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Manor Lords
English AI-generated subtitles are available. These are not perfect, but they can help my English friends to understand the video!
Specs de l'ordi
Windows Intel 12e gen i7-12700
RAM 16.0 GB
NVIDIA GeForce RTX 3060
Édité par Movavi Video Editor 2024
Manor Lords
English AI-generated subtitles are available. These are not perfect, but they can help my English friends to understand the video!
Specs de l'ordi
Windows Intel 12e gen i7-12700
RAM 16.0 GB
NVIDIA GeForce RTX 3060
Catégorie
🎮️
Jeux vidéoTranscription
00:01Hello everyone, this is Daspie742, welcome to my Dailymotion channel. If you're wondering, what is...
00:10This accent, I'm from the Gaspé Peninsula in Quebec, and I now live in Ontario, and well, that's it for today
00:20The video that will start this vlog, which I've wanted to start for so long,
00:28And I procrastinated for so long to start all this, and my vlog is going to be full of travel.
00:40Just video games, but I don't always have the budget to travel, so it will be a lot
00:47More into video games than travel, I must admit, and well, we'll start all this with Manor Lords.
00:53A superb game.
00:55I love this game, which basically lets you create a village or a town in the Middle Ages, and we're going to start
01:04a new game, of course.
01:05Or, I'll call myself Daspie, of course, to match our superb profile and channel.
01:25The face, we can choose the face that, good,
01:32Come on, a distinguished person, there you go, we can choose our coat of arms.
01:39uh, here it is, there it is, uh, the color, oh no, we'll keep it like that, it's not bad, continue, uh,
01:54We're going to do each of the, uh, parts, okay, alright, right now, uh, the game isn't completely finished yet
02:03finished, uh, you see here, domination, basically,
02:07It's about eliminating all the lords, taking, uh, the territory, uh, then you have conquest, it's, uh, doing
02:14the war, uh, finally, then uh,
02:16to take all the regions you see here, uh, this is my flag, my coat of arms, so basically,
02:23It's going to invade everyone, uh,
02:25Um, and after that, well, it's an endless game, we won't play that now, I want to, um, I
02:31I want to play, uh, with a specific goal, and you have the growth game, so that it's really, uh,
02:36uh, I start a colony, and I, I, I, I transform it into a large city, in order to, uh, to win,
02:45So, uh, we'll start with growth,
02:50Uh, an AI-controlled opponent, uh, that's in development, so, uh, for now, uh,
02:59uh, we'll put one, why not, present, yes, balanced AI aggressiveness, average frequency,
03:11attack, uh, year without stone attack, two, bandit camp at the start, one, camp spawn limit
03:19bandit, three
03:22Spring is better, standard, yes, royal tax, normal, yes, perfect, uh, difficulty, peaceful, uh, we can also do,
03:36Okay, so for the difficulty level, we'll start with normal, and then after that, we can also
03:42to start,
03:43uh, we can do another one, another series, uh, which is going to be really demanding,
03:48uh, well, for, uh, the card selection,
03:54hmm,
04:12Oh, that's fine with me.
04:17Excuse me, I think
04:21hmm,
04:22which would be the best,
04:24No, I'm going to go German, I think that will be good, so we'll start.
04:31And, uh, there, the map will be generated, and I'll explain what it will do.
04:37be,
04:40I'm going to play mainly in French, and, uh, depending on the number of goals I concede, uh, the site
04:48The internet is, uh,
04:51immediately, uh, creating, uh, will eventually lead to creating, uh, subtitles, well, from what I understand
04:57Understood,
04:57Okay, so, uh, I have a new letter,
04:59let's say,
05:01A condition for victory, growth, some would see trouble there, you see it as a source of disappointment, you see it as a source of disappointment due to the potential.
05:07The lands, uh, will become rich and prosperous under your enlightened governance.
05:12Transform your colony into a great city to achieve victory; prosperity awaits you.
05:17Perfect, okay, so, to explain a little, uh, here, uh, at the bottom of the screen, okay, here, you, uh,
05:27it is written
05:27Early Access, version 0.8, as I told you, the game is not finished yet.
05:37Here, okay, you can pause the game; here, this is normal speed, you can fast-forward.
05:43fast,
05:44uh, times 4, and times 12, we won't touch that.
05:49For now, it's on pause, I'll explain.
05:52You have the seasons, so, uh, now we are on March 2nd, uh, of the first year,
05:57Well, in spring, from March to May, the rains are frequent.
06:02Summer begins in June and ends in August; this is the period when crops grow.
06:08And droughts, droughts, pardon, may be probable,
06:11Autumn is from September to November; that's when we harvest, when we plow, and when we
06:16plant the seeds
06:17And winter lasts from December to February, during which time sheep shearing is prohibited.
06:23and the shrub, the berry-bearing shrubs, enter dormancy,
06:27At the top, you have, uh, the head, uh, the face of our lord, as well as the coat of arms,
06:35If you press, uh, the eye, uh, then you have tourist mode,
06:41You have the lord, who appears, and we can walk around the future village.
