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Microids ha mostrato una demo di Syberia 3 in occasione dell'E3 2016. Vediamola in questa registrazione con più di undici minuti di gameplay. Da notare il motore grafico completamente rinnovato rispetto agli episodi del passato. Anche la trama sarà molto diversa (anche perché Syberia 2 era decisamente conclusivo).
Trascrizione
00:06Il primo grande avventure è finito a 10 anni fa in Siberia 2.
00:12Come la protagonista principale di questa legenda avventure game saga,
00:16Kate Walker è tornato a la scuola con una nuova quest.
00:19Siberia 3 è andata in forma di rendere completamente in 3D per la prima volta,
00:24ancora fassionato da pen e pennelli di autore Benoit Soccar
00:28e le studio di sviluppo di sviluppo di sviluppo.
00:38Siberia è prima e prima di un universo,
00:42Benoit Soccar's universo,
00:44l'exploration di un mondo vero e veramente original,
00:46soltando puzzle e riddles,
00:48interagendo con caratteristiche molto coloranti.
00:51All'inizio è fatto a un nuovo livello grazie a 3D.
00:58Abbiamo avuto un'esperienza più cinese con molti effetti.
01:03Depth of field, effetti, effetti, animazioni di scuola,
01:06animazioni di scuola,
01:09ma anche il keyframework.
01:11È animazione di animatori di animatori.
01:17Ogni volta che Kate interagisce con l'environmento,
01:19hai avuto un animatore con un specific camera shot.
01:22Non solo clicchiamo per triggere un animatore,
01:25hai davvero in controllo di ogni meccanico element,
01:28che permette i giocatori di immersi completamente in l'environmento.
01:32La giocatori di giocatori move gli obiettivi per loro
01:34per rispondere a rispondere e progressare in il gioco.
01:38Abbiamo cercato di fare cose in una forma che permette i giocatori
01:40di essere parte di un film,
01:41un film che si può fare.
01:51Abbiamo avuto un film che avuto un film che avuto un film che avuto un film che avuto un film
01:56che avuto un film che avuto un film.
02:00She'll be heading off on a new adventure,
02:02encountering new people and beautiful landscapes set in brand new regions.
02:09Miss Walker is very lively.
02:11We'll be meeting a whole new flock of characters,
02:14very much in the Siberia style.
02:16Characters that are always striking with very strong personalities,
02:20from an old alcoholic sailor
02:22to a lunatic old lad in an asylum.
02:29Siberia 1 and 2 made up Kate Walker's first journey.
02:34Siberia 3 is a whole new journey.
02:39We're getting to the end of the development of Siberia 3 little by little.
02:43Everything we hoped for and everything we're still hoping for is coming together,
02:47which is a wonderful thing.
02:52But I actually don't want to show you what you're going to see at all.
03:13My head.
03:15Hello, Kate Walker.
03:30Welcome back, friends, to E3 on Twitch, powered by T-Mobile.
03:33I'm Anna Prosser Robinson,
03:34and I am here to talk to you about Siberia 3.
03:38And we have an illustrious guest here, of course, also Ezekiel III.
03:41Hello.
03:42The illustrious Ezekiel.
03:43And could you introduce yourself and tell the people at home what you do?
03:47Hello, I'm Cyril.
03:48I come from McRide, from France,
03:50with my very bad accent, you will see.
03:53And I'm here to present for the first time the game Siberia 3.
03:57The first time the public sees it.
04:00It's the first time ever.
04:01Yeah, no, that surprised me, too.
04:03That really surprised me.
04:04I was like, really?
04:04First time?
04:05People are going to love it.
04:06Because I tweeted my schedule for the day,
04:09and three people got back to me immediately.
04:11They're like, Siberia 3!
04:13Yeah.
04:14Well, let's talk a little bit about the Siberia universe.
04:17Because if people aren't familiar,
04:18there has been Siberia 1 and 2.
04:20We're still dealing with Kate.
04:21So tell us the story.
04:23Where has she been, and where is she now?
04:24Yeah, for people who know the game already,
04:28if not, they can still play on iPad now,
04:32both the first and two first games.
