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Ex-PlayStation exec says Sony can't keep "increasing the graphics power" with new consoles
GamesRadar
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19 hours ago
Former PlayStation Indies head Shuhei Yoshida said "Graphics almost hit the level that even I cannot tell the difference between some of the [graphical capabilities] like ray traced or not ray traced, unless it's side by side, or higher frame rate."
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00:00
How many of us can really tell the difference between 90 frames per second and 120 frames
00:05
per second?
00:06
Former Sony CEO Sean Layden raised this question a while back, highlighting how gaming technology
00:12
has hit a brick wall, and he's not the only one thinking this.
00:16
Former PlayStation Indies head Shuhei Yoshida said,
00:19
Graphics almost hit the level that even I cannot tell the difference between some of the graphical
00:25
capabilities like ray traced or not ray traced, unless it's side by side or higher frame rate.
00:30
On the subject of PlayStation, Yoshida says that,
00:33
Clearly they just cannot do the same thing they have been doing, which is increasing the
00:37
graphics power and providing high-end experiences.
00:41
With the super heroic power of the PS5 though, that may not be the worst thing ever.
00:46
Yoshida explains,
00:47
I think PS5 is an amazing system in terms of quality of experience.
00:52
I think the adoption of SSD was like an almost miracle.
00:56
What do you think?
00:57
Can Sony keep pushing graphics power with the new consoles, or is it hitting a plateau?
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