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00:00Today, I'm going to show you 20 AAA projects that sound so insane, it's hard to believe they even exist.
00:07But they're absolutely real.
00:09New worlds, new technology, new scales we could only dream about just yesterday.
00:13So don't forget to subscribe, drop a like, and let's jump right in.
00:16La Divina, or rather La Divina Comedia in its full form, emerges as a dark fantasy action RPG shaped directly by the immortal poetry of Dante Alighieri and crafted by the Italian studio Giamma Games.
00:39You step into the role of a warrior poet descending into the very depths of hell, navigating a realm twisted by demons, moral torment, and the weight of the Seven Deadly Sins, where every encounter and decision tightens the knot of your own spiritual journey.
00:54The combat leans into fierce hack-and-slash intensity rather than the slower, methodical tempo typical of Souls-like titles.
01:00And alongside it, the world expands through procedurally generated dungeons, customizable weapons and armor, and a high-risk, high-reward system called Demon Core Release, that bursts with violent potential if you dare to push yourself to the edge.
01:15As of now, the release date remains unannounced, and while PC through Steam is fully confirmed, the developers hint that other platforms, including PS5, may join later, leaving players waiting for the next revelation from this infernal descent.
01:29Project Retrograde
01:49The Becoming plunges you into a narrative-driven action survival experience from Chinese studio Inversity Gameworks, blending tense third-person shooter mechanics with stylish gun-fu combat,
01:59as you embody a bounty hunter infected with a parasitic organism known as L-U-C-A.
02:05This strange entity rewires your body and mind, gifting you superhuman abilities and the uncanny power to absorb the combat memories of fallen foes,
02:13unlocking new martial arts techniques and ranged combat proficiencies that reshape your fighting style as you descend deeper into your mission.
02:20The setting unfolds within a post-apocalyptic underground world, drenched in horror-tinged atmosphere, retro-tech aesthetics, and the oppressive tension of survival.
02:30You stalk through shadowed corridors, manipulate your surroundings with an underground L-U-X system that controls strange subterranean weather patterns,
02:39scale looming towers that pierce the darkness, and peel back layers of hidden truth about the world.
02:44Your infection and the past that refuses to die.
02:50The dark of course is always me.
03:07Crimson Desert steps into the spotlight more confidently than ever,
03:11now locked for a March 19th, 2026 release across PS5, Xbox,
03:16bringing with it an open-world fantasy action-adventure set upon the war-scarred continent of Pywell.
03:22You inhabit Cliff, the hardened leader of a mercenary band called the Greymanes,
03:26driven by desperation to regain power, restore order, and survive in a land fractured by conflict,
03:32political intrigue, and mystical forces lurking behind every horizon.
03:36The gameplay flows through a vivid blend of melee combat, combo-driven abilities,
03:40and cinematic clashes against towering mythical beasts.
03:44While exploration opens doors to horseback travel, crafting, cooking, fishing,
03:49and a world brimming with atmospheric detail,
03:52everything from shifting landscapes to monumental encounters hints at a sweeping RPG-style immersion,
03:57promising players an expansive and richly textured adventure.
04:01If Pearl Abyss manages to uphold the scale, freedom, and polish already on display,
04:06Crimson Desert could rise as one of 2026's defining open-world fantasy experiences.
04:12I have my own mission, seeking out my great main comments.
04:17And for those who will live on, for those who...
04:27Excel Edge stands as a third-person shooter and action hybrid crafted by Enigmatrix Games
04:32under Sony's China Hero Project initiative, currently planned for release on PS5 and PC.
04:38Its most recent gameplay showcase, revealed around China Joy 2025, features a protagonist named Alter,
04:45who journeys across a shattered planet dominated by monolithic towers, accompanied by a mysterious girl named Zora,
04:51as the two confront hostile beings known as the Otherkin while unraveling the world's obscured history.
04:57The visual and technical presentation looks striking.
05:00Atmospheric environments stretch beneath fractured skies,
05:03combat mixes range gunplay with hack-and-slash ferocity,
05:06and bold abilities fire across the battlefield, building toward flashy, boss-fight-worthy moments.
05:12Yet early impressions from critics remain cautious, noting that while the concept and presentation hold promise,
05:18the trailer's combat and movement appeared rigid, lacking the smooth fluidity expected from top-tier action shooters.
05:24Resident Evil Requiem pushes the storied horror franchise forward with a fresh mainline entry,
05:45placing players in the shoes of a new protagonist, FBI agent Grace Ashcroft,
05:50and dragging them straight into the sinister, tightly wound horror atmosphere that defined the earliest days of the series.
05:57The game brings back that classic dread-soaked tension, but with a modern twist.
