00:00This three words fit our focus in this past year.
00:08It's an overworked experience that is responsive and appreciated based on your feedback.
00:13Here are the new ones.
00:16First, we have divided the gameplay into two presets.
00:19The gameplay gameplay provides more responsibility and control in the Online-Modi.
00:24And the authentic gameplay provides more reality in the Offline-Modi,
00:28so that your experience is adjusted to your gameplay and mode.
00:33Secondly, we have divided the gameplay elements in all the modes.
00:37Tempo, passes, two-hand-tracks, parades, body-like gameplay.
00:41Everything was adjusted to your wishes.
00:44Third, we have built many other features and updates,
00:48which were inspired by the community.
00:50From new Profi-Rolles over new Playstyles,
00:52to the high Contrast-Modus.
00:54Let's start with the biggest change.
00:56This is a point, which you have often mentioned.
00:59We have divided the gameplay into two separate experiences,
01:02which are adapted to your gameplay and mode.
01:05Online-Modi, like Football Ultimate Team and Clubs,
01:08have their own own customized gameplay preset,
01:11named Wettkampf-Gameplay.
01:13The Offline-Modi, like Management and Profi-Karriere,
01:16use standardly the authentic gameplay.
01:18The Wettkampf-Gameplay provides fast, dynamic, offensive football
01:22and reward you for good timing and quick decisions.
01:25It is especially responsive and gives you more control on the ground,
01:29so your experience will be more constant.
01:32The passes feel faster,
01:34the dribbling feels faster,
01:36the fastest players feel faster,
01:38the fastest players feel faster,
01:39we have chosen the most responsive animations,
01:41so that your parties feel fast and fast.
01:44Automatic 2-Kämpfe and Blocks are often used to encourage you,
01:48to encourage you to control the control in the defense.
01:50You will be rewarded for great timing,
01:52because the ball is often used to your defense
01:54after your 2-Kämpfers,
01:55the ball is often used to the defensive coach.
01:57The players often pair the ball in a safe zone,
01:59so there are fewer frustrations in the defense,
02:01with which you have the feeling of the control to lose control.
02:04Every detail of the Wettkampf-Gameplay
02:06needs these three priorities of the community.
02:09Responsibility,
02:10Consistence
02:11and Control.
02:12The authentic Gameplay,
02:13our Career-Preset,
02:15provides a packed, realistic football
02:17that builds the optics,
02:18the feeling and the gameplay of the real game.
02:21You get a simulation
02:23from real physics
02:24to absolutely realistic animation.
02:27You experience the same tempo
02:29and the same uncertainty,
02:31which football makes so great.
02:33The authentic Gameplay is responsive,
02:35but the parties are slower than the foot.
02:38This gives in the last minute
02:39the meaning of the defense
02:41that the fans of the career wish.
02:45In contrast to the gameplay,
02:47the elements like the defensive game
02:49are different to emphasize
02:51the meaning of the teamwork
02:52in football.
02:53The gameplay
02:54and the authentic gameplay
02:56are adapted to different types of games,
02:58but you can change
03:00between them
03:02to improve your experience.
03:04Our second great
03:05Gameplay-Innovation
03:06in FC 26
03:07is for the gameplay
03:08and for the authentic gameplay.
03:10In this case,
03:11it's about a
03:12refinement of the gameplay
03:13fundamentals.
03:14Torwartspiel,
03:15beweglichkeit,
03:16Zweikämpfe,
03:17beaten balls,
03:18balls,
03:19dribbling,
03:20offensive movements
03:21and a
03:32of the gameplay.
03:33We train them
03:35with the machine learning
03:36in hundreds of
03:37games
03:38to find the optimal
03:39position.
03:40This is also
03:41for the small steps,
03:42with which the
03:43world-classes
03:44players
03:45reduce the line.
03:46The direction change is
03:47too slow.
03:48The fans can now turn
03:49faster and
03:50in every direction
03:51stronger.
03:52All the fans feel
03:53more and more responsive.
03:54And we have
03:55adjusted the relative
03:56speed of the fans
03:57so the fastest
03:59players
04:01as well as the
04:02fastest
04:03players.
04:04There are too many
04:05backers.
04:06This is a
04:07important issue.
04:08We have hundreds of
04:09hours invested
04:10to improve this
04:11topic.
04:12You can now
04:13improve the ball
04:14and maintain
04:15better.
04:16Pesse
04:17and Dribblings
04:18feel
04:19trage
04:20in FC 26
04:21are now
04:22responsive.
04:23Pesse
04:24and Dribblings
04:25feel
04:26differently
04:27so that
04:28the game feels
04:29dynamic and
04:29more controlled.
04:31The
04:32steps of my team
04:33are not good.
04:34Fluid
04:35movement
04:36are a important
04:37factor for
04:38dynamic
04:39gameplay.
04:40That's why we have
04:41adjusted the
04:42steps of the team
04:43during your
04:44steps to give you
04:45more options
04:46and support.
04:47I can't
04:48defend the ball
04:49while pressing
04:50not.
04:51There are new
04:52possibilities
04:53in FC 26
04:54physically
04:55to shoot
04:56the
04:58professional
04:59professional
05:00pressing
05:01from
05:02you
05:03or
05:04you
05:05give
05:06you
05:07with
05:08shoulder
05:09and
05:10you
05:11can
05:12use
05:13the
05:14button
05:15twice
05:16for
05:17all
05:18types
05:20to
05:21the
05:22full
05:23time
05:24that
05:25means
05:26the
05:27precision
05:28are the primary
05:29game
05:30mechanics for
05:31your
05:32feedback.
05:33All these
05:34updates
05:35are based on
05:36your feedback.
05:37Together
05:38they are a better
05:39fundamental
05:40for the gameplay
05:41in FC 26.
05:42Another
05:43feature that we have
05:44built this year
05:45is the
05:46high contrast
05:47mode.
05:48The high contrast
05:49mode is
05:50adjustable
05:51so that you can
05:52control over the
05:53color, the
05:54teams, the
05:55score, the
05:56score, the
05:57ball and the
05:58sherrys.
05:59And you can even
06:00change the
06:01profi- and
06:02stadiums
06:03and change the
06:04ground
06:05and change the
06:06ground.
06:07You can also
06:08use the
06:09special movements
06:10with a
06:11ruck
06:12right
06:13stick.
06:14There are
06:15five new
06:16play styles
06:17in FC 26.
06:19new
06:21roles
06:22are
06:23the
06:26modern
06:27football
06:28in FC 26.
06:29With
06:30playing
06:31ball,
06:32ball,
06:33ball,
06:34ball,
06:35ball,
06:36ball,
06:37ball,
06:38ball,
06:39ball,
06:40ball,
06:42ball,
06:43ball,
06:44ball,
06:45ball,
06:46ball,
06:47ball,
06:48ball,
06:50ball,
06:51ball,
06:52ball,
06:53ball,
06:54ball,
06:55ball,
06:56ball,
06:57ball,
06:58ball,
06:59ball,
07:00ball,
07:01ball,
07:02ball,
07:03ball,
07:04ball,
07:05ball,
07:06ball,
07:07ball,
07:08ball,
07:09ball,
07:10ball,
07:11ball,
07:12ball,
07:13ball,
07:14ball,
07:15ball,
07:16ball,
07:17Ultimate Edition now and you get a sofort icon in FC25, a debut icon in FC26
07:24at the release, an active EVO slot, up to 6000 FC points and more.
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