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00:00Rated T for Team
00:12Hello and welcome to GaiaCast, a spoiler-filled deep-dive podcast into the world of Horizon from the team here
00:18at Guerrilla.
00:19We're looking forward to diving into the lore, hearing some behind-the-scenes anecdotes, and maybe even learning some new
00:25things.
00:25Our first series of episodes will be focusing on Horizon Zero Dawn, the first installment of the Horizon series, which
00:31we launched in 2017.
00:33I'm Shante, and I'm joined by my co-host, Anna.
00:36Hey, Anna.
00:37Hi, it's great to be back.
00:39Brilliant. And also, we have our two guests today. Please introduce yourselves.
00:43Yeah, so I'm Annie Kutain. I'm a senior writer here at Guerrilla, and I'm part of the narrative team.
00:47Hi, my name is Arne Schmitz, and I'm a principal character artist, and back then I was a senior character
00:54artist on Horizon Zero Dawn.
00:58This episode, we're diving into the tribes, the different groups of civilizations around the Horizon franchise.
01:04We come across many of them throughout Horizon Zero Dawn, including members of some we haven't had a chance to
01:09fully engage with just yet.
01:11I'm really looking forward to this episode. How about the rest of you?
01:14Yeah.
01:14Yeah.
01:14Let's get started.
01:21So, in Horizon Zero Dawn, we meet various tribes. How does the team approach, like, designing these?
01:27So, from a visual perspective, we started out with this very huge, like, flowchart based on what we got from
01:36narrative.
01:37So, we kind of divvy up the tribes in a few different categories.
01:40For example, how technologically sophisticated they are, how cultural they are, how rich they are in terms of natural resources,
01:50what landscape they live in, all these type of things.
01:53And all those narrative points kind of influence the design.
01:57And we really tried to come up with logical hooks on how that kind of transitions into a solid visual
02:02design.
02:03Yeah.
02:04Yeah.
02:04And I think one thing that's really interesting is, you know, once we start to see some of the art
02:08that's coming back, that does, you know, inform and inspire future developments, you know, as we sort of, sorry, sort
02:16of flesh out the rest of the tribe and their backstory.
02:20And how did the different tribes come about, you know, like, splitting up in the story and defining their own
02:26different cultures, fashions and religions?
02:30Yeah. So, you know, all the tribes that we meet in Horizon Zero Dawn, they all started from the same
02:38cradle facility.
02:39So, you know, after the world ended, Gaia was made as the terraforming system to sort of repair the biosphere
02:46and bring life back to the earth.
02:47And part of that plan was to reintroduce humans eventually.
02:52And so, you know, things went a little wrong with Ted Farrow messing with the Apollo database.
02:59But eventually humans were reintroduced into the wilds.
03:02And at first, you know, they stayed pretty close to home.
03:05We have the Nora who just stayed around the cradle and they eventually revered it as this sacred mountain and
03:12all mother believing that's the goddess within it.
03:16Whereas some of the other tribes, you know, they eventually migrated outside of the sacred lands.
03:22We have the Karja, who it's very part of their history and their backstory, how they left.
03:28And then, you know, we have the Banuk, the Oseram, even the Tanakh, the Nutaru out in the Forbidden West.
03:33They originated from this place as well.
03:36Yeah. The first tribe we come across, of course, as a player is the Nora tribe.
03:40How could you describe the Nora tribe from Aloy's perspective?
03:46Yeah. I mean, so, you know, Aloy, she grows up as an outcast of the Nora tribe.
03:50And she experiences sort of the brunt of their extremism in terms of how they treat outcasts, how they view
03:58someone who's not part of the tribe.
04:01So, you know, she has a pretty complicated history.
04:05You know, she'll always feel very strong connections to the tribe because of it's, you know, it's tied to her
04:12origins.
04:12But at the same time, she has a lot of, you know, feelings about how, about their traditions, about their
04:19laws and how they treat others.
04:23Balanced with, you know, you have characters like Rost and Tirsa and Varl.
04:27These are people that are trying to better the tribe and, you know, she respects them.
