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00:00Game reveals don't just show gameplay.
00:02They blow your mind.
00:04The kind of game that makes you stop and wonder if what you're seeing is even possible.
00:09Here are the 20 new game reveals that broke the internet.
00:13Ill throws you into one of the most disturbing horror experiences in years.
00:18You play as a man trapped in a decaying town, infected by something you can't quite explain.
00:23A disease that mutates people into twisted, living nightmares.
00:27The game runs on Unreal Engine 5.
00:30Every detailāthe lighting, the blood, the way things moveāfeels disgustingly real.
00:36When things fall apart around you, they don't just disappear, they break, splatter, and stick.
00:43It's the kind of realism that makes you wince a little.
00:46There's still a lot of mystery around the story, but it's clearly about infection, mutation,
00:51and how far a person will go to stay human.
00:54No confirmed release date yet, but it's planned for PC, PS5, and Xbox Series XS.
01:02If you want horror that pushes realism to the edge, this one's going to mess with you in
01:06the best way.
01:26Millions of souls pour into the Underworld every day.
01:48You're no different.
01:50My lord, he's here.
01:56I bid you walk the mortal world once more.
02:03Fallen leaves return to their roots.
02:07You shall gather the souls that stray.
02:14I've watched over this city for ages, and every name in your scroll of death.
02:22Not one of them will die as quiet as you.
02:26A soulless monster.
02:28You can judge my fate.
02:30Swords of Legends takes you into a world built around ancient Chinese myths, a place where
02:35spirits, gods, and humans all walk the same land.
02:39You play as a sea pan, a spirit enforcer caught between life and death, guiding lost souls
02:44while fighting the monsters that roam this world.
02:46The story mixes fantasy and emotion, with a tone that feels more like a myth coming to
02:52life than a typical RPG.
02:54It's not about grinding or endless side quests.
02:57It's about exploring, fighting, and uncovering the truth behind this world's curse.
03:03Combat feels smooth and flashy without being overcomplicated.
03:06You can swing swords, use magic, and even summon spirits to fight with you.
03:11Every move looks cinematic, with quick dodges and stylish combos that make each fight fun
03:16to watch.
03:17There's no release date yet, but Swords of Legends is shaping up to be a beautiful mix
03:22of action and myth.
03:26Do you believe prayer can change the world?
03:31I hope so.
03:33Because somebody who's chosen belief despite evidence will believe anything.
03:39There's a sucker baptized every minute.
03:43Maybe there's something more to this world.
03:45Something eternal.
03:50Something divine.
03:52But only if you're open to it.
04:01If you're willing to listen.
04:07To be very quiet.
04:10Very still.
04:16The Outlast Trials Project Messiah takes everything terrifying about the base game
04:21and turns it up another level.
04:24This new chapter drops you into a frozen resort.
04:26A place that looks peaceful from the outside.
04:29But the second you step in, it's pure nightmare fuel.
04:33The halls are lined with mannequins.
04:35The lights flicker.
04:36And somewhere out there, Sister Lilia is hunting you.
04:39She's quiet, fast, and blends right in with the lifeless figures around you.
04:44The new mission, called Despoil the Auction, is just brutal.
04:48You're forced into a sick event where humans are being sold off,
04:52and your job is to sabotage it without getting caught.
04:55It's tense, claustrophobic, and every sound makes you jump.
05:00Project Messiah keeps that classic Outlast feeling.
05:03No weapons, no safety, just panic and quick thinking.
05:06You'll hide in the dark, hold your breath, and hope whatever's chasing you moves on.
05:15Clive Barker's Hellraiser revival brings back one of the most iconic horror games ever made.
05:20The trailer shows a guy named Aiden trying to save his girlfriend after she opens a strange puzzle box,
05:26and ends up trapped in a world full of pain, cultists, and those nightmare creatures called Cenobites.
05:32It's a first-person horror game made by Saber Interactive, and yeah, Clive Barker himself is actually involved this time.
05:39That means the tone, the design, even the story feel way closer to the original Hellraiser movies.
05:46Gameplay mixes survival horror with brutal first-person combat.
05:50You'll use real weapons, but also harness the box's strange powers to survive.
05:55Every encounter feels intense.
05:58It's not just about shooting, it's about deciding how much you can take.
