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Metaverse Governance Rewriting Regulation
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00:00Merci à vous, et à vous remonté, merci beaucoup.
00:02Nous allons commencer notre session de l'après-midi sur le metaverse,
00:07qui s'intitule, « Metaverse Governments Rewriting Regulation ».
00:12Donc, comment cette nouvelle, immersive environnement doit être régulier ?
00:16Qui devrait faire les règles ?
00:19Qu'est-ce que la structure de la metaverse peut être comme ?
00:23Nous allons essayer de répondre à ces questions avec mes deux prochaines guests.
00:27This is Tammy Beaumic, vice-president de Civility & Partnerships at Roblox.
00:33Hello, thank you very much to be here with us.
00:36And Axel Docher, who is the founder at Make.org.
00:40Thank you very much to join for this discussion on regulation of murderers.
00:46So, let's kick off with you, Tammy.
00:48You are, I said, vice-president of Civility & Partnerships at Roblox.
00:52This is an online game platform and game creation system.
00:57You have created the Civility Initiative at Roblox.
01:01Can you tell us a little bit more about it ?
01:03I'd be happy to. Thank you for having me.
01:06So, for those of you who are not familiar with Roblox,
01:09I'm going to take one moment to explain what Roblox is.
01:13I'll start with what Roblox is not.
01:15Roblox is not a gaming company.
01:17We are not a social media company.
01:20We are a technology platform that enables free tools to people of all ages
01:26to be able to create experiences born out of their own imagination
01:30and publish it on our platform out to millions.
01:34We now have 50 million daily active users,
01:37which gives us the ability to impact a lot of change,
01:42which leads us into the Civility Initiative that I lead.
01:47The Civility Initiative is all about safety education,
01:51safety education for our community,
01:53safety education for parents who, quite honestly,
01:58are in the dark still about what their kids and their teens are doing online.
02:03And so, there is a huge knowledge gap that we need to fill.
02:07We're also trying to educate legislators that are out there
02:12that are reading very, very scary headlines that are out there
02:16and making legislation maybe erroneously
02:20and over potentially a bit too conservatively.
02:24And so, everything that we do is about creating those safe boundaries,
02:29creating policies that are very, very clear in terms of community guidelines
02:36that keep our community safe,
02:38but then allowing freedom of expression
02:40so that this next generation can express themselves and connect with others.
02:46It's not so easy, I can imagine.
02:48So, you have to invent everything, every day.
02:52We are an innovation company.
02:54And we are, quite frankly, I'm very optimistic for our online future and Web 3.0.
03:02I think that we've learned a lot from Web 1.0 and 2.0,
03:07which was, quite honestly, a wild circus of innovation,
03:13sometimes good, sometimes bad.
03:15But I think that 3.0 is going to be an area of opportunity for us.
03:19We're just beginning,
03:21and I think that we all have a responsibility
03:23for building it in a way that is much more positive,
03:28kinder, and more civil than we've experienced in the past.
03:32Thank you very much, Tammy.
03:34Over to you, Axel.
03:35You are the founder of Make.org, a civic engagement platform.
03:40Can you tell us about your work in the metaverse
03:43and what does it change for an organization like yours?
03:48Hello, thank you for being there at the last session.
03:52I know that everybody is tired, so I will be quick.
03:56Make.org is a purpose-driven company
03:59and our initial field is the real world.
04:02We are working with public authority,
04:05but also with NGOs and also with businesses
04:09into fighting against the decline of the consent to collective decision.
04:17We live in societies where we have to make decisions harder than ever,
04:22and at the same moment,
04:24our ability to consent to collective decision is declining.
04:28And so we build solutions to re-engage people
04:31and to rebuild the collective decision process involving the people,
04:36and so in building appropriation and consent.
04:41When we do that, we do it for the United Nations,
04:44for the European institutions, for government in Europe,
04:48for regions, for cities.
04:51And so we do it for societies where there is a decision mechanism,
04:57which is called democracy.
04:59But what doesn't work is the ability to re-engage people.
05:02And so a few months ago...
05:04What about the metaverse?
05:06What?
05:06What about the metaverse in that question?