04:33She likes them.
04:33So it's a bit of both.
04:35Yeah. And after leaving behind the Nora tribe, after she's basically being treated as an outcast her whole life, which
04:43tribe does Aloy kind of, has closest affinity to after that?
04:49Yeah. I mean, so, you know, partly she'll always be Nora.
04:53And part of that is, you know, like her iconic look of her character design has that Nora outfit.
04:59And like I was saying, she has that history with them, with her origins.
05:04But she really, you know, especially after the proving and as she explores more of the world, she doesn't really
05:11have a tribe, right?
05:12She's someone who belongs to the world in a lot of sense.
05:15You know, she meets a lot of these tribes through her journey and she sees the good in them, the
05:21bad in them.
05:21And she's always gravitating towards the people she wants to help in these tribes rather than the tribe as a
05:28whole.
05:30And during the frozen wilds, we spend some time with the Banuk tribe.
05:34Is this a tribe that Aloy somewhat understands or relates to thanks to her Nora upbringing or does she struggle
05:40to fit in with them too?
05:42Yeah. I mean, so, you know, the Banuk, they are up in the frozen north.
05:47So they're shaped by the land they're in.
05:50You know, it's very cold.
05:52It's very extreme.
05:53They value survival at almost any cost.
05:56And so Aloy sees, you know, some of that extremism and that's similar to what she's experienced with the Nora,
06:04but in very different ways.
06:06Because the Nora, it's all about their religion and the Banuk, it's more about survival.
06:10And because of her outcast upbringing, she does have that sort of anti-traditional view.
06:16And, you know, just because something is the law and that doesn't mean that it's necessarily right or the best
06:23thing.
06:23And so she does butt heads with the Banuk in that way.
06:28But at the same time, you know, she meets characters like Aurea and Aratok.
06:33And, you know, you can see in the Frozen Wilds, like at first, she's really, you know, kind of going
06:39against Aratok and they have this friction between them.
06:42But by the end of it, they form this friendship and this bond and she really respects him.
06:47So there's the balance there.
06:49And the Banuk and Nora tribes are quite distinct from the other tribes that we see in the game.
06:54How did the team approach designing them as they look quite similar, but also they have their differences?
06:59Yeah.
06:59Well, so the main thing you're thinking about is where are they living?
07:03Because they're both kind of hunter-gathering tribes.
07:07That kind of describes the Nora perfectly, but the Banuk also do a lot of hunting.
07:12So all the ingredients that make up their costume, pretty much, need to be kind of sourced locally.
07:18For example, one of the most interesting things is with the Nora, you have a lot of leather there.
07:23But there are no large animals in the World of Horizon.
07:28So we can't have like cows, for example, to have leather.
07:30The biggest things we have are like a boar.
07:32So you can see that the Nora have these interesting patchworks of clothing, for example.
07:38So that's really nice.
07:39And then we also try to think a lot about their role in the complete tribe.
07:45So if you see like a lineup of Nora, they all kind of the same leather, kind of torso usually,
07:51and some kind of fabric for the pants.
07:53But then, of course, you also want to introduce robot pieces because hunting is a big part of their culture.
07:58And you'll see that the Nora hunters still actually use pieces of the robot to be like armor.
08:05And it's very rudimentary, like stitched to them.
08:08And you can very clearly see usually what part of the robot they belong to.
08:13And this is really something the hunters gather themselves.
08:16So if you look, for example, at the children or the mothers that stay behind in the village,
08:20they have like zero to none robot parts on their costume usually.
08:23And the matriarchs, which are like the highest member in the tribe,
08:28they often get gifted nice robot pieces.
08:31So they usually have some type of robot piece in the helmet.
08:34And then another big element that's part of them is the kind of crochet and the knitting aspect of it.
08:41You can see the people that stay behind in the town.
08:44They have more time to do these type of activities to make these very labor-intensive wool shawls
08:50and other things you see on the Nora.
08:52So you see those more on the mothers.
08:55And then again, the matriarchs get gifted these type of things to kind of embellish their costumes.
