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[TopoExport.com] How to convert and Edit Building Meshes into Native Rhino Polysurfaces (NURBS)
TopoExport
Suivre
il y a 2 mois
In this Rhino 3D tutorial I’ll show you how to convert building meshes into native Rhino polysurfaces (NURBS) and make them easy to edit.
Catégorie
📚
Éducation
Transcription
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00:00
Hello everyone, in this video I will show you how to convert and edit building meshes into
00:06
3D native Rhino poly surfaces. If you don't know where to download the 3D buildings files I'm using,
00:14
go to topoexport.com. You can easily find your 3D buildings from anywhere in the world. The link
00:21
of the app is in the description of this video. Let's get started. To make things clear,
00:28
I will double click on the perspective view and switch to shaded display mode. As you can see,
00:35
the buildings are currently meshes. You can't use Rhino tools like move faces on them because of that.
00:43
So here's what we'll do. First we will hide all the layers except buildings layer.
00:51
Then I right click on the building layer and choose select objects. Next type the command
00:58
mesh to nrps. The nrps surfaces are now created. Both the mesh and the nrps are still overlapping.
01:07
I will show you by moving the mesh upward. Since we don't need to keep the mesh,
01:15
I will delete it by pressing the delete key on my keyboard. Now I will simplify the nrps surfaces.
01:23
I select all the buildings again and type the command merge all coplanar faces.
01:32
And here we go, all the buildings are now cleaned and easy to work with.
01:36
Thanks for watching, leave a like and subscribe for more Rhino tutorials.
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