06:02You can choose between first-person perspective for deeply personal terror,
06:06or third-person for a broader cinematic view of each unfolding nightmare.
06:10Early demo impressions paint a chilling picture, praising the survival horror mood that clings to every hallway,
06:16every echo, every flickering shadow.
06:19Requiem arrives on PS5, Xbox, PC, and even Nintendo Switch 2 on February 27th, 2026,
06:26promising a return to the roots of Resident Evil's fear-driven legacy,
06:29while ushering in a new chapter of its evolving nightmare.
06:32Onimusha Way of the Sword marks the dramatic resurrection of the legendary franchise,
06:45delivering the first new mainline entry in two decades,
06:50and casting you as the iconic Samurai Miyamoto Musashi,
07:05whose appearance is modeled with cinematic precision after a real Samurai actor.
07:09You step into a dark fantasy vision of Edo-era Kyoto,
07:12a place where demonic corruption seeps into every wooden beam,
07:15every lantern-lit street, and every shadow waiting along the road.
07:18The gameplay embraces pure action-adventure hack-and-slash design,
07:22razor-sharp swordplay, parries time to the heartbeat,
07:25explosive Oni gauntlet powers that channel supernatural might,
07:29and an array of grotesque demonic foes hungry to cut Musashi's journey short.
07:34Built with modern fidelity through the RE engine, motion capture, and a strong cinematic intent,
07:39the game has been praised in hands-on demos for offering combat
07:43that feels fluid, satisfying, and heavy with Samurai precision.
07:48Anywhere? Were you feeling left out?
07:51Here, let me show you something to cheer you.
07:54Horizon Steel Frontiers arrives as a newly revealed expansion of the Horizon universe,
08:09a full-fledged MMORPG that shifts the familiar formula of solitary bow and stealth hunts
08:15into a sweeping cooperative experience built around guilds, shared town hubs,
08:19and colossal raid-style battles against machines of unprecedented scale.
08:23Set in a harsh region known as the Deadlands, the tone leans gritty and perilous,
08:28turning exploration into a survival-driven trek across a world that feels both alien
08:32and deeply connected to the mechanical wilderness fans already know.
08:36The gameplay ambitions stretch wide.
08:38Players can climb enormous machines, target vulnerable limbs and weak points,
08:42use mounts and grappling hooks to navigate chaotic encounters,
08:46and join or oppose other players as massive battles unfold.
08:50What makes it even more surprising is its release plan.
08:53Instead of arriving as a PlayStation exclusive,
08:56Steel Frontiers is currently slated only for PC and mobile platforms,
09:00signaling a bold departure from the single-player, console-rooted identity of the franchise.
09:05Star Wars Eclipse remains one of the most mysterious and quietly ambitious Star Wars projects in development,
09:26and despite the long silence, Quantic Dream has confirmed as recently as late 2025
09:31that the game is still very much alive.
09:35Set during the High Republic era, centuries before the Skywalker saga,
09:39the story unfolds across new characters, uncharted worlds, and a fresh corner of the galaxy's lore.
09:45Positioning the experience as a narrative-driven action-adventure
09:48with the emotional nuance and branching choices that define Quantic Dream's reputation,
09:53the studio promises multiple playable characters whose storylines interweave into a larger tapestry,
09:58where each decision you make leaves ripples across destinies and alters how the galaxy responds.
10:04Platform expectations point toward PC, PS5, and Xbox,
10:09though nothing is formally locked in and no release date has been confirmed.
10:13Speculation frequently circles 2026, but the absence of recent gameplay means delays remain just as possible as surprises.
10:21.
10:36Han Halo Campaign Evolved reimagines the original Halo.
10:40Combat Evolved Campaign is a complete, ground-up remake built in Unreal Engine 5,
10:45reconstructing every environment, cinematic, and encounter with modern clarity, updated controls,
10:51and freshly recorded voice performances.
10:53Beyond honoring the iconic missions that defined a generation,
10:57the remake expands the story with three brand new prequel missions that take place before the events of the original campaign,
11:03adding layers to the universe while also updating the available arsenal and vehicles,
11:08some drawn from later entries in the franchise to enrich the battlefield.
11:12Many classic level designs have been reworked to modern standards,
11:15with notoriously demanding sections like the library refined for better pacing, readability,
11:21and tension without losing their identity.
11:23.
11:40Swords of Legends rises as the next major action RPG from Oregon, Shanghai,
11:44carrying forward the legacy of Gujian, previously known as Gujian IV,
11:48under a new name but with the same reverence for Chinese mythology and legendary literature.
