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00:05Hello and welcome everyone. We are in Cologne at Gamescom 2019. My name is Nims and today Nintendo presents a
00:13more in-depth look at The Legend of Zelda Link's Awakening. Joining us today from Nintendo of Europe we have
00:19Chris. Hello Chris and thank you so much for joining us. Always a pleasure Nims. Hi everyone. And also from
00:24Nintendo of Europe we have Filippo. Filippo thank you so much for joining us.
00:28Thank you so much and hi everyone. Right so Chris for many fans of this particular title mainly myself we
00:37are really excited for this game and can you tell us a little bit about what we're going to be
00:42seeing today?
00:43Yeah so today we will be going on a little adventure in the reimagining of The Legend of Zelda Link's
00:52Awakening. We will cross a desert, we will go via a wasteland and we will find a secret behind a
00:59waterfall.
01:00I'm sold let's go. We will also make many detours. We will take some little detours along the way. Let's
01:07just say that our objective right now is to find the key to the Angler's Tunnel which is one of
01:13the dungeons of the game.
01:14Yeah so in The Legend of Zelda Link's Awakening Link has washed ashore of Coalind Island and he needs to
01:23find his way back to Hyrule.
01:25Okay.
01:25And he is going to need musical instruments to get home and those musical instruments are found inside the game's
01:33dungeons.
01:34So we are making our way towards the Angler's Tunnel which is one of the game's dungeons.
01:38Okay and actually the key is not simply just anywhere. The key is held by a mini-boss which is
01:47the Lamola. It's an enemy that you might have seen in other Zelda games as well.
01:51Yes just be careful of the quicksand here.
01:54Yeah thank you.
01:57Just to add that a little bit more of a pressure.
02:00It's drawing us in. It's a little bit mesmerizing.
02:02It is a little bit.
02:03I'm just trying not to fall.
02:05For sure.
02:09Yeah you can see that the head of the Lamola is its weak point.
02:14Oh what you missed?
02:17The hard shells cover the attacks if you go at it from that side.
02:22There he is.
02:23Oh no.
02:24Wrong angle.
02:25Oh Filippo you can do this.
02:27I hope so.
02:29Oh no.
02:30Oh no.
02:31That was tricky.
02:33That was close.
02:33If I leave this area or if I fall inside the quicks and the boss will replenish his health so
02:38I would have to do the fight again.
02:40Oh wow.
02:40Nice.
02:41A good one.
02:41Maybe.
02:42I don't have to do that.
02:45Let's see if I can grab the key before I fall.
02:47Yes no.
02:47Oh no.
02:48Okay.
02:49So close.
02:51Well the angler key is going to be useful.
03:02So you might see this guy might look familiar.
03:06Yeah.
03:06Maybe not typically from other Zelda titles but it's just one of the example of the many quirky characters and
03:15unique monsters that inhabit Kohol in Thailand.
03:20Yeah the Legend of Zelda Link's Awakening is a very unusual title in that sense that there are some monsters
03:28that you might recognize from for instance the Mario series but there are also a lot of really strange memorable
03:37characters and of course there's an owl who is giving you wise advice all the time.
03:42Yes yes sort of guides you or at least a hint at where you need to go next.
03:52Off you guys.
03:53I like that Link just the look so I didn't wait for him to leave.
03:55Okay.
03:56Of course.
03:57I mean you have to be respectful towards owls.
04:00Yes.
04:00Very wise owl.
04:01Yeah absolutely.
04:03Yeah.
04:04Yeah.
04:08Yeah.
04:21This mesmerizing song is sang by Maren who is the girl who finds you on the shore of Koholint Island
04:30and she takes you in her home and that's where you wake up and actually start the game.
04:34And we were just in Animal Village which has a lot of really charming inhabitants but because we're on a
04:43journey today we're not going to talk too much about it.
04:45People can find out themselves.
04:47Hold on to those surprises.
04:48Exactly.
04:49Yeah we don't want to spoil what happens but definitely travel to the Animal Village when you can because it's
04:56a wonderful place.
