00:00You just know better.
00:01Because that's just in Larian's design philosophy.
00:04We don't need to do things the way we don't need to learn from other CRPGs because we so obviously know better.
00:09Right.
00:11Like I said, Larian's games are the only ones that use turn-based combat exclusively.
00:15And other CRPGs don't.
00:17At most they have turn-based as an option, but round-based combat is the default.
00:20And there's a reason for that, and people who have played Larian's games know why there's a reason for that.
00:24It's because turn-based combat is a slow, boring slog.
00:27And it just isn't fun unless you're being a contrarian.
00:31Which they are.
00:32There are contrarians out there.
00:33There are people out there who, because they like Divinity and they like Baldur's Gate 3, they act like round-based combat is this.
00:57The End
00:57When Digi will and Digi vice in hand, is it Digi dynamic force and Digi?
01:05When the Digi pass, the Digi present collide.
01:07Time to digicide.
01:09Digimon!
01:10Digimon!
01:10Digi go monsters!
01:12Digimon, God of the jump-ons!
01:14Digimon!
01:15Digi go monsters!
01:16Digimon, God of the jump-ons!
01:27Outro Music
01:57Yeah, it's a turn-based strategy game like XCOM
02:09Yeah, like Fire Emblem and XCOM, like, they're not CRPGs
02:12And they never have been, they're strategy games, they move like chess
02:14In particular, they move on a grid
02:16Um, Larian doesn't use a grid for turn-based combat
02:19For reasons that I'm sure make sense to someone
02:21Arcanum did, but Tim came straight up and said it was a mistake
02:36Yep
02:36And the fact of the matter is, is that
02:41When it comes to Larian games, the combat is the thing people complain about the most
02:44Like, Larian combat is another, is basically shorthand for garbage
02:48And, like, people rarely ever finish their games
02:52People rarely finish Larian games, right?
02:55They always have the Act, they always have the Act 3 problem
02:57I don't know why they make their games in Acts anyway, but
02:59And people rarely ever finish them, because after a certain point it just becomes intolerable
03:04Their patience wears out
03:06Yeah, I know millions of people think this is a good game
03:08But every game has millions of defenders
03:10Dragon Age Origins has millions of defenders
03:12Call of Duty has millions of defenders
03:15And those games legit rewrite war crimes, American war crimes to the other countries
03:20I remember somebody tried to argue with me that, well, it's objectively a good game because it won Game of the Year
03:30And I pointed out every single garbage movie that won Best Picture
03:32Oh, yeah
03:32Of course they gave it Game of the Year
03:36It was the only AAA game released that year that, uh, that didn't immediately sour everyone
03:39It's like how Astro Bot won the, uh, won the year afterward
03:44Oh, yeah
03:45Like, you can predict Game of the Year
03:47It's about sucking on AAA, sucking AAA dick
03:49And so Game of the Year is always won by the, by the game that says
03:51AAA games are fine and have always been fine and are the way forward for everything
03:54But yeah, of course it won Game of the Year
03:56What else was going to win?
03:58Alan Wake 2?
03:59The industry does, the industry does not like auteur, auteur designers
04:01That'd be like Hideo Kojima winning Game of the Year
04:03Has he ever?
04:06He's won Best Game Direction, which is what they give the auteurs
04:08Ah
04:08A lot, uh, conflating a lot
04:12Well, in what world does subjective taste in video games equal gun control?
04:14What I mean is, people dis- people will disagree with you
04:16Well, people will disagree with me on a lot of things that they're objectively wrong about
04:18Yeah
04:19I mean, you presented the situation
04:26Don't try and backpedal now
04:27It's just another middle-of-the-road Larian game
04:49That, where it's, uh, where it, where Larian's, it isn't so much the combat itself
04:52But Larian's approach to encounter design
04:54They, like I said, they love their floor effects and they love their group combat
04:56Like I've said it before, like
04:58Anything that throws shit on the floor
04:59Is an automatic, just, is an automatic win card for you
05:02Especially if it, especially if it makes people trip
05:04Isn't officially an Infinity Engine game
05:09It's just made a deliberate homage of them
05:10Yeah, most CRPGs are made in homage to Infinity Engine games
05:12Hell, that was how Larian, uh, sold Divinity Original Sin to Kickstarter backers
05:16Oh, yeah
05:16Hey, remember Baldur's Gate?
05:17They lied
05:18But yeah, people have had a lot to criticize about this game
05:32And unfortunately, like, with most criticisms of this game
05:35All the fanbase really has is
05:36Well, that wasn't Larian's fault specifically or skill issue
05:38Right
05:39But I mean, I'm mowing through this game on tactician
05:41It's clearly not a skill issue
05:41Okay, now I feel good enough to actually go
05:55Alright
05:55I'm ordering from Smokies, what do you want?
06:13Oh, um
06:14Scroll through and find something
06:15Ah, fucking
06:18No
06:19What did you order?
06:40I just ordered a rest
06:40Um
06:46So you ordered a sandwich and fries
06:49And fries on top
06:50Oh
06:50Oh, sh-
06:52What?