11:54Set within a mystical world woven from Eastern folklore,
11:57you step into the role of an underworld enforcer,
12:00traversing ethereal realms, wielding divine artifacts,
12:03and unleashing mystic powers against supernatural horrors that stalk both land and spirit.
12:09Built in Unreal Engine 5 and aiming for a global release on PC and consoles,
12:13the game has no confirmed platforms beyond that broad promise and no final release date yet,
12:18but early showings emphasize darker atmospheric tones, challenging encounters,
12:23and titanic boss battles shaped by intricate combat design.
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14:07Unity leaks and small announcements suggest that the world will be shaped by mythological
14:11influences and built with the ambition of a full AAA single-player action RPG, hinting
14:17at sweeping landscapes, fantastical lore, and a combat style grounded in agile cinematic
14:22action.
14:23The game is reportedly aimed at PC and consoles, yet no specific platforms, release window,
14:29or detailed gameplay systems have been officially announced, placing Project Tal in the earliest
14:34phase of its life.
14:35A concept surrounded by curiosity, glimpses, and expectations rather than solid facts.
14:41For now, everything remains tentative, but the combination of mythology, open-world structure,
14:46and action RPG mechanics gives Project Tal the aura of a project worth watching as it slowly
14:52steps out of the shadows.
15:05Tides of Annihilation unfolds as a fantasy action-adventure that fuses modern settings with mythic fantasy,
15:16creating a vision of a shattered London colliding with Arthurian legend in a world torn apart
15:21by an otherworldly invasion.
15:22You become Gwendolyn, a survivor thrust into this fractured reality who awakens with the extraordinary
15:28ability to summon and command spectral knights, legends of the round table, forming the core
15:33mechanic of the entire experience.
15:36Combat and exploration embrace a hybrid of action-adventure and light RPG elements, featuring boss encounters,
15:42summon-driven battles, and customizable knight loadouts that let you reshape your spectral
15:47allies with different weapons and skills.
15:50Recent footage from the Break the Mirror gameplay trailer showcased simultaneous control of both
15:55Gwendolyn and the spectral knight, Sir Lomarack, hinting at dual-frontline combat that could redefine
16:01how players strategize during larger confrontations.
16:04Stranger Than Heaven emerges as the fully revealed form of the project once known as Project Century,
16:26developed by Ryuga Gotoku Studio, the creators behind the Yakuza and Like a Dragon series,
16:32though this new IP carves out its own identity as a gritty action-adventure wrapped in noir
16:36detective intensity.
16:38Set in a stylized, alternate version of early to mid-20th century Japan, with glimpses of
16:421915, 1929, and 1943, the game follows the protagonist Mako Daito as he navigates shadowy criminal
16:50underworlds, moral uncertainty, street fights, and the shifting labyrinth of personal identity.
16:56The Summer Game Fest 2025 trailer reintroduced the experience with a bold new aesthetic.
17:01Neon-lit alleys shimmering with rain, smoke drifting through jazz clubs, and close-quarters
17:06brawls steeped in atmosphere.
17:08Stranger Than Heaven also experiments with survival and simulation mechanics, hunger, thirst, stress
17:14effects, and even mood-changing elements like smoking that influence hostility, marking a notable
17:19departure from the typical Ryuga Gotoku structure.
17:22day one.
17:23I am the doctor.
17:24I am the doctor.
17:25I am the doctor.
17:25internal shield from me.
17:36daito.
17:36Daito.
17:38Zoo Punk steps forward as a 3D action-adventure RPG from TIE Games, acting as a prequel set decades
17:44before the events of Fist, forged in Shadow Torch and returning players to the gritty
17:49war-torn world of Torch City, now seen during the early rise of its animal-punk rebellion.
17:56Here you play as anthropomorphic animal heroes caught in the chaos of a machine uprising,
18:00triggered by a mysterious energy known as the Fire Seed, which ignites a full-scale
18:04conflict between mechanized forces and the animal inhabitants.
18:08The combat unfolds in fast-paced, stylized 3D action, with each playable character exhibiting
18:14unique animal-inspired traits, some moving with acrobatic agility, others delivering
18:19heavier, crushing blows, creating a dynamic mix of fighting styles.
18:23The tone leans into a diesel and cyberpunk aesthetic, with steel frameworks, industrial ruins, and
18:28mechanical oppression shaping the backdrop while the animal protagonists push back against
18:32the metallic tide.
18:44The Null New Order takes shape as an early-stage, narrative-driven hack-and-slash-action-adventure,
18:56developed by Wingblade Studio, a small indie team based in India who present their creation
19:00as part of a high-epic fantasy saga known as the Null Universe.
