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00:00The zombie genre is about to change forever, and 2026 is where it happens.
00:04Brutal survival, next-gen horror, and games that don't play by the old rules.
00:09Stay till the end, because the last entries push the genre further than ever before.
00:20Parasite Mutant is an upcoming sci-fi horror RPG set to launch in 2026 on PS5 and PC,
00:27where you step into the role of psionic agent Nova, sent to investigate a mysterious abandoned island city
00:33that has been completely overrun by grotesque creatures and cosmic horrors.
00:37The game draws clear inspiration from classic genre titles through its active time chains combat system,
00:43which blends timing-based action with strategic resource management,
00:47creating a constant sense of tension that sits between tactical turns and real-time pressure.
00:52Alongside combat, you will explore puzzle-filled environments,
00:57progress through weapons and gear upgrades,
00:59customize outfits, and eventually unlock a new game plus mode that opens up additional zones
01:04and tougher challenges after completing the first playthrough.
01:08A demo is already available on PC, featuring the prologue and tutorial,
01:12and it offers an early look at the game's atmosphere, mechanics, and overall tone ahead of the full release.
01:22The Revengeist is an upcoming first-person survival horror experience for PC,
01:43built in Unreal Engine 5,
01:45and designed to immerse you in unsettling environments where every shadow feels threatening
01:50and every abandoned structure hints at danger or hidden meaning.
01:54The gameplay centers on investigation, careful inventory management,
01:58and tense encounters as you slowly uncover the truth behind a mysterious numbers station
02:03and the disappearance of someone personally connected to you.
02:07Exploration plays a major role,
02:09with environmental storytelling guiding you through eerie locations
02:12that reward observation rather than aggression.
02:16While an exact release date has not yet been confirmed,
02:19everything shown so far points toward a modern survival horror experience
02:23rooted in classic influences,
02:25with a strong emphasis on atmosphere, suspense, and psychological tension
02:29over non-stop action.
02:31Phase Zero is a retro-inspired survival horror game coming to PC in 2026,
02:53from indie developer Spina Studio,
02:56placing you in the cursed town of Flint Peak,
02:58where a grotesque outbreak has transformed the local population into horrifying creatures.
03:04The core gameplay loop embraces classic survival horror traditions,
03:08focusing on exploring unsettling environments,
03:11solving puzzles, managing scarce resources,
03:14and surviving through the night while switching between two playable characters.
03:18Its visual style leans heavily into stylized, old-school horror aesthetics,
03:23reminiscent of late-90s genre staples,
03:25reinforcing a constant sense of dread through atmosphere and creature design.
03:30A demo is already available on Steam,
03:33and it has been well-received by players who appreciate its nostalgic tone,
03:37deliberate pacing, and commitment to traditional survival horror tension.
03:41BEAUTIFUL LIGHT is an upcoming tactical extraction shooter with horror elements,
04:02scheduled for release on PC in December 2026,
04:05and built in Unreal Engine 5 by indie studio Deep Worlds S.A.
04:09The game combines PvPvPVE combat with extraction-based gameplay,
04:16sending you and your squad into hostile zones to hunt for artifacts or complete objectives
04:20before escaping with your loot while facing rival players and dangerous anomalies.
04:26Combat is designed to be hardcore and immersive,
04:29emphasizing realistic firefights, survival pressure,
04:33and the need for careful planning and coordination within your team.
04:36Gear progression and squad tactics are essential,
04:40and the presence of permadeath raises the stakes significantly,
04:43as dying means losing your equipment and starting over from scratch,
04:47reinforcing the game's relentless survival-focused design.
05:06Force 3 is the next installment in the Forest Survival franchise from End Night Games,
05:18following The Forest and Sons of the Forest,
05:20and it was officially revealed during the 2025 Game Awards.
05:25This new entry shifts the series in a bold direction
05:27by introducing a sci-fi-tinged survival experience
05:30that begins with a crash landing on a strange alien world,
05:35expanding both the setting and the overall tone of the franchise.