04:58So there are a few changes of course in this game compared to the original Game Boy game and one
05:04of them helps you navigate I think.
05:07Like there was already a pretty good map for a Game Boy game in the original title but this map
05:12I think looks really awesome.
05:14It's super detailed you can recognize everything in it.
05:17This is Mare Village where we start.
05:18Okay.
05:19And the game already places some landmarks, some points of interest for you with these icons.
05:26but you can mark the map yourself with your own markers.
05:31So just to give you an idea of where we're going today the Angler's Tunnel is here around here at
05:38least that's where we want to use the key.
05:40Okay.
05:40So I'm going to just mark it with a heart here.
05:42Yeah.
05:42Because we heart dungeons.
05:44We heart.
05:44All right.
05:46And so in order to get there from here I'm going to have to go up this path through this
05:50wasteland maybe stop by somewhere on the way.
05:55and then reach the waterfall there.
05:58Yeah.
05:58The level of detail is just incredible.
06:00It really pops up.
06:02You really see the high differences and it's a treat to just have a look at it.
06:07And one thing that I particularly like about the reimagining of The Legend of Zelda Link's Awakening for Nintendo Switch
06:16is that this is a very different kind of Zelda.
06:20First of all you can see it's got a top-down perspective.
06:24Yeah.
06:25But also on top of that a lot of players have discovered The Legend of Zelda Breath of the Wild
06:30on Switch which was a very vast adventure that is very much about exploration.
06:36Yeah.
06:37The Legend of Zelda Link's Awakening is an adventure that takes place on an island.
06:41So at every centimeter of the island there's a detail to soak in.
06:46Yes.
06:46And still there are some new elements as well.
06:50So for example now we are making our way inside the Dampe's shack.
06:55Uh-huh.
06:56There you go.
06:56You might remember Dampe from The Legend of Zelda Ocarina of Time for example.
07:01I do.
07:01He decided to travel to Koholint Island.
07:04Why not?
07:04I mean this is a very nice spot apparently on Koholint Island because you may remember that in The Legend
07:10of Zelda Link's Awakening DX for Game of Color there was a photo booth here with a mouse running that
07:19photo.
07:19I remember.
07:20God that brought back some memories.
07:21Exactly.
07:22It's a great spot to live.
07:23It's a great view.
07:25Instead Dampe gives us the Chamber Dungeon which is a completely new feature that in this case for example we
07:32have to complete some Chamber Dungeon challenges and I'm going to go for Key Hunter today.
07:37So you see that there is a room in the center of this area that has four doors that are
07:45locked by keys and we have to place three different treasure chest rooms there.
07:50But anyway a good dungeon starts with an entrance which I'm going to place here and of course with a
07:58boss which I'm going to place over here.
08:02Right.
08:02At any moment you can always press the Y button to check if what you're doing and the game checks
08:08if the dungeon is playable.
08:10So we have all of these messages because of course this is not a playable dungeon yet.
08:13We've just started.
08:14I'm just going to go for it.
08:15So entrance boss and then all of these mark basically the rooms and how many entrances and exits they have.
08:22So I'm going to place a room there then I'm maybe going to place a corridor for a chest.
08:30You can unlock also additional panels of course.
08:33Yeah because essentially the chambers that you can use in the Chamber Dungeon are unlocked by completing the dungeons in
08:41the Adventure.
08:43So the more dungeons you unlock the more of those chambers you become available in the Chamber Dungeon.
08:49I see.
08:49And there are also additional ways to unlock some new chambers.
08:54Ah and just to clarify it does change colors.
08:58If it's blue that means this works.
09:01Yeah exactly so so far it is following the rules and the challenges that this particular Chamber Dungeon challenge has
09:11set out for us.
09:13Or for Filippo in particular.
09:15Yeah I mean anyway I'm not going to play this one.
09:17You're going to.
09:18Oh okay.
09:19So I should have paid attention to what you were doing.
09:22Well no I think it works out well for me if you didn't.
09:24Oh okay.
