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10 Games That Are Basically A SECOND JOB
MojoPlays
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1 year ago
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😹
Fun
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00:00
Welcome to Mojo Plays and I hope you got a lot of time on your hands because these games
00:14
demand it in order to get the most out of them.
00:17
These are 10 games that are basically a second job.
00:20
Whether you're required to invest time to get bang for your buck, or whether the game
00:23
itself demands your constant attention, these games will get in the way of you achieving
00:27
in any other area of your life.
00:29
Before we continue, we publish content all week long, so be sure to subscribe and ring
00:34
the bell to get notified of our latest videos.
00:38
Stardew Valley
00:49
Any farming simulator game is going to require a lot of time from you as a player, because
00:54
and I don't know if you know this, but growing crops takes a long time.
00:58
Stardew Valley demands significant real-world time due to its open-ended gameplay where
01:02
players manage the farm, build relationships and explore at their own pace.
01:07
Each in-game day lasts around 14 real-world minutes, and with so many tasks, planting
01:12
crops, tending animals, mining, fishing and completing quests, time management becomes
01:16
essential.
01:18
Each day requires a circle of tasks that eat up so much of the day, leaving a small window
01:23
to do actual progression, especially once the game reaches a certain point.
01:27
Seasonal events and crop cycles encourage planning across multiple in-game days, further
01:32
expanding playtime.
01:34
Additionally, the game's relaxed atmosphere and lack of definitive goals entice players
01:38
to invest hours into perfecting their farm or exploring all of the game's secrets.
01:43
If you've played this game, you probably didn't do it casually.
01:52
Destiny 2 Ever-evolving content and a good amount of
02:07
FOMO will leave Destiny 2 players cancelling real-life events in order to stay on top of
02:11
this game.
02:12
The game includes activities like story missions, raids, dungeons, PvP matches and weekly challenges
02:18
each requiring careful coordination, skill and time investment.
02:22
Just the process of getting a group together and tackling a raid can rack up more hours
02:26
than most people have free in a day.
02:28
The pursuit of powerful gear involves grinding through activities for random loot drops and
02:32
completing time-gated objectives.
02:35
Seasonal content and events add a sense of urgency, as rewards are often limited.
02:39
It's this awful balance of knowing that if you aren't playing, you're falling behind
02:42
that makes seriously playing Destiny 2 an absolute ball ache, instead of an enjoyable
02:48
experience.
03:02
RuneScape This one doesn't really need explaining, and
03:13
RPGs are in that category of game that demand a lot of player attention in order to have
03:17
any significant achievements.
03:19
RuneScape, it's grind-heavy mechanics and it's expansive gameplay are no exception.
03:24
Progression involves levelling up skills, which often requires repetitive tasks like
03:28
mining, fishing or woodcutting, which each, by the way, require hours and hours to master.
03:34
Quests while rich in story, frequently demand prerequisite skills and extensive travel,
03:39
further extending playtime.
03:41
MMORPGs like RuneScape are often attached to video game addiction as the grinding nature
03:45
and dopamine-inducing gameplay means players will prioritise them over small things that
03:50
don't really matter, like health, work and family.
04:00
New World I was so lucky that when I started playing
04:10
New World, the game was so overrun with players that it was impossible to just get into the
04:14
game, because if I got lost in another MMO, I'd have probably been in a mental hospital
04:18
writing the words hotkeys on the wall with my own s***.
04:22
New World draws players into a vast, immersive MMO experience, but its design inherently
04:27
requires significant time investment.
04:29
Travel across the game world is time-consuming, with large distances to cover and limited
04:33
fast travel options.
04:35
PvP battles, especially large-scale wars for territory, demand both preparation and coordination,
04:41
often involving hours of effort, and that, much like Destiny, is just the actual battle,
04:46
we aren't even talking about the preparation leading up to it.
04:49
It's hard not to repeat myself, but MMORPGs should come with an 8-hour play limit for
04:53
single sessions.
05:02
Project Zomboid.
05:21
Meticulously managing resources including food, water and medical supplies while navigating
05:26
a massive zombie-infested open world wouldn't seem like the kind of activity that requires
05:30
a lot of time investment.
05:33
In Project Zomboid, crafting and fortifying a safe base is a slow, detailed process requiring
05:39
scavenged materials and careful planning, which can be difficult when a server continues
05:43
to run even when you aren't online.
05:45
Crops take time to grow, injuries heal slowly and every decision feels high stakes, and
05:50
when you have to stop in periodically to make sure everything you've built isn't being
05:53
burnt down while you're offline, you're being forced to play a game, not choosing
05:57
to play a game.
06:10
EVE Online.
