive,
29:02packed with lore
29:03and magical creatures.
29:04My only issue
29:06is that sometimes
29:07the open world quests
29:08felt a little repetitive
29:10outside the main story,
29:11but for delivering
29:12the most authentic,
29:14massive,
29:15and detailed rich fantasy world
29:17for an IP of this magnitude,
29:19Hogwarts Legacy
29:20is an absolute masterpiece
29:21of escapism.
29:2620.
29:27Elden Ring
29:28And finally,
29:30to cap off the list
29:31with the game
29:32that redefined
29:33the open world
29:34for the modern era,
29:35Elden Ring.
29:36This is pure,
29:38unrestricted exploration
29:39at its absolute finest.
29:42The open world
29:43of The Lands Between
29:44is perfect
29:45because it's built
29:46on discovery
29:47and mystery.
29:48There are no
29:49mini-map markers
29:50or guiding lines
29:51telling you where to go.
29:53You see a terrifying dragon
29:54in the distance
29:55or a crumbling ruin
29:56and you just go there.
29:58That sense of truly earning
29:59every discovery,
30:01every victory,
30:02and every piece of lore
30:03is the value.
30:05The gameplay is challenging,
30:07deep,
30:07and satisfying.
30:08The blend
30:09of complex combat,
30:11horseback traversal,
30:12and deep build variety
30:13makes every playthrough unique.
30:16The sheer number
30:17of bosses,
30:18dungeons,
30:18and secrets
30:19packed into this map
30:20is staggering.
30:22The protagonist,
30:22the Tarnished,
30:23is your avatar
30:24and the story
30:25is complex,
30:26rich,
30:27and often told
30:28through subtle
30:28environmental cues.
30:30My only note
30:31is that the difficulty
30:32is high
30:33and the game
30:34doesn't hold your hand
30:35at all,
30:36which can be frustrating.
30:37But for creating
30:38a sprawling,
30:39atmospheric,
30:40and dense open world
30:41that respects
30:42player intelligence
30:43and rewards curiosity
30:44like no other,
30:46Elden Ring is undeniably
30:47one of the 20 best
30:49open world games
30:50of all time.
30:52Alright guys,
30:54before you jump
30:55to the comments,
30:56we have to shout out
30:57some legends
30:58who just barely
30:59missed the top 20
31:00but still deserve
31:02immense respect.
31:03We're talking about
31:05games that offer
31:05pure sandbox fun
31:07like Just Cause 3,
31:09where the grappling hook
31:10chaos is worth
31:11the price alone.
31:13Then you've got
31:13the incredible
31:14Hong Kong atmosphere
31:15and fluid martial arts
31:17combat of sleeping dogs,
31:19which is a total classic.
31:21Ghost Recon Wildlands
31:22gave us that
31:23massive, tactical,
31:25systemic military sandbox
31:26that was amazing
31:28with friends.
31:29If you want
31:30pure, complex,
31:31historical RPG immersion,
31:33Kingdom Come Deliverance 2
31:35is unbeatable.
31:36We can't forget
31:38the sheer scope
31:39and chaos
31:40of GTA 5,
31:41which defined
31:42a generation
31:43of open world play.
31:45The narrative depth
31:46and action
31:47of Final Fantasy 7
31:48Rebirth
31:49are phenomenal
31:50and Watch Dogs 2
31:51gave us
31:52the ultimate
31:53hackable city experience.
31:55All these games
31:56are top tier,
31:58essential open world hits.
32:00And that is
32:01the definitive list,
32:02man.
32:02the 20 best
32:04open world games
32:05of all time.
32:07We covered everything
32:07from silent survival
32:09in Stalker
32:10to high fantasy adventure
32:11in Elden Ring
32:12and Skyrim.
32:14These are the games
32:14that prove
32:15why we love this genre.
32:17They give us
32:17worlds worth living in.
32:19Which game did I miss?
32:21Which game did I rank too high?
32:23Did your favorite
32:23honorable mention
32:24deserve to be
32:25in the top 20?
32:26Let me hear your thoughts
32:27in the comments below.
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