09:27So let me just find another.
09:28He's testing you Chris.
09:29Yeah yeah yeah.
09:30Clearly.
09:37So you see now everything became blue.
09:38Right.
09:39We have no more warning messages which I try to check.
09:42So we're actually recording this arrangement.
09:49And here I'm just going to do a couple of things in order to get the dungeon ready to play
09:55for Chris.
09:58One thing that you may not know is that for Filippo this reimagining of The Legend of Zelda Link's Awakening
10:07was the first time he played the game.
10:09For me I am a huge fan of the original so I played it about 20 times.
10:14Oh okay.
10:15And it's not that I didn't like the original it's just that my sister was holding the Game Boy hostage
10:21and playing Tetris on it all the time.
10:23So I just had no possibility to just access it.
10:26Yeah yeah exactly.
10:27Older sibling problems.
10:28Exactly.
10:32Okay straight away he gets the first key.
10:34Yep.
10:34And you notice that here Link was running pretty fast.
10:39Oh!
10:39That's super mean.
10:42I didn't make the rooms, you know, I just placed them.
10:45You just placed them.
10:51No pressure Chris.
10:52I was trying to be clever and I wasn't.
10:58So this is, you know, the key, the central part of the dungeon, the room with four locked doors.
11:03Oh yes, yeah, yeah, yeah, yeah.
11:04And it's amazing how even a simple, uh, simple, uh, single room can generate an entire challenge.
11:12Hmm.
11:12Like you really have to build the entire dungeon around this room.
11:15Yeah.
11:16And something that is also, uh, quite interesting is that, uh, the Chamber Dungeon feature sort of helps you out
11:22a little bit.
11:23Okay.
11:23Uh, so, for example, the game sort of knows how many treasure chests you've placed and where they are.
11:29And because of that, it always, uh, puts the Nightmare key, the key to open the, uh, dungeon, uh, the
11:35dungeon boss's chamber.
11:37Yeah.
11:37It always places, uh, that key in the last chest you open.
11:41Right.
11:44Very good.
11:46Uh, somehow I have a feeling that's not enough yet.
11:49Oh.
11:49I know that you couldn't be defeated by a couple of pieces.
11:51I see a crack in the wall there.
11:52Ooh.
11:53So, you saw, uh, uh, you saw Chris running really fast.
11:57That's, uh, the Pegasus Boots, which is an item that you get in another part of the game.
12:03And, uh, something that's, uh, quite cool as, like, uh, just increasing accessibility, making the game a bit, uh, easier
12:10or more comfortable to play.
12:11Of course, we have more than two buttons now compared to the Game Boy original, right?
12:15So, uh, the game has been changed so that certain items are always equipped.
12:19Oh, nice.
12:20You don't have to constantly go to menus to change them.
12:22And this, for example, uh, for example, the Pegasus Boots is an item like that.
12:27The Power Bracelet is an item like that.
12:30Uh, the Sword and the Shield as well.
12:32They're all constantly equipped on you.
12:34Ah, here we go.
12:35That's one way.
12:35There's one way you can...
12:36Ah!
12:37Ah!
12:39Fine.
12:41Go, go, go, go, go!
12:42That is all fine.
12:43All right.
12:47So, that, that, for example, that, uh, enemy, that obstacle is almost unsurmountable if you don't have the Pegasus Boots.
12:55I think I'm getting close to
12:57Get the hearts, get the hearts
13:00Oh, I was feeling confident
13:03So this one I'm going to do peacefully
13:06Peacefully
13:07Peacefully for you
13:08That's Chris's version of peacefully
13:09He was attacking me
13:11Self-defense
13:14It's like, you know, when kids say
13:15I'm just going to run forward with my fist forward
13:18Then it's going to be you punching yourself
13:20Let's practice the controls again
13:22It's kind of like that
13:24Okay, fine
13:26Better for you guys
13:27Wow
13:28Those enemies for me also
13:30Are reminiscing of underground enemies
13:34Yes, they are
13:35In some other game
13:4020 rupees, joy
13:41Joy
13:41These guys, they teleport when you get close to them
13:46But
13:47Nice
13:50Thank you
13:52This is boots
13:53I think it's just the hearts here
13:55Then I'll just leave the hearts
13:57Not risk-taking
13:58Oh
14:00Nice
14:05Oh
14:06I hear it now
14:07Oh, that was so close
14:08Even within the dungeon
14:10I'm going to need a little bit of light
14:11I think
14:12And what stack Chris is using right now?
