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#gamefails
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00:00Man, after finishing these games, I'd tried playing something else, but ended up turning off the console.
00:06Some games raised the bar so high that everything else feels empty.
00:10These are the open world games that ruined other games for me.
00:151. Horizon Forbidden West
00:18I remember the first time I stepped into the actual Forbidden West area,
00:23the way the vegetation moves and how the light hits those massive, decaying machines.
00:29It's just pure eye candy.
00:31But it's not just about the visuals.
00:33It's the sensation of being a tiny hunter in a world that's technically far more advanced than you are.
00:39Aloy's journey feels so personal this time around,
00:43and the impactful emotion of seeing her struggle with the weight of Elizabeth Sobeck's legacy really got to me.
00:49The gameplay flow is just addictive.
00:52Taking down a tremor tusk by systematically ripping off its weapons while sliding under its belly?
00:58It makes every other action game feel a bit stiff.
01:02I found myself just wandering around the coast of San Francisco, watching the waves crash against the ruins.
01:08And that's when I realized something was different.
01:11I wasn't looking for a quest marker anymore.
01:13I was just there, existing in that world.
01:15The only thing that ever pulls me out is when the dialogue gets a bit too exposition heavy.
01:21But then you get into a fight with a slaughter spine and all is forgiven.
01:25The detail on the character faces during conversations is so high that it ruined other RPGs for me.
01:31I started noticing the wooden animations in other games immediately.
01:35It's a masterclass in how to make a world feel alive and technically perfect.
01:432. Mad Max
01:45This is the ultimate sleeper hit.
01:48Mad Max captures a very specific feeling.
01:51The loneliness of the wasteland and the raw, mechanical roar of the magnum opus.
01:56I spent hours just driving through the sand, watching the dust storms kick up on the horizon.
02:03There's a certain sensory impact to the car combat.
02:07The metal-on-metal grinding and the way the harpoon rips a door off an enemy vehicle feels incredibly visceral.
02:14You play as Max and he's exactly who he needs to be.
02:18Tired, cynical, and driven by nothing but survival.
02:21The way you build your car from a literal pile of scrap into a rolling fortress creates a memory of progression that most games fail to hit.
02:31You actually care about that V8.
02:33This is where the game changed for me.
02:36I was low on fuel, a sandstorm was rolling in, and I had to decide whether to hide or risk it all to reach a scavenging location.
02:43The tension was real.
02:45What I didn't love was the repetitive nature of some of the base clearings, but honestly, the hand-to-hand combat is so crunchy and heavy, borrowing from the Arkham style, that I didn't mind the scrap.
02:58It ruined other car games for me because they feel too clean.
03:02In Mad Max, you feel the grease, the heat, and the desperation.
03:06It's a masterpiece of atmosphere that most people totally slept on.
03:11Welcome to Hogwarts Legacy.
03:13Number three, Hogwarts Legacy.
03:17Even if you aren't a die-hard Potterhead, the impact of walking into the Great Hall for the first time is undeniable.
03:25They didn't just build a castle.
03:27They built a sensation of magic.
03:30I spent my first four hours just exploring the moving staircases and finding hidden rooms, completely forgetting there was a main plot.
03:38The emotional memory of flying a broom over the Scottish Highlands at sunset is something that made every other flying mechanic in gaming feel second-rate.
03:49The gameplay loop of attending classes and then sneaking out into the Forbidden Forest creates this perfect rhythm.
03:56The combat is surprisingly deep, too.
03:59Weaving spells together feels like a rhythmic dance of light and sparks.
04:04I didn't expect this moment, but seeing the seasons actually change from autumn to winter with snow covering the grounds and Christmas trees appearing in the halls made the world feel so much more tangible than a static map.
04:17My only gripe is that the world outside the castle can feel a little bit copy-paste in some of the smaller hamlets, but when you're inside those stone walls, the level of detail is suffocatingly good.
04:31It ruined other school-based or magic games for me because it set a standard for architectural storytelling that is just insane.
04:39It's pure wish fulfillment, executed with incredible heart.
