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REPLACED Gets New Spring Launch Window In Development Update Video
Highly anticipated sci-fi retro-futuristic action platformer coming in Spring 2026.

Sad Cat Studios and Thunderful have unveiled a new release window for their highly-anticipated sci-fi retro-futuristic action platformer, REPLACED. The game will be coming to PC and Xbox Series X|S in Spring 2026. The new release window has been revealed as part of a new development update video, where Sad Cat Studios talk through the game’s progress and give fans a look at behind-the-scenes footage showing the game’s evolution over the years.

REPLACED is set in an alternate 1980s America, featuring free-flow action combat and a deep, dystopian story. You play as R.E.A.C.H. - an artificial intelligence trapped in a human body against its own will, striving to adjust to human life, in and around Phoenix-City. Outlaws are rife in a society that has sustained lasting damage and taken a turn for the worse, following a catastrophic nuclear event. Everything is ruled by corruption and greed and the ones in power see humans and their organs as nothing more than currency. REPLACED focuses on a single player experience, with a mix of cinematic platforming, pixel art and free-flow action combat.

Since its eye-catching unveiling, REPLACED has been hailed as one of the most anticipated titles in gaming. The game has captured the imagination of the gaming world with atmospheric trailers and been hailed by those who have gone hands-on with the title, with IGN most recently stating that the game “could be…an all-time indie classic in the same category as Limbo, Braid, Inside, Balatro, etc.”. REPLACED will be available on PC and Xbox Series X|S in Spring 2026.

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Note: The #replaced #Trailer is courtesy of Sad Cat Studios and Thunderful. All Rights Reserved. The https://amzo.in are with a purchase nothing changes for you, but you support our work. #XboxViewTV publishes game news and about Xbox and PC games and hardware.
Transcript
00:00Episode 1
00:30Hello everyone, this is Jura, game director of Replaced, and I'm here today with a special update.
00:51Last year we had unveiled an extended gameplay look and were truly blown away by the positive
01:02response from the community.
01:05I have to admit, it was a little bit scary showing gameplay for the first time.
01:17But I'm sure you're all wondering, how far are we from completing the game?
01:21So let's dive in.
01:26As you probably know, the game has seen a couple of delays, and even though we understand that
01:32it's somewhat frustrating, we have always been trying to do what's best for the project,
01:37which in turn meant doing everything to try bringing you a truly special experience.
01:45Right now we are really close to finishing production, swiftly going into intense testing and polishing
01:51of the game.
01:53We have been working really hard all those years to justify the weight.
02:02Over the course of time, we have updated and improved every aspect of the game since the
02:07announcement.
02:10All the environments that you have seen have received multiple upgrades, increasing the overall
02:17immersion as well as visual fidelity of the style.
02:27Some of them have even gotten completely new context, amplifying the significance of certain
02:32characters as well as adding up to a believable story behind those places.
02:38Our goal was to make no shortcuts.
02:43Do everything in a classic way, producing thousands of objects, all in handcrafted pixel art.
03:03Speaking of that, nothing shows our commitment to making everything with the human touch more than our animation.
03:15Over the years, we have painted a mind-boggling amount of pixel art movements, bringing our character
03:22and the people around him to life.
03:25Just for our protagonist, Reach, we have done more than 600 clips of animation, which effectively
03:32translates to several thousands of hand-painted frames.
03:37Many of those animations are blended together with beautiful VFX.
03:43Amplifying the mix between retro and modern visuals.
04:01All that allowed us to push the variety of story content and cutscenes, creating a seamless
04:06blend of cinematic and gameplay bits.
04:17We have spent countless hours on blocking our scenes to blend 2D animation, camera angles,
04:24and 3D object movement, creating an illusion of a cohesive world.
04:29And with that being said, it's time for the most important question.
04:52This is the first time I'm addressing this personally, and that's because I can finally say it with confidence.
05:03Replaced will be released in spring of 2026.
05:09We will need just a little more time to get it polished.
05:16And to be more precise, our final trailer for the game with the exact release date will be shown later this year.
05:28We will also be sharing more on our social media soon, so please follow us for more updates leading up to release.
05:41Just like last time, I'm truly thankful to every person who has been keeping the game in mind for such a long time.
05:48Enabling us to do something we love and proud to share with the world.
05:54I hope to see you at the end of our journey.
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