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About the Game:
Super Ghouls 'n Ghosts, known as Chō Makaimura[a] in Japan, is a 1991 platform video game developed and published by Capcom for the Super Nintendo Entertainment System. The third installment in the Ghosts 'n Goblins series and the first not to be released for arcades, it again depicts knight Arthur saving Princess Guinevere and the kingdom from Emperor Sardius, who has cast a spell that has revived the Ghoul Realm.

The game has been included in multiple compilations of Capcom classics. A remake was released for the Game Boy Advance which features an additional game mode with new stages.

Critics from Electronic Gaming Monthly and the German Video Games magazine called it the best entry in the Ghosts 'n Goblin series.[28][44]

As with prior Ghosts 'n Goblins games, Super Ghouls 'n Ghosts's very high difficulty was discussed, with Nintendo Life's Damien McFerran declaring it "16-bit gaming at its most unforgiving".[7] Most reviewers opined the challenge was never unfair.[39][43][44] A minor criticism was directed at the lack of shooting flexibility, specifically that the player couldn't shoot up or down.[28]

Source: Wikipedia

DEVELOPER: Capcom
PUBLISHER: Capcom
SYSTEM: Super Nintendo Entertainment System
RELEASE YEAR: 1991
OTHER GAMES FROM THIS DEVELOPER: Bonkers, Breath of Fire, Captain Commando, Demon's Crest, Disney's Aladdin, Disney's Magical Quest, Final Fight, Goof Troop, Knights of the Round, Street Fighter II: The World Warrior, Street Fighter II: Hyper Fighting

ABOUT THIS GAMEPLAY:
This video is under the "Standard YouTube License" but can still be used under "Fair Use." Feel free to use parts of this gameplay—just be sure to mention my channel, and we're good.

This gameplay was recorded and played by me and has never been published or uploaded anywhere else and are meant to serve as walkthrough and entertainment.

If you spot this same video on another channel, that means they uploaded it without my permission.

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