05:08A few months ago,
05:09when we started working with a metaverse publisher,
05:17we jumped into the question of what means
05:20decentralized governance of a metaverse.
05:24Is it just a decision system?
05:27Or is it more than that?
05:28And how do we build citizenship-y city within the metaverse?
05:34And so currently, we are helping few metaverses
05:36into building their decentralized governance.
05:40Okay.
05:41Just a precision.
05:42It's not the last session.
05:43It's only the last session on metaverse.
05:47Okay.
05:47So it means it's the last session.
05:49Stay with us.
05:49We will dive into the topic and talk about this centralized versus decentralized governance.
05:58Decentralized governance seems to be more collaborative and democratic.
06:03But how do you deal with accountability and enforcement?
06:08So I think that just I don't think it's one or the other.
06:13I think that industry, how Roblox looks at it as
06:17is we really have a responsibility and a centralized version when it comes to safety.
06:23So we have safety features.
06:25It's our responsibility to continue to innovate on those safety features,
06:30making sure the rules are in place,
06:32making sure those guidelines are in place.
06:34But the future is about the power of user-generated content,
06:39which Roblox is based.
06:41Again, we don't make any experiences.
06:44We let the ingenuity and the creativity of people to be able to publish their own experiences.
06:52They need decentralized governance as far as that content is concerned.
07:00They need to set their own norms.
07:02They need to set their own rules.
07:04They need to be able, depending upon the age group of the audience that's coming in,
07:09to experience those games, the cultural aspects, they set their own rules.
07:16It's not up to us to tell them what to do.
07:19It's about allowing them the power to have a decentralized structure to enable them to thrive.
07:27And what about the kids, for example?
07:29Is it the same context?
07:30Do they have to define their own rules?
07:34Yes.
07:35So we have a range of experiences on the platform.
07:39Some are very young, 7, 8, 9, 10.
07:43Others are in their 20s.
07:45And they have different experiences that are, you know,
07:49depending upon the age and the maturity of that experiences,
07:54I go back to, we need to set, allow the developers of those experiences to set their own norms.
08:02What do you think about that, Axel, about defining our own rules in our community?
08:11I think the centralization has a lot of interest.
08:15Because if you are accountable, responsible, if you are going in the right way,
08:21then centralization allows you to do things properly.
08:25Can we be reassured by centralized governance when you see what's going on on other topics?
08:32I think it's very hard on a society level to really trust, by definition,
08:39the fact that centralization is a good thing.
08:41However, in the metaverse, there is a very strong tendency to go to decentralized governance.
08:48And for me, at this very moment, it's a huge manipulation.
08:53What do you mean?
08:54I mean that when you go decentralized,
09:01first of all, it could be a way to becoming less accountable from the impact of what you do.
09:09And second of all, when you offer the decision to be shared with others,
09:17it could be done in a way which are more or less manipulative.
09:20And for instance, usually all metaverses start by doing the decision process to decide about the roadmap,
09:30to decide about the strategy, to decide about the term of use.
09:34and the people will vote.
09:38We don't know who votes.
09:39There was a question about the anonymous players.
09:44So maybe there is a place for enforceable avatar which build responsibility.
09:49But the worst issue is only 0.1% of the user is voting.
09:55And the second issue is when you offer a close question whether people vote,
10:02the power is on the people asking.
10:06And so this decentralized governance, for me, is fake on non-offers what they promise.
10:17So there is a need, and I will finish by that, there is a need for another process,
10:21which is an appropriation process, which is before the decision,
10:26which makes that definitely you have 60, 70, 80% of the users that will take part of it,
10:33be conscious of the decision,
10:35and then you build something where you can claim this decentralized.
10:39This is really the moment where the prohibition is to be done.
10:43And how can it happen?
10:44How can you be sure that everybody will take part of it?
10:48Because you just need to open the conversation before the decision.
10:54It's like in the real world, what you call participatory democracy.
10:57The question is not only the decision,
11:00it's the fact that the people take part of it,
11:03feel honor of the process,
11:06maybe take part of the decision,
11:07but at least feel being part of the citizenship of the metaverse.
11:15And I think if you want to claim the advantage of being decentralized,
11:18you need to significantly increase your expectation
11:21regarding the real participation.