14:14Is that magic?
14:15Yeah, so it's magic powder
14:16And magic powder has different effects
14:18But the most common is that it can set certain things on fire
14:23There are some additional uses for it
14:26But it's the one that I am most fond of
14:35Just in case I'll also hit the switch
14:37Nice
14:39Yeah, it makes it a bit easier to get to
14:42Oh, no key
14:43There must be a room that you didn't explore yet
14:45Oh, that's minus
14:47Let's see
14:48What we...
14:49Oh, yeah
14:51Oh
14:51Oh, and he just said that
14:54This was just hard
14:56I see what you did there
14:57I thought so
14:59Oh, fine
15:01Whoa
15:02Almost
15:05You can combine the Pegasus Boots and Jumping
15:08To reach really a little bit farther
15:13Okay
15:13Ah, yeah
15:14I think there might be
15:15Yes
15:16There's one more choo-choo somewhere
15:18You need to make it appear
15:19You need to walk
15:21Oh
15:21You can try bomb barrels, maybe?
15:24Nah
15:24Oh, no
15:28So one way to defeat these guys
15:30Oh, oh, no
15:31One way to defeat these guys is try to place a bomb where they will teleport
15:35And then go to them, so they teleport in the place where
15:37I'll just go for the fast way
15:38Yeah
15:39Yeah, I think it's that the guy
15:41Ah, okay
15:44See?
15:45Toro exploration is usually rewarded
15:48And as you said, the last key
15:50The last chest is the one that contains the nightmare key
15:53Yes
15:55And also, you know, don't listen to people that are trying to create a challenge
16:02That's the second time you headbutted the wall there, Chris
16:05Hey
16:05I'm actually quite fond of this animation
16:08I find it very funny
16:10Nice
16:12Oh, that's worth the try
16:17Let's see
16:17Let's open the door
16:19All right
16:20All right
16:21So one thing that I like about the Chamber Dungeon is that you can revisit bosses that you may have
16:28already defeated in an earlier time
16:30But now you have additional items
16:32Almost
16:33Oh, no
16:33Ah, don't push me away
16:35Oh
16:35You have additional items, which mean you can do some proper tricks
16:42Nice
16:42Nice
16:43Like bomb arrows
16:44Very good
16:45Yeah, so it's really nice to try to, you know, challenge yourself again with different tools
16:50And try to defeat bosses maybe faster or in just different ways
16:54Yeah, and bomb arrows is one of my favorite tricks
16:56Just combine the arrows and the bombs and what do you get?
