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Enshrouded wurde bereits vor über 2 Jahren im Early Access auf Steam veröffentlicht und wurde millionenfach verkauft. Noch ist das deutsche Entwicklerstudio Keen Games aber längst noch nicht fertig mit dem Titel. Bevor Enshrouded im Herbst den Early Access verlässt, erscheint jetzt noch das achte große Update. In dem stecken zahlreiche große Verbesserungen:

- In den Kämpfen können wir jetzt Spezialangriffe und schwere Attacken ausführen, außerdem wurden Angriffsfolgen verbessert.

- Der Skillbaum wurde überarbeitet und alle Punkte werden zurückgesetzt, damit ihr sie neu verteilen könnt. Wichtige Skills wie der Doppelsprung lassen sich jetzt deutlich schneller lernen.

- Rüstungen und andere Ausrüstung können jetzt wie Waffen verbessert werden. 

- Das Inventar lässt sich jetzt automatisch in Kisten einsortieren und auf deren Inhalt können wir beim Bauen jederzeit zugreifen.

- Wir können Welten von anderen Spielerinnen und Spielern jetzt besuchen. Dieses Feature soll in Zukunft noch erweitert werden.

Das Update ist ab sofort verfügbar und bringt die letzten großen Neuerungen vor dem vollständigen Release von Enshrouded im Herbst. 
Transkript
00:00Welcome back Flameborn. In this update we're delivering a whole lot of improvements as we
00:04work towards Shrouded's full release later this year. Come with us and see how we are forging the path.
00:13Combat is getting a substantial amount of attention this update. A lot of you have told
00:17us you wish to see it getting some love so building on our changes from update 7 we're
00:22adding a whole bunch of new things. Mellow weapons now have heavy attacks which are triggered by
00:27holding the attack button. Special abilities that you charge up and that deal a lot of damage.
00:32Updated attack chains with two-handed weapons so that great swords offer clearing the room type
00:36of solution you've been dreaming of. Finally we've made some changes to enemy awareness.
00:41Offer more options for stealth play. We've made a full video going into more detail about this
00:46so check it out next. Now it's time to talk about the big juicy update to the game's skill tree.
00:52With reworked skill nodes and their cost to offer more ways to optimize your build and get the
00:58skills you really want. If you simply want to grab a skill on the way to something juicy it is
01:03now
01:03much cheaper. The first unlock is now weaker but the upgraded ones are in most cases as strong or
01:09stronger than before. Oh and double jump is now in the middle so you can grab it early. Because of
01:14that
01:14revamp we've refunded all of your skill points so you should make sure you reinvest your points before
01:19you get back to adventuring. We have a complete deep dive into a skill tree rework so go check it
01:24out.
01:25Up next from armor, shields, rings and more all gear can now be upgraded just like weapons allowing
01:32you to enhance them with bonus perks. This also comes with a whole host of brand new perks including
01:38a new type called skill upgrades allowing you to increase the level of your skills via your armor.
01:43Each variety tier unlocks more upgrade potential. We've improved our armor calculations so the damage
01:49received is now impacted more by better armor. Of course we've got another full video on this and
01:54the new skill trees if you want more details please check it out. Adventure Sharing
01:59From our very first closed beta, Entrada has shown itself to be a bastion of player creativity
02:04with people creating castles, dungeons, mazes, minigames and so much more. We knew that we had to provide
02:11tools for players to more easily share their wonderful creations with each other and this
02:15first version of Adventure Sharing is our first step towards achieving that. In Forging the Path
02:19you'll see a brand new Adventure Sharing section in the main menu. From there you'll be able to view
02:24other players uploads as well as share your own all from directly within the game. This update is only the
02:30first step and there are still some limitations on what you can do with shared worlds but we plan on
02:34expanding the feature in coming updates allowing you to truly build adventures for other players with a
02:39whole host of other interactive elements such as puzzles, traps and even spawning your own enemies.
02:44We can't wait to see what you all create and share in the coming weeks and months. We have also
02:49made
02:50a full video about this feature so give it a watch if you want to know more. There are a
02:54lot more
02:54improvements and highlights than we can fit in this video so squeezing a few of them here to finish
02:58up along with a recommendation that you check out the patch notes on Steam it will be worth your while.
03:04We've changed the starting area to teach new players the game better and to make it more visually
03:08interesting. We've reworked the quest log to avoid bombarding players with too much stuff at once
03:13so now quests are separated into main and side quests and we've reduced the number of quests by
03:18introducing a new feature called item sets which rewards players for collecting specific things
03:23from a given area like all building blocks from a region. Many recipes were updated and changed
03:28including new crafting stations and a new factory to organize it all. Speak to the farmer and the carpenter
03:33for more info. And while we're talking about organizing a highly requested feature we're
03:37adding is the quick stack station. Just head to it and empty your pockets they'll magically sort
03:42themselves into the chests around you. Exist in two sizes only one color. To top this off we've
03:48expanded the ability for players to build directly from magic chests allowing you to pull from any
03:52materials in the nearby chests even if there aren't any of them in your inventory. After a thousand
03:58comments we're finally including a walk toggle to the keyboard and mouse controls. The default key is
04:03you because we did want players to accidentally trigger it. You can of course combine it to
04:08something you like better. Finally we buffed mages a little bit by increasing wand range and durability
04:13and improving the first fireball. We've got big plans for mages for the release so stay tuned for
04:18more info on them. Forging the path brings a lot of improvements and fixes for Entrouded and we could
04:23only cover so many in this video. However this update is for us just laying the groundwork
04:28for a successful release out of early access in autumn this year. Head over to steam for the full
04:33changelog and as always please report any issues you come across. We also have a small favor to ask.
04:38There are over 5 million flameworn and on this platform we are very far from 5 million followers.
04:43If you want to give us a hand and help spread the message consider dropping us a follow.
04:47Thank you for helping us Forge the Path.
04:59Forge the Path
05:00Forge the Path
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