09:00That's really interesting.
09:01I didn't know that they were gifted, those pieces, like the matriarchal figures.
09:05I don't know where I thought they got them from, but it's interesting that they were gifted to them.
09:09Well, I don't think it might be explicitly explained, but I kind of remember
09:13like when we are creating this stuff, we kind of also make like stories of it ourselves.
09:19So how, like, how, why is this happening?
09:21So we kind of feel like the mothers in the town, they have a lot of time to do these
09:26type of activities.
09:26And like, since the matriarchs gather so much respect, like, that's kind of how they get these impressive garments over
09:33time.
09:34That's really cool.
09:35Now I have this image in my head of like Tirsa trying to go out and hunt machines.
09:42Ani, how would you answer the same question, but from a narrative perspective?
09:46You know, the Banuk and Nora tribes, they're distinct from others in the game due to their religious beliefs, their
09:53matriarchal figures.
09:55Do you think these tribes are similar and do they have, what are there, why are they so different from
10:00the other tribes in the game?
10:01Yeah, I mean, so I kind of touched on this already a little bit, but, you know, the, what Aloy
10:07sees in them of what's similar is that extremism of, for the Banuk, it's survival, for the Nora, it's, you
10:15know, the idea of clinging to their religion and to the idea of all mother and how strict they are
10:21about staying in the sacred lands.
10:23So I think in, in that way, they're, they're very similar, not in terms of the actual specificities of, of
10:30what they believe in, but just the way that they approach that.
10:34And I think, you know, all of the tribes, not just the Nora and the Banuk, but they are a
10:39product, like Arno was saying, of the land that they're in and how, what their relationship is to that land
10:45and to the machines that inhabit it.
10:47So, you know, everywhere you go, everywhere Aloy goes, the tribes have this central, each tribe has a central conflict
10:55that, that's developed for them.
10:57And for the Banuk, it is, you know, that survival at any cost.
11:01And for the Nora, it is the religious fundamentalism and clinging on to those beliefs.
11:06So I think that's where a lot of the similarities come into play.
11:10But yeah, each tribe has their specifics that make them different.
11:13Yeah, I don't think we really touched that much about what makes the Banuk that special.
11:19I don't know the specific names anymore, but in the backstory, there's something about one of their founding members or
11:27like one of the, how do you call it?
11:30Like they have, they have this backstory with, with one of the early members having something with the skin being
11:35penetrated with the cables.
11:37So that's something we bring back in like all the, all the shamans, like all these Banuk shamans, they have
11:43this very interesting design element of robot cables running to the, to their skin, which is a bit like weird,
11:50but ends up looking super cool.
11:51Yeah, it does.
11:52So this is almost like a founding story that they kind of keep repeating.
11:56Yeah, actually, um, so the, the tribe, the Banuk, they're named after their, their founder, uh, Banukai.
12:02Yeah.
12:03Um, so that's, you know, they have, they believe in songs and they, they sing these songs and, and that's
12:07one of the most important ones to them is the story of Banukai and how, uh, she went up North
12:13and, and found the, the light, the blue light of the machines.
12:17So you can see in general, there's a lot more respect, uh, for what happened in the past and like
12:23a very sense of culture, because also for the Nora, they tend to wear their robot pieces in a very
12:28practical sense.
12:29They just take what they have and they use the holes that are existing in the robot pieces.
12:33They don't modify them and they just kind of wrap things around while the Banuk, they kind of, you know,
12:39they choose the robot pieces.
12:40They usually tend to make these kind of animal skull shaped helmets.
12:44It's, it's very theatrical and they also have the, the blue ropes hanging everywhere all to kind of have a
12:50sense of showmanship almost, you know.
12:52That was one of the, you know, when I was playing the game, uh, when you're in Meridian for the
12:56first time, uh, you see a lot of Karja, uh, there, but then there's like this one Banuk who's hanging
13:01out and he just has this such distinct, just the blues of his outfit, uh, are just so distinct that
13:06you're like, there's, there's something different about this guy.
13:08Yeah, and, and same like that, we tried to pick color palettes that are from the environment.
