00:05Hey folks and welcome to Zub Mariner. We're going to take a look at some of the features
00:09today starting off with the Zub. The first thing you'll probably notice is that we've
00:14got a lot more light around our ship compared to the surface, including some enhancements
00:19to our running lights. It almost makes you forget about the dark unknown all around you.
00:25But you don't have to worry too much, because your surface ship isn't actually that far
00:30away. In fact, you're in it. On the surface, when you make a decision to dive, your ship
00:36will convert to a submarine. So this is actually a surface vessel with a Zub shell? A Z shell?
00:44Ok not a Z shell. As you move through the shallower water, you'll notice light from the surface
00:51draping itself around you, and you may even feel like you've earned a respite from the
00:55dangers of the deep. Yeah, I'm not going to stick around too long though. You can see
01:04at the back of the Zub we've got a trail of bubbles. Other than making fun patterns, I
01:09really like how the bubbles are affected by the environment's lighting. You can really
01:15see this effect as I circle the smoke being emitted from this coral.
01:23You may also have noticed little flecks of plankton whizzing past the ship as we glide
01:28around. Apart from helping us feel like we're deep underwater, this also helps to communicate
01:33the speed you're going when there's nothing but the dark around you. Well, the dark and
01:38is something moving in the distance.
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