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Primo "dietro le quinte" per Section 8: Prejudice.
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00:00www.mesmerism.info
00:33I don't really care what kind of car they drive or what their house is or anything, but I think
00:38that it's important that somebody's intelligent and does something creative with their life. Anyway, let's see what they're up to,
00:45which is exciting. Oh, look at this. They look really busy. This, I think, is going to be used in
00:52the actual game of prejudice. What's going on for you?
00:55I'm here to... You're supposed to stay back there. They have to work right now. I'm here to interview these...
01:04I... Yeah. How do my boobs look?
01:11Hello, everyone. I'm here with Keith Jarkowski. He's the lead programmer. Lead game designer. Oh, shut up. What was your
01:18goal when designing the game?
01:19When we started working on prejudice, it was really exciting for us because we got to do a lot of
01:24things that we had wanted to do in the first place. We looked at all of these different avenues for
01:29community feedback that we have. We talked to people that we work with that play the game. We read message
01:34boards and saw players posted. We looked at kind of a really good source of player feedback that players don't
01:40realize they're giving us often is metrics.
01:43So we look at how people select weapons, what loadouts they use, what types of choices they make in the
01:49game, and then we use that to adjust and balance the game later on.
01:53So some of the areas that we've focused on improving, a lot of it comes down to controls and movement,
02:00changing up the timings on how fast the characters move, how the jetpack works, what its flight mechanics are, subtle
02:07tweaks to those, how players aim, little changes to how the accuracy mechanic works.
02:13What are the exciting new features?
02:16So kind of an overall summary of a lot of the new features that we've got in prejudice. We've got
02:20the new updated swarm mode, which is going to be a total blast. We've got the new vehicle, the bike,
02:26which is this super fast ground vehicle. You can kind of go into the speed boost with it and run
02:31over people. It can actually jump into the air too, and you can squish people with it. We've got a
02:36whole new interface. Some people who may have seen some of the gameplay shows completely revamped the interface from the
02:41ground up. It looks awesome.
02:42We've added a new weapon called the pulse cannon. When you first start the game, the initial variant you have
02:47is basically fires charge rounds, and you can charge up the pulse cannon, it holds charge for a couple of
02:53seconds, and then you can fire it out.
02:55It really blows people sort of across the screen. That's kind of what we wanted to get, was this kind
02:58of like fun little weapon that you could really use to just send opponents flying if you charge it up
03:02to full duration.
03:03We put in a lot of weapon variants. So in the initial, in the first game, Section 8, we had,
03:09I think, six basic weapons. In Prejudice, we have over 20 variations. So, I mean, we have like a total
03:15of over 40 different weapon and equipment variants.
03:17On top of that, we've also done this entire elaborate new campaign. This whole amazing story that covers the back
03:23history behind the arm of Orion in Section 8, and really explains the universe of our game.
03:29What would you say is my best picture?
03:33What is this video going to be rated? And I will answer appropriately.
03:40We've got several great new environments. We've seen some of these in our screenshots. We've got this awesome Arctic planet
03:46that you may have seen a few shots from in this sort of desolate volcanic world.
03:50And there's a couple of key battles in the campaign and in multiplayer that take place in these whole new
03:56worlds.
03:56We've included a couple of new game modes in the game that I am pretty happy with. Swarm is probably
04:02my favorite game mode.
04:03Basically a four-player co-op game mode where you defend a single control point and waves attacking armed soldiers
04:12try to capture the control point.
04:14And you have to use a lot of teamwork and strategy to defend that control point against this huge overwhelming
04:18horde.
04:19Is there a dating mode? No, unfortunately there's no dating mode.
04:22Hi everyone. Hi.
04:25Is anyone over here single?
04:29Who are you over here in the corner?
04:31David.
04:31Hey David, how's it going? What do you do here?
04:33I'm doing grammar.
04:36Do you like blondes?
04:39Yeah, I like some blondes.
04:41His wife's a blonde.
04:43What do you do over here? He's playing video games.
04:47Yeah, that's what I do.
04:47At the office.
04:48What kind of, um, are you driving a nice car these days or?
04:53I'm pretty good.
04:54Joy, what?
04:55I'm sorry.
04:56What did we talk about?
04:57I was just trying to figure out what everybody does at your company.
05:00Right? What do you do?
05:02Um...
05:02Programming.
05:03See, he's a computer programmer and he's obviously a programmer.
05:07And, uh, we're talking about this right here.
05:09This is prejudice.
05:10This is what we're doing right here.
05:12I think she's prejudice against me.
05:18I'm here with Robert.
05:20Who you are?
05:22He's awesome.
05:24I like it.
05:24This is all of the art and prejudice.
05:26That's what I'm going to assume.
05:28Who is single?
05:30Who's single?
05:33Who's single?
05:37Who's single?
05:37Who's single?
05:37Who's single?
05:37Who's single?

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