13:14So in general, the Banuk are very like icy blue.
13:17That's based on the mountains.
13:19The browns that they use in their costume are very desaturated because they're based on rocks and the mountain colors
13:24and not on any warm, uh, brown colors you would see.
13:27And then they have these very interesting lakes that are in the area that have this kind of gradient of
13:33very vibrant colors.
13:34Yeah.
13:35Yeah.
13:35So that's something they use in their costume as well.
13:38So it kind of connects them better with their environment.
13:41Yeah.
13:46So as a player, we're now traveling into Meridian and you can already like get a really big sense of
13:51like how big the world of Verizon Zero Dawn is.
13:54And here you meet two new tribes, of course, the Karja and the Osoran, and they are living peacefully together
14:00over there.
14:01So how would the team, uh, go about designing these tribes?
14:07Okay.
14:07So the most interesting aspect about these two tribes is that they're both the most technologically advanced kind of tribes
14:14we have, at least seen so far.
14:16And, um, but the Karja, they have a very big sense of hierarchy.
14:23You have like the king and the priest.
14:25There's even a much stronger sense of religion in that tribe.
14:27And all this reflects in their costume.
14:29They want to see kind of at a glance who's important and who's not.
14:34So the main thing about the Osoram is that they can, um, forge their own metals.
14:40So that's like a really big part of their identity.
14:43So they wear a lot of letters to protect themselves while they're doing this activity.
14:47And those letters, they're not that well maintained.
14:50There's like soot and everything on it.
14:52And also just the fabrics they're wearing, their linen, they're very, um, compared to the Karja, they're very simple materials.
14:59And they're a lot more sturdy as well.
15:01You know, everything is kind of made to be super practical.
15:04They don't want to have to deal with rips and things in the middle of it.
15:07So they prefer their materials to be like nice and strong so they can just keep going about their day.
15:12And how did the team actually approach balancing the outfits, like style versus function?
15:17Because we know that the Karjas, they are, you know, particularly stunning.
15:20But when they go into, uh, like war fights, their outfits are still practical.
15:25So how does the team go about doing that?
15:27Okay.
15:28I think one of the most interesting things we had for the Karja is in-house we had like a
15:31gradient.
15:32So we have like a triangle of the hierarchy pretty much with the king at the top and the peasants
15:37at the bottom.
15:37And if, and we lined every concept up in that hierarchy and you could very clearly see also the access
15:44to nice materials every, like class has.
15:48So the, the peasants, for example, they don't have, um, very nice linens and also they don't have any nice
15:55dyes really.
15:55So they still respect all the, the shape language of, of the Karja.
16:00And that might be something interesting to talk about the, the shape language of it.
16:04So because they live up on these, on these high mesas, they kind of get inspired by their environment and
16:11mainly the robot birds, right?
16:13So if you kind of take one of the feathers of those robot birds wings, it has like this interesting
16:18elongated hexagon shape.
16:20So if you pay close attention, you're going to see that everywhere on all the, the Karja outfits, no matter
16:27rich or poor.
16:27But the treatment of it very much changes on the, the class where they are.
16:33And then when we go to the more military aspect that you were kind of asking about, I would say
16:39the Karja, they have much more artisans.
16:41So in contrast to the Nora, which we talked about earlier, they actually edit robot pieces, you know, to make
16:48them fit nice.
16:49And also they, due to trading, they have a lot more access.
16:53It's not like the soldier picked a robot piece that, that he found himself, you know, he just traded it.
17:01So you see a lot of patterns, like repeating same robot pieces on, on Karja characters.
17:06And I think that also makes them look so stunning.
17:08It's very nice to see that.
17:10So we meet many members of the, the Karja and the Osirom tribes who stand out from the rest of
17:16the world of Horizon for various reasons.
17:18We've got people like Sun King Avad, who you've already talked about, Vanasha, Nil, Gildan, Petra, just to name a
17:25few.
17:25Were these characters created knowing which tribe they'd be a part of, or are they assigned like during development?