04:36Now, the game at Siberia 3 begins about one month after the end of Siberia 2.
04:43Siberia 2 was the main first adventure of Kate,
04:46and it's now finished.
04:47It's a completely new story.
04:49People who didn't play the game before
04:51will be able to enter the Siberia universe.
04:54At the end of Siberia 2,
04:55Kate has been left almost dead in the middle of nowhere.
05:00But by luck, there were the Yukol people,
05:04a caravan of nomad people,
05:07who caught her,
05:09brought her to the hospital,
05:11and in the town of Valsamborg.
05:13and it's where we are going to meet her again
05:18at the beginning of the game.
05:19What is important to say is that
05:21the game is still a work in progress.
05:23The voices are not the final one.
05:26I'll say it in French because the voices are not in French.
05:31Les voix ne sont pas définitives.
05:34Because if not,
05:35they are going to be very upset by this.
05:37I know that you had the artist being like,
05:40I don't want you to see this.
05:41Yeah, yeah.
05:42Of course, for him,
05:43it's too early, of course.
05:46Even when the game will be finished,
05:48he would want the game to be even better.
05:51It's why he says that.
05:53Absolutely.
05:53Well, yeah, imagine chipping away at,
05:55you know, Michelangelo's David.
05:57He's like, don't look at it.
05:58Yeah, don't.
05:59I'm not done with it.
06:00You know how we are the developers.
06:02Yeah.
06:03Well, and I know that people are very hungry for this chapter
06:05because I think it's been quite a while.
06:07Yeah, yeah.
06:07It's more than 10 years.
06:09A lot of people are asking for the game for a long, long time.
06:13So we have a big, big pressure, of course.
06:15Well, and we get to see actual gameplay, right?
06:17You're going to play for us?
06:18We'll play at the start of the game
06:20to explain a little bit of new features in the game.
06:23Great.
06:24I'm very excited.
06:25The game that is now fully in 3D.
06:29Before it was a 3D render.
06:31Right.
06:32So we have effects that wasn't possible before, of course.
06:35Very cool.
06:36Okay, okay.
06:36I see what you're saying.
06:38The screen, even the title screen is beautiful.
06:41It kind of sets the stage there.
06:44And for people, again, who aren't familiar with what type of game Siberia is,
06:49you would call this like an adventure puzzle?
06:51Adventure puzzle game, yeah, yeah.
06:53With a strong focus on the story, on the dialogues, on the characters, of course.
06:59With a unique art style.
07:01Yeah.
07:02And it's a whole universe of his creation.
07:08Yeah.
07:09The creation of Benoit Sokal.
07:10Right.
07:11But also a team of dedicated people.
07:14Yeah.
07:15We can't do it by himself.
07:16Yeah, yeah, yeah, of course, yeah.
07:17Yeah, yeah, of course, yeah.
07:18Lucas La Gravette, Romuald Le Trotteur, a lot of French guys working out for more than
07:24two years now to get it done.
07:27Excellent.
07:28So, at the beginning, we wake near this little guy who is called Kirk.
07:36It's a 14-year-old guy who is the guide of the Yukol people.
07:41But as you see, he's in a pretty bad shape.
07:45Yeah, it looks like it.
07:47Yeah, so he's stuck in the hospital, and the Yukol people won't be able to continue their
07:54travel as their nomads without him.
07:58Okay.
07:59Oh, no.
08:00So, he plays an important role for the tribe?
08:03Yeah, very, very important role for the tribe and the game.
08:06Talking with him, of course, I will cut all the dialogues because it's a lot of dialogue
08:12exposition explaining what happened the last month, how Kate was here.
08:18And it allows people who didn't play the game for a long time or didn't play the game at
08:23all to understand everything to enter easily in the universe.
08:27Right, right, right.
08:29All the first part is done to make the people understand how you play and what is the background.
08:37And this, I mean, this is a game that's been 10 years in the making.
08:40Yeah, yeah.
08:41Like, people have been wanting this for a long time.
08:43Not exactly 10 years because it was in standby for a long time, but, yeah.
08:47Sure, sure.
08:49But it's been that long since the last game, right?
08:51Yeah, yeah.