05:39While it continues to build on the familiar foundations of survival,
05:42crafting, and exploration,
05:44it introduces a more atmospheric and otherworldly approach
05:47that pushes the formula into new territory.
05:51Although specific release timing and platform confirmations
05:54have not yet been finalized,
05:56current information points toward a 2026 release on PC,
06:00with Forest 3 retaining its core survival identity
06:02while embracing a distinctly futuristic twist.
06:26John Carpenter's Toxic Commando is an upcoming over-the-top co-op first-person shooter
06:32built around chaotic zombie action
06:34with a heavy dose of 80s horror and action movie energy.
06:37The game is set in a near-future world
06:40where a failed experiment unleashes a monstrous entity known as the Sludge God,
06:45triggering a full-scale undead outbreak
06:47that only a specialized squad of Toxic Commandos can stop.
06:51You can play solo or team up with up to three friends
06:54as you tear through massive zombie hordes
06:56using guns, grenades, special abilities,
06:59and even melee weapons like katanas,
07:02all while embracing fast-paced, exaggerated violence.
07:06The experience places a strong emphasis on cross-platform play,
07:09vehicle combat,
07:11and relentless horde encounters across PS5, Xbox, and PC.
07:16The release date is officially locked in for March 12, 2026,
07:20marking the moment when the zombie invasion begins.
07:24You see my new toy?
07:29Iron zombie invasion!
07:31Best power ever!
07:33Ha ha ha ha ha ha ha!
07:35Yeah!
07:36Yeah!
07:36Valor Mortis is a first-person action RPG
07:40and souls-like experience
07:43that takes place in a dark, alternate history
07:45inspired by plague-ravaged Napoleonic Europe.
07:49You play as William,
07:50a resurrected soldier brought back to life
07:52through corrupting supernatural forces,
07:54now navigating a world consumed by war, disease,
07:57and hidden conspiracies.
07:59Combat blends challenging melee
08:01and ranged encounters that demand precise timing,
08:05parries, dodges,
08:06and brutal finishers,
08:07while grotesque enemies in eerie environments
08:10reinforce the game's haunting tone.
08:12Level design draws from Metroidvania-style progression,
08:16requiring you to unlock abilities that open new paths,
08:19secrets,
08:20and shortcuts throughout the world.
08:23With its immersive first-person perspective,
08:25strong horror overtones,
08:27and demanding combat systems,
08:29Valor Mortis aims to carve out its own identity
08:31within the souls-like genre,
08:33and is currently planned for release in 2026
08:35on PS5, Xbox, and PC.
08:38Hunger is an upcoming extraction-style RPG
09:02with PvPVE mechanics
09:04set in a brutal, plague-infested version
09:07of Napoleonic Europe.
09:09The gameplay revolves around high-stakes extraction runs,
09:12where you scavenge resources,
09:13fight grotesque horrors and rival players,
09:16and push deeper into dangerous zones
09:18in pursuit of better rewards.
09:20Combat combines melee and ranged systems,
09:23while long-term character progression,
09:25gear crafting,
09:26and looter-style mechanics
09:27encourage repeated runs
09:29and strategic risk-taking.
09:31Survival tension is constant,
09:33as every encounter carries consequences
09:35that can set your progress forward
09:37or wipe it away entirely.
09:39Although a firm release date
09:41has not yet been confirmed,
09:42the game is expected to move toward
09:44an early 2026 release window on PC
09:47as development continues.
09:49These folds of flesh you and I both know.
10:09Lockdown Hollow Stories,
10:11also listed on Steam as Hollow Stories Lockdown,
10:14is an upcoming survival horror noir experience
10:16set in the 1990s,
10:18where the city itself feels hostile,
10:20unsettling, and deeply corrupted.