11:24Can I address that?
11:25Yes.
11:27So Axel, I see this every day.
11:30We have close to 30 million active developers on our platform.
11:35We have 50 million daily active users on our platform.
11:41They go into these experiences,
11:44and they have,
11:46there is, for each and every experience,
11:48they create their own rules of engagement that's civil.
11:53And they talk to each other.
11:56They learn from each other.
11:57When you have a centralized model that is so overreaching,
12:03they don't feel it's authentic.
12:05And I think for this younger generation,
12:08and I'm listening to this younger generation,
12:10authenticity is the number one thing that's important to them.
12:14If they feel that a technology platform or an industry or an app
12:18is not authentic to their daily use,
12:21they will leave,
12:22they will not engage.
12:23So there has to be a decentralized model
12:27in terms of the community
12:30to allow them that freedom.
12:32Now, I do agree with you
12:34that centralized models
12:35have to be in place for the actual platform
12:40because when it comes to safety,
12:43not civility,
12:44I look at this differently,
12:45safety,
12:46there is a responsibility that industry has,
12:49and also regulation has,
12:52for making sure that there are clear rules of behavior
12:56and the ability to have those features
12:58that people can choose to turn on and turn off
13:01to keep their experience safe.
13:04And what about the issue of accountability
13:08in a decentralized model?
13:12So what we see all the time
13:14is these developers,
13:16because they're so engaged
13:17and because it's decentralized,
13:19they feel more of a sense of responsibility
13:22and, to your point,
13:23a connection, emotional connection,
13:26to keeping the community safe.
13:28So it's rather organic.
13:30There is,
13:31the more time they spend in that experience,
13:35the more they care about it.
13:36So there's a natural behavioral response
13:40to keep it healthy.
13:42So it's a different point of view,
13:44and then it's experiencing also,
13:47which is talking.
13:48I'm not sure it's a different point of view
13:50because we are,
13:52what I understand from what you say
13:54is safety,
13:55it's better to be centralized,
13:57but who is defining the safety rules?
13:59So maybe discussion with the regulator.
14:02and regarding the rest,
14:03whether in the evolution of the world,
14:06maybe the term of use,
14:07I don't know,
14:08maybe the roadmap,
14:09then by design,
14:11it's done by the people,
14:12so it's good.
14:13I won't say that.
14:14I think that it's good
14:16to have this collaborative discussion,
14:19which is helping the users
14:21to be smarter,
14:23more aware of the issue,
14:25taking part of it,
14:26but it's not just
14:29because you open the discussion
14:31that you're going toward
14:32the right direction.
14:33Imagine if you take a social network,
14:36asking the co-building
14:40with their users
14:42how should be
14:44the moderation process.
14:46I don't know.
14:47We have the example
14:48of Wikipedia.
14:50Yeah, Wikipedia.
14:51Wikipedia has put
14:52the expectation,
14:55the demand regarding
14:56its governance
14:57at the highest level
14:59as possible.
14:59That's right.
15:00And metaverses
15:01should be even higher
15:02because you are
15:03in an immersive world
15:05and the possibility
15:06of manipulation of people
15:08is even much higher.
15:10but Wikipedia
15:11is a fantastic example.
15:14So to talk very concrete
15:17at Roblox,
15:19how do you deal
15:20with user safety?
15:23So Roblox has been around
15:25since 2006,
15:26so we've been at this
15:27for quite a long time.
15:28And so when we started,
15:30we started out
15:31with young people
15:32being able
15:33to help them develop.
15:34Safety and civility
15:36have always been
15:36the forefront
15:37of everything that we do.
15:38so we have systems
15:40in place.
15:41We have 70 different
15:42product teams.
15:44That's 70, 7-0,
15:46not 17.
15:47And each department,
15:49when they come out
15:50with a feature,
15:51has to put their feature
15:53through a process
15:54called safety by design.
15:56And that's made up
15:57of policy, privacy, legal, civility,
16:02a whole bevy
16:04of our safety advisory board
16:06to take the feature
16:08through safety protocols.
16:10We also have all
16:12of these account settings
16:14and parental controls
16:15where we have double layer
16:17filtering of chat.
