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Death Stranding 2 is designed to be more accessible.

Hideo Kojima wanted more players to reach the end, so the sequel improves pacing and reduces heavy worldbuilding.

#deathstranding2 #kojima #gamingnews #ps5 #videogames #gamingcommunity #gamedev #deathstranding #kojimaproductions
Transcript
00:00Death Stranding 2 on the beach is changing things on purpose.
00:03Because according to the devs, Kojima wanted more players to actually finish the game.
00:07The first Death Stranding had a lot of players who didn't make it to the end.
00:11And one of the biggest complaints was it was kinda slow.
00:14So for the sequel, the team focused on making things more playable and easier to follow.
00:18Less heavy world building, better pacing and more ways to understand the story.
00:23But don't worry, Kojima still wants the game to feel different.
00:26Not something that's easy to just consume and forget.
00:29And apparently it seems to be working.
00:31Early data shows players are progressing much further than before.
00:34So yeah, Death Stranding 2 might still be weird.
00:37But it's a bit easier to actually finish this time.
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