16:59Bomb arrows
17:00Yeah, you just press both buttons at the same time
17:03So, great, I mean, I had no doubt
17:05But still, very good, very good job
17:08The Key Hunter
17:08You proved you are a fan
17:10Has been cleared
17:12And actually, even, even Dampe, I had some comments for you
17:15Like there were some times that's where you had one foot in the grave
17:21And the cool thing is that sometimes when you complete these Chamber Dungeon challenges
17:26You get new chambers
17:28You get new panels to use in the Chamber Dungeon
17:30Oh, nice
17:31And sometimes even gives you more challenges
17:34Hmm
17:36All right
17:37So, actually, back to our original objective
17:40Of actually
17:42Nice little detour we took
17:43Opening the waterfall or opening the way to the fourth dungeon
17:49Yeah, and one thing I mentioned earlier is that
17:51When I was a kid, I played this game 20
17:54No, as a kid, I played it many times
17:56And then throughout my life, I kept playing
17:58And what is something that I find really exciting is that when it came out originally, it came out with
18:07a very limited amount of languages
18:09So, for this reimagining of the Legends of Zelda Link's Awakening, additional European languages have been added
18:16And that means that you can now play the game also in Spanish, you can also play it in Italian
18:24and you can also play it in Dutch
18:26On top of English, French and German, which were already there
18:29So, for Filippo and his countrymen and for me being Dutch and my countrymen, it's now another chance to revisit
18:40this game and also to experience the special nature of this game
18:46So, I can see what you did there, that's very good, that's awesome
18:49So, we have finally reached the keyhole for the angler's key
19:07That's the sound of Discovery
19:09Yes
19:09It's a great sound of Discovery
19:11If you have such a big waterfall, you need to put something behind it, like there's just no way around
19:16it
19:16Also, I love the entrance, just like the googly eyes
19:20One eye, one eye that way
19:23So, we have found, we've opened the door, but we still, you know, can't get there
19:28So, I have to find my way
19:30There's always multiple challenges in opening the way to a dungeon, finding the way to access it, finding the key
19:38It's not simply, you know, there's a dungeon, go in, do your thing
19:41It's never the case
19:42Yes
19:45Nice
19:47Something else that I find interesting is that the enemy patterns have changed
19:52So, really, even just the simple combat has changed
19:54You see that as I get closer to these guys, they try to move back
19:57Ah, yeah
19:58So, they can't be hit
19:59This is all new for this version of the game
20:02But now, there is another moment of required silence
20:19Yes, Taltal Heights, exactly, Taltal Heights was always a fan favorite, and I think it will remain a fan favorite,
20:26even in this new, rearranged, orchestrated version
20:29I'm sure
20:29That's amazing, I mean, the game has so many iconic tunes, and now, with the Nintendo Switch version, all of
20:40these tunes are orchestrated, so it really feels like the music has gotten another dimension
20:48Hmm, I mean, that just brought back a few memories for me, so I went a bit quiet for a
20:52moment, I was like, oh my god
20:56So, it's also interesting how, for example, before this part, I already opened the chest because I could reach that
21:02door
21:02But very often you need new items to reach new places
21:05Right
21:05You can get many, many places in this map from very early in the game
21:10But then, you know, some critical parts are locked behind the progression of getting new items
21:15And it's always worth revisiting every room, every place, when you acquire new items, when you acquire new abilities for
21:24Link
21:29Just because, you know, they made you miss the key, now I'm going to defeat all of them
21:34Just to make sure
21:35Yes
21:36Oh no!
21:37They're everywhere
21:39Even in the item boxes
21:42Sometimes
21:43Sometimes
21:43Keeps you on your toes
21:44Yes
21:47So, this is actually, among the many quirky and super interesting NPCs in the game
21:53This is one of my favorite characters, this is Papal
21:56And basically when you meet him in Maid Village at the beginning of the game
22:01He tells you, oh, please come look for me when I will get lost
22:05So he already knows, you know, like, he doesn't trust his sense of direction, I guess, or something
22:09So, at the moment, when we talk to Papal
22:12Oh, look at his face
22:13Yes
22:14Just like he said, you know, like, you know
22:18So he's super famished, he wants some vitamins
22:21And I think in our inventory we have a source of vitamins