08:51Okay.
08:52Definitely.
08:53Now we can see that I have direct control on Kate Walker with the pad, but with the mouse,
09:03the control would be different.
09:04It would have been done to be played both with the pad or with the mouse.
09:09Okay, so you can do either.
09:11Now, as it is full 3D, I can, with the head of Kate Walker, control a little bit more of
09:17the camera than before, of course, and see special details in the background and stuff like that.
09:24But for now, I'm going to have to exit this room for this.
09:32I'm sorry.
09:33I wish I had more to say, but I'm actually enjoying watching this.
09:37Yeah, I'm totally just enthralled.
09:38Yeah.
09:38And, you know, a lot was said about kind of creating this world and even just kind of looking
09:43around this room is something that's very satisfying.
09:46The detail and the amount of kind of wear and tear on this room tells you a lot about where
09:50you are in the story.
09:50And it's not finished.
09:51Yeah, right.
09:52Right.
09:53And I actually, I saw the game described once as realistic surrealism.
09:59So, what does that mean?
10:01Okay.
10:01Have you ever heard people describe it that way?
10:03Yeah, yeah, of course.
10:04It may be me who wrote that.
10:05Oh, yeah?
10:06Good.
10:06Good.
10:06I thought.
10:08He perked, I was like, ah, that's fine.
10:12It comes from, of course, Benoit Soukal, who is the creator.
10:15You know, his goal is to have a realistic world, but each time with a little twist.
10:23You know, it's actual teams, but in the special universe.
10:30Gotcha.
10:30It's not too far from the reality, but it's far enough to be a surreal world.
10:35Gotcha.
10:35Yeah, that's that.
10:37Yeah.
10:37I will show you a little puzzle here.
10:39Okay.
10:39Push the red button, right?
10:40We all know what to do there.
10:42Well, not necessarily, because on the side there were instructions.
10:45Oh.
10:45Yeah, yeah.
10:46You had to see the instructions.
10:49I'm going to go, of course, to the right object to do it.
10:54Don't hurt him.
10:54No, no, no.
10:55Don't hurt that guy.
10:56He's hurt enough.
10:57Yeah, yeah.
10:58So, I took the knife, and as you see, I have direct control in the close-up.
11:06There are a lot of close-ups like that.
11:08With the trigger, I up the menu and use the object.
11:13And what is very important, I want to show, is that when you are on the objects you need to
11:19use,
11:19and it's the same in the whole game, you will use it by yourself.
11:24Yeah, you have to do that, to unlock, for example.
11:28And with the physical engine, you have to put the right, at the right place, the wire.
11:34And now I have to push the button, and then to close the little box, and now I can.
11:40It's always like that.
11:41I like the, I don't know if the haptic is the right word, but I love the feedback.
11:44Like actually doing something in the game that actually turns something.
11:50I saw also, I think it said in the video, something about how in every, you know,
11:54where you might be used to seeing a cutscene of like,
11:57oh, I figured out I used this knife, and then it'll just do it for me.
11:59I actually am the one doing each thing, moving each object.
12:03That's the idea.
12:04The idea is to have more immersion.
12:07The idea was to have more work on the, of course, the 3D camera now.
12:12So we have people in the team who only work, placing the camera and doing the traveling and stuff like
12:20that,
12:20to make the game more, more fluid, more cinematic.
12:24What's that thing around her neck?
12:26Oh, it's a very important thing.
12:28Yeah, even if you, they didn't play the first two games, you, you notice that.
12:34On the next, there is the art of Oscar.
12:40Oscar is, people who play the first two games, knows that Oscar is a very important character.
12:47That is an automaton.
12:50And a very evoluted automaton.
12:54Does he have AI?
12:57He's like almost a real human.
13:00Oh my God, that's awesome.
13:01And I love to spoil a little bit, I'm sorry, but at the end of Sibariah 2, he was destroyed.
13:08Oh, no, don't say that!
13:10I'm sorry, but...
13:11Ten year spoiler alert.
13:12Yeah, yeah.
13:12Right?
13:14And Kate kept his art.
13:16That's his art.
13:17Oh, that.