04:484. The Witcher 3 Wild Hunt Complete Edition
04:52We all know Geralt, but playing the Complete Edition on modern hardware with those updated textures and lighting, it's like seeing an old friend in high definition.
05:03The sensation of the wind howling through the trees in Velen is something no other game has quite matched for me.
05:10It's a world that feels morally dirty.
05:13You aren't a hero, you're a professional who's just trying to get paid in a world that's falling apart.
05:18The impactful emotion comes from the side quests.
05:23In any other game, a missing person quest is a chore.
05:26In The Witcher 3, it's a tragic story about a werewolf who accidentally killed his wife.
05:33It leaves a lasting memory of the choices you made, or the ones you couldn't make.
05:38That's when I realized something was different.
05:40I was actually reading the bestiary and prepping oils, not because the game told me to,
05:45but because I felt like a hunter preparing for a dangerous job.
05:50The combat can be a bit floaty for some, but the sheer weight of the writing carries it through.
05:56It ruined other RPGs for me because it showed that side content shouldn't be filler, it should be the soul of the world.
06:03After playing this, every other quest giver in every other game just felt like a cardboard cutout.
06:09It's a masterpiece of dark fantasy that still sits on the throne.
06:155. Batman Arkham Knight
06:20Man, even years later, I still go back to Arkham Knight, and I'm just floored by the sensation of Gotham City.
06:28The way the rain beads off Batman's cape and the neon lights reflect in the puddles, it's pure atmosphere.
06:34But for me, the real impact was finally getting behind the wheel of the Batmobile.
06:40I know it was controversial, but the raw power of that thing smashing through concrete walls creates a memory of being an unstoppable force that I haven't found anywhere else.
06:52The gameplay is the ultimate predator simulator.
06:55Perching on a gargoyle and watching the fear level of the thugs rise as you pick them off one by one is just peak gaming.
07:03That's when I realized something was different.
07:06I wasn't just playing a game, I was actually becoming the Batman.
07:11The way the combat flows from a gadget to a strike is so seamless it makes other melee systems feel like they're lagging.
07:17I'll admit, the Batmobile tank battles got a little repetitive toward the end, and the Arkham Knight identity reveal was something most of us saw coming from a mile away.
07:28But the emotional impact of the Joker's presence throughout the story is just genius writing.
07:33It ruined other superhero games for me, because they feel too bright or too simple.
07:38This is dark, heavy, and technically a masterpiece.
07:426. Kingdom Come Deliverance 2
07:48If you want a game that makes you feel the mud under your fingernails, Kingdom Come Deliverance 2 is it.
07:55This isn't your typical save-the-world fantasy.
07:58It's a sensation of being a real person in the Middle Ages.
08:02You play as Henry, and his journey from a blacksmith's son to a warrior has so much impactful emotion,
08:08because you actually have to learn how to fight, how to read, and even how to stay clean.
08:13The gameplay is famously crunchy.
08:16The directional sword fighting is a steep learning curve, but once you land that perfect master strike,
08:22the memory of that victory is so much sweeter than just mashing a button.
08:26I didn't expect this moment, but I found myself actually caring about whether I had eaten or slept before a big quest,
08:33because being exhausted actually has consequences.
08:36It's a simulation that respects your time by making every action matter.
08:41The only downside is that it can be incredibly punishing.
08:45If you go into it expecting Skyrim, you're going to get your teeth kicked in by a peasant with a mace.
08:51But that's the beauty of it.
08:52It ruined other historical games for me because they feel like theme parks.
08:57Kingdom Come 2 feels like a time machine.
08:59It's gritty, it's authentic, and it has a sense of humor that makes Henry one of my favorite protagonists ever.
09:06No Man's Sky version...
09:09Number 7.
09:10No Man's Sky.
09:12Talk about the greatest comeback in history.
09:16No Man's Sky gives you a sensation of scale that is honestly hard to wrap your brain around.
09:21I remember the first time I fixed my ship, took off from a planet, and realized there were no loading screens between me and the stars.
09:31That emotional impact of pure freedom is something I haven't felt in any other space game.
09:37It's just you and an infinite universe.
09:40The gameplay has evolved into this massive sandbox where you can be a pirate, a farmer, or a galactic explorer.