06:01No set release date yet, but it's planned for 2026.
06:05Rehend these sights.
06:10When you call for us, and you can no longer return.
06:17You can only journey deeper into Hell, and witness the infinite terror within.
06:24The reckoning will be...
06:26Tides of Annihilation throws you into a broken London after a massive invasion wipes out humanity.
06:35You play as Gwendolyn, one of the last survivors trying to take the city back.
06:39The twist?
06:40She can summon spectral knights from old legends straight out of Arthurian myth.
06:45In the trailer, we see fast, stylish combat where you switch between Gwendolyn and her summoned knight mid-fight.
06:51It's all about timing.
06:54Chaining sword combos, dodging at the last second, and using magic bursts to crush enemies that feel way too big for one person to handle.
07:02The game blends modern ruins with dark fantasy.
07:06Think neon London streets mixed with ancient Avalon.
07:09It's developed by Sandfall Interactive, running on Unreal Engine 5.
07:14And yeah, it looks absolutely gorgeous.
07:16No confirmed release date yet, but it's coming in 2026.
07:19Even with your new ally, we end this, here.
07:33Alimini!
07:36Enemy of my enemy, I lend you my strength.
07:41We fight as one.
07:43Your loyalty has condemned this man.
07:54Your loyalty has condemned this man.
07:54Listen, let's go.
08:21Arh!
08:22Sleep Awake throws you into a world where people literally can't sleep,
08:31because if they do, they vanish.
08:34You play as Katya, one of the few still awake,
08:37wandering through a ruined city that feels stuck between dream and reality.
08:41The story builds around survival and sanity.
08:44You're constantly fighting exhaustion, hiding from strange figures,
08:48and trying to piece together what The Hush really is.
08:51The mysterious force that's making people disappear.
08:54Gameplay is first-person, slow, and tense.
08:57You sneak through dark streets, avoid the cult-like groups that worship sleep,
09:01and use light and sound to stay alive.
09:04There's no heavy combat here.
09:06It's more about smart movement, solving small puzzles, and knowing when to run.
09:11Sleep Awake shaping up to be one of those horror experiences that quietly crawl under your skin.
09:16Come along.
09:18This way.
09:20This is all perfectly natural.
09:34I am awake!
09:41Resisting the inevitable comes at a cost.
09:49Wake up!
09:51Give me your eye, dear.
09:57Here we are.
09:59Father...
10:01Father...
10:02Fools...
10:04Humans...
10:06Which is next?
10:10That must be Master.
10:11That must be Master.
10:27Shoot!
10:27The Godslayer puts you right in the middle of a dark, steampunk world.
10:51A place where gods once ruled, and humans were treated like tools.
10:56You play as Cheng, a warrior known as an Elemancer.
11:00Someone who can control the five elements.
11:03After the gods wipe out your home, you set out to hunt them down, one by one.
11:07The game blends fast-paced action with elemental combat.
11:08The game blends fast-paced action with elemental combat.
11:12You can chain abilities together, like freezing enemies, then shattering them with a burst of stone, or using fire to melt through armor before finishing them with metal strikes.
11:22The world itself looks incredible, a huge city mixing ancient temples and mechanical towers, full of people trying to survive under the gods' shadow.
11:30From what we've seen so far, the godslayer could be one of the most stylish action RPGs in years.
11:37Zoopunk puts you in the middle of a gritty world where animals fight like warriors in a crumbling industrial city.
11:46You play as a crew of heroes, a rabbit, a rhino, and a chipmunk, each with their own combat style.
11:52It's fast, loud, and full of energy.
11:56The story takes place before the events of Fist, showing how this city went from a place of progress to a full-on battlefield.
12:03Machines have turned against everyone, and now it's survival of the toughest.
12:09Gameplay leans heavy on action.
12:10You're swinging weapons, dodging attacks, and tearing through enemy mechs with stylish combos.
12:17It's not just button mashing.
12:19Every move feels sharp and responsive.
12:22Visually, Zoopunk looks wild.
12:25Metal streets, neon lights, smoke, and gears everywhere.
12:29It's that dieselpunk vibe with Animal Fury behind it.
12:33No release date yet, but it's coming to PC, PS5, and Xbox Series X slash S.
12:40That spark didn't come easy, Ray.
12:44Yeah, a few bumps along the way.