10:23The story pulls you into a tangled investigation
10:25involving police corruption and a hidden cult,
10:28forcing you to explore tense locations
10:30such as a gloomy police station,
10:32while piecing together the truth
10:34through clues and environmental storytelling.
10:37Gameplay focuses on puzzle solving,
10:39classic inventory-based resource management,
10:41and survival under constant pressure,
10:43blending fixed camera angles
10:45with first-person aiming
10:46during combat encounters.
10:49The visual style leans into
10:50neo-retro horror aesthetics,
10:52supported by a haunting soundtrack
10:54that amplifies the atmosphere
10:55at every turn.
10:57A release date has not yet been announced,
10:59and the game is currently listed
11:01as coming soon for PC.
11:02Decrepit is a dark fantasy first-person,
11:25souls-like survival game
11:26that was officially revealed at the Game Awards
11:28and is set within a cursed castle
11:30crawling with zombies and nightmarish creatures.
11:33Each death sends you back to a dungeon cell
11:35rather than resetting the entire experience.
11:38While the castle's layout remains persistent,
11:41meaning unlocked shortcuts stay open
11:42and discovered secrets remain accessible,
11:45this structure encourages mastery of space
11:47and level knowledge
11:48rather than repetitive grinding
11:50or random generation.
11:52Combat is heavy, deliberate, and punishing,
11:55drawing inspiration from titles
11:56like Dark Souls, Hexen,
11:58and classic dungeon crawlers,
12:00all reimagined through an immersive
12:01first-person perspective
12:03powered by Unreal Engine 5.
12:05Decrepit is currently expected
12:07to launch in 2026 on PC.
12:09Ill is an upcoming first-person survival horror game
12:29built in Unreal Engine 5
12:30and developed by Team Clout,
12:32placing you inside a dark research fort
12:34that has been overtaken by a mysterious
12:37and malevolent presence.
12:38The environment is filled with grotesque monsters
12:41and oppressive tension,
12:43supported by unpredictable enemy behavior
12:44that makes every encounter feel dangerous
12:47and unstable.
12:48Gameplay emphasizes strategic inventory management,
12:52realistic physics interactions,
12:53and weapon systems that can malfunction,
12:55forcing you to stay alert
12:57and adapt under pressure.
12:58A visceral dismemberment system
13:00makes combat feel brutal and grounded,
13:02while the overall experience leans heavily
13:04into cinematic presentation
13:06and immersive horror design.
13:08The developers,
13:09who have backgrounds working on horror films
13:11and series,
13:12aim to create a tightly focused survival loop
13:14built around atmosphere, fear,
13:16and constant vulnerability,
13:18and the game is planned for release
13:19on PS5, Xbox, and PC,
13:22though no exact launch date
13:23has been confirmed.
13:36Liminal Point is a psychological survival horror game
13:48scheduled to release on PC in 2026,
13:51following the story of Lyra,
13:52a once-rising rock star
13:54who returns to a fog-covered island
13:56after receiving a cryptic voicemail
13:58connected to the disappearance
13:59of her bandmate Mira.
14:01As you explore the island,
14:02the world continuously shifts
14:04between harsh reality
14:05and disturbing hallucinations,
14:07blurring the line
14:08between memory and madness.
14:11Locations range from abandoned mansions
14:13and hospitals
14:14to underground sewer systems,
14:16all filled with unsettling details
14:18and lurking threats.
14:20Gameplay focuses on atmospheric exploration,
14:23careful resource management,
14:25and a layered narrative
14:26that slowly reveals the truth
14:28behind the island
14:29and the events that drove Lyra back.
14:31The experience prioritizes mood,
14:33psychological tension,
14:35and storytelling over constant action,
14:37creating a slow burning descent
14:39into fear and uncertainty.
14:43In the place where hope turned to...
14:47Tiny Hero Courier is a stylized action-adventure game
15:04set in a miniature, tilt-shift-inspired,
15:07post-apocalyptic world
15:08that resembles a detailed diorama,
15:10often compared to the visual tone
15:12of love, death, and robots.
