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Gameplay E3 2015 per Sid Meier's Civilization: Beyond Earth - Rising Tide.
Trascrizione
00:13Grazie a tutti i Sid Meier's Civilization Beyond Earth
00:17Rising Tide Expansion
00:19Rising Tide introduces new gameplay possibilities and challenges for players
00:25Here is the new ocean variant of our Explorer unit
00:30This coastal city is taking advantage of resources on this primordial biome
00:35The primordial biome represents a young and volcanic planet
00:40Biomes now offer specific benefits for players
00:43And players will have to make key choices in order to respond to the tricks of the world
00:48Here our Explorer has come into contact with a new alien, the Scarab Swarm
00:53He's going to use his leash ability to domesticate these Scarabs
00:58To help him explore this empty continent
01:02We're playing as one of our new factions, Al-Fala
01:05Under the leadership of Arshia Kishk
01:08Unlike other sponsors, Al-Fala traveled through space without the benefit of cryogenics
01:14Which gave their culture its unique direction
01:16A history of working with scarce resources means Al-Fala gets bonuses to city processes
01:23Diplomatic interactions with other leaders have been greatly expanded in Rising Tide
01:28Right now, our planet is embroiled in a multi-sided conflict
01:33By selecting Show Relationship, we can see how other leaders feel towards the other groups on the planet
01:41Elodie, for example, is hostile to Bari
01:47Kozlov, on the other hand, is neutral towards both of them
01:55Another expanded area is Oceanic Gameplay
01:58Our Explorer here has a number of choices open
02:02Should we clear this sea hive?
02:04Or explore this derelict settlement lander?
02:09Let's dive and investigate this crash satellite
02:17Ocean gameplay has been worked deeply into existing game systems such as this resource pod
02:22We're going to send our patrol boats to recover it now
02:29We have recovered some science for our people
02:32But we might have uncovered an artifact
02:35Artifacts are another major new system of Beyond Earth Rising Tide
02:39You can find artifacts through excavation, conquest, or collection
02:45Artifacts can come from Old Earth, aliens, or the mysterious progenitors
02:50We can use artifacts individually for an immediate yield
02:54Or collect and combine them for more powerful benefits
02:57Like new buildings, wonders, or perks for our colony
03:00We'll wait for now and get one of these powerful benefits later
03:06With our world in conflict, we need a safe place to settle a new city and expand our colony
03:14Settling the ocean offers us our best chance now
03:17Here's our ocean settler standing by with its submarine escorts
03:21Approaching a good location
03:23We could gain access to these deep sea vents and alien egg resources
03:27We would also be able to build some new ocean-focused wonders
03:31Like the benthic auger or abyssal mirror
03:34But our ideal site is surrounded by this hydrochoral
03:38These aliens block sea tiles like a terrain feature
03:42And counterattack any nearby units that fight them
03:45We'll use ranged attacks to clear out the hydrochoral
03:48And make way for our colonists
04:05We'll be able to find the details
04:06The скор semi- Algermяют
04:09That was a great idea
04:10Now I have to catch our colonists
04:10nie객ry
04:11And let's take our own
04:11We're gonna have the best
04:11Now we gotta ask our own
04:12We've gotta czyn
04:19You can see
04:20NoThis
04:20We'll settle now, and in the near future we'll have a sea city controlling the ocean here.
04:28Attacking the Hydro Coral has angered the alien wildlife of the planet, and now we must defend our capital.
04:35We've seen some of Rising Tide's new naval units in action,
04:39but here we see that our upgraded submarines and patrol boats reflect our devotion to the Purity Affinity.
04:46Let's defend our city from the amphibious Makara, the Rippers, and the Sea Dragon aliens threatening our trade routes before
04:54the planet overwhelms us.
04:56We'll start by fighting the Makara who have come ashore.
05:41We'll start by fighting the Fiat.
05:42Finally, we'll clear out this floating hive and hope that this buys us time to continue.
05:52Per il momento, il nostro capito è sicuro, e le ciasi vicini sono pronti per la prossima expansione.
06:00Raiing Tide farà ai giocatori nuovi cambiamenti, problemi, misteri e problemi nel prossimo capito di l'Humanità del futuro.
06:19Per il momento, il nostro capito è sicuro, e le ciasi vicini sono pronti per la prossima expansione.
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