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  • 9 ore fa
Vediamo questo nuovo video di Sunset Overdrive dedicato in gran parte alle folli armi presenti in gioco. Si tratta di un filmato in cui uno degli sviluppatori risponde alle domande dei fan, illustrando alcune caratteristiche del titolo.
Vi ricordiamo che Sunset Overdrive è un'esclusiva per Xbox One di Insomniac Games.
Trascrizione
00:04Hello and welcome to Sunset TV. I'm Brandon Winfrey and let's prescribe you with a full dose of good ol'
00:10Sunset Overdrive.
00:11I watch Scrubs, so pretty much a doctor.
00:13Last week I said I was going to talk about character customization, but last week I lied.
00:18Because I'm a dirty liar, I guess.
00:20Instead I'm going to talk about some weapons, which is a form of customization if you think about it.
00:25If you disagree, too bad.
00:27You know, at Insomniac we pride ourselves on making memorable and unique weapons like the Rhino from Ratchet & Clank
00:32or the Bullseye from Resistance.
00:34I mean, weapons are kind of our thing and to us they're characters and themselves.
00:37So we set the bar pretty high for ourselves going into Sunset and we want to create the best arsenal
00:41we've ever done.
00:42And we think we did. Let's look at a few.
00:44High Fidelity.
00:45Who knew the contents of your dad's basement and a hipster's wall could be so handy?
00:49What makes this weapon great is its ricochet, which creates the possibility of doing tons of damage to multiple enemies.
00:54It can just lodge itself in one enemy, but more often than not, it's going to bounce off them and
00:59sail towards the next.
01:00The randomness and possibility of each ricochet is what makes this weapon fun.
01:04Plus, at a higher style level, the records turn gold.
01:07Switch it up!
01:08Remember that creepy robot teddy bear in AI?
01:10Remember I used to fantasize about strapping it to a stick of dynamite and giggling as you watch the carnage
01:14of flames and cotton explode before your very eyes?
01:17Just me.
01:18Apparently.
01:19Well, whatever, because Sunset Overdrive lets me live that fantasy.
01:22The TNTeddy is great for taking out large packs of enemies.
01:25It has a generous damage radius, so even the guys on the outskirts of the blast are still going to
01:29feel the effect.
01:30It can also be shot a surprisingly long way.
01:33I mean, it has a nice arc, so if you're grinding and you fire it up into the air, you
01:36can actually hit enemies a few blocks away.
01:38Plus, sometimes you get to see a teddy bear face in the explosion.
01:41So cute, so painful.
01:42More like a teddy bear, am I right?
01:45High five.
01:46High five.
01:47Okay.
01:48Email time!
01:49Cool guitar riff goes right here!
01:51We don't have a theme song yet, so I'm just experimenting.
01:54Kyle asks, is there more than one button for Melee, and are there Melee combos?
01:59Melee is only on one button, but you can augment it with amps.
02:02Plus, you can do massive ground slams and even Melee while grinding.
02:05So while there isn't a combo system for Melee per se, it is heavily customizable.
02:09Robert ponders, how will single player be different from multiplayer?
02:13Well, it's in a lot of ways.
02:14Mainly that the single player has a huge campaign with tons and tons of side content to do.
02:18We'll get more into the story stuff soon.
02:20Thank you so much for watching Sunset TV.
02:22Got questions?
02:22Got insults?
02:23Shoot them to sunsettv at insomniacgames.com and we'll blankly stare at them.
02:28Be sure to subscribe because next week we're going to talk about something I'm not committing to
02:33because look what happened last time.
02:39We'll see you next week.
02:41We'll see you next week.
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