22:24As we do have a pineapple
22:26Aha
22:28And
22:31This is
22:31Yum, yum, yum, yum
22:33This is part of the trading quest sequence
22:38Yeah
22:38Yeah, the trading quest is one of the unique things of Legend of Zelda Link's Awakening
22:45And it takes you all across Koland Island
22:47Because there are many inhabitants of the island who are in need of something
22:52Right
22:52And at the beginning of the game you can acquire an item that you then can start trading for other
22:59items
23:00I see
23:00And not only do you get some very unusual requests
23:05I mean, to be honest, a pineapple for a hibiscus flower is one of the more normal requests
23:09Normal, right
23:11Also, it gives you a little bit of background about each of these characters
23:15It really tells you a little bit of their story, like, what do they need in their life
23:18And why are they where they are right now
23:22It's a very subtle way of telling you more about who these NPCs are
23:28So definitely do not miss it
23:30That's character to the world
23:32Absolutely
23:33But anyway, finally, we managed to get to the entrance of the Angler's Tunnel
23:38And we're not going to complete the whole dungeon
23:42Because, again, we really want people to experience these things for themselves
23:46Absolutely
23:47We're going to play the initial part of this dungeon
23:49Which is mostly focused on combat
23:51In this way we will not spoil the solutions to puzzles
23:55Absolutely
23:56And as you guys said, there are people who may have not played the original version of this title
24:01Like me
24:02And you don't want to spoil it for them
24:05Exactly
24:11Nice
24:12Yeah, you need to flip them with your shield
24:16So, okay
24:18So, we find the compass
24:20The compass marks, of course, treasure chests
24:24The treasure chests on the map
24:26But also we'll play a sound if we find ourselves in a room that has a key
24:30Like, just like here
24:32Oh
24:34Oh, you got the Guardian Acorn
24:35Yes
24:37So, this blue light on me
24:39Is the power of the Guardian Acorn
24:41That reduces the damage I take by hull
24:43Wow
24:44There are also pieces of power that you can find
24:47Sometimes they fit in enemies or under blocks
24:49Ah, I saw you earlier, you had the red
24:50Yes
24:51Right, okay
24:52And those, those you, sorry, the piece of power make you do double damage
24:59It's a temporary effect, but yeah, when you have it, you better make good use of it
25:05So, I actually need at least three keys, I need four keys in total
25:10I need three in this initial section
25:15And actually, I'm going to go for the map
25:21Very useful
25:22Very useful, always
25:23Absolutely
25:24And here again, combining Pegasus boots and jump
25:27I can cross this gap
25:30Nice jump
25:30Thank you
25:31One more key, and there you go
25:33Piece of power
25:33Piece of power
25:34Nice
25:34Ah, there's the red glow
25:36You also move a little bit faster with the piece of power
25:39Oh yeah
25:39Which is quite nice
25:40When you want to reach a far away location
25:45Second key
25:45Nice
25:46Yeah, and one thing that you can see is that
25:48We're now walking on shallow water, the light blue water
25:51Mm-hmm
25:52And there are also some parts of darker water
25:55So, those are the deeper water
25:59Oh, that was so cute
26:01Yes, yeah
26:03So, right now, we should avoid those dead angels
26:08Oh, that was a close call
26:10Nice
26:14Third key
26:15Third key
26:19And yeah, it's quite nice how the dungeon basically automatically sort of changes the path you take based on the
26:27tools you have
26:28At your disposal
26:28Right now, there are many areas that are covered by this deeper water, so I can't, I can't reach them
26:33just yet
26:36So, now we have three keys, and we can go through this initial part
26:44And...
26:44I just love the little steps, little super fast steps that it takes when using the Pegasus boots
26:51So, I'm gonna try to avoid these guys
26:53Oh, nice
26:54But not these guys
26:55Oh, no!
26:56When those little chuchus are on my head, I can't attack, I cannot do anything and move very slowly
27:01Oh, no!
27:02So, you're open to enemy attacks
27:05One jump
27:08And a second one
27:11Door's open
27:13And actually, you can see that here we are in the place where we were before, where we used the
27:17Pegasus boots and jump
27:18Just think that now, instead of being able to jump from left to right, we can jump from...
27:23Ah, okay
27:24Oh, no!
27:26Well, try to jump
27:28Nice
27:29Yes
27:31So, that guy is going to be a problem for me, because I can...
27:36Oh, he's trying to get you through that...
27:38Yeah, he's actually, he's not trying, he manages it
27:40So I'm going to just push this, take the hit, and...
