- 1 day ago
Modern Warfare 4 and Battlefield 6 are dominating the conversation, but when you put them side-by-side, the flaws are impossible to ignore. From MW4's lightning-fast, borderline-insane time-to-kill (TTK) to the questionable map design choices plaguing both titles, how do these two giants actually stack up for overall fun? We break down the good, the bad, and the frustrating—including why footstep audio continues to be an absolute nightmare in both games.
➤ Subscribe for more Battlefield 6 gameplay & best loadouts: http://bit.ly/SubtoWildchild
➤ Follow me on X (Twitter): https://twitter.com/wildchildx99
Where do you stand on this year's FPS matchup? Drop your thoughts in the comments below!
If you enjoyed the breakdown, make sure to hit that like button, subscribe for more FPS content, and ring the bell so you never miss an upload!
Timestamps:
00:00 MW4 Gameplay
04:51 BF6 Gameplay
➤ Subscribe for more Battlefield 6 gameplay & best loadouts: http://bit.ly/SubtoWildchild
➤ Follow me on X (Twitter): https://twitter.com/wildchildx99
Where do you stand on this year's FPS matchup? Drop your thoughts in the comments below!
If you enjoyed the breakdown, make sure to hit that like button, subscribe for more FPS content, and ring the bell so you never miss an upload!
Timestamps:
00:00 MW4 Gameplay
04:51 BF6 Gameplay
Category
🎮️
GamingTranscript
00:00MW4 vs Battlefield 6, the Battle of FPS Giants, what's up guys, Wildcel here, so we just played
00:07the MW4 beta and we have a pretty much idea what the game is going to be like, what's
00:12going to play like, what you expect from the game, and we are looking for some of the changes,
00:18but there's one thing that both games, MW4 and BF6 have in particular, they both share
00:24a horrible footstep audio, and a terrible TTK, really, I think both games need to improve
00:31this area, especially MW4 TTK, every battle feels like you're playing hardcore, like in
00:39hardcore mode, it's just like, it's too quick, you have no time to react, and I think this
00:45needs to be addressed, and it will be addressed for sure, so let's see how, or we'll see how
00:49the game will behave after this update, and I feel like Battlefield 6 suffers from the
00:55same, same thing, I think they need to address this at some point, to make it more Battlefield,
01:00I think, BF6, I'm sorry, BF6, yes, tried to be a bit more Call of Duty this time around,
01:09and, I mean, it could be a good thing, could be a bad thing, I think it's, it's a, they're
01:15trying to appeal everybody out there, and, uh, I think that's not the case, I think they
01:19should stay, uh, Battlefield, you know, they should stick to, to the franchise, to the roots,
01:25and, uh, that's the way it should be, I'm not saying that smaller maps are a bad thing,
01:31I think that's pretty good, because we'll enjoy sometimes, you know, TDMs, uh, domination
01:35gameplays, and, uh, back in, uh, Battlefield 4, we had, you know, CQB playlist as well, which
01:41it was, it was pretty fun, gun, uh, gun game, uh, so it was, it was fun, it's always good
01:46to have those, but the core of Battlefield is always, you know, big maps, and, uh, the
01:52big chaos, so with MW4, uh, they're aiming to maybe bring back a bit of the Modern Warfare
02:002019 sort of vibe, and, uh, the game, and at least from the beta, just played nice and
02:06smooth, uh, everything, seemed actually okay, you know, one thing that really, really stand
02:12out for me was the, the UI in the game, I thought the menu was pretty, pretty nice, it's
02:19always, it's always good to see a simple menu, you know, a vertical menu, with easy to, to
02:25navigate, uh, compared to BF6, which is, you know, it's just, uh, it's just obnoxious,
02:30and, and hopefully they change it at some point, but that's one thing that I really like
02:34about, uh, MW4, and, uh, you know, kudos to these guys for, for doing that, making something
02:39cool, uh, the gun plays felt fine, uh, the, the guns, uh, are cool, the M4's always, it's
02:45always a monster, in any Call of Duty, or even Battlefield games, you know, the M4's always
02:49a beast, uh, especially Battlefield 6, the M4 in that game is, uh, it's just, it's pretty
02:54fun, um, other than that, I don't, I don't think these, there's like a, like a horrible thing
03:01at the moment, because, like I said, it's a beta, so a lot of things are going to be
03:05changed, but I feel like there's always the issue for the past few years when it comes
03:11to, you know, SBMM, you know, there's always going to be the complaint, uh, alongside with
03:16BF6 until they decide to fix the server issue, so the SBMM is always going to be aggressive,
03:21and, uh, it's always going to ruin the fun, because I think it's more fun when things are
03:27just random, random players, random teams, random everything, it's, I think makes the,
03:32makes the game more fun, sometimes you get good players, sometimes you get, you know,
03:35not so good players, sometimes something in between, and I think that makes for good, uh,
03:40gaming sessions, in my opinion, so SBMM is always an issue, ever since they just cranked
03:45it up, and, uh, because it's been in Call of Duty for, for quite a few years, believe it
03:50or not, you know, Black Ops 2 had it, and, uh, but it was in a, in a more, sort
03:55of,
03:55passive way, if you will, and, uh, it wasn't, wasn't too, too annoying, um, but I hopefully,
04:03or I hope, you know, they, they decide to change this, and, and bring back to, uh, things
04:09back to, to what it was, you know, like, like, like fun stuff.