06:50of which we can't see anything, because it's not built yet, but we'll be able to walk around,
06:54We escape, we return, uh, to view mode, here, like,
07:03We have the savings, the cash reserves, here, the annual royal tax, that will come.
07:10Influence will come too, and here, it will be royal favor.
07:14For now, I don't know what purpose it serves; it will serve diplomatic purposes.
07:19But in my part, uh, it's not usable yet.
07:23It will come, I imagine, well, you have here,
07:30Five families not affected, that's normal.
07:35As I go along, oops, I'm pausing it again.
07:39As time goes on, uh, you'll see that, uh, they've affected the whole family,
07:44Here, it's minus 5, which is normal, because we haven't built any sensitive areas yet.
07:49houses,
07:5150% of people don't like you, but they don't hate you either.
07:56100%, their audience, that's fine.
08:0050%, uh, for your regional wealth,
08:03That's your ox, which will help you transport, uh, uh, the logs.
08:11Oh, okay, that's your food supply; you have three months' worth of supplies.
08:17So, 19, uh, oh, 19 loaves of bread, 20 logs, 20 pieces of rubble, small rocks,
08:25And 10 tools, that's the name of your city,
08:28And if you tap on the city, well, there, uh, you'll be able to, uh, unlock, uh, some, uh,
08:34When you reach the small, tiny village, you will be able to unlock something.
08:39The rest will, uh, be available soon, because it's still in development.
08:44And you can change the city name.
08:47And we're going to call it, hmm, something, uh, medieval, there.
08:53or that looks medieval, like, uh,
08:59Ah, no bottom, well, why not?
09:02I'm going to invent something.
09:04Well, then, our, uh, our village will be called Abbottford.
09:11Um, here's the number of, um, you have, um, the building materials,
09:16So, we have 8 pieces of wood, to build 20 blocks of rubble, and some tools.
09:21Here are the provisions for food.
09:24The fuels, here, will be the crafting materials.
09:30goods, such as clothing, shoes, beer,
09:33And here, it's, the, everything that is military.
09:36Now, I'll take you to the map.
09:39That's our region.
09:41And, in our region, there are leases, wild leases, excellent.
09:44There are stone deposits,
09:47There are wild animals very close to our home.
09:50There are iron ore deposits here.
09:52Then, here, there is a silver deposit, I will come back to that.
09:57Afterwards,
09:59Everything in yellow belongs, uh, to our, uh, not our enemies, but to our, uh,
10:07uh, to the others, to the AI, then to us, to our opponent, there.
10:14Yeah, we'll tell our opponents.
10:18I'm going to get a little closer.
10:20So, what is in orange is iron.
10:23The yellow part is clay.
10:25Here are the wild animals, that is the stone.
10:28This represents a significant clay deposit.
10:32So, you can make an underground mine,
10:35And that's an infinite underground resource, OK?
10:39There, I'm happy, I have iron, uh, on my territory, but,
10:43I would have liked that, to have, uh, an infinite iron deposit instead of clay, anyway.
10:48In short, that little tent here, there, those are bandits.
10:51That pisses me off, what's more, that I'm dealing with a few thugs.
10:54A little too close to my place, but oh well.
10:57I'm going to, I'm going to live with it.
10:59Uh, there's fish here.
11:03Um,
11:06Ah, you see, wild baths too.
11:08That's salt.
11:11Ah, ah, you see.
11:13Iron deposit.
11:14The fact is, if we're going to, to, uh, to take over a piece of land,
11:19You should take that one.
11:21Quickly.
11:23Um,
11:26Yeah.
11:27Then this, here, is the chambers of commerce which find themselves outside the map.
11:34If we play, uh, we'll play, uh, at making things big, at growing our village, but nothing...
11:41prevents us from, from, from taking, from, from invading the territory of others, in order to, uh, to ensure our growth, there.
11:49Especially to defend ourselves against these bandits.
11:52That's it, those bastards.
11:56Eh?
11:58Ah, the disgusting ones.
12:01Finally.
12:04Good.
12:05Um,
12:07Pardon.
12:09So, so, so, here, there are 100 housing units; the people who will be building their houses here are going to be built here.
12:14Soon.
12:16So, then, well, uh, the exposed marbles, uh, they need to be protected as quickly as possible
12:23of the support of the elements.
12:25Then, uh, this is for the food, and this is for, uh, the elements, uh, the rubble, then
12:31the vaults.
12:32One more thing.
12:34The roads.
12:36You can build the roads for now, however you want, for the, ah, shit.
12:43For now, it doesn't cost anything.
12:48So.
12:50Uh, be careful not to, uh, build too much here, this, this is the hunting zone.
12:57If you build too far inside the hunting area, it will scare the animals away, and they will
13:03eventually leave.
13:06So, that's for the roads.
13:10That's your construction component.
13:12Here you have, uh, the harvest section.
