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Un trailer mostra la fisica dei colpi e dei KO, le prese e la difesa in EA Sports UFC 2.
Trascrizione
00:00www.easportsufc.com
00:30From simple setup strikes to devastating haymakers, new hit reactions provide organic visual cues that let you know just how
00:38much you've rocked your opponent.
00:39Land that knockout blow, and you'll experience the most true-to-life physics-based knockouts ever seen in an MMA
00:46game, and every finish becomes a unique, visceral experience.
00:51We've improved the controls to allow independent high or low blocks, as well as provide more precision with parrying strikes
00:57and setting up that counter.
00:58We're also giving you 360-degree control of your fighter's head movement, so you'll have full range of motion when
01:04evading attacks.
01:05Our new dynamic grappling system makes turn-based action a thing of the past, as both fighters are now free
01:11to advance, defend, or transition at any time.
01:15This not only allows for more dynamic and fluid clinch and ground battles, but also the ability to create scrambles
01:21as fighters contend for position.
01:22And with the Grapple Assist HUD now available to act as a roadmap, anyone can roll like a pro.
01:29Thousands of new animations mean grappling and submission attempts can now be seamlessly chained together, used to counter takedowns, and
01:35even slapped on in the clinch to create incredible finishes in the blink of an eye.
01:40So whether you're starching or submitting your opponents, bringing the competition to its knees and the crowd to their feet
01:46has never felt this satisfying or looked this real.
01:49There's a finish waiting in every fight.
01:52Where you find it is up to you.
02:09Thank you.
02:10Grazie a tutti.
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