17:31Are any of them originally meant to be part of another tribe?
17:35Okay.
17:35So as far as I remember, they were always intended to be the tribe that they were in the final
17:42product.
17:43But what we did do during the production a lot of times is, because we need to start way earlier
17:48than story to kind of have the final nice looking models in the game that we end up with.
17:53We kind of just take characters from the, from the tribe, like classes we would say.
18:00So if you take, for example, Vanasha, you mentioned her, and we have a class called Karja Noblewoman.
18:06So she would probably just be a Karja Noblewoman with a specific face, and then later we'll replace her with
18:14the specifics.
18:15So some more easier examples would be like Rost, which is essentially just a Nora Hunter.
18:20And so that's pretty much how he's being represented during most of the game's production.
18:25And then once Story has done its pass, we'll see what's special, what makes him unique.
18:30Like he's an outcast, he's kind of big, and we're going to make a new character based on those like
18:35identifiers.
18:36And that's what's going to be the final product in the game.
18:39Yeah, I mean, what's, what's really interesting, like from our perspective, you know, when we get to creating a character,
18:46we really look at, you know, their backstory, what role they need to fill in the story.
18:52And, and that's intrinsic to, to their tribe.
18:55Like they, I don't think we have a single character who was developed without their tribe in mind, because that's
19:01so tied to, to who they are.
19:04I mean, examples being, you know, Sun King Avad, as we mentioned, you know, he, his role in Horizon Zero
19:10Dawn, and who he is as a person that really is tied to being the Sun King.
19:15And, you know, he couldn't be anyone else besides that.
19:18Or as someone like Petra, who is a tinker, she's, you know, she's very inventive and creative.
19:23And that's so specific to the Ostrom tribe that, you know, that's the only tribe she could ever be.
19:30I was just thinking about how much I love Vanash's outfit.
19:32Yeah.
19:33She's just dressed so cool.
19:35And, you know, the Khaja, they seem to be the most advanced of the tribes, thanks to their, you know,
19:40their kingdom.
19:41We also see like their elevator, which is so unique to that tribe, although they do seem to have some
19:48misinformed beliefs.
19:49What has set the Khaja tribe aside from, say, the Banuk?
19:55Yeah, I mean, so, so this ties in really well to, to their history and how they came to be.
20:00So the very first Sun King, actually, Ahriman, he discovered this book, this physical book that somehow survived from the
20:08old world.
20:09And, and in that book, it had, you know, pictures of the architecture.
20:15So, you know, that's, I think, where are some of the designs for Meridian, or at least for the Khaja,
20:20that's where they're inspired from.
20:22It, it talks about, you know, observing the Sun.
20:25And it just gave them a lot of information and gave them a head start as they were setting out
20:31from their, their original lands where the Nora were.
20:35And that eventually, Ahriman eventually led all these people and discovered the spire, which is at Meridian.
20:42And so, you know, between that discovery and sort of finding the spire, settling in the area of Meridian, which
20:50happens to be really great farmland.
20:52So it, you know, gave them that edge of now they have a great land, they can, they can put
20:56down crops and really reap the benefits from that.
20:58But it just kind of gave them that edge pretty early on.
21:03So you were talking about it already a little bit, how the Osirom tribe is really practical, especially compared to
21:09the other tribes.
21:10And there also seem to be quite not, not following religion as much as the other tribes.
21:16And Annie, can you tell a little bit more from the narrative side, how, why are they so different?
21:20And, and is this why Aloy has such a, such a good friendship with Aaron because of this?
21:25Yeah. Yeah. So, you know, again, this is tied really closely to the tribe's history and how they ended up
21:32where they are.
21:33So the Osirom, you know, they eventually left the area around the cradle and they went out to the area
21:39that's now known as the claim.
21:40It's very, there's a lot of force there.
21:43And I think one of the key discoveries for their tribe was discovering the ability to, to use charcoal burning
21:50for fuel.
21:51because that eventually led to them creating forges and, and what we know them for today.
21:57So I think that's, that's really what makes them different and what sets them apart.