12:50But, I got it.
12:54I'm counting on it.
12:55It's fine now.
13:15It's fine now.
13:23It's fine now.
13:24Samson, a Tindleston story, puts you in the shoes of Samson McRae, a man drowning in debt and running out of time.
13:40His sister's been taken, and the only way to get her back is to fight, and survive in the rough streets of Tindleston.
13:46The game is all about choices and consequences.
13:49You take risky jobs, fight your way through grim streets, and try to keep your head above water.
13:55Every action matters, whether you throw a punch, make a deal, or decide to walk away.
14:00Combat looks raw and grounded.
14:03It's not about fancy combos or superpowers, just rough street fights and dirty brawls.
14:08Sometimes, the smartest move isn't to fight at all, but to get out alive.
14:13Visually, the game has that dark, rainy look of a city that's falling apart.
14:18Samson, a Tindleston story is coming to PC in 2026.
14:22And if you like games about tough choices, this one might hit hard.
14:25It's the currency.
14:28You can't outrun debt.
14:31You can't freeze interest.
14:38You can curl up and die in the street.
14:43Or you can fight the fuck back.
14:50The Relic First Guardian puts you in the role of the last guardian in a dying world.
14:55The land has fallen into darkness after an ancient relic shattered, and your job is
15:00to find its missing pieces and restore balance.
15:03The game focuses on skill and gear instead of levels.
15:06You grow by crafting weapons, finding runes, and mastering your fighting style.
15:12You can go fast with twin blades, stay balanced with a longsword, or rely on magic with a staff.
15:18Each one changes how battles feel.
15:20Combat looks fluid and intense, with enemies that test your timing and patience.
15:25Bosses aren't just strong, they have stories, and defeating them feels personal.
15:30The world itself is dark but beautiful.
15:32Old temples, misty forests, and ruins that tell their own history.
15:37It's coming in early 2026 for PC, PlayStation 5, and Xbox Series X slash S.
15:44They're the reason we fight to survive.
15:48The children you meet at the camp, the merchants on the road.
15:54Everyone you'll meet carries the story of their own.
15:57Some have lost everything to the brutalists.
16:03Others live each day in tears for their families, consumed by the void.
16:10Listen to their stories.
16:12Help them find what they need.
16:14Help them find what they need.
16:30What kind of stuff are they trying to do?
16:35Let's leave!
16:36Let's go!
16:37Let's go!
16:37Let's go!
16:38Let's go!
16:38Let's go!
16:38Let's go!
16:39Let's get this!
16:39Let's go!
16:39Let's go!
16:40Let's go!
16:41Let's go!
16:42Let's go!
16:43Valor Mortis drops you into a dark version of 19th century Europe,
17:07a world broken by war and disease.
17:10You play as William, a fallen soldier who somehow comes back from the dead, carrying a strange
17:16plague that gives him power but also slowly eats away at his humanity.
17:21The game mixes sword combat, early firearms, and some twisted supernatural abilities.
17:27Fights feel raw and weighty.
17:29Every block, every swing, every dodge actually matters.
17:33It's less about flashy combos and more about surviving one brutal encounter after another.
17:38Visually, it's gloomy and grounded, muddy battlefields, ruined towns, and monsters that look like
17:44they crawled out of some plague-ridden nightmare.
17:47The atmosphere carries that heavy, souls-like tone, where every step forward feels like
17:52a small victory.
17:53There's no official release date yet, but Valor Mortis is coming to PC and next-gen consoles.
17:59The Lift Supernatural Handyman Simulator feels like a weird mix of calm and creepy.
18:07You play as a handyman sent to fix an underground facility called The Institute, a huge place
18:13that's been left in ruins after something went really wrong.
18:18It's being made by Fantastic Signals, a small team known for their odd, story-driven games.
18:24On the surface, it looks like a simple repair sim.
18:27You're fixing lights, machines, and power systems, but there's something strange about
18:31every corner you explore.
18:34There's no loud horror or constant jump scares here.
18:37It's more about the atmosphere, quiet hallways, and that feeling that you're never really alone.
18:44The Lift is coming sometime in 2026 for PC on Steam.
18:49If you're into slow, mysterious sci-fi games that make you feel uneasy in the best way,
18:54this one's worth watching.
19:09Soul Frame takes a totally different path from what Digital Extremes is known for.
