00:13Cars 3 riprende dei personaggi che sono amatissimi dai bambini, dal grande pubblico
00:17e li porta in un ulteriore passo della storia.
00:21Avete sentito la responsabilità di accompagnarli in questo cammino successivo
00:27e qual è il vostro preferito tra i personaggi di Cars?
00:31Siamo amati la franchise, amati le storie
00:36e quindi abbiamo deciso di raccontare una nuova storia con più avventure
00:42ma che fosse rispetto a tutto ciò che è passato.
00:45Sì, ci sentivamo come scriviamo un'autobiografia di nostra famiglia
00:52e non in a bad way, we wanted to honor them
00:57so we took it very seriously.
00:59Personally, I relate the most to Lightning McQueen in this story
01:04because throughout the entire journey he's becoming a parent
01:07He doesn't know it at first
01:10and he doesn't necessarily want to
01:12but by the end he feels the joy of what it feels like to be a parent
01:16and that's the emotion that I experienced too.
01:19I love Ms. Fredder, she's my favorite.
01:23Cars 3 ha una...
01:25dal punto di vista visivo ha una...
01:28caratterizzata un realismo incredibile
01:30però in un mondo che è chiaramente di fantasia
01:33perché ci sono delle macchine parlanti molto cartonistiche
01:35come mantenete l'equilibrio tra questi due aspetti?
01:38We want you to believe the world
01:40I mean it is a fantasy world
01:41they are a talking car
01:42but we want that talking car to feel like a real car
01:46because we all we have cars
01:48we see them every day
01:49we know what cars look like
01:50the way they reflect
01:51the way light bounces off of them
01:53and we wanted the audience to feel immersed in the world
01:57so we have technology now to achieve things
02:03on a level that we've never been able to do before
02:05so I think this film more than any other at Pixar
02:10benefits from leaning into that.
02:14Quale era la sequenza del film più complessa da realizzare
02:18considerando la sequenza di corsa di massa?
02:21Mud.
02:22The figure eight race was tough
02:24because it was a lot of action
02:26and it turns out that our technical people
02:29didn't tell us that mud was hard or difficult to do
02:32so there's glossy mud, wet mud, dry mud, caked mud
02:36It's interacting with the characters
02:38Yeah, and it's interacting with the characters
02:39so about two thirds of our effects budget went to mud
02:42Yeah.
02:44It was really... it was hard.
02:57Not yet.
02:59You know, I'll take a nice long vacation
03:01and then I'll go back to start thinking about movie ideas
03:04but while we were working on this film
03:07we just devoted, you know, 110% to this film
03:12so just no room in the brain right now for anything else
03:16And this movie is very personal to Brian
03:18so the mentor idea, the mentorship and his own daughters
03:22it's very much personal
03:24They just got a perfect bunch of things
03:32I only had to end because of all
03:32every time we go
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