00:14Salve a tutti, ci troviamo nel bellissimo stand di Mythic dove presentano Warhammer
00:20O meglio, Warhammer Age of Reckoning, siamo qui per una piccola sessione di gameplay e con noi c'è Paul
00:27Barnett, che è il, well, you could tell to our readers who are you and what do you do at
00:34Mythic Entertainment?
00:35I'm spending this entire show looking fat. I've spent my entire show standing next to people with thin bodies and
00:43tight muscles who work in TV, so I look like a bloated whale.
00:47And even wearing black, it's a slimming color for God's sake. So what am I spending most of my time
00:53to do? Feeling insecure.
00:55Which is why, if you have that problem, you need to play in a virtual world. You need to play
01:01in a place where you can look fantastic.
01:03You need to play in a place where people go, my, you're a really interesting looking guy, rather than some
01:09overweight, slightly sweaty English blog that nobody wants to pay attention to.
01:13So, the best way to do that is, quite simply, play Warhammer Online, because it's great.
01:21Sostanzialmente, Paul ci ha detto che si sta divertendo un mondo e che naturalmente Warhammer Online sarà un gioco bellissimo
01:27ed è il massimo per contrastare le proprie piccole timidezze.
01:30So, Paul, tell us about the development process. Why did you start with green skins and dwarves?
01:40Sto chiedendo a Paul perché, per il momento, la beta di Warhammer Online presenta soltanto i pelle verde e i
01:48nani giocabili.
01:49Ultimately, we went for the green skins and the dwarves for several reasons.
01:53One, green skins are great, and they're all one colour, which is very good from an art point of view.
01:59Two, dwarves are very short, so they're much faster to draw.
02:03Three, they're actually really funny. You can't not laugh when you see a goblin running around, or a green skin
02:09getting totally medieval with double choppers.
02:12We did them because they're iconic. We did them because they hate each other.
02:16I mean, orcs don't like dwarves because they taste of coal, their beards get stuck in your teeth, they're short
02:22and smelly.
02:23Dwarves don't like orcs, well, because orcs keep fighting them and knocking their heads off their statues.
02:28We did orcs and dwarves because it's a really good example of what Warhammer's all about.
02:34Characterful, strong, energetic, iconic, and lots of other words that probably don't translate very well in Italian.
02:40Well, as you can see, Paul has a real passion for the green skin and for the Nani,
02:47mainly because the green skin are all the same color, so they're more easy to color.
02:51The Nani are more short and more easy to design.
02:54And, of course, when they do it, it's the best way to represent the spirit of Warhammer,
02:59which is the war that never ends.
03:01One last question for Paul.
03:03We will ask for what reason they think and are convinced that Warhammer's Age of Reckoning will be a Warcraft
03:09killer.
03:11So, Paul, how do you think you will win against World of Warcraft?
03:17What do you think is the most cunning future of Warhammer?
03:23So far on this show in Leipzig, where we've had a great show, I might add, I have earned over
03:281,428 euros.
03:32Because every time someone says to me, how are you going to compete against Warcraft and all that, I get
03:37paid a euro.
03:38These guys will be giving me money. In a moment, I'm getting three. I get one off the cameraman.
03:43This guy over here, three-year-olds. The upshot is simple.
03:48Warcraft knocked, kicked down the doors and showed that a game that was fun, compelling, easy to use,
03:54that had good imagery, that focused on very particular things, could reach a huge market, and millions of people would
04:01play it.
04:02Which is really handy, because our game is fun, flexible, easy to play, and is going to reach a huge
04:08market.
04:09Our game is all about the Warhammer world and all about RVR. It's about player versus player combat.
04:16Sure, you can quest. Sure, you can go around and not fight other people.
04:20But you know, you can do that in almost any game. Ours is relentless grinding war.
04:26By the time we hit the market, people are going to be looking around and saying, what do I want
04:31to play next?
04:31Where do I want to go? What catches my imagination? That's going to be us.
04:36And then when they play, they're going to go, hey, this game's really got its act together.
04:40And I will have retired, because by that time I will have over 5 million euros as I keep answering
04:47this question.
04:49Well, Paul ci ha confessato che questa domanda gli è stata fatta parecchie volte in questi giorni di fiera,
04:54e dal momento che ogni volta che gliela fanno qualcuno gli paga un euro, si sta preparando la pensione.
04:59Ad ogni modo, pare che Warhammer sarà un blockbuster, perché ovviamente sfrutta il franchise di Games Workshop più famoso.
05:09Sarà un gioco immersivo, sarà un gioco completo, ed è naturalmente focalizzato sul combattimento tra giocatori,
05:18player versus player, ovvero il meglio che mi pica ci ha finora regalato, perché Dark Age of Camelot era proprio
05:24focalizzato su questa cosa.
05:27Salutiamo Paul, lo ringraziamo.
05:29I'm going to just, because you're Italians, right?
05:32Imagine, if you will, that other games are like the way other people make coffee.
05:37You know how other countries attempt to make coffee?
05:40You know how they think it's coffee?
05:43They put it in big cups, they put froth on it, and then put raspberry shavings in, and fruit, and
05:49they go, it's coffee.
05:50We all know coffee is Italian, it's espresso, it's done properly, the way coffee is supposed to be.
05:57That's the only coffee that matters, and all this other stuff is just nonsense.
06:03That's what we're doing.
06:05Our game is the espresso of MMO Wargaming.
06:11Well, and with this, all'ode al caffè italiano, and this beautiful allegory of Warhammer Race of Rackling,
06:17che è l'equivalente per il morgue del caffè italiano, salutiamo Paul, e lo ringraziamo.
06:22Oh, wait, wait!
06:23Hello, Mom!
06:24Hello, Dad!
06:25Hello, kids!
06:25Can you put that on?
06:26Well, I've got to go.
06:28So, with this, from the stand of Mythic, it's all.
06:31As you said, the game has to be very fast and very well-sharkable.
06:35The graphics are great, so in a few words, for the fans of Warhammer, this game is all.
06:40Grazie.
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