09:48But it's the quiet moments that stick with you.
09:51Building a base on a radioactive moon while watching a giant ringed planet rise over the horizon creates a lasting memory of isolation and wonder.
10:01This is where the game changed for me.
10:04I found a derelict freighter in deep space, and exploring its dark corridors felt like a completely different horror game inside my space sim.
10:13The grind for resources can definitely get a bit tedious, especially in the early hours when you're just trying to survive.
10:20But the constant free updates have turned this into a game that feels like it has no ceiling.
10:26It ruined other space exploration games for me because they feel too boxed in.
10:32In No Man's Sky, if you see a star, you can actually go there.
10:36It's the ultimate dream of exploration realized.
10:43Number 8. Red Dead Redemption 2.
10:46There's no way to talk about open worlds without the king.
10:51Red Dead Redemption 2 isn't just a game.
10:54It's a sensation of a dying era.
10:57The level of detail Rockstar put into this world is almost terrifying.
11:02I spent hours just riding my horse through the heartlands, watching the way the wind moves through the grass.
11:09The impactful emotion of Arthur Morgan's journey is, in my opinion,
11:13the best story ever told in this medium.
11:17The gameplay is slow and deliberate, and I love that.
11:21It forces you to connect with Arthur.
11:24Grooming your horse, cleaning your guns, sitting by the campfire.
11:28It all builds a memory of a life lived.
11:31That's when I realized something was different.
11:34I wasn't playing for the missions anymore.
11:36I was just living in the world.
11:38I'd go hunting for three days straight just to see the mountains, completely forgetting about the plot.
11:45My only gripe is that the mission structure can feel a bit rigid compared to how free the open world is.
11:51But the emotional impact of the ending?
11:54Man, it left me staring at the credits for an hour.
11:57It ruined every other open world game for me because the bar for immersion was set so high
12:04that everything else feels like a set of cardboard cutouts.
12:08Arthur Morgan is a legend, and this game is a monumental achievement.
12:159. Final Fantasy VII Rebirth
12:19I'll be honest, I was worried about how they'd handle the world outside of Midgar,
12:24but the sensation of stepping into the grasslands for the first time was just...
12:29Wow.
12:30It's not just a big map, it's a vibrant, living world that feels like a dream.
12:36The impactful emotion here comes from the chemistry between the characters.
12:40Seeing Cloud, Tifa, and Aerith just hanging out at a chocobo farm
12:44creates a memory of friendship that makes the high-stakes plot hit way harder.
12:50The gameplay is a masterpiece of hybrid action.
12:53Switching between party members to pull off synergy attacks
12:57feels so fluid it makes other JRPGs feel turn-based in the worst way.
13:02I didn't expect this moment, but I spent three hours straight
13:06just playing Queen's Blood in a random tavern.
13:09I wasn't even progressing the story, I was just completely absorbed in the world's culture.
13:15It's a game that respects its legacy, but isn't afraid to be massive and modern.
13:20The only thing that got a bit much was the amount of minigames tucked into every corner.
13:25Sometimes I just wanted to get to the next story beat without playing a piano or racing a chocobo.
13:31But the sheer scale and the emotional impact of the ending?
13:35Man, it's a journey that ruined other epic RPGs for me,
13:38because they just don't have this much soul or technical polish.
13:4410. Ghost of Tsushima
13:48This is arguably the most beautiful game I've ever put in my console.
13:53The sensation of the guiding wind blowing through the colorful forests of Tsushima
13:58is something I'll never forget.
14:00There's no cluttered HUD, no minimap telling you where to go,
14:04just you and the wind.
14:06It creates a sensory impact that is incredibly meditative.
14:11I found myself stopping every five minutes just to take a photo of Jyns standing in a field of red spider lilies.
14:18The gameplay is razor sharp.
14:21The swordplay feels rhythmic and lethal.
14:23One well-timed parry and you're cutting through Mongols like butter.
14:27That's when I realized something was different.
14:30I was actually following the code of the samurai, refusing to use stealth even when it was easier,
14:36because the game made me care about Jyn's honor.
