00:08Hey guys, this is Sunsfan with an introduction to Visage.
00:13Visage, or Visage if you prefer, is an intelligence hero who is typically played as a support.
00:19He has an interesting array of abilities which give him a nice mix of offensive and defensive prowess.
00:24Grave Chill is a single target spell which will drain the attack and move speed of an enemy target by
00:3032%,
00:31which will in turn buff you with that speed for a 6 second period.
00:36This buff is dispellable, but they are not connected in any way,
00:39meaning the buff for Visage and the debuff for the enemy are completely separate once the spell is cast.
00:45Soul Assumption is a single target ability which will damage an enemy unit based on how much damage has been
00:51dealt in an area.
00:52This works on a charge system.
00:55For each 110 damage within a 1375 AoE of Visage, whether it be an enemy or ally source,
01:01you gain 1 charge for 6 seconds.
01:04At its highest level you are able to hold 6 charges.
01:08When cast on an enemy, you will use all your charges and will deal 20 plus 60 times however many
01:14charges you have.
01:15As an example, with max charges you will deal 380 magical damage.
01:19Just remember that if you don't use your charges within 6 seconds, then it will reset back to 0.
01:27Grave Keeper's Cloak is a passive ability which will envelop Visage with extra magical and physical protection.
01:33The interesting part about this spell is that it's layer based.
01:36Each layer provides Visage with 5 armor and 16% magic resistance, with up to 4 layers.
01:42Meaning, best case scenario, you'll have plus 20 armor and 64% magical resistance.
01:48The reason it's layer based is because each time you receive damage from a source that is from an enemy
01:53player, a layer will be removed.
01:56Each layer that's removed will be recharged every 6 seconds.
02:00And lastly, we come to Visage's ultimate, which is named Summon Familiars, which will create 2 flying units to your
02:08bidding that will last as long as you let them live.
02:11These familiars have 96.25% magic resistance and are targeted as heroes by abilities.
02:18They have 160 attack range, 400 move speed, 600 health, and 2 armor at the highest level.
02:24They will also start out with a very high 154 bonus damage.
02:29But each one of their attacks, which can be up to 6, will temporarily weaken them.
02:35The way this works is that each familiar starts with 7 charges of bonus damage, each charge giving 22 damage.
02:41For each attack, they lose 1 charge.
02:44Each charge is replenished after a 15 second period or if they're resummoned.
02:49These familiars also have an ability of their own called Stoneform.
02:53When Stoneform is activated and after a half second delay, the familiars will become invulnerable
02:59and after another half second will stun targets within a 325 AoE for 1.5 seconds, dealing 140 magical damage.
03:09Another benefit from Stoneform is the familiars will have their damage charges fully restored
03:14and will also be healed for 87.5 HP a second during the max 8 second Stoneform duration.
03:20But as you can probably guess, in Stoneform the familiars cannot move.
03:25Using this is a nice way to prevent them from dying though, as they do give a really nice 100
03:30gold bounty if killed.
03:32Aghanim's Scepter is able to be purchased by Visage, and its effects are quite simple.
03:37Instead of 2 familiars, you get 3.
03:41In my grave unmarked.
03:45Aghanim's Scepter is able to give her a chance.
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03:56My name is Sonsfan and we love you all.
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