00:00Here's what's new in Football Ultimate Team for FC26.
00:04An exciting expansion of FUT's competitive structure
00:07with live events including gauntlets
00:09and the return of tournaments
00:10introducing more ways to compete and earn rewards.
00:14A revamp of rivals and champs
00:16including the removal of qualifiers
00:18and the addition of a second tier of Weekend League.
00:21Huge improvements to disconnects on draws
00:23plus repeatable levos
00:26and an overhauled gameplay experience
00:28powered by community feedback
00:30and tuned specifically for Ultimate Team.
00:34Let's kick off with live events.
00:35A new home for a variety of competitions
00:38starting with the return of tournaments.
00:41Backed by popular demand
00:42tournaments are high-stakes knockout football at its best
00:45with winners advancing
00:47and losers getting sent back to the lobby.
00:50Tournament matchmaking ensures
00:51you'll always face an opponent in the same round as you
00:54guaranteeing intense matchups every step of the way.
00:57You'll compete for unique, tournament-specific rewards
01:00and have regular opportunities
01:02to experience the intensity and glory
01:05of knockout football throughout the season.
01:08Gauntlets are a new live event
01:09designed to test your club depth,
01:11making every one of your players more important
01:13and challenging your ability to compete with different squads.
01:16Each gauntlet consists of a set number of matches.
01:19But here's the catch.
01:20You must use a completely new squad every single match.
01:24Unlike tournaments, you won't get knocked out when you lose.
01:27But the more wins you get, the better your rewards will be.
01:31Live events are also replacing and reinventing friendlies.
01:35Live events, including gauntlets and tournaments,
01:38can have squad requirements, house rules
01:40and newly added entry requirements,
01:43allowing you to qualify for events by completing objectives
01:46such as winning a qualifier tournament.
01:48We've also made big changes to rivals and champs based on your feedback.
01:53Bounties are the first huge addition to rivals.
01:56One-game objectives that pop up every few matches
01:58and give you a chance at immediate rewards.
02:01Complete the challenge and you'll earn weekly reward points,
02:04accelerated progress, season pass points or even packs.
02:07Bounties won't always be about the win.
02:09With challenges like score the first goal giving you a chance to earn rewards
02:13regardless of the match result.
02:15Checkpoints have also been improved to help players who felt stuck in difficult divisions
02:19with the addition of limited checkpoints
02:21which allow relegation after a set number of losses.
02:25We heard your feedback and champions playoffs are no more.
02:29In FC26 you'll qualify for champions directly by reaching a high enough division
02:33and earning champions qualification points.
02:36And for those lower division players, we're introducing Challengers.
02:41A second tier of champions that allows people of different skill levels
02:44to experience the thrill of weekend league.
02:47But don't worry, champions will still be the pinnacle
02:50with stiffer competition and better rewards.
02:53We're building on our improvements in FC25 regarding disconnects.
02:58We know your stance and we agree.
03:00Players shouldn't be able to take wins away from you by quitting early.
03:03We also know when these quits typically happen
03:06and when they're the most frustrating.
03:08Late in a game, after a red card or before a penalty.
03:11In FC26 if the score is tied and your opponent disconnects
03:15in any of these situations, not just by the menu but by any method,
03:20you will receive the win.
03:22Evolutions are changing based on your feedback as well.
03:24In FC26 some evos will be repeatable,
03:28similar to how it works with SBCs and objectives.
03:31Cosmetic evos will now also stack.
03:33And you'll be able to maintain the look of some evos
03:35so you can still boost the players' ratings
03:37without losing existing visuals.
03:40The Ultimate Edition comes with one extra evo slot,
03:43meaning you'll be able to evo two players at once
03:45from the very beginning of the year.
03:47We know these details matter and each will make
03:50the Ultimate Team experience better.
03:51But the most fundamental change and the one you've been
03:54the most vocal about is gameplay.
03:56Ultimate Team now has its very own gameplay experience
04:00called competitive gameplay.
04:02It's tuned to maximise three things.
04:05Responsiveness, consistency and control.
04:08And it's designed to deliver the fast, dynamic and attacking football
04:12you've been asking for.
04:14We mentioned quicker passing, more fluid dribbling,
04:17fewer AI blocks and tackles, fewer bounce backs
04:19and more responsive animations in our gameplay deep dive.
04:23But there are even more ways competitive gameplay
04:25is tuned for player control and responsiveness.
04:28You'll see fewer goals from Keeper Rebounds.
04:31Although this happens in real life,
04:33we know it's a frustrating way to concede
04:35and it feels out of your control.
04:36That's the exact feeling competitive gameplay
04:39is aimed at addressing.
04:40Player stamina is also being treated differently.
04:43As your players tire, they'll remain just as explosive and agile,
04:46but only when you're controlling them
04:48to reward active defending and player switching.
04:51One-touch passes are also more responsive.
04:54Now, passes can sometimes be triggered in as little as one frame
04:58before receiving the ball,
04:59making your players more reactive
05:01to split-second decisions you make.
05:03Each of these changes makes the game feel more responsive
05:06and encourages you to be in control,
05:08which is the feeling we want you to have
05:10when you play Ultimate Team this year.
05:13Ultimate Team is about you,
05:14the players you love, your tactics, your favourite modes,
05:18the choices you make as you play.
05:19And we hope that by expanding FUT's competitive structure
05:22with more ways to compete,
05:24improving core parts of the FUT experience,
05:26and introducing competitive gameplay
05:28that you'll feel in control, on and off the pitch.
05:32Look out for more FUT info in the pitch notes
05:34right after this and on our social channels.
05:37Pre-order the FC26 Ultimate Edition now
05:40to get an icon today in FC25,
05:42plus a debut icon in FC26 at launch,
05:46up to 6,000 FC points, an extra EVO slot, and more.
Commenti