19:14Instead of the fast sci-fi action of Warframe, this one slows things down and leans hard
19:19into fantasy.
19:20You play as an envoy, a warrior bound to ancient spirits, waking up in a world where nature
19:25is fighting back against humanity's corruption.
19:29Combat feels heavy and deliberate.
19:30It's all about timing, blocking, dodging, and finding small openings.
19:36Every hit looks brutal but beautiful, mixing swordplay and elemental magic that flows right
19:40into the animation.
19:42The devs describe it as a game where every battle feels personal, more like a duel than
19:47a brawl.
19:48Exploration is just as important.
19:50You'll wander through ancient temples, caves covered in glowing moss, and massive plains that
19:55hide mystical creatures.
19:57It's still in early testing, but the goal is to launch around 2025 on PC and consoles.
20:03Gifts returned, sharp and thirst, so wear the hide of wild kin.
20:15For thee, envoy, my arm, my skin.
20:21Find me.
20:26Fall.
20:27Betray me again.
20:31Defect throws you into a dark, cyberpunk city run by an all-controlling AI called the
20:50system.
20:51It's the kind of place where every corner hides trouble, and nobody really wins.
20:56You play as a soldier who decides to break free, a defect.
21:00The game mixes fast first-person gunfights with tactical movement.
21:04You can shoot through walls, use gadgets to hack enemy tech, and tear down cover to change
21:09the flow of battle.
21:11It's chaotic, but still gives you room to think.
21:14You can play solo, run missions with friends in co-op, or dive into four-squad PvP where alliances
21:20can flip in seconds.
21:23One match you're working together, the next you're turning on each other for control.
21:27Visually it nails that dystopian vibe.
21:30Neon streets, smoke, shattered glass, and buildings that fall apart mid-fight.
21:35No release date yet, but Defect is coming to PC soon.
21:38You tell the system, we are the Lord.
22:06What did they promise you of freedom, family?
22:19Fatekeeper puts you in a brutal fantasy world where ancient ruins and cursed lands hide stories
22:25of gods long forgotten.
22:28You play as a warrior gifted with the ability to control both steel and sorcery, a rare mix
22:33that makes you powerful but also feared.
22:36The gameplay is first person, built around timing and precision.
22:40Every swing, block, and spell feels heavy and deliberate.
22:44You can fight with blades, bows, or raw elemental magic.
22:48The combat looks cinematic but still demands skill.
22:52Exploration plays a big part too.
22:54Each area has its own secrets, from abandoned temples to underground chambers full of traps.
22:59You'll uncover runes, upgrade your gear, and learn new abilities that change how you approach
23:04each fight.
23:06Developed by Paraglacial Studios, Fatekeeper is expected to hit early access on PC around late
23:122025, with console versions coming later.
23:19ingly?
23:40Oh, gee.
23:40The Wayward Realms puts you in a massive fantasy world made up of hundreds of islands,
23:52each with its own kingdoms, cities, and wild lands to explore.
23:57It's the kind of game that doesn't tell you what to do.
23:59You decide who you want to be and what story you want to live.
24:03You could be a knight chasing glory, a thief trying to survive in the shadows, or a scholar
24:08searching for lost magic.
24:11Every choice you make shapes how the world reacts.
24:14The gameplay mixes classic RPG freedom with new systems.
24:17You can sail between islands, sneak through ruins, or get into sword fights that actually
24:22feel weighty.
24:23The developers, Once Lost Games, are the same people who worked on the early Elder Scrolls
24:28titles, and you can really feel that old school soul in it.
24:32No release date yet, but it's confirmed for PC with a plan to hit consoles later on.
24:38Forgotten magic, and a multitude of adventures to be had.
24:43Ours begins on Ijar, a remote island in the northeast.
24:49No.
24:50No.
24:51No.
24:52No.
24:53No.
24:54Do someone need to fight?
25:00Do someone need to fight?
25:04Of course⦠sometimes that might not be enough.
