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  • 10 ore fa
Double Fine ha rilasciato questo video di presentazione con alcuni fan di Broken Age, avventura finanziata su Kickstarter che diede il via al fenomeno del crowd funding videoludico.

Il filmato è stato realizzato per la conferenza Horizon dedicata agli sviluppatori indipendenti.
Trascrizione
00:00I just remember the day where I was on my computer reading the news and I see the headline
00:07Double Fine to Kickstart New Adventure Game. There's no way this is true. And it was.
00:20I grew up playing adventure games. Manic Mansion, Monkey Island, Day of the Tentacle.
00:27Full Throttle, which are my favorite adventure games. Grim Flamengo was my favorite game of all time.
00:32As I grew up, I was like, I've tried playing more and more of those games, but they started disappearing.
00:36I miss the old days of when we had games that were driven by a creative narrative.
00:42Where everything is new and wondrous and expansive.
00:46I love the puzzles that are in adventure games.
00:49I will pay way more money for a game to test my smarts.
00:53It's just really grabbing for all ages and all audiences.
00:57And I think that's what everyone here is looking for. That kernel that Double Fine seems to have such an
01:04innate grasp of.
01:05So when I heard about a Double Fine adventure game Kickstarter, there was no hesitation. I backed the hell out
01:11of it.
01:11Because dammit, I believe in a little. Tim Schafer might look big, but he's a little. Word counts.
01:20After I contributed, I was actually up all night refreshing the page on the Kickstarter website.
01:25And it was so, so amazing to see the numbers just get higher and higher.
01:29It was a weird phenomenon just to see, you know, people passionate about adventure games, interested in learning about how
01:36games are made.
01:36We're taking a journey with the creators as they go through it and make decisions about what the game is
01:42going to look like and what parts are going to make it and not.
01:44I've already gotten my money's worth, even though I haven't even played the game yet, because I've been able to
01:49watch the documentaries and really just feel a part of this process and see everything come together.
01:53My favorite parts is when Tim actually asked us backers to help brainstorm ideas. And somebody actually did concept art
02:02of Origami Land.
02:03They're actually listening to their community. They're actually changing things up a bit. The programmers actually coming in and explaining
02:09the process to the people.
02:11We'd all get together and we'd all watch it when a new one would finally come out. We had to
02:14wait for each other. It was like a new Game of Thrones episode.
02:16That was so cool. I never thought about how they go from concept to something real and then revision. Redoing
02:24everything over from the start.
02:26It was nice to see you guys struggle not having enough money and having to struggle a little bit to
02:30get through everything. Put things in a nice perspective. These things happen. It's a creative process.
02:35And it really is looking like a champion of being great.
02:39I love the art style. I think it's fantastic.
02:41I really can't wait to experience the story that's waiting for us there.
02:44And it's been so fun and inspiring as I'm working on a game of my own right now.
02:51To a certain point I feel like we've even gotten to know a lot of the team working on it.
02:56Almost like built a relationship with the developers of this game, of this awesome company.
03:01And I never would have had that experience if I hadn't become a backer.
03:27I back DFA cause I love Double Fine and now Double Fine loves me.
03:33To be continued.
03:34I'll see you next time.
03:34Bye.
03:34Bye.
03:34Bye.
03:34Grazie.
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