00:00It's hard to pin down one exact reason for the downfall of Destiny 2, previously one
00:05of the most enduring online first-person shooters, but Epic Games CEO Tim Sweeney has seemingly
00:12floated what he thinks was a major issue.
00:14Bungie and Sony not embracing generative AI enough.
00:18An anonymous source familiar with the situation told Forbes that Destiny 2 was only very
00:24rarely profitable during its entire lifespan because of the enormous scale of content that
00:29had to be produced non-stop.
00:31Adding that, when it was profitable, leadership often funneled those funds into expensive investments
00:37like its 208,000 square-foot headquarters.
00:41Reacting to the problem, Sweeney appeared to offer a post-mortem solution to that first
00:46problem.
00:46If only some sort of newfangled technology could come along and make it possible to overcome
00:51bullet point number one and enable games like Destiny to Thrive, could Sweeney be referring
00:56to AI here?
00:57Many players could instead point to the unpopular systemic changes, uneven epilogue narratives,
01:03a severe content drought, and Bungie diverting resources to Marathon rather than new Destiny
01:082 content as some reasons why Destiny died.
01:11What do you think?
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