16:20We have the ability
16:22to no chat,
16:23chat with everybody,
16:24chat with no one.
16:25We have the ability
16:26to block,
16:28to mute people.
16:30And we have
16:30a report abuse functionality
16:32that you can report
16:33people for anything,
16:36any sort of bad behavior.
16:38The question of responsibility
16:40of the users
16:41is really key also.
16:43how can you ensure
16:45this responsibility?
16:50I think the responsibility
16:52is, when I said
16:54it's higher than
16:55for Wikipedia,
16:56is the fact
16:59it's an immersive world
17:00really challenges
17:02your ability
17:03to be able
17:05to do your decision properly.
17:08The fact
17:09there is anonymity
17:10is our...
17:12The fact that
17:13this is your avatar,
17:14it's not you
17:15who is acting
17:16in the metaverse.
17:17Exactly.
17:18Exactly.
17:18That's why the idea of
17:19I don't know if you know
17:20the concept
17:21of an enforceable avatar
17:23as maybe a solution
17:24that needs to be implemented.
17:27But also,
17:28there is a responsibility
17:29regarding
17:31the competition
17:32of the metaverses
17:33one to each other.
17:34There is also
17:35not only the question
17:36of the interoperability,
17:38but the question
17:39of the ability
17:40of each metaverse
17:41to be autonomous
17:42in this decision.
17:42regarding
17:43other metaverses.
17:45So there is
17:46a lot of
17:47question,
17:49but...
17:50Like new governments,
17:51in fact.
17:52Exactly.
17:52Common governance.
17:53Okay.
17:54And the question
17:55is what about
17:55the regulator
17:56on this?
17:57And so far,
18:00the regulator
18:01is unable
18:03to find his way
18:04because it's
18:06too complex,
18:06because he doesn't
18:07know the rules.
18:09the European Commission
18:10just has his new
18:11set of rules
18:12for digital worlds
18:13and he's hoping
18:14he's working on that.
18:15And the question
18:16is,
18:17should they do
18:18something?
18:20It's not the time
18:21of regulation
18:22for now.
18:23Really?
18:24Not the time.
18:25too early.
18:25Too early.
18:26and regulation
18:27will be a fear-based
18:29regulation,
18:30so it will be
18:31counterproductive.
18:32It will be
18:33counterproductive
18:33from the country,
18:34let's say,
18:35in France,
18:35we love regulation.
18:36If you put
18:37high level of regulation,
18:39the French actor
18:40will be
18:41disadvantaged
18:42at the moment
18:43where even
18:44the solution
18:44is not on the table.
18:46So,
18:47for me,
18:47we are in the timing
18:48of the corporate
18:49responsibility
18:50of the publisher.
18:52They have to
18:53design,
18:54to create,
18:55to collaborate
18:56together,
18:57to define
18:57the rules
18:58that make
18:59the difference
19:00between a good
19:01one and a bad
19:02one.
19:03And they have
19:04to make
19:04these initiatives
19:05in one
19:07or two years
19:08to come
19:08because if not,
19:11the regulator
19:11will come on board
19:12but mainly
19:14in a
19:15counterproductive way.
19:16You all know
19:18the fear
19:19that the metaverse
19:20is generating
19:21on the population.
19:22We all know,
19:24every one of you,
19:25we are a bit
19:27of fear about it,
19:29you know,
19:29about for our kids,
19:30about for ourselves,
19:31for our autonomy,
19:32for a lot of things.
19:34So,
19:35rules need to be
19:36defined by the
19:36players themselves
19:37but very,
19:39very quickly.
19:41What is your opinion
19:42about the regulation?
19:44Should the regulator
19:45do something
19:46already
19:47for the metaverse
19:49tomorrow?
19:50So,
19:51I think that there's,
19:52and this is global,
19:53it's not just one country,
19:55I think that there's
19:55a global hysteria
19:57that I would say
19:58that's going on right now.
20:00and I think that
20:01that is driving
20:02a lot of this regulation
20:04and my fear is,
20:06is that there might
20:07be regulation
20:08that is inappropriate,
20:10a little bit more
20:11conservative,
20:12that inhibits
20:15expression,
20:17inhibits innovation.
