00:00When the fury of emotions sparks the wildfire of violence, it dissolves our illusions and exposes the fragile structure of reality.
00:15Hell Is Us is not your typical action-adventure game.
00:18There's no map, no quest markers, and no hand-holding.
00:21Just organic exploration asking you to trust your senses, and a country torn apart by civil war and plagued with supernatural forces.
00:29You're free to explore and to investigate in your own way, but deep within this wounded land lie hidden places, structures that seem to resist time,
00:40sometimes buried, sometimes towering in plain sight, but always waiting for someone bold enough to enter and understand.
00:47We didn't design these dungeons as mere set pieces, we built them like old-school video game challenges, tight, crafted, deliberate.
00:58Every corner, every obstacle, every encounter is there for a reason.
01:03You'll face twisted architecture, enemies that push your mastery of the melee system, and layouts that force you to think, not just react.
01:12If you missed the days where exploring a dungeon was memorable, this is for you.
01:28Each dungeon has its own identity, its own history, we wanted them to feel alive and wonderful to discover.
01:37The kind of places that leave an impression even after you have left.
01:41Deep in those dungeons, you will encounter good old-fashioned environmental puzzles requiring you to take a step back in order to understand.
01:56Solving a dungeon puzzle in Hell Is Us is about understanding the location and its environments, observing, trying things, failing sometimes, and coming back with a fresh idea that will solve it all.
02:03When it clicks, that's when you feel it, that little rush.
02:08Not because the game told you what to do, but because you figured it out on your own.
02:13That's what we're after.
02:14That's what we're after.
02:15That's what we're after.
02:16That's what we're after.
02:17That's what we're after.
02:32That's what we're after.
02:37While puzzles are a key part of the dungeons in Hell Is Us, there's more to them than just that.
03:03Some of the fights you will face might stick with you.
03:06Not because they're brutally hard, that's not the kind of game we're making, but because they hit differently.
03:12They happen at the right moment, in the right place, and they carry weight in your journey.
03:36They're almost like you in the wrong direction.
03:38They do a lot of them because they don't go off.
03:40They don't go off.
03:42They don't do anything.
03:43They don't go off.
03:44They're not.
03:45They don't do anything.
03:46Be it.
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