15:14You play as Rupert,
15:16an ordinary courier tasked
15:17with delivering packages
15:18across dangerous environments
15:19while avoiding fast-moving zombies,
15:22solving environmental puzzles,
15:24and reacting
15:24to constantly shifting threats.
15:27Each delivery introduces
15:28unique challenges,
15:30as different types of packages
15:31can affect your movement,
15:33balance, and strategy,
15:35including bulky or explosive cargo
15:37that changes how you approach encounters.
15:40Boss fights test your reflexes,
15:41while progression eventually turns your vehicle
15:44into both a means of transportation
15:46and a tactical tool for survival.
15:49Although the game has already drawn attention
15:50on Steam for its distinctive style
15:52and frantic energy,
15:54its release date on PC
15:55has not yet been announced
15:57and remains listed as TBA.
16:11The Game of Thrones
16:13is an upcoming first-person survival horror action-adventure
16:25developed by Vermila Studios
16:27and published under Blumhouse Games,
16:29built in Unreal Engine 5
16:31and set in a nightmarish version of Hispania.
16:34You play as Gabriel,
16:35a soldier trapped on the cursed island of Tormentosa,
16:38where religion, folklore, and grotesque nightmares
16:41collide into a single, terrifying reality.
16:45A defining mechanic of the game
16:46is that every shot you fire
16:48consumes your own blood as ammunition,
16:50forcing you to constantly balance health,
16:52combat effectiveness,
16:53and survival as you explore the island.
16:56Gameplay blends puzzle-solving, exploration,
16:59and intense combat
17:00against twisted idols brought to life,
17:03all wrapped in a heavy atmosphere
17:04of dread and symbolism.
17:06The game debuted with a playable demo in 2025
17:09and is currently planned for a 2026 release
17:11on PC, PS5, and Xbox,
17:15though an exact date has not yet been locked in.
17:17is an upcoming PVE action horror survival game,
17:30set in a brutal, plague-ridden medieval world,
17:36Flight Survival is an upcoming PvE action horror survival game, set in a brutal, plague-ridden
17:44medieval world where humanity is collapsing under the weight of disease and violence.
17:50You can play solo or team up with up to three friends as you fight through corrupted landscapes
17:55filled with monstrous enemies and desperate survivors.
17:58The gameplay blends cooperative combat, extraction-style decision-making, deep melee-focused encounters,
18:04character progression, and loot systems, all while asking you to judge how far to push
18:09into danger on each run.
18:11Every choice affects survival, as pushing deeper increases rewards but also raises the risk
18:16of failure.
18:27Last Paradise is an upcoming multiplayer zombie survival extraction game set in a post-apocalyptic
18:34South Korea, where survival depends on careful planning, timing, and constant risk assessment.
18:40During the day, you scavenge ruins and manage your shelter, preparing supplies and equipment,
18:45while nighttime pushes you into infected city zones filled with zombies and hostile survivors.
18:51The core gameplay revolves around PvPVE encounters, resource management, and extraction mechanics,
18:58forcing you to decide when to cooperate with other players, and when competition is the
19:02only way forward.
19:04Every expedition carries consequences, as poor decisions can cost you hard-earned gear and
19:10progress.
19:11A new playtest is planned for 2026 on PC, giving players an early opportunity to experience the
19:17game and help shape its development before full release, which is still listed as to be announced.
19:24Also, let's get started.
19:31All right.
19:37All right.
19:40All right.
19:42Now, let's get you in.
19:44All right.
19:45Bye.
19:46Allez.
19:46Bye.
19:47Bye.
19:47Bye.
19:48Bye.
19:50Bye.
19:51Bye.
19:51Bye.
19:51Bye.
19:51Bye.
19:52Bye.
19:53Bye.
19:53Bye.
19:53Bye.
19:54Bye.