13:19The feels.
13:20Oh my goodness.
13:21Well, we only have, I think, like two minutes left.
13:23So let's be sure to get through.
13:25I will continue this gameplay then.
13:28I'm so pleased to see what will happen.
13:29There is a lot more, of course, we are showing to the press now for three days.
13:35But I will have to stop.
13:37Here we are meeting with the psychiatrist.
13:40It's a word I hate in English.
13:43That was pretty good.
13:44Psychiatrist, yes.
13:45Psychiatrist.
13:46And as you see, he looks like a very nice guy.
13:51Very warm and welcoming, yeah.
13:53In the game, when people look like bad guys, they generally are bad guys.
14:01Good.
14:01I like to know who I'm dealing with here.
14:04And for now, he's going to put the little Kate in a light detector.
14:10Sit in this chair with a screen.
14:11A light detector.
14:12Okay.
14:12It's a good start.
14:14Yeah.
14:14I see a lot of work on the camera placement and the cinematic aspect of the game.
14:21It was very important to make the game go another step on this side.
14:29You know who he reminds me of?
14:30He reminds me of, do you remember Evil Spock?
14:32Evil Spock, yeah.
14:33Definitely.
14:34Exactly.
14:34And he had the goatee.
14:35Kind of reminds me of Evil Spock.
14:37A little bit of Rasputin, too.
14:38There you go.
14:39Yeah.
14:39You bet.
14:40So with him, there will be a long dialogue explaining what happened before to Kate.
14:46The player can, of course, lie or tell the truth, but yeah, because you know everything
14:53with this little machine.
14:56The first, the most important mission of Kate Walker, I will finish with that because we
15:03have really little time, is that she will try to help the Yukol people who have a sacred
15:09mission.
15:09Every ten years they have to go to the sacred lands with their snow ostriches.
15:15It's big ostriches, they have their home on the top.
15:20And because of man's work, because of catastrophes, the way to this sacred stuff is now very, very
15:30hard to reach.
15:31So Kate, with her brain, of course, not her muscle, will help them to reach this final goal.
15:36Very cool.
15:37For people who are into fantasy and stuff like the Dark Crystal and stuff like that.
15:42Maybe, yeah.
15:43Of course, yeah.
15:44You were talking about the ostriches, I saw that kind of stuff.
15:47The ostriches are amazing.
15:48Yeah.
15:48I love new and funky looking creatures put into a new universe.
15:53It's great.
15:54They were called snow ostriches?
15:55Snow ostriches.
15:56It's very hard to say.
15:58Snow ostriches.
15:58I like it.
15:59Psychiatrists.
16:00Psychiatrists.
16:01Snow ostrich psychiatrists.
16:02Yeah, yeah.
16:03Say that three times fast.
16:04Well, I know, I think the game is coming out in December?
16:07Yeah, December 1st.
16:08It will be on PS4, Xbox One, PC, and Mac.
16:11Oh, nice.
16:12Yeah.
16:12Getting all across the board.
16:13And I'm getting Siberia 1 and 2 on my iPad for the plane ride home.
16:17Yeah, yeah, yeah.
16:18Yeah, I'm thinking I might do the same thing.
16:19And that's available now, right?
16:21Available now, yeah, yeah, yeah.
16:22But I just have to delete storage.
16:24You can get it also on Steam and on Xbox 360 and PS3.
16:27Cool.
16:28And the game exists also on this platform.
16:30Great. Awesome.
16:31Where can people stay in touch with the game as it develops or stay in touch with you?
16:34Oh, the best way is to go on the Facebook page.
16:39It's Siberia.series.
16:42And all the important infos are put there.
16:45And, of course, if I do well my job, all the media in the world will speak about it.
16:50Siberia.series?
16:51Yeah.
16:51Cool.
16:52Well, I, for one, am completely enthralled.
16:54Thank you for sharing the beginning of this story with us.
16:57I very much appreciate it.
16:58Guys, do check out Siberia 1 and 2.
17:00Get prepped to play Siberia 3 in December.
17:03And don't go anywhere because we have more coming at you from E3 on Twitch.
17:06And I have a second to end on the-
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