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  • 5 ore fa
Un video con il "dietro le quinte" dell'E3 2012 per gli sviluppatori di Hitman: Absolution.
Trascrizione
00:10E3
00:10E3
00:11significa molto per ogni gioco che è presentato qui
00:13ma soprattutto per Hitman Absoluti
00:20Siamo qui perché è il più grande show in l'industria calendario
00:23e sarà definito quanto succesivamente sarà
00:47Per un gioco come Hitman è molto importante
00:50per noi essere espostati
00:52e ottenere un po' di coverage
00:55perché è un progetto così grande
01:03Inizia
01:04Abbiamo alcuni teatres in cui è presentato
01:06e uno dei principi teatres è il Hitman Absoluti Teatres
01:10dove vi mostrerò esclusivamente
01:12la Strait of Hope demo
01:15Poi, sulle persone possono giocare
01:18a livello King of Chinatown
01:19e abbiamo anche accesso al Sniper Challenge
01:22e in l'intervista
01:23abbiamo le intervista
01:25dove possiamo parlare con giornalisti
01:28con più di più di più di privacy
01:29perché qui sul piano
01:30durante il show
01:31è diventato molto veloce
02:00abbiamo pensato
02:10I'm going to be a
02:11the next few days are going to be extremely packed with interviews and
02:14presenting the code to journalists and it will be it will be very intense
02:19I have a little office in the back of the booth where I think I'll be spending
02:23most of my time in here I won't be seeing any of the of the glitter on the
02:28floor and stuff you know stuff and Nick are going to be in a theater presenting
02:31we've got Dan and Travis work in the pods, Sven running PR you know we'll all
02:36probably do multiple roles over the day as well I'm gonna do tons of live shows
02:40IGN, Machinema etc. obviously just to talk about our new game I'm really really
02:45excited about that
02:51it really feels overwhelming as a developer coming here and seeing your
02:56game getting that kind of exposure I think like a once-in-a-lifetime experience
03:00for us we have a lot of content and it's a very high quality and it has
03:06everything from from the classic gameplay elements to the more modern aspects that
03:11we try to introduce into the series and it's I think it's a complete package that
03:15will cater to many different desires from the audience it's really really cool
03:19stuff I'm really really excited definitely I think so yeah it's a little
03:23bit new a little bit more sleek and yeah it's great this is my first time playing
03:27Hitman so pretty impressed I hope that they'll get the true Hitman experience
03:31they'll get a sense of the open world the choices the different things you can
03:35do the fact that you can approach situations in multiple ways and great
03:39distractions or accident kills and all these different kinds of things
03:43everything that is core Hitman but also evolved in a way so we're showing off a
03:47lot of the new features instinct and so on
03:56the world is full of details that's what I like first of all and a huge hitman fan
04:01of course so yeah I'm really excited about it it's great man awesome yes I
04:07love it I like it a lot too there's a lot of attention to detail in the game and I
04:12I love the hitman series it's really classy but it it's playing really well so far
04:24game informer best of show about to tweet it out to the world I think they look at
04:30our product and I think they're blown away by the sort of depth and scale of
04:33what you can do with our game you know we're showing so much here so many
04:37different things different areas levels moments checkpoints you know the
04:42really is such a breadth of hitman here it's just it's such a relief to be
04:46here finally we've been working we've been working so much for this to happen
04:50and to see it here it feels really good from what we've seen it's it's awesome
04:55from my presentations when I can see people's reactions they laugh at all the
04:59right points and they just they seem like they have fun right and when you talk to
05:04people at the parts obviously they're enjoying it too so I think it's I think it's
05:07great I think we're outdoing ourselves compared to last year actually and also
05:10giving people hands-on is actually a good way of proving the gameplay and
05:13everyone when the saw they came last year they were thinking yeah yeah it looks
05:17kind of like a hitman game but is it very directed you know is this exactly what
05:22we want we've spent a good amount of time trying to convince them that it is and
05:26now that they're getting hands-on everyone is thinking that's it this is
05:29hitman this is what I want
05:59you
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