06:19
If you combine complex game mechanics with the ever-expanding depths of space, you have
06:23
yourself a real problem for your personal life.
06:26
Progression from learning skills to building wealth is intentionally slow in EVE Online,
06:31
and that's not speculation, it is truly intentionally slow.
06:35
Skills train in real-time, often requiring days or weeks for higher levels.
06:39
Accumulating resources, manufacturing items and managing trade within this game's dynamic
06:44
economy require sustained effort.
06:47
And guess what?
06:48
PvP and large-scale fleet battles demand preparation.
06:51
Shocking right?
06:52
Corporations and alliances often require commitments to group operations and politics.
06:57
This game often feels like no other, but what it does have in common with every other game
07:00
on this list is a sore arse and back.
07:02
From time spent at your PC.
07:05
Sitting at your desk.
07:06
Does that joke land?
07:07
I don't think it does.
07:16
Animal Crossing Series.
07:27
This time investment applies to each and every entry in the Animal Crossing series, getting
07:31
worse and worse as the games get better and better.
07:34
And bigger.
07:35
Daily activities and real-time progression are an absolute killer in this series, and
07:39
if you truly want to get the most out of this game, I'd be putting aside time each day of
07:43
the week to make sure you're staying on top of your in-game activities.
07:47
Players are encouraged to check in to gather resources, tend to their village and interact
07:50
with neighbours.
07:51
Events and activities are tied to the real-world calendar, rewarding consistent engagement.
07:56
Tasks like fishing, bug catching and fossil hunting take time to complete, and are often
08:00
required for long-term goals like upgrading the museum or completing collections.
08:05
And we haven't even touched on the time investment for cosmetic elements.
08:08
This game often feels like it belongs in the same category as Stardew Valley, cute and
08:12
light on the outside, dense and full on the inside.
08:17
I bet my friend I'd compare a game to a scone in a mojo video, ignore me.
08:37
Ark Survival Evolved demands extensive real-world time.
08:40
The reason for most players is building bases, for me, it was simply just staying alive.
08:45
Taming dinosaurs, a core aspect of the game, can take hours depending on the creature,
08:49
and requires constant monitoring.
08:51
And as a core aspect, it's the difference between a good time and a really, really,
08:55
really average time.
08:56
So if you want to enjoy yourself, you kinda got no choice.
08:59
Building bases and crafting advanced items involve gathering large quantities of resources,
09:04
which often are scarce or located in really, really dangerous areas.
09:08
Maintaining food, water and health adds another layer of ongoing attention.
09:12
And we aren't even touching on the PvP, because our final entry is gonna touch on it a lot,
09:16
and I don't want to waste my good content.
09:27
World of Warcraft.
09:43
In 2005, a 26-year-old Chinese man collapsed and died after a 48-hour gaming session in
09:49
an internet cafe.
09:50
He had been playing World of Warcraft non-stop.
09:53
It was later revealed that he died from a heart attack, likely caused by the extreme
09:56
fatigue and dehydration from such prolonged gameplay.
10:01
This is kinda what we're talking about.
10:03
World of Warcraft demands significant real-world time due to its massive world and layered
10:07
progression systems.
10:09
Getting characters, especially to the max level, involves completing quests, grinding
10:12
mobs and exploring.
10:14
Exploring truly never really ends.
10:17
Endgame content like dungeons and raids is a whole other ballgame requiring preparation
10:21
and in-game time, much like our other entries.
10:23
Professions, reputations, achievements, daily quests, social aspects, guild events, the
10:28
list of gameplay elements that require investment go on and on and on.
10:33
Just don't die over it, please.
10:39
Rust.
10:46
Let's start our final entry by reading a Reddit post verbatim.
11:00
I've had Rust since about December of 2017 and I am now at just over 1400 hours.
11:06
I have about 170 hours in the past two weeks and I'm considering deleting the game because
11:10
I've missed so many chances to hang out with my friends and go places.
11:14
I understand it is my fault because I'm the one who is addicted, but it's also with constantly
11:19
having to be on almost every day to ensure upkeep and to make sure you weren't raided.
11:23
Now, this person is clearly ill, but they bring up an interesting point.
11:27
Raiders.
11:28
Rust began a popular collection of memes about how annoying it is to play this game as an
11:32
adult because if you aren't in the game protecting your goods you have a high chance
11:35
of being raided.
11:37
Rust requires investment.
11:39
Between gathering resources and maintaining bases, daily upkeep is essential and neglecting
11:44
it can lead to destruction.
11:45
PvP should be goddamn illegal.
11:49
Not really, I'm just furious about my crappy little base being destroyed.
12:04
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12:05
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