19:05Still firmly in pre-alpha development, the game is described as an intense action experience
19:10built around melee-focused combat and sweeping fantasy storytelling, enriched by hints of
19:15ancient mythological motifs and mythical creatures that define the tone of this world.
19:20Though the project is in its infancy, early materials suggest a universe filled with epic
19:24confrontations, stylized weapon-based combat, and a grand narrative vision that the studio
19:29aims to unfold piece by piece.
19:32Platforms currently include Windows, with some preliminary listings mentioning PS5 as a potential
19:37target, signalling the team's ambition to bring this mythic universe to a wide audience
19:42despite its small-scale origins.
20:00Saros is the newest sci-fi action project from Housemarque, the acclaimed studio behind Returnal,
20:06shifting their signature formula into a third-person experience set on the alien world of Carcosa.
20:12You play as Arjun Divraj, a Sultari enforcer sent to investigate a lost off-world colony,
20:18only to be drawn into the planet's hostile, enigmatic depths.
20:22Unlike Housemarque's previous roguelike-heavy structure, Saros introduces a persistent progression
20:26system where, even after death reshapes the world around you, your long-term upgrades remain
20:31— weapons, suit enhancements, and abilities, ensuring that each run builds towards something
20:36meaningful.
20:38Among your tools is the Sultari Shield, a tactical instrument capable of absorbing enemy projectiles
20:43and converting them into devastating counterattacks, adding a layer of strategy beyond traditional
20:48dodging and shooting.
21:05Gungrave Gore Bloodheat stands as a complete reinvention of the 2022 title, rebuilt entirely
21:11in Unreal Engine 5 as a full remake that overhauls not just the visuals, but the heart of the gameplay
21:16itself.
21:18The developers aim to preserve everything fans loved — the over-the-top gun-fu spectacle,
21:23the stylized bullet ballet, the gritty noir atmosphere — while modernizing the mechanics
21:28with smoother controls.
21:29Full 360-degree movement replacing the older fixed-direction system, refined animations,
21:35smarter enemy AI, and stronger level design across the board.
21:39Although the brutality and stylish violence remain untouched, the remake seeks to be more
21:43welcoming for newcomers by eliminating the rough edges that held the original back, offering
21:48clearer responsiveness and more explosive action without compromising the series' identity.
21:53Set to launch on PS5, Xbox, and PC, Bloodheat has no exact release date yet, but it positions
21:59itself as a redemption arc — a rebirth of Gungrave that keeps the core spirit intact while rebuilding
22:05its foundations with modern polish.
22:21Lords of the Fallen 2 emerges as the direct continuation of the 2023 reboot, expanding the dark fantasy
22:28Souls-like universe with a renewed focus on melee combat, magic, and the unsettling dual-world
22:34umbral mechanics that let players traverse both the living world and the nightmarish realm
22:39intertwined with it.
22:40Powered by Unreal Engine 5, the sequel promises richer visuals, more advanced lighting, and an
22:46overall leap in atmospheric fidelity, pushing its grim world into even more haunting territory.
22:53That aims to be sharper and more responsive than its predecessor, with faster attacks, tighter
22:58dodges, punishing counters, and brutal executions elevating the stakes for every encounter, while
23:04co-op once again allows players to share campaign progression and face the horrors together.
23:09Set roughly a century after the events of the previous game, the new narrative unfolds in
23:13a world where the umbral calamity has intensified, thinning the veil between realms and unleashing
23:19ever greater terrors onto the living.
23:23Valor Mortis is a first-person Souls-like infused with horror and alternate history, developed
23:41by One More Level, the studio behind Ghostrunner, and set in a twisted, nightmarish interpretation
23:47of 19th century Europe.
23:49You awaken as William, a resurrected soldier of Napoleon's army, emerging into a world
23:53corrupted by a plague-like substance called neftoglobin that warps reality and infuses
23:58the era with supernatural terror.
24:01Combat blends melee and ranged weaponry with powerful transmutations, special abilities
24:05drawn from the very corruption infecting the world, shaping a tense and punishing action
24:10style that demands precision and adaptation.
24:13The gothic fantasy atmosphere saturates every region, filled with paranormal threats and
24:18monstrous distortions of history, while the level design evokes Metroidvania influences,
24:23layered pathways, revisitable areas, and interconnected regions that reward exploration and mastery.
24:29Every empire has been built on ashes.
24:59And the open canvas will also be built on grief for free such as a third time, for sure,
25:01as a third time by standing and at astill he will steal from.
25:09виور Godrawaal наверное
25:11Vitalia
25:12Transformers
25:14A
25:15Stan
25:17Formed
25:18Poe
25:19nominated
25:20New
25:21Canadian
25:22Hm
25:22Marine
25:23聲
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