06:53Oh, sorry
06:53Oh
06:54Thanks
07:00Ah
07:02If it is
07:05There we go
07:14Okay
07:18Looks like we're making sushi tonight
07:22Oh, no
07:23Oh, great
07:36The steel watch is, uh
07:39Is now just attacking random people
07:40Oh, goody
07:41Striking distance
07:43Wait a minute
07:44I cast
07:55Fuck you
07:56Vengeance
08:01Fuck you
08:14No time to waste
08:15Hmm
08:18These boots have seen everything
08:47Worth a shot
08:51Worth a shot
08:51Nah
08:52Maybe I should have taken out the steel watch after all
09:08Let me
09:22Oh
09:22Oh
09:26Oh
09:29Oh
09:31Oh
09:32Oh
09:34Oh
09:36Oh
09:36Oh
09:37Oh
09:37Oh
09:38Oh
09:38...underground not far from the Temple of Bald. Okay.
09:50Reveal up the stairs and past the massacre where you discovered Dribbles the Clown's Head.
09:53I didn't do that.
10:08Okay.
10:13I much prefer Lordaeron's Undercity to this.
10:15Honestly.
10:30Man, you can tell everyone in the party is out of shape because they grunt like a tennis player climbing when they're just climbing a ladder.
10:38What the Lordo did not see, he did not know, he did not revel in the glory of what is to come.
11:00Everyone okay? Walking off.
11:02But Alondo did not see. He did not know. He did not revel in the glory of what is to come.
11:14But Alondo did not see. He did not know. He did not revel in the glory of what is to come.
11:20He did not know. He did not revel in the glory of what is to come.
11:37Oh, wait.
11:50What?
12:14Hatched up.
12:15Pushing on.
12:18Looking ahead.
12:42Cranium rats.
12:43They swarm when an elderbrain is near.
12:47We must be close to its hiding place.
12:56Beware.
12:57A solitary rat may be trivial.
13:00But a swarm is dangerous.
13:01We must be close to your eyes.
13:14We must be close to your eyes.
13:19They must buy their time until they're ready to undertake and confront the Elder Brain.
13:44After taking all the nether stones, it is revealed the Elder Brain dwells in the morphic pool in the city.
13:49There's a boat, which will take the party to the Brain, has evolved into a nether brain,
13:56and there are a number of increasing difficult stat checks to fight against it.
14:01The nether brain is too powerful, and the Emperor steps in to save the party by bringing everyone
14:04inside the astral prism.
14:05They are the...
14:06Okay, there we go.
14:07Oh, okay.
14:08Alright, time to go!
14:13PRISTINE DARKNESS IN EVERY DIRECTION.
14:33Silence, but for the gentle, rhythmic slap of water on rock as your vessel cuts through.
14:40Silence, but for the gentle, rhythmic slap of water on rock as your vessel cuts through.
14:56Silence, but for the gentle, rhythmic slap of water on rock as your vessel cuts through.
15:03Silence, but for the gentle, rhythmic slap of water on rock as your vessel cuts through.
15:31Baldur's Gate was naturally built upon 1700 Eldritch Horrors.
16:01An overwhelming force pushes into your mind.
16:09The brain. It is here.
16:13Humanity.
16:15Porn.
16:17Threat.
16:19Anomaly.
16:23Erase.
16:25Remove.
16:27Extinguish.
16:29The brine.
16:31It's infused with magic.
16:33The brain is here.
16:37Light on my feet.
16:39Mm.
16:41Mm.
16:43Mm.
16:45Mm.
16:47Mm.
16:49Mm.
16:51Mm.
16:53Mm.
16:55Mm.
16:57Mm.
16:58Mm.
16:59Mm.
17:01Mm.
17:03Mm.
17:05Mm.
17:07Mm.
17:09Mm.
17:11Mm.
17:13Waiting.
17:15Preparing.
17:17Calculating.
17:19Evolving.
17:21It is the day.
17:23It is the day.
17:25I thought my skull was going to crack.
17:29Our brains will liquefy if we have to endure much more of this.
17:35If it can strike us like that, we're close. Almost close enough to strike back.
17:41Hmm.
17:55Dominated.
17:57Controlled.
17:59Crowd.
18:03Prime spot for an ambush.
18:05Chase, devour.
18:35More. More!
18:45Good move.
18:47Good move.
19:08Unleash me. I will enjoy this.
19:13A bold maneuver.
19:41Make way.
19:43I will enjoy this.
19:48I will enjoy this.
19:53I will enjoy this.
20:02These creatures were not themselves, they're intellect devourers Baldurin.
20:32Baldurin's off his beds, I swear.
21:02My head is...
21:20...finding.
21:21And you.
21:24We are close.
21:27We call them.
21:31We call execution.
21:44Deathly silence.
21:48The air is stale and putrid.
21:52It's close.
21:54Have the stones ready.
21:57Your blood slows.
21:59Your senses strung so tight they could snap in an instant.
22:05Bliller.
22:16It's rough.
22:17It's rough.
22:18You're rough.
22:19You're rough.
22:20I've got one last thing.
22:21You've got one last thing.
22:24You've got one last thing.
22:25I've still got one last thing.
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