22:02And the practicality side of it just comes from, you know, their experience navigating through the world and, and ending
22:09up where they are.
22:10It's, it's also interesting with the Osirom because their core conflict for their tribe is their struggle with, with gender
22:17and, and how they treat women mostly.
22:20Um, and so actually a lot of women, uh, Osirom leave the claim for that reason.
22:27You know, they, they don't have the same rights as the men there.
22:29They have this clan tribal culture, uh, that's very patriarchal and patriarchal.
22:37And, um, yeah, so, so that's, that's their struggle.
22:41And, and, and even though they, they, they, they appear the same and, and that's nice to see in, in
22:46their, in their character designs, uh, you know, from the narrative standpoint, that's, that's really a big, uh, struggle for
22:53their, for them.
22:54Yeah. And what about Erend?
22:56Yeah. Um, so, you know, Aloy and Erend, I think it has a little bit less to do with the
23:01tribe, uh, specifics, but more to do with, you know, when Aloy meets Erend in Meridian, he's really grieving for
23:08his, the loss of his sister.
23:10Um, and her helping him with that, uh, you know, really creates that friendship between them.
23:16Um, and so, you know, Aloy is always looking to help whoever is in need and, and it doesn't have
23:22anything, not too much to do with their tribe.
23:25So in that respect, you know, I think the friendship between Aloy and Erend, it's a very strong friendship, um,
23:30but not too much tied to, to who the Osirom are as a whole.
23:35And going back to, you know, these tribes, their histories, uh, following the success of ending the, the Mad Sun
23:41King's reign, uh, where members of the Karja and the Osirom work together, uh, what kind of relationship do these
23:47tribes have with each other now?
23:49Yeah. So, I mean, you can kind of see it in Horizon Zero Dawn already. Um, you know, the war's
23:54been over for a couple of years and, um, the Osirom and Karja, they've always had a sort of close
24:01relationship.
24:01And often, you know, sometimes it's through trade, sometimes it's through subjugation, uh, that the Karja do towards the Osirom.
24:09Um, but, you know, we're reaching a point where there's this new era of peace that's, that's really led by
24:14Avad. Um, and one example of that is the rebuilding of the elevators in, at Meridian. Like you, you mentioned
24:22that before, and that's, you know, what makes the city look so unique.
24:25And that's, that really is an example of the Karja working with the Osirom or the Osirom helping the Karja.
24:31Um, but at the same time, you know, the scars of war just don't go away overnight, right? So there
24:37are plenty of people of, especially the Osirom, the, you know, during the Red Raids, the Karja raided all of
24:43the tribes in the surrounding area, uh, and the Osirom were hit particularly hard.
24:47So even though there is this new era of peace and this new, uh, want, at least, and the push
24:53from Avad to, to move past that, there is still lingering issues of, you know, the Karja committed atrocities for,
25:01for years. So they're, they're dealing with that.
25:04Okay. And let's say Aloy has to describe the Karja in three words. What would she say?
25:10Uh, so I'm going to paint a little bit in, in broad strokes because, you know, I've been mentioning how
25:15Aloy gravitates towards certain people.
25:17So she wouldn't feel this way towards, you know, like Avad or, or Talana or, or Venasha. Uh, but I
25:23would say, you know, religious, um, reactionary because of, of their past and they're still pretty conservative in some ways.
25:31Uh, and, uh, extravagant because, you know, Aloy grew up as an outcast.
25:35Lavish.
25:36Yeah, lavish. I mean, when she gets to Meridian, it's like, whoa, this, there's all these colors, all these fabrics.
25:41It's, it's so much more than what the, the Nora dress as.
25:45Yes. And, and what about the Asuram?
25:48Uh, for the Asuram, I would say practical, uh, inventive, you know, they're, they're tinkers. They, they have that spark
25:55of creativity, um, and loud.
26:04I'm very interested in learning more about the Tanakh than Uttaru. Can you tell us a little bit more about
26:09them?
