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  • 13 minuti fa
Video di gameplay esteso per Rainbow Six Extraction.
Trascrizione
00:07Sì, io sono Alessia Forte,
00:09come designer di Rainbow Six Extraction.
00:12Abbiamo un'aliena threat sull'autore,
00:15quindi i operatori di Rainbow Six sono rispondendo il call.
00:19Questa tattica co-op è per 1-3 giudizioni.
00:22Infiltrate a HotZone
00:24e ottenere la notizia intel per Reak's R&D department.
00:28In questo walkthrough,
00:30vi faccio una squadra di tre operatori.
00:33Sludge è un meccanico breccia che può ottenere le passi.
00:36Ella ha speciale stun mines
00:39per dare gli obiettivi un momento difficile.
00:40E Alibi può usare un'hollografica decoia
00:43per loro loro.
00:45Questa incursione è iniziata
00:47a l'Orpheus Research Center in Alaska.
00:52Ci sono solo tre obiettivi,
00:54ma ci sono molti diversi modi
00:56e che sia un'obiettivi di più.
00:58Per ogni HotZone ha tre subzoni.
01:00La prima cosa in questa subzone è
01:03Ness Tracking.
01:05Abbiamo nuotica
01:05di un'eurodata di il Parasite
01:06dell'Underground network.
01:08It continua evolvendo, adattando.
01:10Plant Autotrackere a dormant Ness.
01:13Non lo vengono,
01:14o non lo vengono o non lo vengono.
01:15Il truppo è un brunt, una commonarcae in variante.
01:27Ci possono riuscire ai operatori, e sono tuffer a eliminare in large numbers.
01:32Converge on location, nice and quiet.
01:36Il truppo di reagire a loud noises.
01:39Eliminate my target!
01:41Use stealth tactics so they won't notice you.
02:10This alien entity is collectively called the Parasite.
02:14It produces Sprawl, a substance that ties their ecosystem together.
02:20When Archeans are alerted, they'll wake up nearby nests.
02:25The enemy moves faster in Sprawl, while operators get slowed down.
02:30Use explosives or shoot it to clear a path.
02:37The react light allows you to see bi-luminescent properties on Archeans and in the environment.
02:46It's a whole different world, and the contrast can help you better ID your targets.
02:57Ness mapping complete.
02:59A scientist just gave me the thumbs up.
03:01Good job.
03:02That's one objective down.
03:04You can head to the next subzone for the next objective, or extract with the intel you've just collected.
03:10You decide how far you'll go.
03:16To determine the best approach to eliminate Archeans, identifying enemy variants will help your team.
03:22Scan grenade, go knife.
03:23The scan grenade detonates on impact, and it can reveal nearby enemies, including cloaked Archeans.
03:34Spotted a rooter.
03:35It can immobilize operators facing it, so Sledge will swing around back.
03:44Get out of there.
03:45Before the swarm appears, don't push your luck.
03:52Get your luck, go!
04:06Here, the team can regroup and resupply.
04:09It's also a good time to discuss strategies.
04:12Sometimes, heading to the next extraction point instead of attempting the next objective can be a smart move.
04:19Airlock doors will open onto the next subzone.
04:22It'll be tougher than the first one.
04:27We need tissue samples from those Archeans, and we need them gone.
04:31Use your React blade.
04:35Preacher in sight.
04:36It'll charge at an operator when alerted.
04:48Here's a chance for React to get tissue samples from specific enemy types.
04:54You'll need to perform a takedown with your React blade.
04:57React blade, do your thing.
05:00That's target.
05:02One down.
05:04We're not done yet.
05:10That's your target.
05:12Don't put it to death just yet.
05:14Get that sample.
05:15There's a spiker.
05:16It can fire armor-piercing projectiles.
05:20Alibi deploys a Prisma hologram.
05:22Deploying the bait.
05:32The squad can use React explosives and React gear to go deeper in incursions.
05:38Barricading walls and reinforcing floors can help the team to better control the environment.
05:43Barricade that spot.
05:44Reinforcing the wall.
05:46This is useful when you're expecting an incoming wave of enemies.
05:51Eyes on hostile!
05:53The team is creating a choke point to increase the arcmine's efficiency.
05:57Arcmine is set.
05:58An arcmine can target multiple enemies.
06:00And this device is just one of the many tools available in Rainbow Six Extraction.
06:05Now that's the way.
06:07Keep hunting.
06:08That's the React Threat Sensor.
06:13That's a smasher.
06:16It's covered in carapace.
06:18Fighting it head-on is ill-advised.
06:23But it has a weak point on its back.
06:30That was the second objective.
06:33The squad can either exfil at the extraction point and bring home their intel, or move to the next airlock.
06:39The third subzone will be the most challenging yet.
06:42It'll put your strategies to the test.
06:45Our operators can resupply for the final stretch.
06:52Some arkeens are responding to an elite as if they're communicating.
06:56No way we'd let them mobilize against us.
06:59Hunt them down until the elite comes out of hiding.
07:03You're getting a glimpse of the Lurker.
07:05It doesn't like to show itself, and it tends to help nearby enemies by cloaking them, too.
07:11Contact! Contact!
07:14I'm under attack!
07:28That's silly.
07:31The elite will show up any second.
07:35Enemy located!
07:36The team sees a tormentor.
07:38It launches projectiles, including a large one with homing capabilities.
07:51Deploying a field wall is a good approach here.
07:54It can stop incoming projectiles.
07:59Eyes on hostile!
08:07Sludge needs help.
08:08His suit is covering him in stasis foam, and that will keep him protected, for now.
08:14If Ella and Alibi can't bring him to extraction, Sludge will end up MIA.
08:19Another squad can redeploy to the same hot zone and attempt a rescue.
08:36And that's Rainbow Six Extraction.
08:38Thanks for joining us on this incursion.
08:42It was a very bobble for the ship.
08:45It's a해.
08:55I'm coming to retaliation.
08:59Can I see her?
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