27:47And there you can see, if you hold your shields, you actually stun him, so this is again an enemy
27:52pattern that has changed a bit
27:54So there's another key here, which would be great to open the door, unfortunately, and just decides to fall into
28:00one place with a hole in the ground
28:02Just when you think you're nearly getting there
28:04So we need to get one more key
28:07We need to get one more key, and to do that we need to reach another part of the dungeon
28:17There we go
28:21Nice jump
28:27Okay
28:28Maybe here, but no, I didn't hear the sound, of course
28:32But, again, to avenge Chris, we do get rid of them
28:39I appreciate your solidarity
28:43And there we are
28:44Nice
28:47I love how it fell, and managed to get in
28:51No, this was actually a different place
28:53Oh, right!
28:54Oh, right!
28:55It's a different place, but the key is now submerged in water, so I just cannot get it right now
29:00Oh, I see
29:07Go away, go away, go away
29:09Oh, no
29:10Let me try to...
29:12Yes!
29:13You can now move and jump diagonally, and that's always useful, like in this case
29:20There were some tricks in the original game on how to get across nearly impossible gaps, but it's a lot
29:30more understandable now
29:32The eight-way movement is more comfortable
29:34So here we finally have reached the mid-dungeon miniboss
29:40And this dungeon has...
29:42Sorry, this boss has a very randomized pattern of movement
29:47Fortunately, I can jump over them
29:49Nice! That was cool!
29:50Actually, I didn't notice, like, you know, I tried to do this battle many, many times
29:55Until somebody told me, you know, that you can just, you know, jump
29:59It's still, you know, not completely trivial anyway
30:04Because it still can mess you up with these movement changes
30:09One way to do this would also be to try to...
30:13Outrun him
30:13Gain some advantages
30:15It's pretty difficult
30:16Come on
30:17But...
30:18You can try, actually
30:19Here you go! That's it!
30:21Nice!
30:21Nice one!
30:22But you see, he always changes...
30:23Just listen to the sound
30:24Yeah, I love the breaking sound
30:25Yeah!
30:28Now you're confident, right?
30:30No, now I'm just waiting
30:32Morden
30:34So...
30:34Nims!
30:35How many hits?
30:36Okay, I think...
30:38Three more
30:40One
30:46Ah, two
30:48It's close
30:49Good guess, good guess
30:50It's close
30:51And...
30:52We get the fairy
30:53Yeah!
30:53Great
30:55And, as I said, this is as much as we can show today
30:59Mainly as much as we want to show today
31:01Because we don't want to spoil the puzzles that await you from now
31:07So we just make our way toward the exit
31:10Just because of the Zora head googly eyes
31:14Perfect way to end this presentation
31:17Perfect way!
31:18Yes!
31:19Well, thank you so much Chris and thank you so much Filippo
31:22I have to say
31:23A lot of the time I was going quiet watching this
31:26Because I'm absolutely just stunned by how beautiful this game looks
31:29Yes!
31:30It's so colourful and it's so pleasant to just watch and play
31:35Well, you guys play, I watch
31:37I will be playing this game very soon
31:39But, even the music as we had our moments to stop and listen
31:42It's for fans who are watching at home
31:44Who may have played the original
31:46Will absolutely love those moments
31:48And there are moments in this game
31:50Like you were saying
31:51That there are extra little tweaks that have happened
31:54And you kind of go
31:54Oh, that's different
31:56And that's happened
31:56Which is, again, really, really cool
31:58So, thank you so much Chris
32:00And thank you so much Filippo
32:01For showcasing this for us today
32:03It's definitely our pleasure, I think
32:04Absolutely!
32:05So, for those of you guys watching at home
32:08This was Nintendo Presents
32:09A more in-depth look at The Legend of Zelda
32:11Link's Awakening
32:12Which releases on September the 20th
32:16Close to my birthday
32:17Just putting it out there for you guys
32:19Alright
32:20Okay? So, yeah
32:22Yeah, it's fine
32:22I'll tell your parents
32:23Alright
32:24Alright
32:25I have to shake your hand on that
32:27That was good
32:27That was very good
32:28Thank you so much for watching guys
32:30We hope you enjoyed this
32:31We'll see you all very soon
32:33Bye!
32:34Bye bye!
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