25:15Fable brings the fantasy world of Albion back to life, full of humor, magic, and choices
25:28that actually matter. You play as a hero, or maybe something less heroic, depending on
25:33how you handle things. Every action you take changes how people see you, and even how the
25:38world reacts around you. This reboot is being made by Playground Games, the team behind
25:43Forza Horizon, and it looks absolutely stunning. The trailer shows a mix of playful British
25:49charm and darker fantasy, with sharp writing and beautiful next-gen visuals running on Unreal
25:54Engine 5. Combat blends sword fighting, bows, and magic in a smooth, fast way. You can go
26:01all in with melee attacks, pick enemies off from a distance, or cast spells that light
26:06up the battlefield. It's all about mixing your style and seeing how far your choices take
26:11you. Fable is set to launch on Xbox Series X and S and PC, likely in 2026.
26:18get her out there, make the most of her gift. But, you know what it's like when you're
26:23young and you have a point to prove? I tell you, this kid, she had it all. The skill, the
26:31talent, the power. She was something else, all right. She was terrifying. So, yeah, I knew
26:43this girl once, who made all the wrong choices. Humphrey, she's back.
26:58Go, go, go, go.
27:01Go, go, go, go.
27:04Go, go, go, go!
27:05Go, go!
27:06Go, go, go.
27:07You're a little...
27:08You're a little...
27:09Ah!
27:12Oof!
27:13Ah!
27:15Ah!
27:16You're a little...
27:19Oh!
27:20Thank you, that's me!
27:23And now, this guy's got me.
27:24Uh!
27:25Vindictus Defying Fate brings the classic MMO back, but this time it's a full-blown
27:49action RPG built in Unreal Engine 5. The game keeps that dark fantasy vibe, but everything
27:55looks way more realistic, from the lighting to the brutal combat. You can play as familiar
28:01heroes like Lan, Fiona, or Delia, each with their own weapon style and moves. Combat
28:07feels heavy. Every slash, block, and dodge has weight to it. It's not just about mashing
28:13buttons, it's about timing and reading your enemy before landing that perfect hit. The
28:18world itself feels rough and grounded. You'll travel through ruined towns and take on huge
28:23bosses that can crush you in seconds if you mess up. There's a mix of story-driven missions
28:29and smaller encounters that show how chaotic this world has become. There's no confirmed
28:34release date yet, but early tests already showed smooth performance and tight gameplay.
28:41The Vernie Horn throws you into a dark, medieval world where survival feels real. It's an
28:46open-world RPG built by a small team at Inner Studio, and it focuses more on grit and realism
28:52than fantasy. You're not a hero here, just a man trying to survive in a land torn apart
28:58by war, faith, and revenge. The first thing that stands out is the combat. There's no flashy
29:05magic or wild combos, just brutal, old-world swordplay that makes every duel tense. Exploration
29:12feels alive, too. You'll move through muddy villages, dense forests, and ruined castles,
29:18all modeled after real European landscapes. The world feels handcrafted, and it actually
29:24reacts to how you play. The Vernie Horn isn't about saving the world, it's about surviving
29:29it. You'll hunt for food, rest when you can, and face choices that actually matter. If you
29:36liked games like Kingdom Come Deliverance or The Witcher, this one's definitely worth watching.
29:43never seen the winter hit this early. It seemed innocent at first. There were faint sounds,
29:50small taps, Nothing unsaddling. Nothing unsaddling. Then small
30:19Then small things began to disappear.
30:24You know, people thought it was the kids playing tricks.
30:30However, over time, the sound...
30:36Resonance A Plague Tale Legacy takes us back into the world of plague,
30:39but this time through the eyes of Sophia,
30:42a young explorer searching for answers about her past.
30:45Her journey leads her to a mysterious island filled with ancient ruins,
30:49strange symbols, and a curse that refuses to die.
30:53Compared to the older games, this one leans more into action and adventure.
30:57You'll sneak through dark corridors, solve old puzzles,
31:00and face enemies that don't always stay human.
31:02There's still that same quiet tension from A Plague Tale,
31:05but the world feels bigger and more dangerous.
31:08The visuals are stunning.
31:10Warm light over ruined stone, storms rolling across the sea,
31:14and that eerie silence that makes you hesitate before moving forward.
31:17It's being developed by Asobo Studio,
31:21the same team behind A Plague Tale Requiem,
31:23so you know the heart of the series is still there,
31:25just told from a different point of view.
31:27Fuck this, this is still there.
31:32OH!
31:40What's up?
31:42What's up?
31:43What's up?
31:43What's up?
31:49Sigh.
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