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Un nuovo video-gameplay dell'action sviluppato da Namco Bandai Games.
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00:00www.mesmerism.info
00:31www.mesmerism.info
00:31In this room there's a lot of enemies, so it's best to go into cover first.
00:34I can shoot the gas canister here to take out the gun in placement.
00:42Dead to Rights features a 360 degree fighting system, which means enemies can attack from all sides.
00:49The player can counter this by throwing punches and kicks in any direction.
00:55In a touch situation you can also clinch an enemy and throw him to create space.
01:02You can also use the disarm feature to take the enemy's weapon away from them and use it against them.
01:07But this works both ways with the enemy being able to disarm the player.
01:13From clinch the player can also take the enemy hostage.
01:17While in hostage the enemy acts as a piece of mobile cover.
01:24Sometimes the enemy will struggle, so I have to hit him to bring it back under control.
01:28Or I can kick him into the other enemies around me.
01:31You can also activate focus mode to give me more time to pick my shot.
01:38You can combine these actions, so here I'm going to take a hostage, activate focus mode,
01:43and I'm also going to take his gun off him and use it against the guard in front of me.
01:48Then finally send Shadow to take out the last guard who's in cover.
01:51I no longer need the hostage, so I kick him away and shoot him while he's down.
01:56You'll need to use all these skills when you enter an open combat situation like this.
02:00Firstly I send Shadow down to disrupt the enemy, then I use my gun to take down the sniper.
02:06Once that threat's been taken care of, I lay some suppressing fire down.
02:13Then I'll break cover so I can engage the enemies at close quarters.
02:17Here I'm going to face a much tougher enemy, so I've activated focus mode.
02:20I'm going to hit him with my rifle, and then I'm going to follow this up with a very quick
02:24combination attack.
02:25By doing this it gives me the option to use a takedown move.
02:29There's a different takedown for each weapon, as well as some for hand-to-hand.
02:37The combat in Dead to Rights is a mixture of strategy, player choice, and seamlessly combining the core game mechanics
02:44to make a different playing experience every time.
02:51The combat in Dead to the right and the the intended player's ability to attack them out.
02:57The combat in the right-to-hand.
02:58Resilience is a siege of attack around that in the末nest.
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