04:13Um, the aim assist is, is another big issue over the past, uh, few Call of Duties, and it's
04:18a really, really strong controller aim assist, and, uh, it's a big criticism, you know, from,
04:24uh, PC players, uh, they feel they have, you know, uh, or they are in a disadvantage against,
04:30you know, uh, console players, there's always a, a big problem between the two, so, uh, years
04:35ago, we did not have that issue, games like Advanced Warfare, um, maybe the OG Call of Duty
04:42in 2007, the real Modern Warfare, uh, those games did have aim assist, but it wasn't as crazy
04:49as it is nowadays, so I, I wonder what made the change, what forces guys to, just to go
04:57crazy on, on aim assist and, and SBMM, I know they wanna keep, uh, the players playing as
05:03much as possible, but I think instead of, uh, keeping the players playing the game, it's
05:08driving the community away from the game, and just making it, like, not fun for, uh, a big
05:14portion of the, of the fanbase. Another thing we talk about, the, the MW4 experience so far
05:21is the, uh, the spawns, spawns is always an issue, especially for new games, uh, Battlefield
05:26suffers from these as well, uh, but then, you know, after the game releases, you know, it
05:30gets some patches and whatnot, and, and, and, and it's, uh, it's fixed for the most part.
05:34But I think MW4, uh, it's, it's a decent game for people who enjoy, uh, Call of Duty, uh, really
05:42fast gameplay, fast everything, it's like, everybody's on crazy, you know, uh, pre-workout
05:48just sliding all over the place, and, uh, you know, it's, uh, it's, it's kind of crazy,
05:53it's kind of crazy. Um, it could, it could, you know, lead to a good gameplay, it could
05:58lead to, to bad experiences, so, it's up to, up to you guys, uh, just, to kind of judge
06:05that, if you, if you enjoy that or not. Uh, but I see a lot of people unhappy about the
06:10game, uh, people are not really happy. I don't think they brought anything new to the
06:14table, I think, uh, it's pretty much the same of the same, they're trying to, kind of, in
06:20a way, play safe, and to play, uh, like I said, the MW, uh, 2019 sort of formula, to keep,
06:29uh, the player base happy. The map design, uh, some people say small, I think it's, it's
06:35because they want to keep those fast games, you know, and I don't know if that's a good
06:40thing or a bad thing, but they want to do it this way, so you die quick, you get back
06:44in the game quick, you see the enemy quick, so everything, everything is, is quick, and
06:49I don't remember being this way with previous Call of Duties, uh, even though they were past
06:54pace, but they had, like, big maps, medium-sized maps, where you could play more tactical, where
07:01you could, yes, rush around as well, it will, when the word tactical, uh, is brought to
07:09the table, doesn't mean slow gameplay, it doesn't mean you have to wait half hour to see the
07:13enemy, it's more like a little bit of a slower pace, and, and kind of just, uh, in a way,
07:19take your time just to get your kills, right, but doesn't mean it has to be super slow, uh,
07:23tactical doesn't mean slow, at least in my opinion, you know, moving or flanking the enemy,
07:27uh, doesn't mean that you have to just walk, or just, like, sit in a corner, but, you know,
07:32playing tactical was always, uh, a choice, it was always good, I, one example, like, uh,
07:37Overgrown, uh, in Modern Warfare, uh, the OG Modern Warfare, you know, it's a kind of,
07:42it was the big, big map, you know, in that game, and it was always good to flank the enemy,
07:47and people just rush around too, uh, so it was never a dull moment in, in that map and in
07:53that game, so, just to break an example, so those are the few things, you know, from,
07:57MW4, hopefully they, they fix it, hopefully they find a way to, to bring some, some, um,
08:06some balance into the game, and, uh, you know, BF6, uh, the, I don't think Battlefield has a
08:12problem, I think, uh, at some point, or some of the idea with BF6 was just to bring Call of
08:19Duty