26:10Yeah. So, you know, in, in Horizon Zero Dawn, uh, we already got a glimpse of a couple of these
26:14characters and in a couple of side quests, uh, for the Uttaru, you know, they, uh, live in the Forbidden
26:20West along with the Tanakh.
26:22Um, and they're agrarians. They, they mostly are, you know, interested in farming, uh, which makes them sound a little
26:29peaceful, but, uh, you know, this is still the Forbidden West.
26:32So, yeah, it's, it's still dangerous and they still have their own conflicts within the tribe. Um, and, uh, you
26:39know, one of the things that's interesting about, uh, their, their culture is they have this belief in, in the
26:46cycle.
26:47So this is tied to their agrarian background, uh, and, um, you know, you, you kind of see a little
26:53bit of this in, within, in the character you meet in Horizon Zero Dawn when, with, uh, uh, Rhea, her
26:59name is, um, and she's trying to, she was captured during the Red Raids and escaped, whereas her, her friend
27:06didn't make it.
27:07So she's come back to, to lay her friend to rest. And that is, you know, tied to, to their
27:11beliefs. Uh, and then, you know, we have the Tanakhs who, uh, also are in the Forbidden West and they're,
27:18you know, very fierce warriors.
27:20They are, um, you know, constantly in battle and we've seen some teases of this already, I think, in the
27:27trailers. Um, but yeah, you know, they, they, they too are shaped by the land around them and their conflict
27:34with, with the machines.
27:36And now we've seen like a little bit of the blight. Uh, so they, they have their own struggles as
27:41well. Um, and, you know, historically they've had, uh, like many of the tribes come into conflict with the Karja.
27:48Uh, particularly most recently, at least during the Red Raids. Uh, we saw a little bit of this actually during,
27:55uh, the comic book with Talana.
27:57Um, you see a little flashback in, in that where the Tanakh clans actually, uh, unified and, and slaughtered this
28:07Karja army that was pushing into the West.
28:09Yeah. Um, so there's a lot of conflict for them. There's a lot of, uh, intrigue with, with their background
28:15as well.
28:15Yeah. Yeah. And Arno, how did your team, uh, designed these characters to look so different from the other tribes?
28:21I think the most interesting thing is that we already had a representative of these, uh, characters of the tribe
28:28for each of them.
28:29Yeah.
28:30And so that was like a big springboard. So for the Utaru, you can see like the, the Aloy costume
28:35that has been shown in the last trailer.
28:37Uh, they have this very, like kind of one with nature kind of feeling about them in their costume design.
28:43So you can see the banana leaves in the, in the costume, very nicely done. The original one, uh, in
28:50Horizon One had this kind of yellow with black pattern.
28:53So we kind of did a lot with those type of patterns in, uh, kind of based a little bit
28:58on insects. You know, how they're also like, uh, like a beehive is like one with nature.
29:02Uh, so also how they are kind of harmonious with the, the robots. So a little bit of that.
29:08Yeah.
29:08And as far as, as their treatment with robot parts goes, uh, we didn't really explore the use of the
29:14remaining plates when you shoot, shoot it off.
29:17So, um, the Utaru used those elements in very interesting ways on their design.
29:21So I think that's what makes the Utaru special. It was very interesting about them.
29:25And then for the Tanakh, we pretty much did the same treatment. So we took, uh, what was there, uh,
29:32shown in the, in the first game.
29:33And we're kind of riffing on that and elaborating that a lot more. So we still have a lot of
29:38those fierce warrior aspects.
29:40So you can see this mainly in their body type. They're all super muscular.
29:44They have, um, tattoos and paint, body paint everywhere, which is a big part of their tribe.
29:50And also what we explored in this time around is that these tattoos actually have meaning.
29:55So like the more advanced a warrior gets, uh, the more elaborate the tattoos get and every little section of
30:02the tattoo has like a story behind it.
30:05So like, that's something to really flesh out, uh, the tribe.
30:09And then as far as robot pieces go, we're doing a little bit more traditional, again, taking the robot pieces.
30:14But for example, in contrast to the Nora, which simply just strap them on, uh, to kind of get the
30:21more warrior, like feeling across, they kind of file in a lot.
