00:26No noose this time.
00:41The second way, which I think is something that can be very unique and create some of the
00:47more interesting encounters, is letting the creative genius of our artists do what they
00:53need to do.
00:54They can come up with something completely abstract.
00:58And this is how you get some of the most awesome things, because all of a sudden it can be
01:02something
01:02with a hundred tentacles or nine limbs or no limbs or a thousand teeth or none.
01:09And obviously things that aren't even in my imagination.
01:34Well, a boss in Path of Exile 2 ultimately is the culmination of decades of experience, making
01:40hundreds if not thousands of bosses and its predecessor, taking all that knowledge together and puts
01:46it in a package that delivers the best of what could possibly be of boss encounters in an
01:50action RPG environment with bosses that are utilizing soulslike mechanics.
02:02Despite the fact there's over a hundred bosses and more to come, a lot more to come, every
02:09single boss fight is completely unique, hand animated from scratch, balanced from scratch,
02:17and it doesn't reuse a single asset in our library or anything like that.
02:38One of the main challenges balancing boss fights in Path of Exile 2, especially compared
02:43to its predecessor, you have to, in a single attempt, reduce the boss from full life to zero in order
02:48to then progress through.
02:50If a player cannot defeat them now, then they're stuck.
02:55It is very, very important to us that Path of Exile bosses' mechanics, especially around telegraphing,
03:00feels fair to the user, as opposed to them being cheated out of something when they happen to die.
03:07We want to make sure that hitboxes are accurate, and of course, when something hits you, it feels like it
03:12hits you.
03:15It ultimately makes it feel that much more satisfying when you kill it, and you feel that much more pride
03:22when you are able to overcome something difficult, knowing that the game hasn't robbed you of this thing.
03:32At the end of the day, you want to see that healthy balance, where some people are struggling,
03:36and you want to see that moment, that second-hand moment, where someone overcomes that challenge,
03:40and is so happy for doing so, and so I'm looking forward to that.
03:57I'm looking forward to that.
03:58I'm looking forward to that.
03:59I'm looking forward to that.
04:00I'm looking forward to that.
04:01I'm looking forward to that.
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