19:54horror adventure from Vert Paint Studios, built in Unreal Engine 5 and heavily inspired
20:00by Lovecraftian folk horror.
20:02The story begins with you washing ashore on a mysterious British island, where isolation,
20:07unease and unanswered questions dominate every step forward.
20:12Gameplay focuses on immersive exploration, atmospheric tension, stealth-driven encounters
20:17and puzzle-like interactions as you uncover the island's disturbing history and confront
20:21its unsettling inhabitants.
20:24The environment itself plays a central role, using sound, lighting and environmental storytelling
20:30to create a constant sense of dread.
20:32Originally planned as a PC-only release, the game has since been confirmed for consoles
20:38as well, though an exact release date has not yet been announced.
20:53They Left Us Here is an upcoming sci-fi horror first-person exploration game coming to PC,
20:58centered on isolation, mystery and creeping dread.
21:01You awaken aboard an abandoned space station with no memory of who you are or why you are there,
21:07only to realize that the crew has vanished and something hostile now stalks the corridors.
21:12The gameplay loop is built around exploration, puzzle solving and survival, as you evade threats,
21:18uncover fragments of the station's history and piece together your own identity.
21:23Encounters involve a rogue AI and other unseen dangers that turn routine navigation into a constant
21:29struggle for survival.
21:30The game is currently listed as coming soon on Steam with no confirmed release date and
21:35places a strong emphasis on atmosphere, claustrophobic environments and cryptic narrative discovery.
21:42Canyons is an upcoming third-person cooperative action shooter set in a procedurally generated post-apocalyptic world,
22:09defined by harsh terrain and constant danger.
22:13You are dropped into vast canyon environments either solo or with up to three other players,
22:18where survival depends on scavenging resources, fighting hostile creatures and coordinating effectively as a team.
22:25A standout feature is the ability to command massive machines known as crawlers,
22:29which can be upgraded and customized to support exploration, combat and settlement building.
22:35Between expeditions, you develop your base and progress systems that help keep survivors alive and better prepared for future runs.
22:43While the game is often associated with 2026 release discussions, its official launch date has not yet been finalized
22:50and remains listed as to be announced for PS5 and PC.
22:54OnTOS is a sci-fi mystery adventure from Frictional Games, the studio behind Soma and Amnesia, scheduled for release in 2026 on PS5,
23:13Xbox and PC.
23:25The game takes place inside a repurposed moon hotel called Samsara, a surreal location where reality bends and experimental technology challenges perception and identity.
23:35You play as Aditi Amani, who is drawn to Samsara after receiving a message from her estranged father,
23:41only to become entangled in unsettling experiments and philosophical questions that blur the boundary between horror and introspective science fiction.
23:50Rather than relying on traditional jump scares, the experience emphasizes exploration, narrative-driven discovery and environmental storytelling across interconnected spaces.
24:00Tension builds through atmosphere, player curiosity and gradual revelation,
24:05positioning OnTOS as a deeply reflective and unsettling journey rather than a purely fear-driven one.
24:12You want to understand, to know, then you have to stab him to grant wishes.
24:21He's a nightmare.
24:24That's why all of us are here.
24:28Breaks.
24:58better us so yeah image.
25:01Maybe another day like here.
25:03Get a off the webinar way of Soma and Arasa from B�ke lived up in 3000,
25:07the employer in which Soma the studio has all the sort of cohabited by doing any of this dog's work.
25:10I have ten skills to do with this trinity.
25:12are always careful of to establish.
25:13We can teach people to doubt if they don't risk the rapture or ever.
25:15What have we need to do with this dog's work?
25:17Are we fighting?
25:19Are we fighting for this child?
25:20Let's have your beloved tres.
25:21Any increase the poses andgia-t Ridley,
25:22any idea about this?
25:23Let's re-eAL outros teams that have acted videos in 2027,
25:24we can't guess.
25:25We can't do that as many people of the art stories.
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