08:19players into, into this game, and, uh, it has a lot of Call of Duty vibe, uh, some of the
08:25game
08:25was the map design, and I think, in a way, it lost its identity, not that it's a bad game,
08:31but it was trying to be something that it's not, and it was really noticeable for, you know,
08:35a lot of players, specific people who play, uh, who play a lot of Battlefield in the past,
08:40so it seems like they're now, they're turning things around, they're trying to bring back those
08:45big maps, and these, those, like, Battlefield experiences once again, and, and, and just get back
08:51into what they, what they really are, right, they're known for the big map, the big scale,
08:57sort of, uh, uh, battles, and whatnot, tanks, helicopters going crazy, you know, that's,
09:03that's the fun part in, in Battlefield, and, well, you know, they combine some of the smaller
09:09scale, uh, battles, I do miss Squad Conquest, that's one game mode that I really enjoyed,
09:14and, uh, Battlefield 5 when it was available, Squad Conquest was the best, you know, we had the
09:19artillery, uh, available in that mode as well, and, uh, it was, it was pretty fun, so I hope they,
09:26they said you bring that game mode back, and one thing that I do not like about Battlefield 6 is
09:30just the time mode, I think they should have a bunch of modes available at all time, like, I, I,
09:35I just,
09:37I don't see the point of removing the modes, what's the reason why, you know, just keep your
09:42hardcore modes, or your OG modes, you know, Conquest, Breakthrough, the TDM, and, uh, and just
09:49add the other ones, right, Squad Conquest, and, uh, some of the ones they want to add, and, and just
09:55keep it, you know, at all times, I don't, I don't know why they have to go to, through, through
09:59this
09:59route of removing the modes, uh, sometimes they have a good one, sometimes not so good ones, but
10:04I just don't get the idea, what's the reason behind it, but for the most part, I think Battlefield 6
10:10is, is going back to the roots, it's trying to be what it is, the game that, uh, it was
10:15meant to be,
10:17and, uh, so far it's been pretty fun, it's been pretty fun, and, uh, I think it's going to, to,
10:21to the
10:22right direction, looking forward to Season 5, you know, to see if the server situation is fixed, to see
10:27what happens in that department, but, uh, for the most part, Season 4, uh, really good maps, really good
10:33weapons, and, uh, it just keeps bringing, you know, some, some fresh air into, into the, uh, into the
10:39game, and, uh, you know, 2026, and, uh, you know, just keeping this game alive, and, uh, you know, it's
10:45still pretty fun, so definitely both games has, they have this, the good and the bad and the ugly, and
10:54it
10:54all depends how much you like the franchise, or not, you know, if you really enjoy Call of Duty from
11:002019 onwards, you're probably going to love, you know, MW4, and, uh, if you like, uh, fast-paced,
11:07uh, Battlefield, you know, you're going to enjoy, uh, Battlefield 6, you know, I think Battlefield
11:11has a little bit more to offer, since, you know, we got the bigger maps, the smaller maps, and, and,
11:16and the, something in between, so it's a little bit, but MW4 seems to be aiming for that really
11:23cool fast-paced Call of Duty that everyone loves, uh, going back to, like, kind of modern warfare,
11:28for nothing too much into the future, and nothing, uh, really, uh, World War II-ish, or anything
11:33like that, so, it's staying to the, into the future, puts on the ground, and I think it, it, it
11:39could be
11:39a hit, you know, to some people, we'll see how people react when the full game comes out, it's a
11:43lot about reactions, you know, after the beta, and, uh, it's always expected, but, like I said, when the
11:48full game releases, we'll see what happens. So, thank you for watching, my name is Wildchild, I hope you
11:52enjoyed this gameplay, commentary, if you haven't, subscribe to my channel, check out the other, uh,
11:57game posts that I post, and see you guys on the next one, later.