00:00Welcome back Flameborn. In this update we're delivering a whole lot of improvements as we
00:04work towards Shrouded's full release later this year. Come with us and see how we are forging the path.
00:13Combat is getting a substantial amount of attention this update. A lot of you have told
00:17us you wish to see it getting some love so building on our changes from update 7 we're
00:22adding a whole bunch of new things. Mellow weapons now have heavy attacks which are triggered by
00:27holding the attack button. Special abilities that you charge up and that deal a lot of damage.
00:32Updated attack chains with two-handed weapons so that great swords offer clearing the room type
00:36of solution you've been dreaming of. Finally we've made some changes to enemy awareness.
00:41Offer more options for stealth play. We've made a full video going into more detail about this
00:46so check it out next. Now it's time to talk about the big juicy update to the game's skill tree.
00:52With reworked skill nodes and their cost to offer more ways to optimize your build and get the
00:58skills you really want. If you simply want to grab a skill on the way to something juicy it is
01:03now
01:03much cheaper. The first unlock is now weaker but the upgraded ones are in most cases as strong or
01:09stronger than before. Oh and double jump is now in the middle so you can grab it early. Because of
01:14that
01:14revamp we've refunded all of your skill points so you should make sure you reinvest your points before
01:19you get back to adventuring. We have a complete deep dive into a skill tree rework so go check it
01:24out.
01:25Up next from armor, shields, rings and more all gear can now be upgraded just like weapons allowing
01:32you to enhance them with bonus perks. This also comes with a whole host of brand new perks including
01:38a new type called skill upgrades allowing you to increase the level of your skills via your armor.
01:43Each variety tier unlocks more upgrade potential. We've improved our armor calculations so the damage
01:49received is now impacted more by better armor. Of course we've got another full video on this and
01:54the new skill trees if you want more details please check it out. Adventure Sharing
01:59From our very first closed beta, Entrada has shown itself to be a bastion of player creativity
02:04with people creating castles, dungeons, mazes, minigames and so much more. We knew that we had to provide
02:11tools for players to more easily share their wonderful creations with each other and this
02:15first version of Adventure Sharing is our first step towards achieving that. In Forging the Path
02:19you'll see a brand new Adventure Sharing section in the main menu. From there you'll be able to view
02:24other players uploads as well as share your own all from directly within the game. This update is only the
02:30first step and there are still some limitations on what you can do with shared worlds but we plan on
02:34expanding the feature in coming updates allowing you to truly build adventures for other players with a
02:39whole host of other interactive elements such as puzzles, traps and even spawning your own enemies.
02:44We can't wait to see what you all create and share in the coming weeks and months. We have also
02:49made
02:50a full video about this feature so give it a watch if you want to know more. There are a
02:54lot more
02:54improvements and highlights than we can fit in this video so squeezing a few of them here to finish
02:58up along with a recommendation that you check out the patch notes on Steam it will be worth your while.
03:04We've changed the starting area to teach new players the game better and to make it more visually
03:08interesting. We've reworked the quest log to avoid bombarding players with too much stuff at once
03:13so now quests are separated into main and side quests and we've reduced the number of quests by
03:18introducing a new feature called item sets which rewards players for collecting specific things
03:23from a given area like all building blocks from a region. Many recipes were updated and changed
03:28including new crafting stations and a new factory to organize it all. Speak to the farmer and the carpenter
03:33for more info. And while we're talking about organizing a highly requested feature we're
03:37adding is the quick stack station. Just head to it and empty your pockets they'll magically sort
03:42themselves into the chests around you. Exist in two sizes only one color. To top this off we've
03:48expanded the ability for players to build directly from magic chests allowing you to pull from any
03:52materials in the nearby chests even if there aren't any of them in your inventory. After a thousand
03:58comments we're finally including a walk toggle to the keyboard and mouse controls. The default key is
04:03you because we did want players to accidentally trigger it. You can of course combine it to
04:08something you like better. Finally we buffed mages a little bit by increasing wand range and durability
04:13and improving the first fireball. We've got big plans for mages for the release so stay tuned for
04:18more info on them. Forging the path brings a lot of improvements and fixes for Entrouded and we could
04:23only cover so many in this video. However this update is for us just laying the groundwork
04:28for a successful release out of early access in autumn this year. Head over to steam for the full
04:33changelog and as always please report any issues you come across. We also have a small favor to ask.
04:38There are over 5 million flameworn and on this platform we are very far from 5 million followers.
04:43If you want to give us a hand and help spread the message consider dropping us a follow.
04:47Thank you for helping us Forge the Path.
04:59Forge the Path
05:00Forge the Path
05:00Forge the Path
Kommentare