プレイヤーにスキップメインコンテンツにスキップ
In #kinematics, the #speed (commonly referred to as v) of an object is the magnitude of the change of its position over time or the magnitude of the change of its position per unit of time; it is thus a non-negative scalar quantity.[1] The average speed of an
10m
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00:00Apare これは アップ アップ アップ アップ の scared
00:01It forms no more matter what angle and speed I use to shoot.
00:05That's because gravity pulls the ball down towards the ground.
00:08Okay.Let's get to the dirt.
00:11You get three launches to hit the target across the wall.
00:14Use the angle and speed controls to adjust the arc of the shot.
00:18Then press launch. Good luck.
00:30ご視聴ありがとうございました
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