20:19And I think that,
20:21you know,
20:21I do believe
20:22that there does need
20:23to be a level
20:24of regulation
20:25but I also believe
20:26it's not the only thing.
20:28I think that
20:29it's responsibility
20:31of governments,
20:32I think it's
20:32a responsibility
20:33of industry,
20:34and I think it's
20:35a responsibility
20:36of digital media literacy
20:38for our populace.
20:40I think that
20:41all three of those things
20:43need to work together
20:44in order to make sure
20:45that we have a world
20:47and I think,
20:48I also want to add,
20:49I also think that
20:50the word metaverse
20:51is very popular
20:52but very overused
20:54right now.
20:55I don't believe,
20:55we have been at this
20:57for a long time,
20:58for 16 years,
20:59and this word metaverse
21:01has just come up.
21:03It's just quite simply,
21:04it's a 3D immersive world
21:07where you can create
21:08and you can do things together
21:10and hang out
21:10with your friends.
21:11This whole idea
21:12of the word metaverse,
21:14I actually have
21:15an issue with.
21:16And, you know,
21:18I think that the real,
21:20that the real future
21:22that lies ahead of us
21:24is one that I think
21:26is going to be
21:27very exciting.
21:28I think that it's
21:29not just gameplay,
21:30it's starting with gameplay,
21:31but I think it's a place
21:33where we're going to go
21:34for entertainment,
21:35we're going to hang out
21:36with our friends,
21:36we're going to work,
21:38we're going to be educated,
21:40you know,
21:40and I think that
21:41the education part of it,
21:43for example,
21:44instead of reading
21:45about ancient Rome
21:46in a book
21:47where it's so boring,
21:48every kid is,
21:50rolls their eyes,
21:51you can take
21:52the entire classroom
21:53and go visit
21:55ancient Rome
21:56and go walk
21:57around the Acropolis.
21:58What a wonderful way
22:00to learn about
22:01a topic.
22:03But so,
22:04this is the model
22:05we have now,
22:06you know,
22:06internet is regulated
22:08after
22:10the platform rules,
22:12so
22:13you think
22:14it's a good way
22:15to think
22:16the metaverse,
22:17to
22:17let the
22:18responsibility
22:19to the platforms?
22:21No,
22:22I'm not saying
22:23that in the long run
22:24it should be
22:25not regulated.
22:28I'm just afraid
22:29of the short-term
22:30regulation.
22:31At the moment,
22:32even the word
22:32metaverse
22:33is not understood
22:34the same
22:34from everyone.
22:36But Europe
22:36is regulating
22:37from now,
22:39you know,
22:40the platforms,
22:41the digital platforms.
22:42Maybe it will be
22:43too late
22:44for the metaverse.
22:45I think
22:45that the rules
22:46that apply
22:47to the responsibility
22:48on the web
22:49too
22:49are working
22:50so far.
22:51You know,
22:52there are already
22:53rules.
22:53However,
22:55I talk
22:56and I start
22:56working with
22:57a few metaverse
22:58publishers
22:59and I feel
23:01a genuine
23:03expectation
23:03of a
23:09responsibility
23:10which is
23:11higher than
23:12I've expected
23:13before.
23:14They all
23:15are incredibly
23:16concerned
23:17about the
23:19fear history
23:20as you mentioned
23:21before.
23:22They all are
23:23concerned about
23:24their own
23:24responsibility.
23:26I was surprised.
23:28I used to work
23:30with the geek
23:31generation
23:32for many years
23:33and their concept
23:34is in my garage
23:36I can change
23:36the world.
23:37When you talk
23:38to the metaverse
23:39publishers
23:39there are
23:40different people.
23:40They don't care
23:42about the real world.
23:42they just care
23:43about the new
23:43world.
23:45But in this
23:45new world
23:46they consequently
23:49are accepting
23:51this huge
23:52responsibility.
23:53Now
23:55accepting
23:55the responsibility
23:56is not
23:56finding the
23:57solution
23:57so they
23:58need to
23:59invest.
23:59They need
24:00to invest
24:00into this
24:01kind of
24:02open governance
24:03and to invest
24:04into this
24:05coalition
24:05between them
24:06to define
24:08what will
24:09make this
24:09world better
24:10in the future.
