00:00Oh
00:30This is requisition by the developers Sphere Room Limited and it was released on the 10th
00:50July 2025 about the game. So you were out trying to survive the world of zombies and
00:56over the radio you heard a safe place to gather. But now this place wasn't as you thought and now
01:02you have to work for these people. You are now their entertainment. Go out on a run and loot as
01:08much as you can to bring back to your base to sell or upgrade. Then go back out on another run
01:14a little more geared up but don't die or you will lose the lot unless you have bought a locker or
01:20lockers where you can store items that keep safe even if you die. You can also find four touchpads
01:27spread around the map where each one gives you a number which is part of a safe combination and
01:33then go find the safe and open it up for a high value price and then finally extract safely. You
01:40can choose to go solo or go online multiplayer or go in a co-op mode. Level size. There are currently
01:46only two maps town or forest. They are quite big however and are very well designed and there's
01:52plenty to explore. On extraction there are loot boxes laying all over the place. You can go inside
01:58houses, climb on the outside of some of them. There are four locations to find numbers. Then you have to
02:04go find the safe. You can also hit the hunter's house for higher loot. Be careful of wires attached to
02:10grenades. They can do you some damage. You can also play hoarder mode and try to survive. But whatever you
02:16find you cannot take out in this mode. Playable characters. There is currently only a choice
02:22between four. Two female and two male. Not many options here. Enemies and bosses. There are a fair
02:29amount of different type zombies. Some normal, some large, some poisonous, some with armor or spikes
02:35sticking out of them. Some with bees nests and bees flying around them. But I would really like to see
02:40them improved on. They kind of move a little sluggish. Maybe have zombies that move at a faster
02:46pace as well. Have more limbs flying off. Have some fire zombies or exploding zombies. Also let's not
02:53forget about the humans in the game. Whilst it's nice to have something different to zombies the humans
02:59need a lot of work as they are far too easy to kill. It would be good if they would hide behind objects,
03:05cover themselves and work together rather than just run at you taking an occasional shot. Make it more
03:12of a gun battle so you get a sense of achievement when you defeat them. Weapons. There is not an
03:17incredible amount of gun weapons in the game. Pistols, SMGs, shotguns, rifles and grenades. But there are
03:24many hand weapons like knives, hammers, crowbars, swords, drills, hockey sticks, bars, saws, axes, guitars.
03:34Yes you hear me correctly. You can beat zombies with a good old-fashioned flying V. I would however like
03:41to see the guns improved on. They're okay to shoot but they're not great. If you've played it already
03:47you'll know what I mean. Leveling up options. You can level up in so many ways in this game. You can find
03:53tins and boxes out there which you can upgrade your backpack to carry more weapons. Also to upgrade
03:59your clothing such as headgear, face mask, torso pants and shoes. You can also buy lockers to store
04:05your spoils in. So if you die on a run whatever you have stored in your lockers you keep you won't
04:10lose. Then there are data cartridges you can find whilst out on runs or you can buy them for a large
04:16amount of money. But then you can unlock categories of things you can buy or upgrade such as clothing,
04:21heals and repairs and explosives. You can also upgrade chairs with them but I've no idea yet
04:27how high the chairs go. Customization options. So we have already touched upon the clothes side of it.
04:33There are many clothes you can find out there to customize your character. You can also buy clothes
04:38at your machine or swap at your rewards machine. Then you can customize your guns as such though I guess
04:43you're just upgrading them really. Mechanics. For most part of the game the mechanics are great. You
04:49occasionally see a zombie's body part sticking out of the wall when you approach your house.
04:53Then there's your weapon getting stuck when you buy a new weapon using a reward bar. Then I had my
04:59M4 disappear as I was loading into a run. I had it in my hand and then when I loaded in it was just
05:05gone. Poof. Nada. Then on occasion when I finished a session and loaded back in my backpack and PDA had
05:12disappeared from the slots. As I already mentioned gun mechanics need improving. Sometimes it feels a
05:17little off when you are aiming and then finally pushing buttons can sometimes be a pain. It's always
05:2350-50 if you'll actually hit the button correctly or not and that's on loot boxes and machines in your base.
05:29Controls. The controls are all very simple to grasp. It's the mechanics of them that might make them a
05:35little tricky. Game menus. Menus look good and there are a lot of menus in this game but the main menus can be
05:41accessed via your wrist watch where you can find settings for gameplay offering violent settings for
05:46blood on or off, less blood on or off, cripple limbs on or off, then audio settings for main volume,
05:53sound effects, voice chat on or off, mic on or off, voice volume and then comfort settings for smooth or
06:00snap turn and speed, move direction, left or right handed and sprint mode control. My thoughts. I do really
06:07like the idea of this game. It's a fantastic idea and I love playing it but it needs some more thought
06:13and a lot more polish and as usual I say it needs a campaign mode even if it was the lead up to being
06:20captured but it really does need a campaign mode. Also I think it needs more in the way of collectibles
06:25and upgrades. I would like to see the reward money go straight into your bank rather than just throw it
06:30all over the floor when you return from a run. I missed collecting it quite a lot a number of times
06:36because I didn't see it on the floor or I had just forgot that's where it goes. In the game I would
06:41like to see some different type of traps also. The wire attached to grenades is good but having some
06:47variation would be better. Trap doors in a house that drop you into a room full of zombies maybe or
06:53pressure pads that activate swing logs, frame throwers or spiked platforms. I also hope they will make it
06:59so that when you sell the gear the cash just goes straight into your balance instead of money just
07:03falling out of the machine which you then have to deposit one stack at a time and hit a button.
07:09I would also like it if you could be able to add all items and then sell instead of only being able
07:14to do one at a time. I think it's just over complicating at times and it's so time consuming.
07:19There is a lot going on in this game. It actually took me about 45 minutes just looking around and
07:25trying to figure out what was what before I even got to play an actual game. It does do a pretty
07:31good job at explaining most things but you can be left feeling a little confused at times. Now don't
07:36get me wrong this is a fun game and it's a fantastic idea and for the price it's well worth it but with
07:43more attention to details and some hard work with updates this can be an absolute fantastic game.
07:50improved gun mechanics, more maps, more content in those maps, more varied zombies, better AI
07:56intelligence, a solo campaign then it's going to be a huge winner. So anyway go touch that like button
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