00:00So High On Life 2 is constantly changing our team is so small that coming up with a unique
00:17mechanic per level is hard but coming up with a unique piece of gameplay using the mechanics
00:22we have we can make a lot of weird stuff and so each level kind of has its own thing that's
00:27unexpected before we start any project or thing we compile pure ref boards reference boards filled
00:34with images and references and our art directors Mikey's brain is filled with stuff so we try to
00:40put it all together and categorize it and sort it we look at a lot of Sydney other games we looked
00:45at a lot of skate shops and cross LA and and cool vibe locations our environments are huge and
00:52awesome Mikey and the art team Colby have created like these amazing worlds that I really haven't
00:58seen they're so colorful and just so vibrant just exciting you just don't see that kind of thing in
01:03games it's mostly like beachy and and aquatic so it's like a huge ocean so there's kind of two big
01:09cities on the on the ring the harbour beach resort area and then the business district on the top of
01:16the ranks you can you can look up and see uh the other city that you just explored and just skated
01:21through there's so much going on there's cars whizzing above you and there's you know neon lights
01:27everywhere and announcements and things like that so you know we will try to make things a little bit
01:32more alien because it is you're not set on earth we'll take bird sounds or whatever kind of sounds
01:38like birds and like process them and making kind of like alien birds and we do a lot of that kind of
01:43thing where it's like not quite right you're like that's a bird but I don't think I've heard that
01:48bird before you know we try to experiment and try to get sounds sounding otherworldly
01:53like the city hubs the ring the giant ring planet trying to get that to work and and function so you
02:02could see the the city above you and all that sort of stuff and and how big these places get and how
02:08they're interactive and scalable so it was a big challenge to go to this skating and free-flowing
02:13gameplay is very different than the first game so we weren't really used to it we looked at a lot
02:18of like Tony Hawk games and things like that for inspiration not working right now better keep walking
02:25people are really going to be blown away by the amount of leveling up that the game has gone through
02:34it's just a lot more of the stuff that people loved and some new stuff that we hope people will love
02:40magnified I love watching people stream the game when it's out there was a time when you'd release
02:45the game and it would just go out into the void and you'd get some reviews like written reviews and
02:48that was it right you're just like well I hope people like it and now you get this fun interaction
02:53where the game comes out and like day one you can just watch a streamer play it and and watch people
02:58actually laugh at the things that are going on right watch people actually experiencing the game and not
03:02reviewing it right just enjoying it and so I'm very much looking forward to that
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