24:11if not
24:12they will
24:12be trapped
24:13and they
24:14know it
24:14they will
24:15be trapped
24:15by the
24:16history of
24:17regulation
24:18they will
24:18be trapped
24:19by movement
24:20of citizens
24:22so it's
24:23really
24:23kind of
24:24a priori
24:27need for
24:28them.
24:28So you
24:29are very
24:29confident
24:30with the
24:31new
24:31generation?
24:32I am
24:33confident
24:34with few
24:34metaverses
24:35publishers
24:36that are
24:37really
24:37considering
24:38it at
24:39the right
24:40level.
24:41And I'm
24:42sure it
24:42will become
24:43a marketing
24:45credential
24:46to be that
24:47way so
24:47that's why
24:48I'm
24:48confident.
24:49And what
24:50about the
24:50parents because
24:51we are
24:51talking about
24:52the new
24:52generation
24:53at
24:53Roblox
24:54you have
24:55many kids
24:56we talk
24:57about that
24:57how do you
24:59talk with
24:59the parents
25:00to help
25:00them to be
25:01confident
25:02in the
25:02future?
25:03So we
25:04have
25:04wonderful
25:05global
25:06partnerships
25:06with NGOs
25:07and safety
25:08partners
25:09around the
25:09world.
25:10So even
25:11as big
25:12as we
25:12are
25:12we're
25:13a drop
25:13of water
25:14in an
25:14ocean
25:14and we
25:15can't
25:15get to
25:16all
25:16parents.
25:16So we
25:17rely
25:17very
25:18heavily
25:18on our
25:18partnerships
25:19with
25:20our
25:21partners.
25:22We
25:22have
25:22a wonderful
25:23one
25:23in France
25:23that does
25:25a lot
25:26of work
25:26with
25:26us
25:27to
25:27help
25:27us
25:27get
25:28the
25:29word
25:29and
25:29education
25:29out
25:30to
25:30parents.
25:32Wonderful
25:32events
25:33like this
25:34where we're
25:35out speaking
25:35we have
25:36guides
25:37we have
25:37videos
25:38etc.
25:38So I
25:39think that
25:39it does
25:40take
25:40all of
25:41us
25:41together
25:42to
25:42really
25:42reach
25:43parents.
25:44Okay we
25:45are almost
25:45at the
25:45end
25:46of this
25:46talk.
25:47Maybe
25:47you can
25:48just
25:49make a
25:50wish
25:50for the
25:50future
25:51in the
25:51universe.
25:52How do
25:52you
25:52imagine
25:54it
25:54in the
25:55perfect
25:55world?
25:58Interoperability
26:02Unforcible
26:03avatar
26:03to combine
26:05anonymity
26:06with
26:09accountability.
26:12A chart
26:14of the
26:15avatar
26:16signed by
26:18the
26:18metaversus
26:19publisher
26:19that are
26:20really taking
26:21it seriously.
26:22And
26:23education
26:24of the
26:25of the
26:26regulatory
26:27bodies
26:28for them
26:29to do it
26:30exactly
26:30or they
26:31should do
26:31it.
26:32What is
26:33your wish
26:33for the
26:34metaverse?
26:34So I
26:36tend to be
26:37an optimist
26:38by nature
26:39and I
26:40believe that
26:41this
26:41metaverse
26:42world
26:42will be
26:43a place
26:43the
26:44online
26:45world
26:45will be
26:46a place
26:46that
26:47generates
26:47new
26:47ideas
26:48new
26:48connections
26:49between
26:50humans
26:50and a
26:51basic
26:51understanding
26:52of each
26:53other.
26:53I
26:54think
26:54that
26:54it's
26:55going
26:55to be
26:55a
26:56wonderful
26:56place
26:56of
26:57creation
26:58and
26:59entertainment
26:59and so
27:01I'm
27:01very
27:01optimistic
27:02about
27:02the
27:02future.
27:03I
27:03see
27:03that
27:04you
27:04are
27:04very
27:04optimistic.
27:05Thank
27:06you
27:06very
27:06much.
27:07Just
27:07something
27:07to say
27:08with
27:08the
27:09election
27:09in
27:09France.
