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Ubisoft ha rilasciato il video di una demo di Child of Light commentata dalla lead programmer Brianna Code. Il filmato mostra il gameplay di questo particolare titolo, reinterpretazione delle favole classiche, che ci catapulta nel magico mondo di Lemuria utilizzando un approccio in stile jRPG.
Trascrizione
00:00Peggy 12
00:31In this demo, Aurora and Aniculus are searching for the Tower of the Moon when they come upon a strange
00:35village.
00:39The village is inhabited only by crows, and the goal of our quest will be to understand why.
00:45The exploration in Child of Light works like in any classic side-scrolling game, except for the fact that you'll
00:50be able to fly.
00:51You'll see a little later how this mechanic is really important.
00:56The inhabitants of this particular village are called the Capilli.
00:59They are a bearded race of healers who enjoy smoking mint out of long pipes.
01:04As you can see, the dialogue is written in rhyme, as the game is intended to be a playable poem.
01:10You're free to accept or turn down the quest Finn asks of you, and the choice you make will impact
01:15your journey.
01:23Since the game is also an RPG, you are able to explore inside the houses to find oculi to power
01:28up your characters.
01:30Each oculi has a special effect on your character.
01:33You will also be able to combine them to make an oculi more powerful.
01:37Let's go now, into the well that seems to be the source of the crow's bell.
01:44During exploration, the second character has the power to blind enemies, which allows you to avoid them and continue exploring
01:50if you're not ready to fight.
01:53He is also able to look for hidden chests in the environment.
02:00However, each time an enemy will be able to reach you, you will enter into the fight stage.
02:07Here is how our fighting mechanic works.
02:09All the characters are displayed on the timeline at the bottom of the screen.
02:12You can choose to act when each character reaches the cast zone.
02:22Each action has a different cast time link to its power.
02:25You have to think strategically, because if you are attacked while casting, your action will be cancelled and you will
02:30need to wait another turn.
02:33The second player can help you by slowing down your enemies or healing your allies.
02:44Each time you level up, you earn a skill point that you will be able to use in the skill
02:47tree.
02:48You can specialize Aurora or her allies in fire magic if you want, but be careful because each enemy has
02:53different weaknesses and some of them are resistant to fire spells.
02:58You can also leave a light message for your friends online if you would like to give them a hint
03:02about the environment.
03:16Another component of our game is puzzles.
03:18This requires a different set of skills from the player.
03:21Here, we need to match the symbols from the pedestals to those on the wall.
03:25The player must use Aniculus' light to open the door.
03:27His light skill is not unlimited, but you can always fill his energy bar with those glowing flowers you find
03:33in the environment.
03:38Aniculus' light will also be very useful during exploration as he can help you avoid some traps.
03:48Here is another message from a friend who is warning us about what's coming next.
03:58We've reached the end of the demo.
03:59We're very excited to be able to show off the game and hope to let you play it very soon.
04:03Thank you for joining us.
04:22Thank you.
04:22Grazie a tutti.
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