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  • 7 ore fa
Il campione della FIA World Rallycross Petter Solberg, ed il pilota di rally Kris Meeke, sono entrambi coinvolti nello sviluppo di DiRT 4 e danno la loro opinione sul nuovo sistema di creazione dello stage nell’ultimo video dedicato a Your Stage.
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00:00Peggy 3
00:30I'm one of the younger generation who grew up with Colin McRae era and throughout all the games since so
00:36for me computer games sit very easily with me and driving a rally car is lucky enough to be my
00:40day job so to translate that and give people the real perception of what it's like to drive a rally
00:44car is something pretty cool.
00:46Colin also was the guy who helped me through my start of the career in rally. We got very good
00:52friends so when the first Colin McRae game started we were practicing a lot.
00:58Testing a lot that was very enjoyable to be a part of the first game and for me he was
01:05a fantastic person and everybody knows his driving style he was very aggressive and good fun so it makes me
01:12very happy to be a part of this dirt 4 game.
01:15Rally has always been a passion of mine I got into video games because I wanted to work on Colin
01:19McRae rally and it's kind of gone full circle because I've had the opportunity to get in a car and
01:24be a co-driver and compete for real and getting real world racing drivers in.
01:32Rally driving is a sport where you do 10,000 corners one time whereas a circuit racing driver will do
01:39one corner 10,000 times. For me in a circuit racing environment you tend to memorize it and you tend
01:45to get used to it and become robotic to some degree whereas in rallying you have to remain completely open.
01:55Your stage actually opens the door to being able to curate tracks all the way through the career but it
02:00means that the player can then generate tracks their hearts content making sure that the game is always feeling fresh
02:04new they're always getting challenged by new stages.
02:08It's an absolute revelation. If we're going to allow players to generate their own tracks we want those players to
02:13be able to share them between each other making sure that they can set challenges and send them to their
02:18friends.
02:18There's potentially millions a near infinite amount of stages that we can create. We have ways of setting up the
02:23stage to make it more technical so you've got more corners or it's a much more flowing stage so there's
02:27no straights in there. Along with that we have the elevation so you've got more heights and more change in
02:32jumps and that kind of thing.
02:33My dream has been to make a stage in Dirt 4 share it to all my fans. I put time
02:39in. Hopefully nobody beats me. But to make a proper competition out of this. If somebody beats me it will
02:45be some proper trophies.
02:47It's not about memorizing the same stage and being robotic. It's about being open and challenging yourself to a different
02:54road every time. From what I've seen the concepts of what will be in the new game.
02:59It really opens it up to a completely new dimension and for me it's trying to capture what rally driving
03:04is about. The kick I got out of it, the buzz I got out of it is putting myself against
03:08different roads around the world. Going around the side of a mountain. Not knowing what's coming. And putting that pure
03:15trust in the pace notes that you're getting. If it all works there's no better buzz. For me it's what
03:20I live for.
03:24I think all the competition what we're doing is to try to get better. Not to maybe drive all the
03:29time to learn a stage. It's all about listening to the co-driver and try to get the flow and
03:34the rhythm.
03:35It's exciting to get your teeth into something. We try and translate that into what we see in the game.
03:40And it's fantastic working with these guys here at Codemasters.
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