27:10Do
27:10you
27:10think
27:11that
27:11with
27:11the
27:11metaverse
27:12we
27:12will
27:12be
27:12more
27:14present?
27:15I
27:15will
27:15say
27:15something.
27:17There
27:17were
27:17an
27:18election
27:18in
27:18France,
27:19a
27:19parliamentary
27:19election
27:20last
27:20weekend
27:21and
27:2270%
27:23of
27:23the
27:23below
27:2434
27:24didn't
27:25vote.
27:25Yes.
27:26And
27:27we
27:27get
27:27used
27:27to
27:27it.
27:28And
27:28it's
27:28the
27:28same
27:28in
27:28most
27:29of
27:29the
27:29country.
27:29So
27:29it's
27:30not
27:30a
27:30French
27:30specific.
27:31And
27:31we
27:31get
27:31used
27:31to
27:31it.
27:32We
27:32say
27:32that's
27:33an
27:33issue
27:33and
27:33so
27:33on.
27:34And
27:34for
27:35me
27:36it's
27:36the
27:37start
27:37of
27:37the
27:37cessation
27:38of
27:39the
27:39younger
27:39generation
27:40from
27:40institutions.
27:42So
27:42for
27:42me
27:43it's
27:43really
27:43a
27:43split
27:44in
27:44the
27:44society
27:44with
27:45the
27:45starting.
27:46Politics
27:46are
27:47making
27:47their
27:48programs
27:48based
27:49on
27:49who
27:49is
27:49voting.
27:50So
27:51they
27:51are
27:52based
27:52on
27:52the
27:52older
27:52people
27:53to
27:53get
27:53far
27:54and
27:54further
27:54from
27:55younger
27:55people.
27:55and
27:56there
27:57is
27:57one
27:57mistake
27:58that
27:58we
27:58all
27:58make
27:59and
27:59which
27:59is
27:59a
27:59good
28:00insight
28:01for
28:01the
28:02metaverse.
28:03We
28:03all
28:04believe
28:04that
28:04in
28:05the
28:05real
28:05world
28:06voting
28:06is
28:07the
28:07first
28:08step
28:08of
28:08your
28:08civil
28:09engagement.
28:10Your
28:10parents
28:11fight
28:11for
28:11it
28:12so
28:12you
28:12need
28:12to
28:12vote
28:13at
28:13the
28:13first
28:13step.
28:14For
28:15young
28:15people
28:15the
28:16higher
28:17step
28:17as
28:18possible.
28:18It
28:19feels
28:20for
28:20him
28:20that
28:20he
28:20is
28:21agreeing
28:21on
28:22the
28:22system.
28:23And
28:23so
28:24the
28:25shift
28:25description
28:26to
28:26make
28:26is
28:28voting
28:28is
28:29the
28:29result
28:29of
28:30a
28:30citizen
28:30engagement.
28:31And
28:32what
28:32we
28:32need
28:32to
28:32all
28:33invent
28:33in
28:33the
28:33metaverse
28:34as
28:34in
28:34the
28:34real
28:35world
28:35is
28:36the
28:36real
28:37engagement
28:38into
28:39the
28:39building
28:39of
28:40things
28:40leading
28:41to
28:41the
28:41policy
28:42leading
28:43to
28:43the
28:43vote
28:44and
28:44not
28:44the
28:44opposite.
28:45Thank
28:46you
28:46very
28:47much
28:47for
28:47your
28:47insights
28:48for
28:48your
28:48ideas
28:49and
28:49your
28:50perspective
28:50in
28:50the
28:51metaverse.
28:51Thank
28:51you
28:53all
28:53of
28:53you
28:54to
28:54this
28:56attention
28:57you
28:57gave
28:57us
28:57all
28:58this
28:58afternoon
28:59we
28:59were
28:59talking
29:00about
29:00regulation
29:00democracy
29:01and
29:01the
29:02metaverse.
29:02We
29:03hope
29:03that
29:04you
29:04have
29:04plenty
29:05of
29:05ideas
29:05for
29:06the
29:06future.
29:07Thank
29:07you
29:07very
29:07much
29:08see
29:09you
29:09soon.
29:10Thank
29:10you.
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