14:39The emotional memory of the final duel with his uncle is one of the most heartbreaking moments in gaming.
14:45My only gripe is that the side content can get a bit formulaic after a while.
14:51You follow a lot of fox dens and haiku spots.
14:54But the atmosphere is so thick you barely notice the repetition.
14:58It ruined other historical action games for me because they feel too noisy.
15:03In Ghost, every movement feels like a deliberate piece of art.
15:07It's a love letter to samurai cinema that everyone needs to experience.
15:1511. Days Gone
15:17I'm still convinced this is the most underrated open-world game of the last decade.
15:23The sensation of riding your bike through the high desert of Oregon while a storm rolls in is just incredible.
15:30But the real impact? The hordes.
15:33Seeing 500 freakers pouring over a cliff like a literal wave of death creates a memory of pure, unadulterated panic.
15:42It's not a zombie game. It's a survival game where the world is actively trying to kill you.
15:48The gameplay revolves entirely around your bike. It's your lifeline.
15:53Managing your fuel and repairing your engine makes the world feel dangerous in a way other games are too scared to try.
16:00This is where the game changed for me.
16:02I ran out of gas at night in the middle of nowhere and had to stealthily push my bike toward a gas station while hearing screams in the woods.
16:11The tension was suffocating.
16:14The story takes a while to get going and the first 10 hours are a bit of a slow burn, which I know turns some people off.
16:21But once Deacon's journey into his past really kicks in, the emotional impact is massive.
16:27It ruined other post-apocalyptic games for me because they feel too safe.
16:32In Days Gone, you never feel safe.
16:35And that makes the moments of quiet at a camp feel so much more precious.
16:4312. Cyberpunk 2077
16:46I know the launch was a mess, but the current state of Cyberpunk 2077, especially with the Phantom Liberty expansion, is a sensation of pure future noir.
16:58Walking through the neon-soaked streets of Night City at night while the rain hits the asphalt is a lasting memory of atmosphere.
17:07The sheer verticality of the city makes every other open-world map feel flat and boring.
17:13The gameplay is all about that mercenary fantasy.
17:17Whether you're a netrunner melting brains with code or a solo with a katana, the combat is fast and visceral.
17:25That's when I realized something was different.
17:28I found myself sitting in my car, listening to the radio and watching the city lights, just letting the vibes sink in before starting a mission.
17:37The impactful emotion comes from the relationship with Johnny Silverhand.
17:42And Keanu Reeves brings a layer of cynical soul to the game that makes you actually care about your dying brain.
17:49The only downside is that the world can still feel a bit static in terms of NPC interaction outside of missions.
17:57But the writing, the characters like Panem and Judy, they feel more real than characters in almost any other game.
18:05It ruined other sci-fi games for me because they just don't have this level of grit, style, or sheer technological ambition.
18:14Night City is the most impressive digital city ever built.
18:18Period.
18:2213. Assassin's Creed 4 Black Flag
18:26It's crazy to think about, but even after all these years, no other pirate game has managed to capture this specific sensation of freedom.
18:35The moment you step onto the deck of the jackdaw and your crew starts belting out a sea shanty while you hit the open blue, that's a memory of pure adventure.
18:46It's not just an assassin game, it's a high seas epic that makes you feel the salt spray on your face.
18:52The gameplay loop is just perfect.
18:56You're sailing, you see a Spanish galleon on the horizon, you cripple it with chainshot, and then you swing over on a rope to board it in real time.
19:04It's cinematic gold.
19:07That's when I realized something was different.
19:09I wasn't even doing the missions anymore.
19:11I was just a pirate, hunting for treasure and upgrading my ship, because the world felt so rewarding to just exist in.
19:19The present-day sections still feel like a bit of a speed bump that kills the momentum, and the tailing missions are definitely a relic of that era.
19:28But the impactful emotion of Edward Kenway's journey from a selfish goldseeker to a man of honor is surprisingly deep.
19:37It ruined every other naval game for me, because they feel empty.
19:41Black Flag has a heart, a soul, and the best soundtrack for a Sunday afternoon's sail.
19:49This is how you do a remake.