30:25So there's like a lot of, um, kind of sharp edges added to robot parts, which kind of adds to
30:31their aggressive nature.
30:32Uh, yeah.
30:33And what can the players expect from the Utaru and the Tanakh tribes as they venture out into the Forbidden
30:38West?
30:39Yeah.
30:40So, you know, Aloy's, uh, journey and, and her quest to, to solve the Blight, uh, that's going to take
30:45her into the Forbidden West where she'll come into contact with, uh, the Utaru and Tanakh tribes.
30:50And, you know, when we were working, uh, on the story and, you know, we really wanted to make sure
30:55that we had characters, uh, who are not just interesting, but have their own conflicts and, you know, things that,
31:02that Aloy can help them out with and, and form these strong emotional connections with.
31:07Um, so, you know, the Tanakh we've touched on, like they're, they're fierce warriors.
31:11They, they have a very, uh, interesting history and past and, and their relation to the world.
31:17Um, and similarly to the Utaru, you know, they're, they seem more peaceful, but they themselves have their own conflicts
31:23that they're dealing with.
31:25Um, and, and they do play, you know, both tribes play an important role in, in her journey and don't
31:31want to say too much, but things to look forward to.
31:33Yeah.
31:34Uh, the one thing I want to end on is that we just saw the tip of the iceberg for
31:37the Tanakh.
31:38So they consist of a number of sub-tribes and they all have like vastly different looks, mainly based on
31:44the treatment of the tattoos and also their colors and other costume elements.
31:49Um, so yeah, they're really going to look spectacular and there's a lot more than what we've seen so far.
31:54Yeah, definitely.
31:55Yeah.
31:56I don't want to get into spoiler territory too much, of course.
31:58So, um, from all the tribes, uh, tribes that we've seen so far in Horizon Zero Dawn, which one was
32:04actually your favorite?
32:07Ooh.
32:07Um, yeah.
32:09So, you know, for me personally, like, I just love the look of the Karja, you know, they, they look,
32:15they're so beautiful.
32:17Um, but at the same time, you know, from working on, on Forbidden West, you know, it's always fun to
32:23write for the Oseram because, you know, they, they just have, they're, they're the dwarves of the Horizon universe.
32:28Um, but I would have to say if I have to just pick one, uh, my favorite tribe is the
32:34Tanakh, um, because of the way, uh, their history works and how, you know, the specificities of how they, they
32:41relate to the world around them.
32:43And the characters that Aloy is going to meet and, and their stories and their struggles, uh, the whole team
32:49just had a blast working on them.
33:19So exciting.
33:20That's, um, you know, makes doing like modeling, uh, a Horizon character, like, uh, exciting.
33:27They have like the really worn, uh, letters, they got all the robot parts, they have really bright colors that
33:34are a lot of fun with texturing.
33:35So they're just like the complete package of like, what's fun about making a Horizon character.
33:41Yeah, I would definitely agree.
33:42I think, uh, for me, I would say the Karja purely for the outfits, but when it comes to like
33:48the history and, uh, learning more about them, for me, I loved playing the Frozen Wilds and, and visiting the
33:54Banuk.
33:54Yeah.
33:55Yeah, I have to agree with that.
33:58Why is nobody picking the Nora?
34:03Maybe one of our listeners wants to share their love for the Nora.
34:06We're coming up to the end of this episode now.
34:09Thanks so much for joining us, Annie and Arno.
34:11How did you find today's episode?
34:13Oh, it was fun.
34:13You know, it's always fun talking about the tribes and going over all their differences and similarities.
34:18Yeah, I had a blast.
34:19It was really nice.
34:20Let us know what you think on social media.
34:23You can find us on Twitter, Instagram, and YouTube.
34:25You can also interact with us via hashtag HorizonGaiaCast.
34:29We'll soon return for a fifth episode where we'll be diving into the Eclipse and Shadow Karja,
34:34two dangerous groups of enemies that have had a huge impact on Aloy's life.
34:38We're looking forward to seeing you then.
34:39Bye.
34:40Bye.
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