13:16Uh, lumberjack camp.
13:19Boisilleur, therefore, uh, to get some, uh, wood, uh, logs.
13:24This is for, uh, planks.
13:27Uh, this is civil culture, it's for, uh, reforestation.
13:33Uh, the picking.
13:36That's for hunting.
13:39There, fishing.
13:40So, if we had, uh, fish, uh, this is where we would, uh, this is where we would put it.
13:47That's for the rubble, uh, uh, the, uh, yes, for collecting stones.
13:51So, here, there.
13:53That's what we're going to, we're going to, we're going to take, we're going to take that back.
13:56So, we're going to build a road here immediately.
13:59All right.
14:04That's a career, so when we're going to be, uh, when we're going to be able to build a career, okay.
14:11I'll put the route right away, it'll be done.
14:16We're going to put the quarry here.
14:20And here, ah, and Sylvaire's mine, in fact, it's mainly Sylvaire's mine that we're going to, that
14:24'we're going to put.
14:25This will allow us to, uh, harvest the clay.
14:31Uh, next, this is the storage area.
14:35So, you have the attic.
14:38The warehouse.
14:40The trading post, then, we'll build later.
14:43This will allow us to sell products that we have in excess so that we can
14:51to make money.
14:52Uh, a charging station, which, uh, will allow us to, to trade with our other villages.
14:59When we have them.
15:00And this is a cattle market for animals.
15:05Residential, that's the sensitive area, uh, for, uh, our residents.
15:09That's the well. Ah!
15:11That's it, that's it, after that, it's the market so that our inhabitants can have food and,
15:17uh, materials.
15:19The little tavern for, uh, for later, so they can go, uh, have a drink, huh.
15:27Go get some beer. That's the wooden church.
15:29Then these are the fake ones, uh, the common fake one that costs nothing.
15:33Uh, when, uh, those brigands, there, are going to attack us, well, uh, that's where we're going to put them.
15:43Agriculture, fields, farm, pastures for animals, sheepfold.
15:50That's the mill for, uh, for, uh, grinding the grains into flour.
15:56Then this is for, uh, the communal oven.
15:59The industry, here you have the coal mine, which, the coal mine, will transform the logs into coal.
16:06The blast furnace that transforms the ore, uh, iron into ingots.
16:11Here, it's the forge that will, uh, transform the iron ingots into, into, into tools.
16:16You have another forge which will allow you to do, uh, many more things,
16:22But we'll find that out later.
16:24You also have a tile kiln, to transform clay into tiles.
16:29Uh, the laying of stone cutting tools, stone cutting tools, to, uh, make, uh, to, uh, transform the stones
16:38raw, in cut stone.
16:40One, a hot oven.
16:42A, uh, a malt house, to, uh, transform barley into malt, that, that will allow us to, to, to, to
16:49to, to create beer.
16:51This is a tannery for, uh, for hides, uh, uh, uh, for tanning hides for,
16:58uh, to make leather.
16:59Then you have the weaving workshop to, uh, transform wool into yarn or linen into canvas.
17:05Um, and then you have the administration and the army.
17:09Uh, that's a settler camp.
17:11When we, uh, spread out a bit across the map, go to another region, uh, it will...
17:19cost 250, uh, pieces, I, I think.
17:23Uh, yes, 250 pieces, we'll put a settler camp here and we can, uh, start a new colony.
17:31Uh, the, the manor where our lord will live, uh, will allow us to, to collect taxes.
17:41The tithe that will allow us to, to gain influence.
17:45And what else? Oh yeah, uh, pfff.
17:49And there you have it, that's nothing more beautiful, it adds a little prestige to our village.
17:54And here you have a decorative one, there.
17:56This is the hotel, uh, that's it, purely decorative.
18:00And that's, uh, disorientation, that's what you want to remove, uh, uh, some, uh, some bushes.
18:08There, as here.
18:10Well, you can.
18:12It's, uh, it's, uh, a small tool, it costs nothing.
18:16And it looks a little bit nicer.
18:20So, and then, uh, the other very important tool.
18:24Well, this is the army.
18:25So, uh, you have, uh, in fact, it's the militia.
18:29You have, uh, the infantry.
18:32Uh, the lancers.
18:34The, uh, albardier.
18:38The archers.
18:39And the crossbowmen's workshops.
18:43Ah, uh, the people who, uh, who had crossbows.
18:46Uh, we're going to start with the archers, actually.
18:50It costs nothing.
18:51What really costs something is, uh, the mercenaries.
18:54We can also have, uh, the Lord's personal army, but that, that, that, that costs money.
19:01eh.
19:01And, uh, you have to own the manor, if I remember correctly.
19:05We also need to buy the, uh, uh, precisely, uh, the, the people who will be part of, of this army,
19:13uh, uh, uh, uh, uh, this elite army, uh, if I may say so.
19:20So, uh, at least we have, uh, the militia which will take some time to build.
19:26But at least it's started.
19:28Uh, yes.
19:28...
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