19:57Mafia Definitive Edition gives you the sensation of a 1930s mob movie come to life.
20:03Lost Heaven isn't a playground for you to cause chaos in.
20:06It's a beautifully crafted stage for a tragic story.
20:09The impactful emotion of Tommy Angelo's rise and fall in the Salieri family is so grounded and mature that it makes other crime games feel like cartoons.
20:20The gameplay is heavy and old school.
20:23Driving those heavy boat-like cars through the rain while a jazz track plays on the radio creates an incredible sensory impact.
20:31I didn't expect this moment, but the infamous race mission actually made me lean forward and sweat.
20:37It was a brutal reminder that in this world, life is cheap and the stakes are high.
20:42It's a linear open world, which I actually love because every corner of the city feels intentional.
20:48The only downside is that if you go in expecting GTA-style freedom to buy properties or customize clothes, you'll be disappointed.
20:55But that's the point. It's a focused narrative experience.
21:00It ruined other city games for me because it showed that you don't need a thousand icons on a map to make a world feel authentic.
21:07It's gritty, it's stylish, and that ending, man, it hits like a Tommy gun.
21:1515. Stalker 2, Heart of Chernobyl.
21:19There is no world as unwelcoming as The Zone, and that's why I love it.
21:26Stalker 2 captures a sensation of dread that is absolutely unique.
21:31You're just a small, fragile human in a place where physics don't make sense and the very air can kill you.
21:38The sensory impact of a blowout happening when the sky turns blood red and you have to scramble for cover
21:45is one of the most terrifying things in gaming.
21:48The gameplay is hardcore survival.
21:51You're managing your hunger, your radiation levels, and you're jamming weapons.
21:56That's when I realized something was different.
21:59I was actually listening to the rustle of the bushes and the beeping of my Geiger counter
22:04more than I was looking at the screen.
22:06It's a game of patience and nerves.
22:09The memory of finding a rare artifact in a deadly anomaly field is a high that few other games can provide.
22:15It's definitely a clunky experience at times, and the difficulty can feel like a brick wall if you aren't prepared.
22:23But that's The Zone for you.
22:25It ruined other survival games for me because they feel like toys.
22:29In Stalker 2, you feel like you're actually trespassing somewhere you don't belong.
22:34It's atmospheric, punishing, and profoundly immersive.
22:4216. Elden Ring
22:45And finally, the game that ruined everything.
22:50Elden Ring is the ultimate sensation of discovery.
22:53From Software took the training wheels off the open-world genre and just said go.
23:00No map markers, no quest logs, just a massive golden tree on the horizon and a world full of secrets.
23:08The emotional impact of finding a hidden elevator that takes you down to a literal underground galaxy is a memory I'll cherish forever.
23:18The gameplay is the gold standard for third-person action.
23:22Every boss fight is a legendary event, and every piece of gear has a story.
23:28This is where the game changed for me.
23:30I realized I had spent 10 hours just exploring a corner of the map I wasn't supposed to be in yet,
23:37and I was having the time of my life.
23:40It respects your intelligence and your curiosity.
23:43It's a world that doesn't care if you see everything,
23:47which makes finding something new feel like a genuine miracle.
23:51The lack of direction can be frustrating for some,
23:54and the difficulty is, well, it's a Souls game.
23:58It will break you.
23:59But that's the beauty.
24:01It ruined every other open-world game for me,
24:04because they feel like they're holding my hand.
24:07After Elden Ring, I don't want to be told where to go.
24:10I want to look at a mountain and wonder what's on top of it.
24:14It's a masterpiece that stands alone at the summit.
24:19And that's the list.
24:21Those are the worlds that raise the bar so high that every time I start a new game,
24:25I find myself looking for that same spark, that same sensation of total immersion.
24:31Whether it's the honor of a samurai, the survival of a stalker, or the freedom of an Elden lord,
24:37these games changed how I see this medium.
24:39But hey, that's just my experience.
24:42Which open-world game ruined other games for you?
24:45Which one made you turn off your console because nothing else felt real enough?
24:49Let me know in the comments.
24:50I want to hear about your post-game depression stories.
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