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The 10 Biggest Changes In Horizon Zero Dawn Remastered
MojoPlays
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10 months ago
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00:00
Welcome to Mojo Plays and today we're taking a look at 10 Massive Changes Made in Horizon
00:17
Zero Dawn Remastered.
00:25
Before we begin, we publish new videos all week long, so be sure to subscribe to Mojo
00:29
Plays and ring the bell to be notified about our latest videos.
00:34
Child Aloy
00:41
If there is one change in this remaster that signifies how different Horizon Zero Dawn
00:46
looks and feels, it's the younger versions of Aloy.
00:49
In general, kids have always looked off in video games and in the case of Aloy, some
00:54
angles and lighting made her look like a demon spawn or something.
01:04
The remaster has greatly remedied her appearance in a way that makes her look more like an
01:09
actual kid.
01:10
Many of the other kids seen in the intro got similar upgrades in visuals and animation.
01:22
Game Settings
01:32
Before we get deep in the mud with the visual alterations, we do want to point out one key
01:36
change you may want to look into when you hit the main menu.
01:39
Horizon Zero Dawn Remastered features a cornucopia of new settings that affect not just visuals,
01:44
but audio and gameplay as well.
01:46
Those with tinnitus and other hearing issues can toggle off any sound effects that might
01:51
cause discomfort or ringing.
01:53
You also have a number of controller settings that were available back when Horizon Forbidden
01:57
West launched in 2022.
01:59
That said, make sure you check out the settings menu before you go diving into Aloy's first
02:04
adventure.
02:05
Much more expansive than the original game was.
02:22
Another noticeable improvement in the remaster is the hair.
02:25
While many video games saw improvements in hair visuals and animation in the 2010s, Horizon
02:30
Zero Dawn still had that stringy look that was reminiscent of computer animation seen
02:36
in the late 90s and early 2000s.
02:38
And no, it was not reminiscent in a good way.
02:47
Thankfully the remaster has shown substantial improvements in this aspect of animation,
02:52
as characters now have more lush and realistic hair color, tones, and shading.
02:58
Child Aloy has some problems with her hair reflecting light in certain areas, but once
03:02
you get moving as adult Aloy, the improvements are on full display.
03:11
Lighting
03:17
The original Horizon Zero Dawn did boast an impressive display in lighting and shadow
03:21
quality considering the time it came out.
03:24
While many PS4 games were already utilizing some great lighting, very few titles ever
03:28
came close to matching the quality PC games were seeing.
03:32
Well, Horizon Zero Dawn Remastered is very much blurring the line between console and
03:36
PC graphics now.
03:38
From the rays of sunlight in the valley to the sharp contrast of machines scanning the
03:42
area, the remaster has made Horizon Zero Dawn more breathtaking than ever before.
03:47
Plus, the blue light coming from watchers, grazers, and sawtooths is much more noticeable,
03:52
making it easier than ever to spot them from a distance.
04:04
Character Models
04:16
We know we could have mashed Child Aloy into this category, but that whole situation was
04:20
unique enough to be its own thing.
04:23
As for the cast as a whole, Horizon Zero Dawn did suffer from the uncanny valley with how
04:28
characters would move while talking.
04:30
The lack of proper lip-syncing didn't help either.
04:33
Unfortunately, lip-syncing is still a bit of a problem in the remaster, but it is less
04:37
noticeable if you aren't looking directly at everybody's mouths.
04:41
Animation, on the other hand, has been vastly expanded upon as character movement now lines
04:46
up with each actor's performance.
04:48
It is much better than the stilted motions of the 2017 original.
05:00
Karst
05:07
He may be another character we could have mashed into the previous entry, but Karst
05:12
was another unique example that we just have to talk about.
05:15
Just look at the original rendition of Karst we got back in 2017.
05:19
This dude looked creepy, and we promise we aren't trying to pick on him.
05:24
However, that weird smile he had going on made him look like Mr. Libido from Yakuza
05:30
Zero.
05:31
Thank all mother that the remaster fixes Karst.
05:34
Now it feels like Aloy can talk to him like normal adults, and he sounds a bit snarkier
05:39
than he did before.
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A nice, welcoming change.
05:46
Voice acting
05:58
Speaking of characters sounding different, playing between the original and the remaster
06:02
might reveal an interesting detail if you have not been paying attention to the marketing.
06:07
One of the biggest draws of Horizon Zero Dawn Remastered is in how much of the voice acting
06:11
has been redone.
06:12
Sony, Guerrilla Games, and Nixis have talked extensively about how more than 10 hours of
06:18
voiceover and motion capture have been completely redone.
06:22
Simple side-by-side comparisons of various scenes have shown how much better these performances
06:26
are now thanks to these efforts.
06:29
Perhaps some of us were too quick to protest against this remaster after all.
06:40
NPCs
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NPCs
06:50
This is one subtle improvement we didn't notice until we began reviewing our own footage.
06:55
The first village you'll ever step foot in the game is Mother's Cradle.
06:59
In the original game, Mother's Cradle seems to be a bit too barren to even be called a
07:04
village, let alone a town, doesn't it?
07:06
For the remaster, Guerrilla Games and Nixis went into various settlements and added more
07:11
NPCs, which in some cases help emphasize some of Aloy's sarcastic comments when she's
07:17
being looked at differently.
07:18
It's definitely more effective here compared to entering a city where six, maybe seven
07:23
people are walking around.
07:25
All Mother, hear our prayer!
07:29
What is the child but a mother's hope that takes flight?
07:33
All Mother's World
07:37
All Mother's World
07:44
While we're on the subject of environments looking different, the world as a whole is
07:48
looking a lot more vibrant in the remaster.
07:51
Again, the 2017 original looked great for its time.
07:55
The remaster, on the other hand, ups the ante to a whole other level.
07:59
The world is filled with much more diverse and lively foliage than it ever has been.
08:04
Guerrilla Games and Nixis even explained in a PlayStation blog post how they went about
08:08
improving the foliage and textures across the different biomes.
08:12
Many assets were brought over from Horizon Forbidden West, while others had to be completely
08:16
redone from scratch.
08:18
It required a lot of importing files and moving things from older programs into newer versions,
08:23
and if you want to know more about the specifics, we highly recommend you go read that post
08:27
after we finish our final entry here.
08:35
Technical Performance
08:47
If you played Horizon Zero Dawn back when it initially launched, you'll remember how
08:51
the game ran at the time.
08:53
30 frames per second, with minimal chug in some areas, even a PS4 Pro wouldn't get
08:58
the game running at a higher framerate.
08:59
It wasn't unplayable, but in today's world where more players value performance
09:04
over resolution, it might turn some gamers off.
09:14
Thankfully, you can play the original on PlayStation 5 at a smooth 60 frames if you want.
09:20
However, Horizon Zero Dawn skates by the original because of one reason, the rendering.
09:26
Pop-ins and rendering is far less noticeable in the remaster, thanks to the improvements
09:30
made with the Decima engine and the capabilities of the PlayStation 5 console.
09:35
In all honesty, this might be the best remaster Sony has published.
09:50
Are you playing Horizon Zero Dawn remastered?
09:53
I actually have been for the last couple weeks, it's pretty much taken over my life.
09:57
But tell us your thoughts about the game in the comments below, and don't forget to subscribe
10:01
to Mojo Plays for more great videos every day.
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