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Un nuovo videodiario sui retroscena dello sviluppo di Tom Clancy's Rainbow Six: Siege.
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00:00PEGI 18
00:13Hello everyone, and welcome to the Rainbow Six Siege floor.
00:17I'm Jen, the community developer of the game.
00:20Let me show you around.
00:30Since E3, you guys have been talking and asking a lot of questions about Siege.
00:34However, we're still in pre-alpha, so we're not ready to reveal everything yet.
00:39What we're going to be able to share with you guys is the reasoning behind the design decisions we made
00:44for the game mode represented at E3.
00:46And then we're going to be able to share our vision for the game.
00:52We're really excited to announce the launch of Behind the Wall, an initiative aimed at revealing what's going on within
00:58the dev team.
01:02Behind the Wall is our official developer's blog, where we'll be posting detailed articles about what we presented at E3,
01:10such as destruction, tactics, and shooting mechanics.
01:18We're also going to be giving you access to exclusive content, like early prototype videos, design documents, and concept art,
01:29commented by key members of the dev team.
01:34Alongside our blog, we launched an official subreddit, where we invite you to share your reactions.
01:40This month, we're kicking things off with two topics that received a lot of attention at E3.
01:46We'll be explaining why we decided to only give one life to the player, meaning no respawn.
01:53Then, we'll be going in-depth about the hostage rescue game mode.
02:02If you guys want to know more details about these topics, our first article will be live next week on
02:08our blog.
02:08So I'll see you there!

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